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This homebrew Atari 5200 cartridge is a direct, yet unofficial sequel to the Atari 2600 action role-playing classic Adventure. The player controls an unnamed knight on a quest to return the stolen chalice to the Seashore Kingdom's Castle. Like the original, Adventure II is played from top-down perspective, with player roaming the large game world.. The player character can carry …
The game is a homebrew homage to various games and Atari-related themes. Development began in 2013 as GTIA Blast!, a tech demo that displayed the potential of the GTIA chip's rarely utilized graphics mode. Later it evolved into a complete game, and during development it took usage of the other graphics modes, thus was renamed to AtariBlast!. It has vertically …
This game is an attempt to bring a better version of the coin-op game BurgerTime to the Atari 8-bit computer and any version to the Atari 5200 and Atari 7800. The game play is the same as the coin-op game. You, the chef, must make burgers by walking on the parts so they drop down to plates below. You are …
You still have to mine diamonds while avoiding falling rocks and cave monsters of all sorts. As in part one, later levels become more difficult because many puzzle elements are added.
Bounty Bob Strikes Back! is the sequel to Miner 2049er and features similar gameplay. As Bounty Bob, your goal is to claim every inch of 25 challenging mines. To do this, you must walk over each segment of the framework in the mines. To reach each segment of framework, you will need to figure out a way to jump, climb, …
The object of this game is to paint all the rooms of a building without losing your paint brushes (lives) and before time runs out. You and up to three friends can select from any of eight player sprites, male or female. There are six skill levels with eight buildings per level. After you finish a building, you will be …
It's dangerous, it's devious, it's Xevious. Never before has a tag line so perfectly summed up a video game. Xevious was one of the first (if not the first) in a new genre of arcade games: the scrolling shooter. While we make take such games for granted today, back in 1982 such a concept was unheard of. Most games of …
Xari Arena is one of those games you look at and say, "What the hell is going on here?" From the moment you turn it on you're greeted by some of the coolest looking graphics the 5200 ever saw. At its core Xari Arena is Breakout in reverse, but there's much more to it than meets the eye. Your goal …
Upon its release in 1980, Tempest took the arcades by storm (no pun intended). Its mix of fast addictive gameplay and beautiful color vector graphics (a first for Atari), helped make Tempest an instant hit. What most people don't know is that Tempest actually started out as a first person perspective Space Invaders game. It wasn't until Dave Theurer added …
Based on the 1982 arcade game of the same name, Super Pac-Man has always been considered to be the red-headed stepchild of the Pac-Man family. This is because Super Pac-Man's gameplay is a bit different from the other Pac-Man titles, and doesn't appeal to all tastes (mostly Pac-Man purists). However those who give Super Pac-Man a chance to prove itself …
Stargate was the 1982 sequel to Williams' smash arcade hit Defender. Stargate's name was changed to Defender II sometime after 1984 due to some kind of copyright problem. As with most sequels, Stargate didn't change the game formula that helped make the original game a hit. Instead Stargate expanded on the formula...
Sport Goofy is an interesting game that came out of Atari's licensing deal with Disney (also see Sorcerer's Apprentice and Snow White for the 2600). As the title suggests, this game is loosely (very loosely) based on the old Sport Goofy cartoon in which Goofy would try and compete at several different sporting events (with disastrous yet hilarious results). While …
Of all the prototypes that have passed through my hands over the years, Spitfire is definitely one of the strangest. Part Zaxxon and part Star Raiders, Spitfire appears to have been Atari's first attempt into the realm of 3D shooters. While the current known prototype may not be very complete (approx. 50%), it shows that the 5200 was indeed capable …
Road Runner is a strategy game based on the old sliding tile game and has no relation to the 1985 Atari arcade game of the same name (which the 2600 version was based on).
Like its 2600 cousin, the Atari 5200 version of RS Basketball never made it into production. Why Atari couldn't get either version out the door before the crash hit is unknown, but it appears that they tried at least two different versions for the 5200 before pulling the plug. While the later version resembles the aborted 2600 version, the earlier …
When you think of the Atari 5200 games what's the first thing that comes to mind? Great arcade ports, the RealSports series, miniature golf... Miniature Golf?!?! Yes that's right, Atari was planning on bringing one of the worlds most underrated sports to the 5200. But was the public ready?
As most people know, Millipede was the sequel to the arcade smash hit Centipede. Although Millipede never reached the same level of popularity as its multi-legged cousin, it's still a great game in its own right and deserves more recognition. Apparently Atari felt the same way as Millipede was planned for all four of its game systems: 2600, 5200, 400/800, …
It seems as if every video game system in the 80's had a Backgammon game. What's curious is that no one I know will admit to being a Backgammon player. Was Backgammon really that popular or was it just an easy game to program? Either way, the 5200 was no exception to the Backgammon rule, and Microgammon SB was going …
Meebzork is one of the more unusual prototypes for the 5200. With its unique mix of action and adventure, Meebzork is as close to an RPG as the 5200 ever got. However did you know that there were two completely different versions of Meebzork created? Meebzork was originally a fast paced shooting game before being retooled into an adventure game. …
As they had done with the CCW series on the 2600, Atari was planning on using popular children's television and cartoon characters in several 5200 games in an attempt to attract non-gamers to the struggling system. Looney Tunes was a perfect fit since Time Warner owned Atari at the time (1983) and they had access to all the WB characters …
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