Odyssey games
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A racing game using both a track overlay and a game board, the game board keeps track of laps and the second player's dot along with the ball dot keeps time.

Players move their dot to symbols on the overlay to fill out their "Win card", while their dot is invisible until the reset button is pressed.

Two players use paddles to knock a ball back and forth on a screen, uses an overlay of a volleyball court, and players must knock the ball over the net for scores to count.

Two players use paddles to knock a ball back and forth on a screen, uses an overlay of a tennis court and players are intended to follow the rules of tennis.

Hit the ball back and forth, very similar to Pong. It was the first ever game made for the Odyssey. It has had many reboots since it's release but the first one is always the best. It is a one or two player ping pong game. Its very simple with horrible graphics but it's an addicting video game nonetheless.

Player One plays the Convoy Commander and controls the square on the screen designated as “The Convoy”. The Convoy Commander must move the Convoy Spot through the shipping lanes, represented by a convoluted path, by staying on the path the whole way. If the Commander strays off the path, a ship in the aggregate Convoy Spot inevitably hits a mine …

The overlay is a map of the good 'ol United States of America, which wouldn't be complete if they didn't have the Alaska/Hawaii combo scaled-to-fit and hovering over a vanished Mexico. The off-screen props consist of 50 cards, an answer brochure entitled “Affairs of States” and a “study map”. The 50 cards each highlight a specific state with three questions …

Two players use paddles to knock a ball back and forth on a screen, uses an overlay of a soccer court and players score only if the ball reaches the opponent's goal on the overlay.

One player moves a dot representing a skier back and forth as they go down a mountain path, players must keep track of their own time and penalties.

Simon Says is best played with three people. Two people each handling a controller and a third person who plays the role of Simon. Simon draws one of the provided off-screen accessory cards, reads it and says aloud: "Simon Says: fine the (body part indicated on card)". The players have to move their Player-spots from their starting square to the …

involves moving your Outlaw Gang (little white square) from window to window without getting shot by the gun-wielding Sheriff. Your Outlaws start at the upper left and move to the upper right, obliged to light each window along the way. As though a single organism, they then cross the street to the "low side" of the screen using the stagecoach …

Your character shoots a rifle at ducks and at targets with a bulls eye. It lets you aim up, down, left and right and has one fire button. The game is pretty entertaining even though the graphics are subpar. The sounds on the other hand are good for the game and they go well with it.

Play roulette with fake money, casino gaming chips and it is played on a colorful roulette board. The game has geat sound effects and music especially for the time when it was produced. This was the first casino style game to ever be released for a home video game system.

Watch dinosaurs and move out of the way of the T Rex. This game features side to side and up and down running to avoid disaster. The dinosaurs in this game bite your character unless you duck, jump or dodge their bites. They have several types of dinosaurs in this game and facts about each one appear on the screen …

This game falls into the "seek and go to" category of Odyssey games in that a player must determine where to go on the screen and get there before their opponent does. Percepts comes with two decks (Purple and Green) of 15 cards each, an Überlay (both sizes) and a set of instructions. There are two Percepts games described in …

Aliens have landed on earth and you must shoot them down and end their attacks on earth. It is played on a board game type of platform and it features a ship and two treasures. The graphics, although plain looking now, were very advanced for their time and so for that matter was the sound effects.

Interplanetary Voyage is an Action game, developed and published by Magnavox, which was released in 1973. The player guides their dot, which has momentum, to planets to complete missions given by cards with a maximum number of moves allowed.

The game starts with a face-off, which is refreshingly different from the first three games played. (Table Tennis, Tennis and Football) Set the two paddles across from each other and maneuver the puck between them so that it is whizzing back and forth at an amazing' speed.

This game features your character in a cart rolling side to side to avoid the ghosts that came near you. The game has 30 clue cards and it also has secret cards. Bonus levels are awarded for fastest time navigating through the mansion. The game has spooky sounds and creepy music playing while your in the scary house.

Move the ball left or right then toss it.. The ball goes back and forth as you sling it. You have to be alert at all times in order to win at this game.

Fun Zoo is a pleasurable game intended for juvenile players to aid them in identifying the printed names of animals with their pictures, and also develop hand-eye skill with the use of the controllers.

At the start of a game the player in control of the ball selects the kind of play (pass, punt or run) and the second player attempts to predict which one they chose. If the defensive player predicts correctly, the Offense will undergo a penalty on any yardage gained if and after that play is successful. Following any successful play, …