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As a follow-up to Legend of the Red Dragon, a game that burst at its seams with derivative borrowing, no one was expecting such a radical departure in approach and style as they got in New World -- something akin to an unwholesome marriage of Ultima, ZZT and Habitat, a realtime multiplayer BBS door effectively amounting to a roguelike MUD …
SysOp Seth Able Robinson puts his money where his mouth is and cobbles together a BBS door game for his Amiga board after finding a dearth of other similar offerings for his platform. The framework is textbook RPG -- choose your class, fight monsters to loot money to upgrade equipment and earn experience points to advance in levels until you …
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