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The third volume of the Decisive Battles of the American Civil War series allows the player to reenact another six crucial battles of the American Civil War: Wilderness, Spotsylvania, Cold Harbor, Atlanta, Franklin, Nashville. Just as the first and second volume, this turn-based, hex-based wargame focuses on simulating the limited control, communication and "fog of war" of a XIX-century battlefield, …
The second volume of the Decisive Battles of the American Civil War series allows the player to reenact another five crucial battles of the American Civil War: Gaines Mill, Stones River, Gettysburg, Chickamauga, Chattanooga. Just as the first volume, this turn-based, hex-based wargame focuses on simulating the limited control, communication and "fog of war" of a XIX-century battlefield, providing a …
Russia: The Great War in the East 1941-1945 is a turn & hex-based wargame. The player takes the role of either German Oberkommando des Heeres or Soviet Stavka, conducting the full Eastern Front campaign of the Second World War (4 years lasting 47 turns) - three smaller scenarios are also available (portions of the main campaign focusing exclusively on either …
Rommel: Battles for North Africa is a turn & hex-based wargame (one of the series built on the Battlefront engine) dealing with the battles between Allied and Axis forces in North Africa during the Second World War. The eight scenarios included (playable from both sides of the conflict) are: Syria (Operation Exporter, 1941), Sidi Rezegh (1941), Alam el Halfa (1942), …
Reach for the Stars is a science fiction strategy video game. It is the earliest known commercially published example of the 4X games (Explore, Expand, Exploit, Exterminate) genre. It was written by Roger Keating and Ian Trout of SSG of Australia and published in 1983 for the Commodore 64 and then the Apple II in 1985. Version 3 added an …
MacArthur's War is a turn-based 2D simulation of the Korean War. The player takes the role of Douglas MacArthur, the commander in chief of the United Nations forces, but you can also assume the role of the Chinese general staff. Confronted with the Korean crisis, you can manage the conflict at a limited level or you can escalate it into …
Halls of Montezuma: A Battle History of the U.S. Marine Corps is a computer game developed by Strategic Studies Group in 1987 for the Apple II. Ports were later released for the Commodore 64, Amiga, MS-DOS and Apple IIGS. The game is a war simulation game that offers all of the major battles involving the U.S. Marine Corps.
Europe Ablaze puts hundreds of planes at your command to send out over the deadly skies of Britain, France, and Germany during World War II. Take the place of Reichsmarschall Goering or Air Chief Marshal Portal to plot campaign-wide priorities and set the tactical doctrines your fleet commanders must follow. Then sit back and helplessly watch the events of the …
Decisive Battles of the American Civil War Volume 1: Bull Run to Chancellorsville is a computer game developed by Roger Keating and Ian Trout and published by Strategic Studies Group in 1988 for the Commodore 64 and Apple II.
'Battles In Normandy June-July 1944' is a board game on one 3½ inch floppy disk in envelope and a booklet with a two instruction cards, one catalogue and a set of 5 labels for backup disks in a cardboard folder. It was introduced in 1987. This is one of a series of games in which software micromanaged the actions of …
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