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3D Bomb Alley is a video game created by Software Invasion for the BBC Micro and Acorn Electron. The graphics work with 3D glasses creating the appearance of depth.
A 3D snooker game in high res. It features single and two player modes, as well as an option to play against the computer. The only annoying thing about this game is that it's all played from the same viewpoint, so when you are on the far end of the table it makes it difficult to judge shots.
A high-res blaster where you have to contend with planes, helicopters and ground forces all attacking you. Kind of like a stationary clone of Battlezone.
737 Flight Simulator allows the player to sit at the controls of a Boeing 737 twin-engine jet airliner. The upper part of the screen consists of a simple external view (horizon, runway), while the lower displays the instrument panel (airspeed indicator and Machmeter, vertical speed indicator, altimeter, artificial horizon, compass, radio beacon (VOR) indicators, Ground Proximity Warning System, ILS, flap, …
A Scramble type game. Your objective is to seek and destroy the alien command space station that lies hidden in a maze of tunnels beneath the surface of an unfriendly planet. Navigate past the many hazards of the planet, then enter the maze.
Acheton was written by Jon Thackray, David Seal and Jonathan Partington. The BBC Micro version was originally published by Acornsoft in 1984 and re-released in 1987 by Topologika. Acheton is a home computer conversion of the mainframe adventure of the same name. Similar to Zork (which was released on the VAX mainframe not long before Acheton's original appearance), it is …
Acid Drops was programmed by Mike Granby. You have to shoot the aliens who are flying around the screen, two at a time, but watch out for the acid tank which is right above your ship. If you shoot a hole in the acid tank, the acid drips down, and contact with it is fatal. This makes accuracy important.
A text adventure by Micro Power, aka Program Power. The object of the game is to rescue the Princess from the Magic Caverns and to retrieve as much treasure as possible.
A shoot-em-up, with a touch of Space Invaders, a dab of Galaga and just a pinch of Galaxians.
Alien Dropout is a fixed screen shoot 'em up based on the arcade game Astro Invader. The objective of the game is to shoot the aliens out of their "boxes" before the "boxes" fill up. Once full, the aliens fly down relentlessly and explode as they hit the ground. The game features include six skill levels, rankings, hi-scores and increasing …
Alien Swirl is a fixed screen shoot 'em up in the style of Moon Cresta and Phoenix. The object of the game is to shoot down the waves of alien fighter craft and then successfully refuel at the end of every fourth phase for an additional bonus. Extra points can be earned for shooting the mothership which randomly flies across …
Arcade Action is a collection of four games. Space Invaders is a one or two player game and the other three are single player. Breakout: A musical version of an all-time favourite where you knock bricks out of a multi-coloured wall. There are seven variations on the standard game, including progressive walls and captive balls. Dodgems: Your racing car has …
An Air Traffic control simulation game set in Heathrow where you control up to 100 aircraft movements.
A game where you must harvest precious metals from the asteroid belt between Mars and Jupiter, as well as fighting an enemy (a rival miner) who tries to stop you. In Asteroid Miner you have to collect the green asteroids, while avoiding the red ones, and bring them to your base. Programmed by Christopher Price.
A very early Micro Power game where you have to navigate through caves while dodging enemies in order to get to the other side of the screen. This game looks like it was initially designed for the BBC Model A.
Atlantis is an underwater version of the arcade game Scramble in which you have to move past a right to left scrolling underwater landscape avoiding, shooting or bombing mines, obstacles and missiles.
The object of Atom Smasher is to stop the meltdown of a nuclear reactor. You control a laser, your job being to shoot a proton, thus cooling the reactor down. But there are problems in the shape of electrons that collide with you, depriving you of one of your three lives.
Attack on Alpha Centauri is a fixed screen shoot 'em up similar to Galaxian. Alpha Centauri is being attacked by enormous wasps. They swarm over the planet while dropping devastating bombs onto it. The player has to try and kill as many as he can before his inevitable death. The game plays like other shoot em 'ups of the early …
Bananaman is an action game that was developed and published by MRM Software for the BBC Microcomputer in 1983. The player controls the Bananaman character, whose objective is to eat 40 banana sandwiches in under a minute. Randomly generated amounts of bonus points are awarded for eating the peeled bananas and eliminating Ethel the Cat when she appears. However, if …
Bandits At 3 O' Clock is a one or two player game for joysticks only. The one player game allows you to perfect your dogfighting technique by chasing and shooting the computer-controlled plane. The plane is controlled using the joystick. Pulling the joystick back (down) will make the plane climb, pushing forward (up) will make it dive and pushing the …
Barrage is a turn based artillery game for two player. Each player is in control of a gun and has to shoot projectiles at the other. In each battle there are 100 men on each side and the aim is to kill all of the enemies' men. On the screen there are also two cities which have to be avoided …
Battle 1917 is a turn-based strategy game for one or two players. The game background is World War I with its new technology and the first use of tanks. Players command 29 units of five types: infantry, cavalry, tanks, artillery and a king. The object of the game, like in chess, is to kill the enemy king who is the …