Arkanoid
The original Breakout concept involves controlling a bat at the bottom of the screen and using it to catch and direct a ball so as to hit all the bricks which are arranged at the top of the screen. It was unpopular for over a decade, before Taito revived it with some new ideas in this arcade game.
The game's plot redefines the bat as a Vaus spaceship, the ball as an energy bolt, and the bricks form a mysterious wall stopping the ship from progressing to safety.
By the mid-80s, power-ups were popular in most types of arcade games, and Arkanoid features them. They are caught by positioning the bat below them as they fall (meaning that you risk missing the ball if you go for them at the wrong time). The power-ups include lasers (which are mounted to each side of the ship and allow you to shoot out the blocks), a catching device (so as to be able to fire the ball off at a different angle every time you hit it) and one that slows the bolt down.
No media available
Please upload some medias by dropping files onto the page.
Yes, it's that simple.
Yes, it's that simple.
Other games
Mini-Putt is a simulation of miniature golf developed by Artech Digital Entertainment and released …
Mean 18 is the name of a series of computer golf games released by Accolade in the late 1980s and e…
Jack Nicklaus' Greatest 18 Holes of Major Championship Golf is a golf-simulation video game develop…
HardBall! is the first in a series of popular baseball computer and video games published by Accola…
Informations
Resolutions must match the following format:
[H.Res.]x[V.Res.] [V.Freq.]
Examples:
320x224 50.12
1280x720 60
286x228 59.1245
Language
You want to help the community ?
All the medias were created by the HFSPlay community. We are always looking for help to create quality content.