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Ostensibly the shareware version of a more robust, non-quick Majik Adventure, as with their later Dragon Hunt this is a bit of a graphical roguelike, placing a fantasy adventurer smack in the middle of level 75 of a series of random and devious dungeons, filled to the gills with treasures and hostile creatures. As an earlier effort Neurosport hadn't yet …
Bob's Dragon Hunt is an interesting exercise in using filled polygons to simulate a three-dimensional dungeon crawl, wading through all variety of draconic enemies (hence the title) and their various venomous, magical and breath effects, depicted in creative (if non-standard) 16-color effects. Beneath the glitter and "virtual reality" trappings lies a roguelike in spirit, though unlike Dungeon Hack and its …
Revisiting the abstract origami wireframe 3D first-person perspective of Bob's Dragon Hunt for the second game using the homely but workmanlike "VirtualDungeon" engine, it finds itself reskinned -- suddenly all the dragons are giant ants, the other reptiles transformed into other varieties of enlarged arthropods. The castle lair? Now it's a desert, with anthill openings promising further, uh, killage beneath …
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