_ _____ _ _ / \ _ __ |_ _|__ _ __ ___| (_) ___ ___ / _ \ | '__| | |/ _ \| '_ \ / _ \ | |/ __/ _ \ / ___ \| | | | (_) | | | | __/ | | (_| (_) | /_/ \_\_| |_|\___/|_| |_|\___|_|_|\___\___/ ------------------------------------------------------------------------------ VERSION Aurica FAQ/Walkthrough By: PeTeRL90 Copyright: 2007-2008 Date Started: February 8, 2007 Date Finished: February 20, 2007 Latest Update: March 28, 2007 ------------------------------------------------------------------------------ In order to find what you're looking for quicker, use Ctrl+F and type in either the number or letter code to quickly jump to that section. =================== Table of Contents =================== + = Completed * = In Progress 1.) Introduction + 2.) Legal Stuff + 3.) Basics + 4.) Walkthrough a.) Aurica + (ATAP) b.) Misha + (ATMP) 5.) Weapons + 6.) Armor + 7.) Song Magic + 8.) Costumes + 9.) Grathnode Crystals * 10.) Items + 11.) Recipes + 12.) Recrystallization + 13.) Cards + 14.) Tips/Tricks 15.) FAQ 16.) Credits/Thanks + 17.) Version History =================== 1.) Introduction =================== Howdy and welcome to my guide for Ar Tonelico: Melody of Elemia. Ar Tonelico is a pretty interesting game for a lack of a better word. It's basically an RPG that has some aspects of a dating sim in it. You'll find out exactly what I mean by that if you play the game. The same people that made Atelier Iris also made this game, so the game has a similiar look. I still have a soft spot for 2D and Turn Based RPGs, and this game caught my interest, so here I am. =================== 2.) Legal Stuff =================== The latest version of this guide will always be posted at GameFAQs first. This FAQ is copyrighted by me, and may be used for personal use. This FAQ may NOT be used for any kind of profit, or be put in any kind of magazine. I write these on my spare time for free, and you shouldn't be able to get money from ripping this, claiming it as your own, and selling it off. You may NOT use this on your website. You may NOT copy and paste part of any part of my work, as that is still plagiarising. I am no longer allowing any more sites to use any of my present or future FAQs any longer. The only sites that are allowed to use my present and future FAQs are the sites listed below. ALLOWED SITES TO USE THIS FAQ AND FUTURE FAQS: http://www.neoseeker.com http://faqs.ign.com http://www.supercheats.com http://www.gamerhelp.com http://www.honestgamers.com =================== 3.) Basics =================== ------------- Battle System ------------- This game uses a semi turn based style of gameplay. Though it's not in real time, the game doesn't exactly stay true to the Turn based roots. Instead, at the top, there's a row of character and enemy portraits with a blue bar next to them. Once the bar is full, it's that characters turn to act. I find that it works pretty well in the end. --------- Songs --------- This is only used by the Reyvateil in the game. In order to use Songs, you need to press the Triangle button during a battle and a battle menu will open up for the Reyvateil you're using. Choose to sing a song and a list of currently available songs will pop up. Using a song will gradually decrease the MP of the Reyvateil while it's powering up. Once you either decide to use the song manually, or once the Reyvateil's MP runs out, the song will end automatically and their attack will unleash. --------- Reyvateil --------- As mentioned above, Reyvateils are characters that use songs to attack. They may be attackers, but they're far from strong defense wise. During battles, they're stuck in the back. If an enemy hits them, expect to see that Reyvateil either take enough damage to stick them in the Critical zone, or just die right there. If a Reyvateil is targetted, the game will notify you, and you're left to guard them so they don't take damage. This also enables you to counter attacks. ------------ Grathmelding ------------ Players of the Atelier Iris games will probably already know how this aspect of the game works. Grathmelding is just a fancy word for Item Synthesis. All you basically do is gather the ingredients for a certain item you want to make and combine them together to create the item. However, unlike the Atelier Iris games, combining different materials will NOT result in a new item. Instead, using different materials will just enhance the quality of the item. --------- Diving --------- Diving is basically when you enter the Cosmosphere of the Reyvateil that's in your party. It basically means that you enter their own little world, such as a dream of sorts and you can explore around inside. Don't get any perverted thoughts, as you can't do THAT. ---------- Camp Tiles ---------- Like in the Atelier Iris games, the Camp Tiles are back, and work in basically the same way. You can Grathmeld items here as well as rest and save. You can also start up Conversations with the Reyvateils here as well by picking up the several Topic items throughout the game. =================== 4.) Walkthrough =================== NOTE: I'll try to keep this walkthrough as spoiler free as possible. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ar Tonelico: Phase 1 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Watch the opening scenes, and you'll be thrown into a battle right off the bat. It's not that hard, since the only choice you have right now is to attack. After doing enough damage, some more scenes occur. The opening credits roll as the scene goes on. Don't worry about finding the exit in this area, as you're taken through it automatically. After the scenes, you'll have control for the first time. ============== Viola Forest ============== Items ----- Handkerchief GNode Upgrade Crystal Seed of Phebes Blue Stone x5 -Once you're able to move around, get used to the controls and whatnot and explore around the menu. When you're ready to take off, head to the right to find a Handkerchief. The path here is pretty straightforward. Follow it and you'll find a chest that has a GNode Upgrade Crystal in it. Grab the other two items in this area for a Seed of Phebes and some Blue Stones. Make your way to the south and use the Camp Tile to save your game. You'll find your airship. Watch the scenes and you'll be able to leave the forest. Exit and choose Karulu Village off the map. ============== Karulu Village ============== Items ----- N/A -The first thing you'll most likely notice is that instead of actually exploring an entire town on foot, you have a menu of where you want to go. I think it's an interesting idea. Anyways, explore around the town. Some new places to explore will open up, so go ahead and explore them. Make sure to visit the General Store. Once you're done, exit back into Viola Forest. ============== Viola Forest ============== Items ----- N/A -Head up to where your airship is and watch the scene. In order to get your airship back, you'll now have to do some Wolf hunting. The man in the green outfit that was there earlier reappears, and introduces himself as Jack. He joins your party now. Make your way back to Karulu Village. ============== Karulu Village ============== Items ----- N/A -Head to the inn and watch the scene. Now make your way to Cello Forest. ============== Cello Forest ============== Items ----- N/A -The path is pretty straightforward here, so follow it and you'll eventually bump into the Blue Wolves that are giving the good people of Karulu Village a bad time. You'll enter into a battle now. Try attacking the Wolves and you'll find out that Lyner's weapons don't work on the Wolves, so Lyner and Jack decide to retreat. Make your way back to Karulu Village again. ============== Karulu Village ============== Items ----- N/A -Go to the inn and watch the scene. After that's done, a new area will be open on the map. Choose the Tower Guardian and you'll be at the top. Talk with the female behind the stand on the left for a scene. After it, go talk with Grandpa on the right and he'll offer to teach you how to Grathmeld. He'll show you how to make a Healy C. Yummy. After it, he'll want you to make a Missile. Go to the inn and talk with the innkeeper. Choose Grathmelding off the menu and make a Missile. Go back to Grandpa and talk with him and you'll get a couple of items. Before leaving, make sure to have at least 2 Missiles. When you're ready, make your way to Cello Forest. ============== Cello Forest ============== Items ----- White Stone x5 Running Wind -Continue down to where you fought the Blue Wolves and keep going until you reach a fork. Go east first and at the next fork, go east again and then go north to find a bag with White Stone x5. Make your way back to the first fork and go south this time and follow it. Use the Camp Tile along the way. Save your game and continue on and you'll find the Blue Wolves from earlier. It's not a tough fight. Have Lyner use a Missile and it'll pretty much take off half of their health. Have Jack attack and after one more Missile from Lyner, the Wolves should go down for the count. Grab the chest after the battle for a Running Wind. Make your way back to Viola Forest. ============== Viola Forest ============== Items ----- N/A -Go to your airship and watch the scene. After it, head back to the Cello Forest. ============== Cello Forest ============== Items ----- N/A -Make your way to where you fought the Wolves from earlier and continue along the path until you reach the world map. From there, choose to enter Nemo. ============== Nemo ============== Items ----- Double Attack Crystal -Once you enter, select to enter the main street and a scene will occur, followed by your first boss battle. O---------------O | A.B.R | O---------------O | HP | 60788 | O---------------O -Don't worry about the HP total. Since this is your first boss fight, it's actually pretty easy because of one thing: you have Aurica helping you. She'll give you a small tutorial on how to use her Songs. Make sure to use them and let her Red Magic power up as Lyner and Jack attack it. Once Aurica is about to run out of MP, choose to activate the song and A.B.R should take a lot of damage. Just rinse and repeat and he'll be gone soon. After the fight, a new option will appear on your city menu. Choose to enter the Elemia Church. Watch the scene. After it, head for the Inn. A scene will automatically start up and you'll recieve a Double Attack Crystal. A tutorial about Enhancing your weapons is now available, so watch it if you want. Head up the stairs and talk with Aurica who's just sitting on the floor looking around. I don't know about you, but I thought that was adorable. Some more scenes occur. A man will come in asking to see Lyner alone. He reveals himself as Bourd and tells Lyner to join him. After some more scenes, you'll have a new place to crash at. ============== Tenba Lab ============== Items ----- SC Ikaruga Replica Horn x3 RC Tranquility Song Stone x5 SC Boss Secret Rock of Healing -Watch the scene, and another Reyvateil, Misha, will join your party. Use the camp tile and choose to Rest. A new option, the Conversation System, will now become available. Once you're ready, exit the door and head down the hall into the next door. Grab the item in here for an SC Ikaruga and Replica Horn x3. Exit and continue on for a scripted fight. Simply have Misha build up her Red Magic Song and she should be able to take out the majority of their health. You're also introduced to guarding Reyvateils in this battle. This is very important, so make sure to pay attention to what Misha tells you to do and how it works. After the fight, continue along and you'll find another door. Go through it for two items bags and a chest which contain the RC Tranquility, Stone Stone x5 and a SC Boss Secret. Now continue along going south until you reach another door. Continue along to find another door. Go through it. At the three way fork here, go east and follow the path until you reach a Camp Tile. Make sure to use it. Continue on and a scene will trigger. Once you regain control, continue to the south and you'll reach a new room. Grab the Rock of Healing here and exit and continue down the main path until you find another Camp Tile. Continue on and watch the scene. O--------------------O | Ikaruga Mk.I | O--------------------O | HP | 6000 | O--------------------O -You'll have a new party member for this fight. She wields a Chainsaw, so be glad you can't piss her off. Ikaruga isn't hard for the most part, but he has one attack that does some decent damage, so have either your new party member use Cure Tablet or have Misha use her healing song. If Misha isn't using her healing song, have her use her red magic song and build it up while Lyner and our new Chainsaw wielding friend attack. Once the Ikaruga gets low on health, it will start targetting Misha, so make sure to protect her before the Ikarugas next attack. Just keep it up and he'll fall eventually. After the scene, the Chainsaw wielding female runs away. After the fight, make your way back to the Camp Tile that was on the catwalk and continue to the west. ============== Firefly Alley ============== Items ----- N/A -Make sure to pick up the Topic on the ground. Remember, Topics are those shiny things on the floors. Make sure to pick them up when you come across them. There's a merchant here that sells Cards. Go ahead. Buy yourself one. You earned it. Maybe you'll find someone that will duel with you. Okay, not really. Anywho, continue exploring and you'll find a Dive House. Ignore it for now and exit the area and choose to go to the General Store. There's a Topic lying on the ground here so make sure to pick it up. Once you're done here, make your way to the port. ============== Seagull Port ============== Items ----- N/A -After the small scene, it's time to make your way back into the Tenba Lab. ============== Tenba Lab ============== Items ----- N/A -Simply follow the path until a scene triggers. Follow the path afterwards until another scene triggers. Make your way back to Firefly Alley. ============== Firefly Alley ============== Items ----- N/A -Go to where the old man sells cards and go south from him and talk to the lady near the stairs here. She'll introduce herself as Spica. After some talking, you can shop with her if you want. After that's done, make your way back to the Tenba Lab. After the "sexy" conversation, make your way back to Firefly Alley and enter the Dive House. Here you'll be introduced to the Cosmospheres that reside in all Reyvateils. You'll get a small explaination of how to move around inside. Visit the spot with a star on it and pay 50 DP to enter it. After the scene, you'll learn Thunder Shot. After that, go to the next star, and you'll learn Thunder Guard. Go to the next star for a scene, and keep going to where the stars are. Eventually you'll clear the first level of Misha's Cosmosphere. Now go back to the Tenba Labs. ============== Tenba Labs ============== Items ----- SC Spica's Report 2 SC Spica's Report 1 -Go up the first set of stairs you come across and Misha will point out that you should use Thunder Shot on it. Press Square to use it and the wall will be destroyed. Now simply follow the path here and you'll get into a fight with two guards. After they're gone, exit out of this room to the south and go down to find a chest that as SC Spica's Report 2 in it. Go back and use the Camp Tile and continue following the path to find SC Spica's Report 1. Continue along the path and you'll exit the area eventually. =============== Terraced Fields =============== Items ----- RC Powerful Medicine Running Ice SC Enhance Conquering Running Fire Defeated Lovers Charm -As soon as you enter, you'll get into a fight. It's not exactly hard. You'll be introduced to the Ambience Field system in this fight. Just keep attacking it with Lyner and Misha will eventually use her song automatically and the battle will end right there. After the fight, the Chainsaw wielding woman reveals herself as Krusche. Continue along until you reach a fork. Grab the RC Powerful Medicine and go east at the fork and grab the Running Ice here. Go back to the fork and go north this time. Grab the SC Enhance Conquering item in this area and continue along to the west to find some Running Fire. Backtrack and go north until you reach a fork. Go west at it and open the chest here for the Defeated Lovers Charm. Go back and go north this time and use the Camp Tile. Make sure to grab the Topic on the ground here. Rest up and have some conversations with Misha. Save your game and continue to the north. ============== Tower ============== Items ----- SC Good Battle News Metal Frame x5 SC ABR Secrets 2 RC Shining Ring Warrior's Spirit Airmetal SC ABR Secrets 4 SC ABR Secrets 3 Thundershroom x3 SC Enhance Conquering 2 -As soon as you enter, a fight will trigger. After it, go west and follow the path until you hit a split. Go east at the split for Metal Frame x5. Go back to the split and go west this time and go west at the next split. Grab the SC Good Battle News here and use the Camp Tile. Continue along until you reach another split. Go west and then east to another split. Go west at this one and grab the two items here; the SC ABR Secrets 2 and the RC Shining Ring. Use the Camp Tile and continue to the west. At the next fork, continue along to the west and grab the Warrior's Spirit in here. Backtrack to the fork and go east this time. Grab the Airmetal, SC ABR Secrets 4, and the SC ABR Secrets 3 when you come across them. Continue along and use the Thunder Shot on the generator here and backtrack to the shuttle. Open it and you'll be taken to the top floor. Exit and at the fork, go west and get the Thundershroom x3. Go back and go south and east and a scene will occur. Grab the SC Enhance Conquering 2 here and use the Camp Tile. Board the airship to continue and for a fight. It's a simple battle. Simply have Misha use Energy Blast and use Tranquilities on her so she can continue building it up. Have Krusche use Cure Tablet when needed and Lyner and Radolf should be attacking. After the fight, watch the scenes. If you're ready to leave, tell Radolf you are and some more scenes occur. ============== Falcon's Claw ============== Items ----- Firefly Paper SC Super Counter 1 Hint of Magic Juicy Meat x3 Running Fire RC Strong Medicine -From the start, take the east path and grab the two items on the next screen for some Firefly Paper and the SC Super Counter 1. Backtrack to the Camp Tile and take the west path this time. At the fork, go west to find a Hint of Magic and then go back to the fork and go east this time. Now continue going all the way to the east until you find an item. Get it for Juicy Meat x3. Go back one screen and go west to find a Running Fire. Go back one screen again and go east this time to find a RC Strong Medicine. Keep going and use the Camp Tile and enter the Church Walls. ------------------------------------------------------------------------------- Submitted by Shmookle: ---------------------- Found two items that weren't listed in your FAQ in the Falcon Claw map after the Floating wharf area. After you get the Hint of Magic, return to the fork and go east. Instead of going east again to the next map there is a path to the west which leads to spot with "Funny Clothing" (accessory). Next is after you get Running Fire and go back/east before going east again you can go west that leads to 5 White Stone. ------------------------------------------------------------------------------- ============== Church Walls ============== Items ----- Black Stone x5 RC Electric Bomb SC Enhance Conquering 3 RC Battery -Head east and check along the wall to find some breakable rocks. Use either Sonic Shot or Gale Shot to get rid of them. Head down the stairs to find Black Stone x5. Go back and continue to the east and break down the next set of rocks along the wall and go down the stairs. Grab the RC Electric Bomb. Go back and continue to the east and break the rocks here and take the stairs. Continue along and grab the SC Enhance Conquering 3 along the way. Take the stairs. Grab the nearby RC Battery and continue along to the east until you reach a Camp Tile. Save your game and head on through. Watch the scene here. Make your way out of here now and you'll return to Nemo. ============== Nemo ============== Items ----- N/A -Go to the inn to find a Topic on the ground. Now go to Elemia Church and watch the scene. After it, re-enter Elemia Church and get the Topic on the ground in here as well. Now head for the inn and rest up. Go to Elemia Church and after the scene, Radolf will join you. Radolf will also tell you of the Dive House in Nemo. Go visit it and choose to dive into Aurica. Assuming you haven't ran from any battles, you should have enough DP to finish the first two levels of Auricas Cosmosphere. During the first level, you'll receive the Song Magic Fire Shot, Fire Guard, and Flamia. If you decide to do the second level, you'll earn your first costume for Aurica, as well as learn two new Song Magic. Whenever you're done screwing around (no pun intended), make your way to Singing Hill. ============== Singing Hill ============== Items ----- Ultimate Fang Curing Amber Berserking Power RC Screw SC Girls Secret 1 SC Girls Secret 2 Fiery Follower SC Super Counter 2 Windy Follower x2 Beak Breath x3 Bunched Grass x5 RC Airwing White Stone x10 Spoonful of MP Vacuum Pipe x5 -Grab the Ultimate Fang once you enter and continue along the path until you reach the Camp Tile. From there, go to the east and break down the Fire Door with Fire Shot at the end and get the two items inside for a Curing Amber and a Berserking Power. Go back to the Camp Tile and go west this time and grab the RC Screw and go back to the Camp Tile and head through the door. Continue to the west and get the item along the way for the SC Girls Secret 1. Backtrack and to the teleporter near the entrance and take it. Grab the SC Girls Secret 2 in here and continue to the west until you hit a fork. Go west first and break down the Fire Door with Fire Shot and get the item for a Fiery Follower. Backtrack to the fork and go east this time and get the SC Super Counter 2. Break down the wind door with Gale Shot and get the Windy Follower in this room. Go back to the fork once more and go north. At the next fork, go west and get the item for Beak Breath x3. Go back to the fork and go east this time and get the Bunched Grass x5. Go back to the fork one last time and go north and use the Camp Tile. Grab the RC Airwing nearby. Head west to find the RC Pig, and use the Teleporter. Continue to the west until you find a Camp Tile. Go west for a small scene, then go back and go through the door here. Break down the wind door with Gale Shot. O-----------------O | A.B.R | O-----------------O | HP | 60788 | O-----------------O -There's a trick to this fight. This A.B.R will absorb any Song Magic that Aurica throws at it, plus it can regenerate and hit your entire party. What you should do is use Fire Guard with Aurica to enhance your weapons with Fire. Now start attacking it and it shouldn't regenerate at all. Use Aurica to heal up if needed, and just keep attacking it with Lyner, Krusche, and Radolf. After the fight, watch the scenes and you'll be back at the Camp Tile. Save your game and head to the west and keep going west until you hit a fork. Go west at the fork to find a Windy Follower. Backtrack to the fork and go east this time. At the next fork, go west to find White Stone x10. Go back and take the middle path to find a Spoonful of MP. Go back once more and take the east path this time. You'll come across yet another fork. Go east to find a Vacuum Pipe x5. Go back and go north this time and continue to the north. A scene will trigger. At the end of it, Aurica will learn Thunder Guard. Then another fight will occur. O-----------------O | A.B.R | O-----------------O | HP | 60788 | O-----------------O -Thankfully this one doesn't absorb magic nor does it regenerate. Simply have Lyner and Jack attack it while Aurica should be building up Flamia or her normal Song Magic. Use a Tranquility on her if needed and keep building up her magic. Once it surpasses the 30,000% mark, you should be able to finish it off in one shot with Aurica. After the fight, watch the scenes and you'll be at tne entrance. Make your way to Viola Forest now. ============== Viola Forest ============== Items ----- N/A -Go to where Lyner's Airship is. Watch the scene. Make your way to Karulu Village first. ============== Karulu Village ============== Items ----- N/A -Choose to go to the Tower Guardian to find a Topic on the ground near Noelle's shop. Now exit and head for Nemo. ============== Nemo ============== Items ----- N/A -Go to Elemia Church, and then head to the Inn. Go talk with Claire and she'll ask you for a favor. She'll give you a recipe card to make some strings. If you don't have the White Powder Recipe Card yet, head to the first option on the town map and head to the west part of it. Pick up the topic on the ground and talk to the merchant near it. Buy the RC White Powder for 100 Leaf. Now find somewhere to Grathmeld and make a String. Go back to Claire and watch the lengthy scene. After it's done, exit the city and make your way to the Hexagonal Plate. =============== Hexagonal Plate =============== Items ----- Juicy Meat x3 SC Wild Thunder SC Ikaruga Info 2 Paradox Eye SC Girls Secret 3 White Stone x10 Rather Defensive -Continue into the Plate and grab the Juicy Meat x3 on the other side of the room. Take the nearby split and head to the next area. Grab the SC Wild Thunder in this room and continue down the path into the next area. Go west here and get the SC Ikaruga Info 2 along the way. At the fork, there's a cracked wall to the right of you. Break it down with Fire Shot and get the Paradox Eye behind it. Go back and go west this time. Grab the SC Girl's Secret 3 near the Camp Tile and use it. Continue along and at the next fork, go west to find White Stone x10 and a Rather Defensive. Backtrack to the fork and go east this time. Break down the door and watch the scene. After it, you'll automatically be in Nemo. If you haven't ran from any battles yet, you should have enough DP to complete Levels 3 and 4 of Aurica's Cosmosphere. Go to Elemia Church and watch the scene. After it, before going to the Silvaplate, make your way back to the Hexagonal Plate and go to the room where you encountered Bourd. Examine one of the cabinets for Black Stone x10. Now exit and enter Silvaplate. ============== Silvaplate ============== Items ----- Hero's Spirit SC MP Terror RC Black Ring Burnt Root x5 Metal Frame Dark Solution x10 Large Gear (Cog) x3 RC Revival Machine Rather Defensive SC Shop Secrets Seed of Phebes x10 Rather Fast RC White Ring -From the start, continue down the main path going west until you reach a fork. Go south first and get the Hero's Spirit. Backtrack and go west this time. Continue to the west to find the SC MP Terror. Continue onward to the east until your each a Camp Tile. Go east from there and pick up the RC Black Ring along the way. Once you reach the next fork, go east to find Burnt Root x5. Backtrack and go west this time. Head east to find a Metal Fragment and then go back and head west this time. Continue to the south to find Dark Solution x10. Continue on until you reach the next fork. Go east and continue on to find Large Gear (Cog) x3. Backtrack to the fork and go west. Continue along and get the RC Revival Machine along the way. Keep going west and get the Rather Defensive. Now go back and go south this time until you reach a Camp Tile. Save your game and continue to the west to find Bourd. A fight will ensue. Don't worry about Misha in this fight, as she won't attack. Focus on getting your Harmonic gauge up to at least Level 3. Have your three front characters attack the soldiers first, and then focus on Bourd. This fight isn't hard, but you can get some good items if you can get your Harmonic Gauge to Level 4. After the fight, Misha will join your party once again. You still have her Dive Points from when she left, so don't worry about having to gather them up again. After the fight is over, continue onward and grab the SC Shop Secrets along the way. Now continue west for the next few screens, and then turn and head to the east. Grab the Seed of Phebes x10 along the way and continue to the west. Once you reach the next Camp TIle, go west at the fork to find a Rather Fast. Backtrack and go south and then west. Continue west and then turn and go south. Get the RC White Ring and continue west until you exit the area completely. Watch the following scenes. ============== Em Pheyna ============== Items ----- SC L's Tower News 3 -Visit the Restoire to catch up on some conversations if you haven't done any in awhile. Also head to the shop to find the SC L's Tower News 3 sitting in the corner. Make your way to the Temple Grounds and watch the scene. After it, make sure to get some Healing items. Once you're ready, select the Temple off the city map. ============== Temple ============== Items ----- RC Iron RC MP Recovery Machine SC Teru Chief RC Compass -You're only going to have Lyner and Aurica for this dungeon, so make sure that Lyner has his equipment fully upgraded and you Grathmelded enough healing items. Once you're ready, go west from the start and follow the path as it bends around to find the RC Iron. Backtrack to the beginning and go down the bottom right path this time and get the RC MP Recovery Machine. Now make your way to the southwest teleporter and take it. Grab the SC Teru Chief here and take the teleporter back down. Take the northwest teleporter this time and head to the right and follow the path around to find the RC Compass. Continue following the path until you reach a Camp Tile. Save your game and continue down the hall and you'll find Flute. O---------------O | Flute | O---------------O | HP | 10312 | O---------------O -You'll want to watch out for two things here. The first one is the most obvious one. If he targets Aurica, make sure to protect her, as the attack he uses on her is a multi hit one, and considering her defense is pure crap, she'll wind up dead after it. The other thing you'll want to watch out for is his ability to Poison you. His attacks may not do much damage, but if he gets the chance to Poison you, you're going to want to heal it immediately. Have Lyner use Impulse or normal attacks while Aurica should be using her best Red Song Magic and let her build it up. It shouldn't take too long to take him down. Watch the scene and you'll be at the entrance of the Temple automatically. ============== Em Pheyna ============== Items ----- N/A -Head for the Temple Grounds and watch the scene. Now you need to make your way back to the Temple. ============== Temple ============== Items ----- Funny Clothing Sleepy Weapon Dragon Heart Bushido Spirit SC Circula Info Yulastrino -Do you remember where those worn out ledges were? Go examine one and Jack will give you a Recipe Card to make Fertilizer to make it grow. Make about 5 or 6. Head for the Southeast Teleporter and fill in the gap. Cross it and get the Funny CLothing and Sleepy Weapon on the other side. Head back and take the Southwest teleporter this time. Head east and get the Dragon Heart along the way. Go back to the first floor now and use the Northeast Teleporter. Follow the path here. Go south and fill in the gap here and get the Bushido Spirit on the other side. Now head for the other side of the area and follow the path. Grab the SC Circula Info on the side and open the chest for the Yulastrino. Now make the Circula. Once you make it, go visit the Temple. After the scene, it's time to head for the Ion Plate. You can get there by selecting the Em Pheyna Gate and talking to the guard next to it. However, let's do a little catching up with Misha. If you haven't done her Level 2 Cosmosphere yet, you should have more than enough Dive Points to finish Levels 2 through 5. Make sure to explore around Karulu Village and Nemo for some more Topics. Once you're ready, enter the Ion Plate. ============== Ion Plate ============== Items ----- SC Battle Secrets 1 GDH201 RC Chain 1 SC L's Tower News 1 RC Flashy Ring Man I love the music that plays in this dungeon. -Follow the main path until you reach a Camp Tile. There's a fork nearby as well. Head east from it to find a SC Battle Secrets 1. Head back and go west this time. Continue along the main path once again until you reach yet another fork. Head north and then east to find a GDH201. Go west until you reach yet another fork. Go east this time until you find the Camp Tile. At this fork, take the left path and get the RC Chain 1. Make sure to make this, as it's a good weapon for Krusche at this point and she can use a good upgrade. Now go back to the first fork and go west. At this next fork, go north and you'll find yet another effin' fork. Go west to find the SC L's Tower News 1. Go back and head east this time. Now follow the linear path here as it expands out for several screens. Grab the RC Flashy Ring at the end and head east. ------------------------------------------------------------------------------- Submitted by Shmookle: ---------------------- As you enter the dungeon right when you enter a cloud that covers your view of your character there is a path going left hidden in it that has 30 blue stone, 3 ion board and a shine blaster ------------------------------------------------------------------------------- ============== Frozen Eye ============== Items ----- Uber Grade Rainbow Fragment Beak Breath x3 Ultimate Fang -Grab the Uber Grade once you enter and follow the path until you reach a fork. Use the Camp Tile if you desire and then head east to find another fork. Go north from it and get the Rainbow Fragment and Beak Breath x3 at the end. Go back to the fork and head east to find a Ultimate Fang. Backtrack to where the Camp Tile is and head north this time. Watch the scene. ================= Altar of Apostles ================= Items ----- SC Virus! 2 -Head down the main path and get the SC Virus! 2 along the way. Now go north and continue to the west until you exit the area. ============== Platina ============== Items ----- SC Virus! 1 -Explore the Inn and Shop for some Topics. Go ahead and upgrade your equipment here. If you made the Chainsaw from the Recipe Card for Krusche, and you have some spare Raychiels from previous battles, go ahead and sell the Raychiels. They sell for a good amount of Leaf. Once you're done, head for the Platina Great Hall and watch the scene. After it, the Dive House will be open. Grab the SC. Virus! 1 sitting in the room and talk with the man in charge here. Well, he certainly does like to add the letter Y to the end of most of his words. You're then asked to dive into Aurica and Misha to figure out their codes. You now have to choose who to download the Hymn Crystal into. The choice is completely up to you. I chose Aurica, but feel free to choose Misha if you prefer her. Head back to the Platina Great Hall. Your Reyvateil will depend on who you downloaded the Hymn Crystal into. In my case, Aurica joined my party and Misha was left behind. If you downloaded the Hymn Crystal into Misha, then Misha will most likely join your party and Aurica will be left behind. Once you're done exploring the entire town, make your way back to the Altar of Apostles. Enter it from the World Map. ================= Altar of Apostles ================= Items ----- RC Gun 1 Harmonion -Head north and then turn and go east. At the fork, go south and then head east. At the next fork, go south and then west to find the RC Gun 1. Now go back to the previous fork and go east this time. Grab the Harmonion at the end and make your way back to the first fork and go east. Keep going until you reach the Camp Tile. Go north at the fork and watch the scene. You'll get into a fight here with the Virus. It's not a hard fight. Make sure to try to build your Harmonic Gauge to Level 4. One thing to note about this fight is that you'll need to use all 3 people to protect your Reyvateil if the Virus decides to target her. Just keep attacking. If you have any Regeneration GNode Crystals on your characters, you should be fine. After the fight, watch the scene. ============== Platina ============== Items ----- N/A -Watch the scene here and you'll be prompted to visit the Dive House. Make sure to make any healing items if you need them, then head for the Dive House. Choose to Dive. ==================== Aurica's Cosmosphere ==================== Items ----- N/A -Watch the scenes and you'll be thrusted into a fight. It's the same fight as last time, except the main Virus will spawn 3 minor ones, which are really weak so go crazy on them. Once they're gone, the main Virus shouldn't pose a threat still. Watch the following scenes after the fight. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Ar Tonelico: Phase 2 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Aurica ------ (ATAP) ============== Platina ============== Items ----- SC Cosplay SC Slepnir -Once you regain control, go ahead and head for the Department section of the city. There's a SC Cosplay as soon as you enter. Head up the stairs to find the SC Slepnir. The shop up here has a new recipe card, so make sure to purchase it. Explore around the rest of the town to find some Topics. Now select the first option off the city map and talk to the man on the far left. He'll sell you some stuff now. Go ahead and purchase whatever you want. Whenever you're done searching around town, head for the Altar of Apostles from the Platina side. Head down the south path and open the door at the far end. Go through to find Aurica. Watch the scene and you'll be back in Platina. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ What you're about to make is a critical choice in the game of which Revateils path you're going to take. I'd suggest making a seperate save slot so you can play both paths without having to restart. If you want Aurica's path, choose NOT to join the search team. If you want Misha's path, choose to join the search team. I chose Aurica, but the choice is up to you. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ You'll be back at Platina. Everyone is still in your party. If you wish to do some diving, go ahead and do it. I doubt you can get into Aurica's Level 5 Cosmosphere yet (I wasn't able to at this point), but you can most likely get into Misha's Level 6 Cosmosphere. Just a little warning, though. Level 6 of both Misha and Aurica's Cosmosphere gets a bit graphic and naughty and has some cleavage shots, so if you're offended by any of that, don't say I didn't warn you. Once you're done, head for the Altar of Apostles. ================= Altar of Apostles ================= Items ----- N/A -Simply just follow Lady Shurelia as she ventures into the dungeon. You'll eventually find a teleporter. From here on out, whichever path you decided to take will determine your current party. If you chose Aurica's path, your party will be Lyner, Aurica, and Radolf. Once you teleport, make your way to the exit (you've been to this area before) and enter Nemo off the World Map. ============== Nemo ============== Items ----- SC Good Install 2 -You'll wind up at the Elemia Church automatically. After the scene, head to Song Stone Park to find the SC Good Install 2. Now go to the inn and head to Hoshinose Ave. Go talk to the merchant here, and then go back to the inn and talk with Claire. Now make your way back to Hoshinose Ave. and watch the scene. Go to the inn this time for another scene. Grab the Topic on the ground near Claire. This Topic should enable you to enter Level 5 of Aurica's Cosmosphere. If you do plan on diving into her, you're going to need to make a certain item to complete Level 7. Go to Elemia Church now and then back to the Inn to rest and save. Now make your way to Silvaplate. ============== Silvaplate ============== Items ----- SC Lyra 1 SC Lyra 2 SC Lyra 3 -Head straight north for the next few screens until you can go east to reach the next area. Do so and continue to the east for the next couple of screens. Turn and go north again when you can and keep going until a split path comes into view. Take the left path and go up the stairs. At the Camp Tile here, continue to the north and head east past the house to find the SC Lyra 3. Go back and go north this time and continue to the north until you spot another item on the ground. Pick it up for the SC Lyra 2. Now take the nearby stairs. Go north, east, and then north again until you reach the Camp Tile. From here, go west, north, and then west again. Check behind the tree in this area for the SC Lyra 1 and continue north. Once you come across a Gate on the east, go through it. ============== Ion Plate ============== Items ----- N/A -Head east, and then north for the next two screens. Go east and then north and you'll find a Camp Tile. Save if you want to and continue to the west and then go north. Go west, north, west, and north again and go through the east door here. ================ Musical Corridor ================ Items ----- RC Best Medicine RC Yellow Medicine A Optical Camo Robe Regen Crystal RC Spear 2 White Stone x10 Shiny Fur x5 Replica Horn x5 -As soon as you enter, a scene will occur. After it, you'll be back in the previous room. Use the Camp Tile here and go south at the split. Grab the RC Best Medicine at the end and take the nearby teleporter. Go north until you reach a fork. Go west to find the RC Yellow Medicine A. Go back to the fork and hit the back of the mirror with Sonic Shot so that the light beam goes east. If you did it right, you'll hear a small chime. Go east and take the teleporter. Continue east until you reach the next fork. Go north to find a Optical Camo Robe and go back to the fork. Break the mirror this time with Fire Shot and go east again and take the next teleporter. Continue on until you reach the next fork. Go south and get the Regen Crystal and go back to the mirror. Hit it from the back with Sonic Shot so that the light beam goes north. Follow it and take the teleporter. Once you reach the next fork, go north to find the RC Spear 2. Go back to the fork and hit the mirror so that the light beam is going west. Follow it and take the next teleporter. Grab the nearby item bag for White Stone x10 and continue on to reach the next fork. Go south to find Shiny Fur x5 and go back to the fork and hit the mirror so that the light beam is going north. Follow it and take the telepoter. Get the Replica Horn x5 nearby and continue on. Hit the mirror so that the light beam is going to the east. After it, you'll be back in the control room. Watch the scene. Now make your way to Nemo. ============== Nemo ============== Items ----- N/A -Go to Elemia Church and watch the scene. After it, go to the Inn for another scene. Head for Hoshinose Ave. to find Misha. Continue searching around the town. After searching all the possible spots, go back to the Inn and Claire will tell you where Aurica went. Head for the Hexagonal Plate. =============== Hexagonal Plate =============== Items ----- RC Jacket Dragon Heart Photon Oscilliscope Spoonful of HP RC Green Ring RC Drum -Head north and enter the dungeon. This time, at the first split, go east. Grab the RC Jacket in this room and continue on. Once you reach the next fork, jump on the block south of you and follow it. Grab the Dragon Heart and the Photon Oscilliscope in this room and go back to the fork. Go east this time and follow the path as it winds around. Go all the way north to find a chest that has a Spoonful of HP in it. Go back a little bit and continue to the east. Get the RC Green Ring in this room and continue off to the east. Now go north until you reach the Camp Tile. Grab the nearby item for the RC Drum, and continue following the path. Watch the following scene and you'll be back at Nemo. ============== Nemo ============== Items ----- N/A -Watch the scenes and make your way to the Dive House. You're going to need Leaf to dive in this time, so make sure to have some and dive into Aurica. Watch the scene (lots of sexual innuendo here. Some of it made me chuckle) and head for Elemia Church. After going to Elemia Church, watch the scenes and Falcon's Claw will become available on the map. ============== Falcon's Claw ============== Items ----- N/A -Head east for the first five screens. Go north after that, and then east twice more, and finally north. Watch the scene. Now go back to Nemo. ============== Nemo ============== Items ----- N/A -Go to Elemia Church and talk with Falss. Now go to Firefly Alley. ============== Firefly Alley ============== Items ----- N/A -Find and talk to Spica. After the scene, head back to the Falcon's Claw. ============== Falcon's Claw ============== Items ----- N/A -Make your way back to where the statue is, and watch the scene. ============== Elemia Church ============== Items ----- RC Red Medicine A RC Katana 1 RC Gun 2 RC Sword 3 Stop Moving Resonance Shield Box High Frequency Voice RC Ramcluster Firefly Paper x5 Harmonizing Sound -Head through the nearby passage and get the RC Red Medicine A along the way. Use Fire Shot on the nearby Fire Tile too. Once you reach the fork, go east and through the red door. Grab the two items in here for an RC Katana 1 and a RC Gun 2. Go back to the fork and go west this time. At the next fork, go south and pick up the RC Sword 3 in here. Use Ice Shot on the Ice Tile here and go back to the previous fork and go north through the blue door. Grab the item in here for a Stop Moving and continue to the north, picking up the two items along the way for a Resonance Shield Box and a High Frequency Voice. Now make your way back to the very first fork of the dungeon and go north. Once you reach the Camp Tile, go north at the fork and get the RC Ramcluster. Now use your Gale Shot on the Gale Tile here and backtrack to the very first fork once again. Go west, north, north, and then east through the green door. Get the Firefly Paper x5 in this room and go back to the Camp Tile and go east. Go north and use your Thunder Shot on the Thunder Tile and go back east. Open the new chest for a Harmonizing Sound, and go back to the west. Go north until you reach the Camp Tile. Save your game. Before advancing, I'd go ahead and put some Fire Resistance Enhancing Crystals on your front line characters. Once you're ready, head north for a scene, and a fight. This fight is a bit more difficult, mainly because the Dragon Head can use an attack that does fire damage to all your characters (minus your Reyvateil) and has an attack that can poison everyone as well, so you may want to have Aurica use some healing songs from time to time. You should be able to take it down fairly quickly, though. After the fight, watch the scene and head back to Nemo. ============== Nemo ============== Items ----- N/A -Go to Elemia Church and watch the scene. After it, head for Singing Hill. ============== Singing Hill ============== Items ----- N/A -Take the teleporter once you enter and keep going north to reach the next teleporter. Continue north for a scene. After it, go west for another scene and a couple of fights. After them, head back to Nemo. ============== Nemo ============== Items ----- N/A -Go to Elemia Church, and then to the Inn. Talk with Claire. Now head for the Silvaplate. ============== Silvaplate ============== Items ----- N/A -Climb the tower until you reach the Em Pheyna Gate. A scene will occur then. After it, head for the World Map and select the Crescent Chronicle. ================== Crescent Chronicle ================== Items ----- RC Chain 2 RC Blue Medicine A RC Resonating Amplifier -Grab the nearby chest for the RC Chain 2, and go east at the fork. Watch the scene and go through the door. Another scene will kick up. Go through the nearby door and go north at the next area. Get the RC Blue Medicine A and RC Resonating Amplifier here and go through the door. Go through the next door