Lost Technology
Story
War...
No one knows when or how it started.
In the lands controlled by humans, one fights in the name of peace and justice, one battles for no reason other than to fight, one battles out of greed, to gain more land, and like this, they all faded in the fighting.
The victor edits history to put them in a favorable light, and removes anything that they deem unflattering...
As a result, humanity has lost many things to the wars.
Territory, technology, and their true history...
Now there's not a single country that’s lasted more than 50 years...
Description
Lost Technology is a real-time-strategy (RTS) siege game.The game is centred around three major phases:
Phase One: Turn-Based War Strategy
Recruit units, and build your army. Find those who will fight for you, command their movements and formation to smoothly prepare to assault your enemy’s territories, or being diplomacy to build peaceful and prosperous relations.
Phase Two: Real-Time Battle
Co-ordinate your army and navigate them through the battle field. With a variety of terrains, attacks and formations, utilize them all to overpower and defeat your enemy.
Phase Three: Story Event
Play through scenarios, each triggered by special events within the game. Your choices and interactions here will affect your strategy and progression.
You must take control of all territories to complete the game.
The World
At a glance, the world of Lost Technology appears to resemble the Middle Ages, as well as a fantasy setting.However, civilization had once exceeded our current level of scientific advancement.
This drastic difference in advancement is due to the decaying effects of ongoing war. What remains in the game is the world experienced by the player.
Long ago when the realms were undivided, there existed incredibly advanced technology that we could not even imagine.
This technology would be:
"Weaponry", "Ideology", "Appliances", "Theory", "Manufacture", "Speech", "Craft", "Knowledge", "Study" and "Law"...
A wide range of fields that were developed over long periods of history.
However, most of this has now been lost through the endless wars.
The player's mission is to choose a single power and bring an end to the wars, once again creating a world of peace.
Game Structure
Turn-Based War Strategy Phase
Real-Time Battle Phase
Story Event Phase
War Strategy Phase (Turn-Based)
Form your squad
Assemble your ideal team of warriors.
Attack
Once prepared, move to attack the enemy region.
Recruit troops
Recruit standard troops and strengthen your army.
Recruit comrades
You can recruit powerful comrades in your region.
Diplomacy
Deepen your bonds with those you would rather not fight.
Battle Phase (Real-Time)
Move your army into battle.
Command your army into various formations.
Lead your solders into battle with a variety of attacks.
Many components are automatic, allowing for a good flow and making each engagement short and satisfying.
Event phase
There are various factors which can trigger the event phase.
You increased your territory.
You befriended a specific comrade.
Your territory borders another country.
You destroyed another country.
You met a certain comrade on the battlefield.
The event will display story text with occasional choices to be made by the player.
Features
Over 100 comrade units (generals) with their own beautiful illustrations by Agahari!
Carefully chosen music samples, as well as compositions from the legendary Cranky!
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