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Zarm was published by Micro Power (aka Program Power) for the BBC Microcomputer. When the game starts, your craft is situated inside the mothership, which glides from one side of the screen to the other above the orbiting asteroids. Press the 'Release' key to open the airlock to release your craft and start you on your descent to the planet …
Wizard's Challenge is a text-only adventure where you wander through the fantasy world in search of the 12 treasures which the evil wizard has ordered you to find and bring to him. You have to travel through more than 100 different locations and solve over 50 problems to achieve this goal.
The object of Wall is to knock out all of the coloured bricks. This is achieved by using the bat at the bottom of the screen (and optionally, the one at the top) to deflect the ball onto the wall. The number of balls in a game depends on the number of points scored. Each ball cost five points so, …
You are at the controls of a space cruiser and your mission is to track down and destroy Klingons with phasers and photon torpedoes. You have a protective shield which can deflect some Klingon fire. There's a battle computer to work out the energy you need to make jumps into hyperspace if the Klingons prove to be a little too …
Developed by David Elliot and published by Micro Power (aka Program Power), Swoop is a Galaxian style game in which you have to destroy the homing, swooping birdmen. There are eight phases to the game, each one being harder than the previous one. In the most difficult, you have to combat two bomb-dropping birds at once, as well as eight …
Swag is a 1 or 2 player video game developed by Dave Herbert and published by Micro Power for the BBC Microcomputer in 1983. You are out to steal £250,000 in diamonds before your rival. You accomplish this by collecting the heaps of diamonds which appear on the screen, and taking them to the cache in your house. Unfortunately, the …
Stock Car is a car racing game for one or two players, with a choice of six different circuits to race around, variable skid (0-99%), selectable number of laps (1-40) and oil patches. The computer controls the two yellow cars (three in the one player game). Each car has four gears and the race starts with the cars in neutral. …
Starfleet Encounter is a strategy game for two to eight players. Each player take the role of supreme leader of a race of space-faring people, and as such is in charge of a number of fleets of ships. He can control up to eight fleets of ships, contining three different types of starship. Players use these to roam the galaxy …
The object is to find the Transmat while avoiding the lurking Froogs. If you see a Froog in the distance you do get a chance to run away from it but you need to be quick. The Transmat will appear as a pulsing light in the corridor and you will escape when you reach it.
You control the only disintegrator cannon with which you must protect the prison from the relentless onslaught of the Argons as they strive to liberate their Kings whom you have imprisoned for their crimes against the Empire. The Argons will dismantle the jail brick by brick until they have freed their nine Rulers. For each wave of Argons you destroy, …
Seek is an adventure program set in the foothills of the Ambigial mountain on the border between Austria and Germany. As a lone explorer you must search the surrounding countryside for the hidden treasures and items of value. To increase your score you must carry the objects back to the clearing at the crossroads and drop them there. Places to …
Rubble Trouble (a Pengo variant) was programmed by P.A. Morgan, with music by D.J. Morgan. The game is played in a maze of boulders where the krackats are patrolling in search of humans to eat. The player is a human and has to kill all the krackats in each level. To kill a krackat he has to push a boulder …
The object of the game is to amass as much money as possible. Up to six players can play at once and the computer acts as banker. Bets may be up to £100 and a player loses if he runs out of money. All the odds are calculated according to the official rules.
A Space Invaders variant. Starting with just three lives, you must destroy each wave in turn. A life is lost if you are hit by the enemy fire or if the enemy manage to get past your craft. A bonus life is awarded every 100,000 points. Behind the last wave of enemy craft hides the mothership. This must be destroyed …
After the instructions have been displayed, you will be asked for the number of players (between 1 and 6). Each player will roll the five dice and then be given the chance to re-roll selected ones. The object is to score as many points as possible in each category. When the score table has been completed you will be given …
The objectives in this arcade style game is to push the cannisters of plutonium behind the safety barrier. Your first task, however, is to get the Gnomes before they get you. You can do this by crushing them with the Hexoid pods or with the cannisters, though you can stun them by shooting them. With them out of the way …
From the depths of space come Earth's deadliest adversaries: the Vogons. Destroy successive waves of these barbaric creatures as they hurtle towards you in convoys. Each convoy consists of a number of Vogons which snake their way down from the top of the screen, changing direction if they hit an asteroid and splitting into two if hit in the middle. …
Trapped in a maze with the dreaded Munchies, you must gobble up all the dots to strip them of their power. If you clear one sheet, you will automatically advance onto the next but beware, the more points you score, the more aggressive the Munchies become. To help you in your hopeless task are four Power Cells, located in the …
Mr Ee! was published for the BBC Microcomputer by Micro Power. It was a clone of the arcade game Mr Do!
Moon Raider by Micro Power (aka Program Power) is similar to Acornsoft's Rocket Raid. Basically it is a sideways scrolling, laser dodging game. Your mission is to raid an alien base on the Moon. There are 6 stages of defences to overcome. You command an assault ship equipped with rapid-fire laser cannon. Fuel can be replenished by blowing up enemy …
You are in command of the only defences on the Red Planet. You must shoot down the invading Zargons which soar over the barren terrain from your left on regular sorties. Those that you miss will now come from the right, but don't forget that another ship will be coming from the left at the same time. As they fly …
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