12345678901234567890123456789012345678901234567890123456789012345678901234567890 Don't you just LOVE it when I do this? Forelli_Boy Presents: The (Burnout) Virgin's Guide to Dominating Version Zero.B Were you expecting some distracting ASCII art? Let's just get to the good stuff already! :3 But first, a word from our sponsor, the virtual attorney. + + Disclaimer + + This guide is INCOMPLETE. Okay? It's not done yet. This guide also only covers the PS2 version. If it also covers the PSP version too, then I'll check if and when I get the PSP version, mmkay? So please don't whine. (: Burnout, Dominator, and all other trademarks in that series are registered to Electronic Arts as developed by Criterion Games. Any mention of these names and trademarks are solely for informative and humor purposes. This guide may not be reproduced IN ANY PORTION OR FORM WHATSOEVER, on any other website or publication apart from GameFAQs, NeoSeeker and Super Cheats without the author's EXPRESS WRITTEN PERMISSION. Such permission can only be attained by contacting the author at the E-mail address mentioned in the E-Mail Policy Section. The views, opinions, political incorrectness and self-pity expressed in this guide are the property of the author and may or may not reflect those of the reader. I'm doing my part by limiting the profanity, but if you take offense at any of the above, then I'm afraid you're crap outta luck. That's FREEDOM for ya. I cannot and WILL NOT take or accept any responsiblity if you are STUPID enough to try the driving stunts from this game in real life. ==================================================0o0= Introduction ------------ Do you love dominating? Do you enjoy parties that involve pinning your friends to the wall with your rubbing, shunting and slamming before enjoying their humiliation? Do you then scream in pleasure while your friends squeal in pain? If so, then you're a sick fetishist freak that needs immediate psychological and spiritual help and some sunlight to heal those chain and leather chafes. That is, of course, unless you're talking purely about virtual automotive domination in Burnout, in which case this game is just for you. The kind people at EA have gone back to basics with this one. No more launching your car through a crowded marketplace like a terrorist, this time it's back to the Burnout essentials. Namely, rubbing, shunting and slamming your helpless friends into a wall (or conveniently-placed traffic) and enjoying watching them squeal as they submit...in a blaze of fire and twisted metal. If you've gotten through that last paragraph without thinking of BDSM, then God has the red carpet rolled out and the champagne cooled just for you at the Pearly Gates. Congratulations! (: ==================================================0o0= +==========+ | Contents | +==========+ To skip down to a desired section, enter the four-letter string corresponding to the mission/section you want into the "Find" function on your browser, and keep clicking until the document scrolls down. I. VERSION INFORMATION [VEIN] II. RACE EXPLANATIONS [RAEX] Burnout Challenge [REBC] Burning Lap [REBL] Near Miss & Drift Challenges [RENM] Maniac [REMA] Eliminator [RELM] Road Rage [RERR] Race [RERA] Grand Prix [REGP] Dominator Points System [REDP] III. WORLD TOUR [WOTO] Classic [WTCL] Factory [WTFA] Tuned [WTTU] Hot Rod [WTHR] Super [WTSU] Race Specials [WTRS] Dominator [WTDM] IV. TRACKS & SHORTCUTS [TRSH] United States [TSUS] Europe [TSEU] Far East [TSFE] South America [TSSA] V. CAR DATA [CRDT] VI. TROPHY CHECKLISTS [TRCH] (Coming soon!) VI. E-MAIL POLICY [EMAP] VII. SPECIAL THANKS TO... [SPTT] ==================================================0o0= +=====================+ | VERSION INFORMATION | [VEIN] +=====================+ Zero.A - 07 Apr 2007 - The First Version. Zero.B - 19 Jul 2007 - It's mah birthday. Updated lots of stuff, but not complete yet. Added PSP download tracks. ==================================================0o0= +===================+ | Race Explanations | [RAEX] +===================+ +-------------------+ | Burnout Challenge | [REBC] +-------------------+ The biggest comeback to the Burnout series is the titular element - the Burnout. Making a Burnout was easy to do in previous games, you simply had to charge your meter all the way up and then use it all up in one shot. If you could make a Burnout your bar was instantly refilled and you could go for another, and so on until you formed a formidable chain. The mechanics are altered for Domination but the essentials are the same. You have to fully charge your Burnout bar by driving like a maniac, i.e. driving on the opposite lane, very close to traffic and drifting. You can also earn boost by trying to run your opponents off the road, though you can LOSE boost if they can hit you. The boost bar will turn "Supercharged" blue once it's properly filled, after which you can initiate your burnout. In order to go for a chain, you must continue to drive like a "Maniac" and fill up the yellow bars behind the flame, all the way to the end (they'll start blinking if you've done it right), and you must repeat this for every consecutive Burnout. Also, if you boost while your bar is not "Supercharged," it will NOT be refilled while driving like a maniac. For Burnout Challenges, you will earn: - 1,000 for a single isolated Burnout. - 2,000 for the first in a Burnout Chain, which will be incremented by 1,000 for each succeeding chained Burnout. Example: 4x Burnout = 2,000 + 3,000 + 4,000 + 5,000 = 14,000 For other points challenges, each completed chained burnout will increase your bonus multiplier by 1X. Example: 4x Burnout = 5x Bonus Multiplier. If you crash, your chain will be reset. +-------------+ | Burning Lap | [REBL] +-------------+ Every so often you'll unlock "Preview" events which consist of you trying to lap a course within a certain amount of time in the Dominator Class car you will unlock in that series. Like in Gran Turismo, you will be awarded medals based on how fast you complete each lap. Thus, you WILL want to avoid crashes as much as possible and maximize your boosting opportunities. But while each Burning Lap's time limit gets even more stringent, the ideal strategy is NOT to go for an entire boosted and chained Burnout lap. Try to lay off the boost when entering areas with heavy traffic or tight or blind curves. If the road is empty (e.g. the coastal drive in Ocean Drive), go for it! +------------------------------+ | Near Miss & Drift Challenges | [RENM] +------------------------------+ I've lumped these two challenges together because they're essentially the same. BOTH involve using only a small portion and no more than a lap around a certain track trying to score enough points to win a medal. Burnout chains will also multiply the points you score. The only difference is which mode of "maniac" driving you'll use to earn points. For Near Miss challenges, you'll have to drive as close as you can to traffic. You'll earn 50 points for near-missing "going" traffic and near-missing "coming" traffic at a low speed or from afar. You'll get 100 points for driving close to "coming" traffic at high speed. Drift Challenges involve sweeping sections of a track, and simply involve you drifting as much as you can to beat the medal scores. You'll get more points for drifting faster and at a steeper angle. The general rule is approximately 1 point for every 1.5-2 feet drifted, though. +--------+ | Maniac | [REMA] +--------+ This is a combination of the Burnout, Near Miss and Drift Challenges into a single brand-new mode that emphasizes crazy driving. You'll need to be a super special awesome driver to max out your point totals here, but to be fair, many of the later races give you TWO laps to try to earn gold, which you'll find out later may not be enough. Remember, burnout chains are key! +------------+ | Eliminator | [RELM] +------------+ The Dominator incarnation of the Eliminator works the same as it does in Revenge. Instead of each contestant being eliminated after each lap - there are now 6 competitors and each track can be 2 minutes long! - there's a 30 second timer that runs out before each elimination. Think of it as a reverse Royal Rumble. Burnout, takedown, do whatever you like to win, but... ...the basic principle remains the same: DON'T FINISH LAST. So, in the words of the boys from MXC: "Don't Get Eliminated!" +-----------+ | Road Rage | [RERR] +-----------+ This is the game mode that won my little bro media exposure in a local video gaming magazine. This mode is simple: Takedown as many cars as you can before you get totalled. There are several kinds of Takedowns: Wall Takedown - Easy. Send your opponent careening into a wall or divider. Traffic Takedown - Comes in several sub-varieties depending on what kind of traffic your opponent crashes into. Takedown - Simply catch your opponent's car unawares. Rarer than it sounds. Psyche Out! - "Scare" the AI into crashing. Just stay close and hound the guy but don't hit him too much. He likes that. Vertical Takedown - Also known as "Death From Above" and is supposed to use ramps. The best opportunity on a standard track would be the runup to the huge arch at the entrance to the town on the Tuscan Tracks. +------+ | Race | [RERA] +------+ Here we go, a plain, normal race to the finish. Sometimes this regular races have a twist: one car will be marked with a bright yellow marker that reads "Rival." Take down that Rival enough times to get something nice. +------------+ | Grand Prix | [REGP] +------------+ A Grand Prix is a series of regular Races, and the apparent objective is to earn gold. After each race, you'll get a number of points which will be tallied up in the final total to determine your medal: 1st - 6 2nd - 4 3rd - 3 4th - 2 5th - 1 6th - 0 Oh, and if you restart, you'll have to start from the BEGINNING of the series. +-------------------------+ | Dominator Points System | [REDP] +-------------------------+ After finishing a race, you'll earn Dominator Points based on the achievements you've earned during the race. Also, you can restart once you "finish" a race (i.e. the finishing stats screen shows) unless you've earned something major such as a car or a trophy. Restarting DURING a race will nullify all achievements since your last finish. Bronze Medal 25 Silver Medal 50 Gold Medal 75 Note: You'll win DP based on which medal is registered for the race. Namely, the number of total points you can accumulate from one event will be incremented if you win higher medals, and max out at gold 75. Unlock a Car 30 Trophy Award 20 Signature Shortcut 50 Trophy Completion: Rookie/Reckless 100 Maniac/Fearless 200 (Remaining Trophy achievements coming soon.) At 25% and 75%, you'll unlock "Menu Damage," which is worth zero DP but has an interesting if not purely cosmetic effect on the game menu screens. ==================================================0o0= +============+ | World Tour | [WOTO] +============+ Players can unlock any of the next set of stages by completing ANY one of the events in the set before it. For the regular series, Event 13 - the Dominator Challenge - is still unlocked by winning all four cars in its respective series. The Classic Series event progression is as follows: 4 6 8 10 1 - 2 - 3 - - - - - 12 5 7 9 11 For the remaining regular series, the event progression is as follows: 2 4 6 8 10 1 - - - - - - 12 3 5 7 9 11 The Dominator series has only 10 events: 2 4 6 1 - - - - 8 - 9 - 10 3 5 7 To open up a certain class, players will have to earn the following number of Dominator points, either through World Tour or Record Breaker events: Factory 500 Tuner 1,200 Hotrod 2,000 Super 3,000 Race 4,500 Dominator 6,000 + any Dominator-class vehicle. Event Format ------------ XX##. Event Type - XX for series, ## for event number. Car: What kind of cars can be used for this event? Track: Which track (and which direction) will you be racing on? Score: Bronze/Silver/Gold Drift, Near Miss, Burnout Challenges and Maniac are measured in points. Road Rages are measured in Takedowns. Burning Laps are measured in the qualifying times. Races and Eliminators show final finishing positions Unlocks: What cars can you unlock? (available for certain races only) +----------------+ | Classic Series | [WTCL] +----------------+ CL01. Burnout Challenge ----------------------- Car: Any Unlocked Classic Track: Glacier Falls Forward Score: 2,000/4,000/6,000 CL02. Drift Challenge --------------------- Car: Any Unlocked Classic Track: Bushido Palace Forward Score: 2,000/4,000/6,000 CL03. Maniac ------------ Car: American Classic Track: Glacier Falls Forward Score: 4,000/6,000/10,000 Unlocks: 10,000 points unlocks the American Classic. CL04. Race ---------- Car: Burnout Classic Track: Black Gold Highway Score: 3rd/2nd/1st Unlocks: 2x (Chained) Burnout unlocks Burnout Classic. CL05. Road Rage --------------- Car: Any Unlocked Classic Track: Bushido Peak Forward Score: 3/6/8 CL06. Near Miss Challenge ------------------------- Car: Any Unlocked Classic Track: Black Gold Highway Score: 1,000/2,000/4,000 CL07. Burning Lap ----------------- Car: Low Rider Track: Spiritual Towers Forward Score: 2:30.00/2:10.00/2:00.00 CL08. Road Rage --------------- Car: Drift Classic Track: Glacier Falls Reverse Score: 3/5/8 Unlocks: Drift a total of 3000 feet to unlock the Drift Classic. CL09. Race ---------- Car: Any Unlocked Classic Track: Spiritual Towers Forward Score: 3rd/2nd/1st Unlocks: Takedown the Rival Euro Classic to unlock it. CL10. Eliminator ---------------- Car: Any Unlocked Classic Track: Spiritual Towers Score: 3rd/2nd/1st CL11. Maniac ------------ Car: Any Unlocked Classic Track: Black Gold Highway Reverse Score: 10,000/15,000/25,000 CL12. Grand Prix ---------------- Car: Any Unlocked Classic Tracks: Glacier Hill REV, Black Gold Highway FWD, Bushido Peak FWD Score: 3rd/2nd/1st CL13. "Dominator Challenge" Maniac ---------------------------------- Car: Low Rider Track: Bushido Peak Reverse Score: 20,000/30,000/40,000 Unlocks: Win Gold to unlock the Low Rider. +----------------+ | Factory Series | [WTFA] +----------------+ FA01. Maniac ------------ Car: Factory Muscle Track: Spiritual Gate Forward Score: 8,000/12,000/20,000 FA02. Drift Challenge --------------------- Car: American Drifter Track: Glacier Falls Forward Score: 2,000/3,500/5,000 Unlocks: Drift a total of 3,000 feet to unlock the American Drifter. FA03. Road Rage --------------- Car: Any Unlocked Factory Track: Autobahn Loop Forward Score: 4/7/9 FA04. Race ---------- Car: Limited ST Track: Glacier Falls Forward Score: 3rd/2nd/1st Unlocks: Near Miss 15 vehicles to unlock the Limited ST. FA05. Burning Lap ----------------- Car: Factory GT Track: Autobahn Loop Forward Score: 1:30.00/1:20.00/1:15.00 FA06. Burnout Challenge ----------------------- Car: Any Unlocked Factory Track: Bushido Valley Forward Score: 4,000/9,000/12,000 FA07. Race ---------- Car: Any Unlocked Factory Track: Tuscan Hills Forward Score: 3rd/2nd/1st Unlocks: Takedown the Rival J Coupe twice to unlock it. FA08. Near Miss Challenge ------------------------- Car: Any Unlocked Factory Track: Spiritual Towers Forward Score: 1,000/2,000/4,000 FA09. Eliminator ---------------- Car: Any Unlocked Factory Track: Tuscan View Forward Score: 3rd/2nd/1st FA10. Road Rage --------------- Car: Any Unlocked Factory Track: Black Gold Highway Reverse Score: 4/6/9 FA11. Maniac ------------ Car: Factory Sports Track: Black Gold Highway Forward Score: 20,000/30,000/50,000 Unlocks: 50,000 points unlocks the Factory Sports. FA12. Grand Prix ---------------- Car: Any Unlocked Factory Tracks: Spiritual Gate FWD, Tuscan Hills REV, Autobahn REV Score: 3rd/2nd/1st FA13. "Dominator Challenge" Maniac ---------------------------------- Car: Factory GT Track: Glacier Falls Reverse Score: 10,000/20,000/30,000 Unlocks: Win Gold to unlock the Factory GT. +--------------+ | Tuner Series | [WTTU] +--------------+ TU01. Road Rage --------------- Car: Tuned Sports Track: Steeltown Works Forward Score: 4/7/10 TU02. Maniac ------------ Car: Any Unlocked Tuner Track: Steeltown Works Reverse Score: 20,000/30,000/50,000 TU03. Race ---------- Car: Tuned Drifter Track: Bushido Valley Forward Score: 3rd/2nd/1st Unlocks: Drift a total of 9,000 feet to unlock the Tuned Drifter. TU04. Burning Lap ----------------- Car: Super Coupe Track: Ocean Drive Forward Score: 2:30.00/2:10.00/2:00.00 TU05. Burnout Challenge ----------------------- Car: Any Unlocked Tuner Track: Steeltown Works Forward Score: 1,000/2,500/4,000 TU06. Near Miss Challenge ------------------------- Car: Custom Coupe Ultimate Track: Autobahn Forward Score: 1,000/2,500/4,000 Unlocks: 2x Burnout unlocks the Custom Coupe Ultimate. TU07. Maniac ------------ Car: Works M-Type Track: Autobahn Reverse Score: 8,000/20,000/50,000 Unlocks: 50,000 points unlocks the Works M-Type. TU08. Drift Challenge --------------------- Car: Any Unlocked Tuner Track: Ocean Drive Forward Score: 2,500/5,000/10,000 TU09. Eliminator ---------------- Car: Any Unlocked Tuner Track: Autobahn Loop Forward Score: 3rd/2nd/1st TU10. Race ---------- Car: Any Unlocked Tuner. Track: Steeltown Works Reverse Score: 3rd/2nd/1st Unlocks: Takedown the rival Tuned Muscle 3 times to unlock it. TU11. Road Rage --------------- Car: Any Unlocked Tuner Track: Tuscan Hills Forward Score: 5/8/10 TU12. Grand Prix ---------------- Car: Any Unlocked Tuner Tracks: Black Gold Highway FWD, Ocean Drive FWD, Steeltown Works REV Score: 3rd/2nd/1st TU13. "Dominator Challenge" Maniac ---------------------------------- Car: Super Coupe Track: Ocean Drive Forward Score: 20,000/40,000/80,000 Unlocks: Win Gold to unlock the Super Coupe. +----------------+ | Hot Rod Series | [WTHR] +----------------+ HR01. Road Rage --------------- Car: Any Unlocked Hot Rod Track: Spiritual Gate Forward Score: 5/8/11 HR02. Burning Lap ----------------- Car: Charger Track: Tuscan View Reverse Score: 1:30.00/1:20.00/1:15.00 HR03. Maniac ------------ Car: Assassin Track: Ocean Drive Forward Score: 60,000/90,000/150,000 Unlocks: 150,000 points unlocks the Assassin. HR04. Near Miss Challenge ------------------------- Car: Any Unlocked Hot Rod Track: Black Gold Highway Reverse Score: 1,000/2,000/3,000 HR05. Race ---------- Car: Street Dodger Track: Autobahn Loop Reverse Score: 3rd/2nd/1st Unlocks: Near Miss 15 vehicles to unlock the Street Dodger. HR06. Maniac ------------ Car: Custom Hot Rod Track: Steeltown Works Reverse Score: 25,000/45,000/65,000 Unlocks: Drift a total of 9,000 feet to unlock the Custom Hot Rod. HR07. Road Rage --------------- Car: Any Unlocked Hot Rod Track: Ocean Drive Reverse Score: 5/9/11 HR08. Drift Challenge --------------------- Car: Any Unlocked Hot Rod Track: Glacier Falls Reverse Score: 3,000/6,000/9,000 HR09. Eliminator ---------------- Car: Any Unlocked Hot Rod Track: Tuscan Hills Reverse Score: 3rd/2nd/1st HR10. Race ---------- Car: Any Unlocked Hot Rod Track: Black Gold Highway Reverse Score: 3rd/2nd/1st HR11. Burnout Challenge ----------------------- Car: Street Rod Track: Tuscan View Forward Score: 5,000/8,000/15,000 Unlocks: 4x Burnout unlocks the Street Rod. HR12. Grand Prix ---------------- Car: Any Unlocked Hot Rod Tracks: Autobahn Loop REV, Spiritual Gate REV, Tuscan View FWD Score: 3rd/2nd/1st HR13. "Dominator Challenge" Maniac ---------------------------------- Car: Charger Track: Autobahn Forward Score: 20,000/30,000/50,000 Unlocks: Win Gold to unlock the Charger. +--------------+ | Super Series | [WTSU] +--------------+ SU01. Race ---------- Car: Any Unlocked Super Track: Ocean Drive Forward Score: 3rd/2nd/1st SU02. Maniac ------------ Car: Euro Super Track: Bushido Valley Reverse Score: 40,000/60,000/10,000 Unlocks: 100,000 points unlocks the Euro Super. SU03. Road Rage --------------- Car: American Super Track: Tuscan Hills Forward Score: 5/9/12 Unlocks: Drift a total of 9,000 feet to unlock the American Super. SU04. Burnout ------------- Car: Any Unlocked Super Track: Black Gold Highway Reverse Score: 10,000/20,000/35,000 SU05. Burning Lap ----------------- Car: Super Prototype Track: Steeltown Works Forward Score: 2:00.00/1:45.00/1:35.00 SU06. Race ---------- Car: Any Unlocked Super Track: Bushido Peak Forward Score: 3rd/2nd/1st Unlocks: Takedown the rival Super Muscle 3 times to unlock it. SU07. Drift Challenge --------------------- Car: Any Unlocked Super Track: Ocean Drive Reverse Score: 3,000/6,000/12,000 SU08. Near Miss Challenge ------------------------- Car: Any Unlocked Super Track: Steeltown Works Forward Score: 2,000/3,000/4,000 SU09. Eliminator ---------------- Car: Any Unlocked Super Track: Glacier Falls Forward Score: 3rd/2nd/1st SU10. Maniac ------------ Car: Works GT Track: Tuscan Hills Forward Score: 30,000/60,000/120,000 Unlocks: 3x Burnout unlocks the Works GT. SU11. Road Rage --------------- Car: Any Unlocked Super Track: Autobahn Reverse Score: 6/10/12 SU12. Grand Prix ---------------- Car: Any Unlocked Super Tracks: Steeltown Works FWD, Glacier Falls FWD, Bushido Valley FWD Score: 3rd/2nd/1st SU13. "Dominator Challenge" Maniac ---------------------------------- Car: Super Prototype Track: Steeltown Works Forward Score: 60,000/90,000/150,000 +---------------------+ | Race Special Series | [WTRS] +---------------------+ RS01. Race ---------- Car: Any Unlocked Race Special Track: Spiritual Gate Reverse Score: 3rd/2nd/1st RS02. Maniac ------------ Car: Oval Racer Track: Ocean Drive Reverse Score: 50,000/100,000/200,000 RS03. Burning Lap ----------------- Car: GT Racer Track: Bushido Peak Reverse Score: 2:00.00/1:45.00/1:35.00 RS04. Road Rage --------------- Car: Any Unlocked Race Special Track: Black Gold Highway Reverse Score: 6/10/13 RS05. Race ---------- Car: Any Unlocked Race Special Track: Steeltown Works Reverse Score: 3rd/2nd/1st Unlocks: Takedown the rival US Circuit Racer 3 times to unlock it. RS06. Burnout Challenge ----------------------- Car: World Circuit Racer Track: Spiritual Towers Reverse Score: 10,000/20,000/35,000 Unlocks: 3x Burnout unlocks the World Circuit Racer. RS07. Road Rage --------------- Car: Any Unlocked Race Special Track: Tuscan View Forward Score: 6/11/13 RS08. Near Miss Challenge ------------------------- Car: Any Unlocked Race Special Track: Spiritual Towers Reverse Score: 3,000/4,000/5,000 RS09. Eliminator ---------------- Car: Any Unlocked Race Special Track: Tuscan Hills Reverse Score: 3rd/2nd/1st RS10. Maniac ------------ Car: Euro Classic LM Track: Black Gold Highway Forward Score: 55,000/85,000/140,000 RS11. Drift Challenge --------------------- Car: Any Unlocked Race Special Track: Bushido Valley Reverse Score: 4,000/8,000/10,000 RS12. Grand Prix ---------------- Car: Any Unlocked Race Special Tracks: Autobahn Loop FWD, Steeltown Works FWD, Bushido Valley REV Score: 3rd/2nd/1st RS13. Dominator Challenge ------------------------- Car: GT Racer Track: Glacier Falls Forward Score: 60,000/125,000/250,000 +------------------+ | Dominator Series | [WTDM] +------------------+ You can select any Dominator car you've unlocked for all of these races. DM01. Maniac ------------ Track: Bushido Peak Forward Score: 50,000/75,000/125,000 DM02. Race ---------- Track: Autobahn Reverse Score: 3rd/2nd/1st DM03. Road Rage --------------- Track: Ocean Drive Reverse Score: 6/11/14 DM04. Burnout Challenge ----------------------- Track: Glacier Falls Reverse Score: 5,000/10,000/15,000 DM05. Maniac ------------ Track: Steeltown Works Forward Score: 50,000/75,000/125,000 DM06. Road Rage --------------- Track: Tuscan Valley Reverse Score: 6/12/15 DM07. Race ---------- Track: Black Gold Highway Forward Score: 3rd/2nd/1st DM08. Eliminator ---------------- Track: Steeltown Works Reverse Score: 3rd/2nd/1st DM09. Grand Prix ---------------- Tracks: Ocean Drive REV, Bushido Peak FWD, Spiritual Gate REV Score: 3rd/2nd/1st DM10. "Total" Maniac -------------------- Track: Ocean Drive Forward Score: 250,000/500,000/1,000,000 ==================================================0o0= +====================+ | Tracks & Shortcuts | [TRSH] +====================+ Signature Shortcuts and Track Details coming soon! PSP-exclusive download tracks/instructions can be found at: http://www.burnout.ea.com/extra/?id=5855 +---------------+ | United States | [TSUS] +---------------+ Glacier Falls Black Gold Highway Steeltown Works Ocean Drive +--------+ | Europe | [TSEU] +--------+ Tuscan Hills/View Autobahn/Autobahn Loop Redgate (PSP Download) +----------+ | Far East | [TSFE] +----------+ Far East stages involve a reversed flow of traffic. Bushido Peak/Valley Spiritual Towers/Gate +---------------+ | South America | [TSSA] +---------------+ Carnival City (PSP Download) ==================================================0o0= +==========+ | Car Data | [CRDT] +==========+ Most cars listed with their approximate real-life equivalents. Special thanks to Paul Nickerson for helping out with the names. More details coming soon! Classic Series -------------- Classic Muscle - Ford Mustang Classic (Your starter car) American Classic - Chevrolet Stingray Corvette Burnout Classic - Plymouth Superbird Drift Classic - Jaguar Mark 2/Aston Martin DB5 Euro Classic - '62 Chrysler 300G Factory Series -------------- Factory Muscle - 2003+ Ford Mustang Limited ST - Audi R8 Road Car J Coupe - Nissan Skyline/Toyota Supra American Drifter - Dodge Challenger/Chevrolet Camaro Concept Factory Sport - 2001 Dodge Hemi Concept/Chrysler Crossfire Tuner Series ------------ Tuned Sports - "Tuned" Factory Sport Tuned Drifter - "Tuned" American Drifter Custom Coupe Ultimate - Burnout 2/3 Custom Coupe Works M-Type - Burnout Revenge Works M-Type Tuned Muscle - "Tuned" Classic Muscle Hotrod Series ------------- Blue Lightning - '49 Mercury Assassin Street Dodger - Ford Coupe Custom Hot Rod Street Rod Super Series ------------ Royal X3 - Lamborghini Miura/1968 Alfa Romeo 33 Stradale Euro Super - Ferrari Enzo/FXX American Super - Ford GT Super Muscle - Dodge Viper Works GT - Pagani Zonda Race Specials Series -------------------- Euro Circuit Racer - Porsche 917, Burnout 3 Oval Racer - Burnout Revenge Oval Racer US Circuit Racer World Circuit Racer Euro Classic LM - Ford GT40 Dominator Class --------------- Low Rider (Classic) - Dodge Charger Factory GT - Burnout Revenge Factory GT Super Coupe - DeTomaso Pantera/BMW M1 Charger - Studebaker Hot Rod Super Prototype - Bugatti Veyron 16.4 GT Racer - Panoz Esperante GTR-1 ==================================================0o0= +===============+ | E-MAIL POLICY | [EMAP] +===============+ E-mail me if...AND ONLY IF... - You have tips and strategies for races et al. ALREADY INCLUDED IN THE CURRENT VERSION OF THE GUIDE. I cannot stress this enough. - I typoed or made errors in grammar. And don't insult my intelligence about it, these things happen when you're currently living in a country with a severe national brain drain AND you've spent an assload of man-hours on a guide this detailed. - You have a sensible suggestion as to how to improve/add on to the guide. - You want to publish, link to or copy this FAQ to a CREDIBLE publication or website. DO NOT E-MAIL ME WITH THE FOLLOWING QUESTIONS: - Q: How do I unlock the ___________? A: It says what you unlock in the World Tour Section. Data will also be added to the Cars section later on. - Q: How do I open event #XX? A: Check the Event Progression Bars at the top of the World Tour section. - Q: How do I Burnout? A: See the Burnout section. - Q: Where's Crash Mode!? A: There isn't any. Now shut up. n.=.n Flames and anything of THAT sort (ESPECIALLY regarding the connotations of "dominating" among others), even as much as insults planted in otherwise credible solutions will result in you being BLOCKED. The latter instance will be the ONLY time I may add your info WITHOUT crediting you. If you ask one of the questions above, I'll delete it without replying but I won't block you the first time. And as a new policy, PLEASE say in the SUBJECT TITLE which part of the game you're asking for help/making suggestions for. It'll make dealing with these messages - and coming back for them in case of reference - a lot easier. Examples: "Burnout Dominator - Classic Events" "Dominator Trophy Question" ...and so on. Djen kuje. That all being said... forelli_boy@myway.com ==================================================0o0= +======================+ | Special Thanks To... | [SPTT] +======================+ Me, for bothering to use up all my spare time to gather the data for the guide. My bros Vince and Matt, for being such devoted Burnout fans. My PS2, for bearing through the entire process. All the sites who have hosted my guides. Criterion Games, because even though Dominator doesn't have Crash, the return of the Burnout mode means I won't miss it. Everyone who's gotten informed from my guides. Thank you so much. ==================================================0o0= +========================+ | BONUS: No Thanks To... | +========================+ The people who think I could be out there improving the world instead of wasting fossil fuels by writing this guide. We should've crushed you greenies and pinkos years ago! Electronic Arts, for subjecting exotic cars to the ricing process in Need For Speed: Most Wanted and Carbon. Avril Lavigne, because she's Avril Lavigne, dammit. ==================================================0o0= + + Heh heh heh. Dominator. + + This Guide © 2007 Francis Santos-Viola. http://forelli_boy.1up.com/