Age of Dragon
From the same team as Morbid (Jin Young Technology) comes Age of Dragon, but this is an entirely different story. Reminiscent of Dragon Spirit, a blue dragon is steered through a vertically scrolling shoot 'em up. It has three weapons at its disposal, a standard straight shot, a spreadshot and homing projectiles. Each of the three gets upgraded with use, but taking hits brings them down again much quicker than they rise up. The homing weapon is vastly superior to the others, though, at least after it's fully upgraded, when it dominates almost the entire screen.
Still the game remains ridiculously hard at all times, mostly because each death sets the player back to the very beginning of a stage, even wehn losing against a boss. When dying at one of the higher stages, or even just getting the weapons weakened too much, one might as well restart the game. The dragon is much too slow to dodge most of the bullets, and often the only way is to kill the enemies first, which can't be achieved with a low grade pea shooter.
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