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What happens when DLC practices go too far? An indie developer makes a game that mocks the industry and its foibles, that's what! Defeat the bad guy, save the world and get the girl! But first you'll need to find coins to buy DLC to enable animation, sound and even pausing.
A new evil rises and the villagers are terrorized. It's up to the hero to save the day while collecting coins and purchasing new DLC packs to aid him. The game introduces environmental hazards, checkpoints, and wall-jumping mechanics, among other things.
DLC Quest is a 2D platformer that mocks the use of downloadable content for commercial games as a barrier to access a full game experience. The player has to rescue a princess that has been kidnapped by a bad guy. At the start of the game however, many features are missing, such as sound, animation, or the ability to jump …
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