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Zelda 64: Recompiled



Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora's Mask (and soon Ocarina of Time) into a native port with many new features and enhancements. This project uses RT64 as the rendering engine to provide some of these enhancements.

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Action-Aventure
N.C.
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1 joueur
Regional ratings
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Regional release dates
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Resolutions
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