2nd Super Robot Wars Original Generation
Developed by the same team behind Super Robot Wars Original Generation Gaiden, the game uses high-energy, dynamic action for the in-game battle sequences. According to current series producer Takenobu Terada, the game will use High-definition 2D sprites rendered over a 3D background. This effect was similarly used in the previous Super Robot Wars 64. The Twin Battle System from previous Original Generation installments, where two adjacent units can combine into a single squad, which can then attack simultaneously, will return. Two new features of the game were also revealed. The first one is the Maximum Break, which allows 4 units to attack simultaneously to the enemy.[1] The second is the ability slot system, which each pilot and mech gets three ability slots. Twin Units, one in game piece with two robots and two pilots, have a total of twelve slots. Default abilities were equipped when the game starts and defeating enemies allows players to obtain new ones. To activate an effect, the player needs three of the same abilities equipped to either the pilot or mech.[2] Usual features like the Weapon Equip System and Combination Attacks are also present
Médias
Cover2d
Logo
Screenshot
Other games
Darkstalkers Resurrection updates to two games for the price of one - Night Warriors: Darkstalkers …
The storyline of Watch Dogs game is built around the concept of information warfare, data being int…
Gameplay in Sonic Unleashed focuses on two modes of platforming play: fast-paced levels that take p…
Tekken Revolution (Japanese: ?????????? Hepburn: Tekken Rebory?shon?) is a free-to-play fighting vi…
Language
You want to help the community ?
All the medias were created by the HFSPlay community. We are always looking for help to create quality content.