ICED
The protagonist goes winter fishing on a lake and is caught in a snowstorm. He decides to wait it out in a tent and falls asleep. When the cold wakes him up, he finds his burner empty, his tent cold, and the ice outside broken, leaving him with no way back to the shore.
The main aim is to survive until a chopper with the rescue team arrives.
The gameplay: the player shall monitor the health indices; look for the items like food, water, medications, burner gas in the possessions other fishermen left behind. These items will help him last for another several hours.
The player’s dreams will feature the challenges, determining his spirit and state of mind. The worse the latter are, the tougher it is for the player to survive, while the challenges will become more and more complicated.
The events unfold in the abnormal weather conditions, the temperature can drop unexpectedly, putting the protagonist’s life at risk – if he is far from the tent, it would be difficult to come back in poor visibility conditions and survive the extreme cold.
There are also other risks, for instance, slipping during running or jumping, causing an injury preventing the protagonist from providing for himself, and, consequently causing his death.
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Yes, it's that simple.
Yes, it's that simple.
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