Dunk
Published in COMPUTE!'s Gazette 1986/04 (Issue #34), Dunk will challenge any previous conceptions you may have had about your joystick. Pressing up may move your player down, while pressing left may move you riht. And just when you think you have the pattern mastered, it changes! The gameboards consists of 3 square platforms, stack one on the other. Each platform has 4 edges, which you must avoid. Anytime a ball falls off the edge, it is lost forever. The top two platforms have holes through which a ball can fall to the next level. During the course of the game, 25 balls enter the playing field from the top of the screen. Each lands somewhere on the top platform and begins to roll towards either the left or right edge, whichever is farthest away. The object of the game is to steer the balls into the openings so they fall to the next level. When a ball reaches the bottom platform, try o knock it into one of the scoring slots on the righthand edge. A ball over the edge gives no points.
Médias
Cover2d
Screenshot
Other games
This game is a C64 conversion of Dig Dug, an arcade game developed by Namco in 1982. It includes th…
YOOMP! 64 is a Commodore 64 port of the classic Atari XL/XE indie arcade game YOOMP! Bounce the bal…
This game is a homage to Dig Dug, an arcade game developed by Namco in 1982, a 1-2 player arcade ga…
This maze game is a C64 conversion of Lock'n'Chase, an arcade game developed by DECO in 1981. Like…
Informations
Resolutions must match the following format:
[H.Res.]x[V.Res.] [V.Freq.]
Examples:
320x224 50.12
1280x720 60
286x228 59.1245
Language
You want to help the community ?
All the medias were created by the HFSPlay community. We are always looking for help to create quality content.
HFS-DB