-------------------------------------------------------------------------------- BURNOUT 3: TAKEDOWN An FAQ/Walkthrough For the Sony PlayStation 2 Copyright 2006 Richard Beast -------------------------------------------------------------------------------- =============================================================================== Table of Contents: =============================================================================== -!NOTE!- This guide, as you will soon see, is pretty big. Seeing as how this takes effect, you will most likely be lost in trying to find out what you want to read. There is one way to get to it, instantly. Press Ctrl + F, and then look for whatever you want. Let's say you want to go to the Basics section. Type in "IV. Basics", and then you'll go to the basics section, instantly! Pretty neat, eh? ------------------------------------------------------------------------------- ~ -------------------------- * TABLE OF CONTENTS * -------------------------- ~ ------------------------------------------------------------------------------- 1. Introduction ............................ WA.01 2. Legal Disclaimer ........................ WA.02 3. Contact Rules ........................... WA.03 4. Basics .................................. WA.04 5. Walkthrough (USA) ....................... WA.05 5a. Silver Lake - Races ................. GU.01 5b. Silver Lake - Crash ................. GU.02 5c. Waterfront - Races .................. GU.03 5d. Waterfront - Crash .................. GU.04 5e. Downtown - Races .................... GU.05 5f. Downtown - Crash .................... GU.06 5g. Kings of the Road - Races ........... GU.07 5h. Lakeside Getaway - Races ............ GU.08 5i. Mountain Parkway - Races ............ GU.09 6. Walkthrough (Europe) .................... WA.06 6a. Winter City - Races ................. GE.01 6b. Winter City - Crash ................. GE.02 6c. Vineyard - Races .................... GE.03 6d. Vineyard - Crash .................... GE.04 6e. Alpine - Races ...................... GE.05 6f. Alpine - Crash ...................... GE.06 6g. Riviera - Races ..................... GE.07 6h. Riviera - Crash ..................... GE.08 6i. Coastal Dream - Races ............... GE.09 6j. Alpine Expressway - Races ........... GE.10 6k. Frozen Peak - Races ................. GE.11 6l. Continental Run - Races ............. GE.12 7. Walkthrough (Far East) .................. WA.07 7a. Golden City - Races ................. GF.01 7b. Golden City - Crash ................. GF.02 7c. Dockside - Races .................... GF.03 7d. Dockside - Crash .................... GF.04 7e. Island Paradise - Races ............. GF.05 7f. Island Paradise - Crash ............. GF.06 7g. Tropical Drive - Races .............. GF.07 8. Extras .................................. WA.08 8a. Trophies ............................ EX.01 8b. Garage .............................. EX.02 8c. Signature Takedowns ................. EX.03 8d. Special Events ...................... EX.04 8e. Crash Headlines ..................... EX.05 9. Credits ................................. WA.09 \\---------------------------------------------------------------------------// ** 1. Introduction ** WA.01 ** \\---------------------------------------------------------------------------// This is probably the worst guide that I've ever written. Well, not really, since nothing can beat my EARLIER stuff, but this is seriously some crappy stuff for a genre in which I'm not crazy about, that being the racing genre. Now don't get me wrong about that; Burnout 3: Takedown is an absolutely fantastic game, which will give you a challenge for a long time, as far as filled the garage, collecting every gold medal, every signature takedown, every trophy, goes... but like I said, I'm absolutely no expert in the racing genre. That being said, this guide is my delivery for this game, which WAS written for the $40 in the bounty, but which I guarantee will help you in your way through the game, at least for some areas in which you can teach improvement. Obviously you can't teach racing talent, but anyways, this is still Richard Beast, delivering his 36th (wtf, it's been that many) guide to GameFAQs for you lovely people. And I'll give you an adieu, with that. - Richard "Gbness" Beast \\---------------------------------------------------------------------------// ** 2. Legal Disclaimer ** WA.02 ** \\---------------------------------------------------------------------------// You are NOT permitted to put this FAQ on your site without my permission first. All you have to do is email me or IM me saying you want this FAQ on your site, then you can tell me your site and the chance is high that I'll let you. But if you put this FAQ on your site without my permission I swear you will regret it. If I let you, not ONE word should be changed from this FAQ! NOT ONE! Got it? Good. Also, make sure that no money is involved. If you want this FAQ to be sold on eBay, then just forget about it, man. And don't sell this guide either, or pay people to use it, or you'll be in such big trouble you don't want to think. Another little note is that I will not have this guide hosted on many other web sites besides GameNotOver, GameFAQs, IGN, and Neoseeker. You need full-on permission if it's not one of the four above sites. I am sick of people ripping me off (I have been ripped off three times in the past), so if I don't like your site, I won't let my guide be posted on it. I am sorry, but this is how it has to be. If you ask politely and I like your site, you will definitely have the luck of getting it up there. Thank you very much. \\---------------------------------------------------------------------------// ** 3. Contact Rules ** WA.03 ** \\---------------------------------------------------------------------------// You can e-mail me if there is a question you wish to ask that hasn't been answered in the guide, but I REALLY don't want to bother answering questions that have already been done, answered, and done again in the guide, if it isn't too much trouble. Feel free to tell me if there's something I've forgotten, however. My e-mail address is richard_power1000 [at] yahoo [dot] com. Except, replace the [at] and spaces with a "@" symbol and the [dot] and spaces with a period; I have to write like that so I don't get a dozen spam bots e-mailing me and getting me viruses. Just be polite in the e-mail, don't talk like "omg wtf rich ur gides r t3h su><0rz & how du i beat rele big tode", and don't ask something that's already been answered in the guide, and I'll respond. And don't bother sending things like: "You friggin' idiot. Your guides suck, you suck, and everything about you sucks. DIE DIE DIE!" "BURN IN THE FLAMES OF HELL, YOU STUPID RETARD!!!" "What the hell did you think you were doing writing all that garbage, you piece of crap? "I hope you fall down the stairs and break every bone in your body!" "u su><0rz, eVrYtInG BoUt u sUx, dIe ass!!!!!!1" I will laugh at such e-mails and delete them. So... if you're not just playing a friendly joke on me or something, don't bother with that crap cos I've been through with it too much. Okay, that's enough for that. My AIM name is rbeast288; sorry, I don't have MSN or YIM. The list is closed, but I'll add you if you ask politely via e-mail. I like chatting with people, but try not to overdo it on AIM if I add you to my list. Since I am busy a majority of the time and all. \\---------------------------------------------------------------------------// ** 4. Basics ** WA.04 ** \\---------------------------------------------------------------------------// First of all, the important thing in Burnout 3 is RISK = REWARD. So you can pretty much guess what'll build rewards, which takes place in this game as boosting, which will dramatically increase your speed against the cheating AI (yes, the AI frequently cheats). So here are some ways of buildin' yo boost and whatnot. Building Boost =-=-=-=-=-=-=-= I already explained what this is, so... Near Miss - You can pretty much guess what this is, so since there is traffic and all, approach it and get as close to it as possible without just downright crashing the car, and you'll net yourself some boost from that. For best results, drive on the wrong side of the road while doing that. Oncoming - What this means is driving on the wrong side of the road. Since Burnout takes place in three continents, and some people have never driven in a car (;]), the correct side of the road in USA and Europe is the right, and the wrong side of the road is the left. In Asia aka the Far East, the correct side of the road is the left, and the wrong one is the right. Drifting - Not THAT way. But regardless, to drift around corners, just let off of the gas and press square to brake, and turn while putting on the gas again. This is one of the most convenient ways of gaining boost while risking very little, so make use of it. Tailgating - Although this doesn't exactly work in time trials, when you're in a race, approach an opponent from behind, and practically rub up against them from behind. And you get boost from that, which is always wonderful. Takedowns - THE way to gain boost really. However, it only works in races and the blatantly obvious road rages, but what it is, is being aggressive on opponents via psyching them out, rubbing them, slamming them, etc. until they lose control. Not only will you get a ton of boost, but your gauge will become bigger. So in short, get takedowns. Do. As for when you crash, which is quite possibly, you can steer your wreck by pressing R1 to enter impact time, mode, or whatever you want to call it. If you even touch an opponent while doing this, you score an instant aftertouch takedown, which makes it that much better. Still, never crash if at all possible; it can entirely screw up races and especially time attacks. And that virtually covers racing, but that's only half of Burnout 3. As for crash junctions... What these basically are is attempting to cause as much damage as possible to traffic, racking up as much money worth of damage that was caused, and beating your good pal Stryker's predictions for how much damage you do. Basically all I can say is: use impact mode, spread damage to all lanes of traffic, and also, you have bronze markers ($5,000), silver markers ($10,000), gold markers ($20,000), the obvious X2 and X4 multipliers, boost markers, and crashbreakers, which are important for getting some more motion. There are also heartbreakers which will halve your money, so AVOID those. In short, that's pretty much it. Go from one place to another with as much variety between each place as possible to unlock others, and also enjoy the 67 out of 67 individual cars you can unlock. \\---------------------------------------------------------------------------// ** 5. Walkthrough (USA) ** WA.05 ** \\---------------------------------------------------------------------------// Well... the USA is the only area of the game available in the beginning of the game, so you pretty much don't have an option much of where to go. And with that, here's the walkthrough for schtuff. +-===========================================================================-+ \\ 5a. Silver Lake - Races \\ GU.01 \\ +-===========================================================================-+ I suppose this is quite possibly your first experience with races. Alright, as annoying as Stryker is, you may want to listen to his advice as you come in here. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Race =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - 1st place Silver - 2nd place Bronze - 3rd place The first thing you'll have to decide is what car to use. You have three options out of the grand 67 in this game, so whatever floats your boat, but I like Compact Type 3 cuz it's cool like dat. And then Striker will introduce you to a lot of stuff for races, which includes taking risks such as driving on the wrong side of the road (incoming), near missing cars, drifting (braking then putting on the gas), and coming near crashes, as well as ramming into opponents, pushing them into walls, and all that fun stuff. And with those you get boosts, but you may very well want to use those wisely, or you may crash into stuff and dat is bad sometimes, yo. Still, steering your crash is some kewl stuff, so... This first track isn't particularly hard; the race itself takes two laps around a track which takes a little less than a minute to use. And if you were paying attention to the stuff addressed by Striker, you may want to use it here. Example: drive on the wrong side of the road, but look out for stuff that you might have to crash into. Something which works very well is tailgating an opponent by coming up behind them, then you'll end up to a side of them, and then you can try and ram them into a wall, which may even lead to you getting a Takedown. And that'll give ya such a big boost that... man, you lose from there and I'll laugh at you. Besides that, large turns are indicated by arrows here, but try not go too fast when you go across those, or you may crash, and who cares to do that in a race. Still, drifting on those works well. And yes, I'm aware that this is slightly harder than your average first thing to do in a racing game. Don't worry, you WILL get used to the Burnout system, you won't end up intimidated by anything. =) Try for first place here with the tactics I addressed, such as driving on the wrong side of the road, which is particularly easy here. And there aren't a lot of things to crash into except in the large turns, so don't worry too much about that. And NO, the rest of the stuff for this place is NOT immediately available, so head for Silver Lake - Crash next. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Compact Grand Prix =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - 1st place Silver - 2nd place Bronze - 3rd place You will NOT do this right after that Race. In fact, it'll be a little bit forward from there, so just play out the walkthrough in the orders I recommend, until you reach this, and then let's PARTY ON, MAN! But anyway, this is a Grand Prix so as such it consists of three races, with the first taking place in Silver Lake, backwards. And this one is really easy; but I'll say right now that the key is takedowns. There are several areas here in which traffic is a lot lighter, and if you accomplish takedowns you can pull boosts off which will allow you to stay quite a bit ahead of your opponents. Make use of drifting here, since that's a key to getting more boosts as well as not crashing. And also, if (heaven forbid) you don't finish in first place for a given race, you may want to take note of the car in first place and aim for that one in the next race. But anyway, the next race is in Kings of the Road, blah. It's a one-lapper, just to let you know, but while the first part of the race has quite a bit of traffic on it, the second part has next to none. So get those takedowns going, and just rush through this race to get an additional, hopefully, 6 points for the Grand Prix. And the Grand Prix finishes off in Waterfront, which is a fairly easy way to cap this all off. Assuming you've gone through the time trial in Waterfront earlier, this should be an absolute piece of cake since it's virtually the same obstacles, and plus you can always get boosts from Takedowns, which is particularly easy here. Not to mention the traffic is very light, so just restart if you majorly screw up, but I crashed twice but still got first place, but just note that it IS two laps. The next place you can go is debatable, but I like Waterfront's Face-Off from here. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Eliminator =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - 1st place Silver - 2nd place Bronze - 3rd place This may seem to be a really easy thing to do, but ah, appearances can be very deceiving. Basically this is five laps around the game's easiest course, and every lap, the last place person is eliminated. So if you come in last, you're out, and you need to get it down to three people remaining to get anything. And everyone tends to get more aggressive near the end of a lap, so make sure you make use of takedowns. All the same, you want the car with the most speed here, or you might end up eliminated very quickly. Screw weight, since you can do takedowns anyway without it, right? ;] With this all done, head to Downtown's crashes. ;) Cross Traffic, to be specific. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Special Event =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - 1:30:00 Silver - 1:40:00 Bronze - 1:55:00 You might think this would be extremely easy, based on your experience with Silver Lake up to this point, but you would be wrong there. This is not very easy to do, because for one thing it's very easy to crash. I just barely managed to pull off a win here, and that was without any crashes in this race. So make all effort not to crash, ever. Also, some notable crash spots are in the mountain path, as you make turns. Make full use of drifting, or you might end up as roadkill. From there, make full use of all sides of the road, because crashing will kill you. Head for Alpine's crash Roadblock next. +-===========================================================================-+ \\ 5b. Silver Lake - Crash \\ GU.02 \\ +-===========================================================================-+ I suppose this is quite possibly your first experience with crash. Alright, as annoying as Striker is, you may want to listen to his advice as you come in here. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Trailer Trash =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $140,000 Silver - $85,000 Bronze - $55,000 Crashbreaker - 6 Wrecks What is crash, you might ask? It involves attempting to crash your car into as much traffic as possible. And the reason that the above is marked by dollar signs is that it's based on how much damage you cause. And that can be increased with the dollar markers around the place, or the multipliers, or cut in half by heartbreakers, so avoid those, not that there are any here. And you also might notice that there's "crashbreaker", which you can use when you cause a certain number of wrecks, and then you can do even MORE damage! Oh YEAH, man, BURN, BABY, BURN! Okay, power rush there. And you can still steer your wreck with Impact Mode, which is even more important in crashes than races. Your introduction to crashing isn't particularly difficult. Basically what you have to do is drive straight along the road and grab the speed marker, and then using that boost, just shoot off the ramp in front of you and aim straight for the traffic. Keep using Impact Mode as you do this, and you'll end up near the trailer trash... erm... motorhomes. And right there you can use Crashbreaker and blow as much stuff up as you possibly can. And with that, the money will rack up real quick. Not hard to get a good hard 140,000 in dough, but this is just the beginning of crashing fun. As for your next destination, it's open for possibilities but Waterfront is definitely my preference. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Shut Up And Jump =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $200,000 Silver - $155,000 Bronze - $65,000 Crashbreaker - 8 Wrecks One of the easiest crashes in the entire game, this is also your introduction to multipliers. Very important, since they WILL double or even quadruple, in some cases, your money. But anyway, there are only two things you need to do to ensures success here: grab the cash multiplier, and land in a way so that you disrupt traffic in two different areas. In other words, don't land right on the big rigs. Ignore the bronze and silver markers at the beginning, and grab the speed boost, going right for the ramp, and collecting the gold marker there. Impact Mode will immediately kick in, so use it to collect the multiplier, by taking a VERY sharp left, and then keep going right into the road, preferably touching the big rigs there, but do NOT just crash right into them. =) If you just land in the road, you'll create some chaos there, and then Crashbreaker will come on soon enough, allowing you to pretty much blow everything up, and as long as you did 75,000 damage of damage to stuff, you'll end up with gold. And as for your next destination, it's Twister from Waterfront crash. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Showdown =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $520,000 Silver - $250,000 Bronze - $70,000 Crashbreaker - 10 Wrecks A particularly easy crash, almost entirely reminiscent of the times when you actually STARTED crashing in Silver Lake. =) Start by keeping on the right side of the road, collecting the boost, and avoiding the two intersections that you pass. Keep going until you reach three ramps, and take the one on the right for whatever markers you can, as well as the x4 multiplier, and crash right into the big rigs, which WILL spark a little chaos right below. Increase that with a crashbreaker, and that's $520,000 right there. Showdown will just unlock more stuff; start with Waterfront's Leap of Faith. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Ticket to Collide =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $390,000 Silver - $200,000 Bronze - $70,000 Crashbreaker - 12 Wrecks On one small note, we will get back to races sometime soon. ;) Anyway, start by hugging over to the left and getting the boost marker there, and then you'll reach the road itself shortly after. Keep to the left, and AVOID the traffic here, this isn't what you're looking for. Get one of the cash markers just beyond, and then keep going to find an x2 marker. Crash there, and collect the crashbreaker for a bit of impact there. Allow the manic collision to continue, and then use the crashbreaker that ensues to get the x4 multiplier. Not very difficult for such a cool name. Head on to Waterfront's Danger Zone. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= 3 Ways To Fly =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $450,000 Silver - $270,000 Bronze - $80,000 Crashbreaker - 12 Wrecks Literally, three ways to fly. You'll see... but either way, this crash is ridiculously easy. Start by driving on the right side of the road and just manuever in whatever way necessary to avoid the cars there, and then pick up the boost. Avoid the upcoming cars, and you'll instantly come to those three ways to fly I talked about. =P Take the ramp in the middle and collect the silver marker, then veer over to the right for a gold marker, avoid the heartbreaker, and then use all the impact mode you can for the x4 multiplier. And with that, you'll automatically get gold. Moving on, Waterfront's Bay-Side Blitz. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Bridge Too Far =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $500,000 Silver - $270,000 Bronze - $75,000 Crashbreaker - 15 Wrecks Yet another easy gold in a crash junction, but only if you do it correctly. And here is how it goes: avoid the boost marker on the left, and also all three ramps. Stay along the right, and then veer slightly over to the left and go between the cars for a crashbreaker. Then use that for the x4 multiplier, watch cars fly everywhere, and with your second crashbreaker, go wherever the hell you want. Get the other crashbreaker marker, slam into the motorhomes... there are plenty of choices available. Having done this, proceed to Downtown's Hold Tight. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Out Of Control =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $400,000 Silver - $270,000 Bronze - $75,000 Crashbreaker - 12 Wrecks A rather easy crash junction to start the fourth lap off, even if you have to do a slightly finicky execution to get it. Start by getting the boost and then taking the ramp on the right, and in the air, take a hard right for the x4 multiplier in midair. Then return to the main road and land on the crashbreaker, which will detonate everything around you as usual. Keep letting the car steer forward with impact time, and you'll probably get gold without any trouble at all. Moving on to Waterfront's Falling Down. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Fear Factor =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $400,000 Silver - $220,000 Bronze - $80,000 Crashbreaker - 12 Wrecks Hah, I suppose this could be a fear factor... in *gasp* real life. ;) Okay. As usual you'll have to get through two intersections, so stay on the right side of the road to avoid the first one, then get the boost and veer to the left to avoid that one. From there, use the ramp along with all the throttle you have in you to head forward to the x4 multiplier on the left side of the intersection. You'll get the gold almost instantly if you get it, so don't worry about that. Enjoy the crashbreaker(s), though. With that done, head for Downtown next. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Pick Up The Pieces =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $530,000 Silver - $270,000 Bronze - $80,000 Crashbreaker - 15 Wrecks Not an extremely fitting ending up for a place for Silver Lake, considering how easy this is. Start by rushing forward, grabbing what you can, and launching off the ramp, which will automatically take you to an x4 multiplier. And with that, attack the motorhomes, attack the rest of the traffic, whatever. It's an easy $530,000 either way, and now that you're done there, head on over to Downtown. +-===========================================================================-+ \\ 5c. Waterfront - Races \\ GU.03 \\ +-===========================================================================-+ No new advice... and yes, I do recommend going here after you're done with Trailer Trash. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Burning Lap =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - 1:56:00 Silver - 2:12:00 Bronze - 2:40:00 Not much choice in the way of vehicles here either, but I'll let you know that this kind of stuff has one golden rule: NO CRASHING. This is a time trial, and for a gold medal you need to finish in 1:56:00 or less. And yes, it is a bit difficult to accomplish this without crashing, since for a time trial you'll need to boost, boost, boost. And this will include driving on the wrong side and especially drifting, a hell of a lot. Still, there is one other element of this place which will weigh into things, and that is the fact it's constantly split in two. You never want to drive in the middle of the road in this place, or you might just crash as the road splits into two lanes. Still, driving in the opposite lane might very well help you to get boosts. Other than that, you'll have to be really careful here, and choose which lane to take carefully, based on how much boost you have. It's also quite easy here to boost throughout the whole lane, the only question is building it up and whether to use it or not at the risk of a crash, which will drastically slow you down. And also, did I mention drifting? This place is full of turns which will absolutely demand drifting, so make full use of it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Face-Off =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This is a worthy introduction to the factor of one-on-one racing against an opponent. Since you've raced against five opponents before, this should be a piece of cake, right? WRONG. This is one of the harder races up to this point, and you'll have to pull this off well if you want to come out victorious. For one thing, your rival is just as good as you are, and he won't hestitate for a second to keep up with you and then boost ahead of you. Of course when he DOES get ahead of you, most of the time he's using a boost right then and will just speed ahead. You won't have to worry about crashing much here, since this place is really wide. But just keep an eye out for that in future duels like this, because crashing practically wrecks it. Apart from that, your rival has the disadvantage of never taking shortcuts across grass, so in the later parts of the course, when that becomes available, you will definitely want to take advantage of that. But anyways, you want boosts, boosts, boosts, and to get that, you pretty much have no choice but to drift and drive on the wrong side of the road. And this place is extremely inconvenient for it, but if you can, accomplish a Takedown or two on your rival. My next recommendation of places to go is the Downtown Race 2. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Muscle Grand Prix =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - 1st place Silver - 2nd place Bronze - 3rd place Time for the series with the muscles to reach its pinnacle... seriously, this grand prix is a lot more difficult and diverse than the last one. First of all, the first track is one of the hardest parts of the whole thing, since it's so full of traffic. You'll have to be extremely careful while going through it, and try not to focus on takedowns, since they can just come out and stab you in the back if you rely on them too much. So assuming you get through that without too much of a problem, Silver Lake is next. Silver Lake is a pushover and absolutely no problem at all to get first place in, since not only are you extremely familiar with it, but it's also not incredibly filled with traffic. As for the third part, that's Lakeside Getaway, and one of the things you need to strive for is not to crash very early, or you may become incredibly far behind. I wouldn't totally outrule the possibility of catching up, but it's not worth taking the risk. So make sure you don't crash, and speed up when the track itself calls for it. Good luck... the coupe series is unlocked now. Cool... might as well go for Lakeside Getaway's Face-Off 2 now. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Preview Lap =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - 1:30:00 Silver - 1:40:00 Bronze - 1:50:00 Treat this like a normal race and you may very well end up in a lot of trouble. For one thing you're driving the Classic Hotrod, which is a car faster than what it might seem, but it's horrible with turning. You'll have to take this into account when you turn, and Waterfront isn't exactly the best place in the world for that. But anyways, start by driving on the wrong side of the road, and getting some boost from the cars that pass. Keep on boosting into the tunnel, collecting boost, and then after you exit that, make sure you swerve to the right side of the road to avoid the car. Continue up the mountain path until you reach the freeway, and that's where the hardest part of the race comes in. Keep an eye on your boost and consistently drive on the right side of the road if you have plenty of boost to go around, and on the left if you're out of it. It's be fairly difficult to avoid traffic, though, so just be aware of that. And then you'll get through the normal paths and huge turns across the road that eventually lead to the finish line and are needlessly straightforward, so good luck there. Head on to Downtown's Hate To Be Late after you're done with this place. +-===========================================================================-+ \\ 5d. Waterfront - Crash \\ GU.04 \\ +-===========================================================================-+ What can I say, crashes rock and I recommend going here after you're done with Burning Lap. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Marina Mayhem =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $295,000 Silver - $180,000 Bronze - $55,000 Crashbreaker - 8 Wrecks It isn't terribly difficult to get gold here, it just takes a little execution. First of all, getting the money markers is really easy; just drive straight on the left lane for a bronze and silver, then grab the boost and the gold, and then head over to the right and try to smash the trucks, heading into the opposite lane to cause as much damage there as possible. You'll have to pull it off just right to get the $295,000 necessary for gold, but the crashbreaker will definitely help out, and it won't be very hard if you get all the markers, plus wreak havoc in all different lanes. And with that, let's move onto Downtown for now, whaddaya say? Eh? Eh? Okay, I'm not funny. Carry on. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Twister =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $160,000 Silver - $100,000 Bronze - $65,000 Crashbreaker - 8 Wrecks To ensure a quick and easy shortcut to victory, grab the speed boost right at the entrance and then take the path to the right and then go off the ramp, crashing into one of the big rigs. This will create a large disaster as everything crashes into one another, and then you'll get a crashbreaker in no time. And with that, fly into the buses and grab the gold marker between them, and stuff continues to get ****ed up. And then you'll end up with $160,000 in cold hard cash in no time... as far as damage goes. As for your next destination... go for Kings of the Road, Face-Off. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Leap of Faith =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $600,000 Silver - $350,000 Bronze - $75,000 Crashbreaker - 14 Wrecks Featuring the highest amount of destruction needed to get gold yet, this is one of the hardest crash junctions you've faced up to this point. First of all, the execution has to be very finicky if you're aiming for gold, but this is pretty much how to do it: avoid the boost marker in front of you. That'll just screw everything up. Go beyond and grab the silver marker, and crash into the car right there. That will at least set some spark into effect on this highway. But now you need to worry about the stuff below. That's where the crashbreaker, as well as destruction itself, comes in. Once you get that crashbreaker, use Impact Mode to collect the x4 multiplier down there. Ignore EVERYTHING else, just getting the x4 multiplier will virtually guarantee getting the gold unless you really screw something else. If you can at least collide with someone down there, it'll spark another crash down there, plus if you have enough luck you can get the other crashbreaker and bust a whole lot of other stuff up. Easy $1,000,000 right there, as well as a crash headline. With that, go to Downtown's Dead End. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Danger Zone =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $600,000 Silver - $350,000 Bronze - $80,000 Crashbreaker - 12 Wrecks This is an extremely easy crash, as if the last one wasn't easy enough. Start by pumping up the gas as much as possible, since this car is slow as hell. Grab the boost as you go, and take the ramp on the left, and with enough power with impact mode and whatnot, you'll get the x4 multiplier and crash into the traffic. Don't bother with the buses unless you want to land between them for the crashbreaker, cuz the middle of the road is where it's all it, plus there's a crashbreaker there anyway. Just don't go too far and get the heartbreaker, and it's another laugh of a gold. With that, head over to Europe, and to the Riviera Rampage in you-know-where. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Bay-Side Blitz =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $500,000 Silver - $240,000 Bronze - $70,000 Crashbreaker - 12 Wrecks Alright, we've already seen a lot of crash junctions in this game, some easier than others. But this just about takes the cake. Here's all you need to do: head over to the left side of the road and get the boost (easy), then veer over to the right and launch off the ramp there (which is also easy). Collect the crashbreaker straight in the path, and veer over to the x4 multiplier there. With impact mode or crashbreaker, either head to the right or the gold marker below. Either way you'll produce more than enough damage to get $500,000 in gold. NEXT! Silver Lake, Bridge Too Far. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Falling Down =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $400,000 Silver - $215,000 Bronze - $85,000 Crashbreaker - 10 Wrecks Very stupid name, although you can kind of guess based on the name, what you're gonna do. Hint: don't try this at home. Yeah, it's one hell of a jump. Start by getting the boost and then taking the ramp, cutting over to the very far left once you get around the heartbreaker, and you'll get the x4 multiplier without even seeing it. Then you can just wait there, possibly get the crashbreaker that's near it, and cars will come by and crash on their own. And you'll get a gold medal out of it, you wonderful hero. Go on to Silver Lake's TV show of a Fear Factor. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= T-Boned =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $850,000 Silver - $470,000 Bronze - $75,000 Crashbreaker - 14 Wrecks Holy bejeezers, take a look at that amount of money needed for gold. Ah well, that's far from impossible. Start by driving down the right side of the road and ignoring the boost on the left, and launch off the ramp, towards the red big rig and the freight container. Smash there and it'll explode (what the hell is in there anyway =P), and then aim for the crashbreaker and x4 multiplier above. If you don't get the x4 multiplier right away, use a second crashbreaker for it, but otherwise head backwards to the other lane for a gold medal, and just ignore the heartbreaker at the far left side of the road. Not an extremely hard gold, considering the amount needed for gold. Time for sunshine smashing... hint. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Sunshine Smash =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $800,000 Silver - $400,000 Bronze - $90,000 Crashbreaker - 14 Wrecks You'll need to pull off a bit of execution for this one, which features once again, a rather high amount of money needed for gold, and this one is actually a bit difficult to achieve. First of all, speed down the road and take a left for a boost, and steer around the heartbreaker, then instead of getting the x4 multiplier, go slightly to the right and crash into a tram there, which will hopefully give you the momentum to hit the x4 multiplier, as well as spread the damage out everywhere. If you did this just right, you'll end up with gold. Coolio. Now, with Alpine's Snow Plough opened in Europe... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Look Then Leap =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $400,000 Silver - $200,000 Bronze - $80,000 Crashbreaker - 15 Wrecks Waterfront has been notorious for having particularly difficult crash junctions relating to the overpass, and this one is no exception. Start by speeding forth as fast as you can, getting the boost, and launching off the ramp with as much pure throttle as you possibly can, aiming straight ahead for the x4 multiplier and the crashbreaker marker under the overpass. If you can manage that, you're virtually guaranteed gold, but try to spread the damage as much as you can, all the same. It's time to complete Waterfront and the USA in Tram-Pulled. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tram-Pulled =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - $700,000 Silver - $400,000 Bronze - $95,000 Crashbreaker - 15 Wrecks Perhaps the only thing in the fifth lap of the USA which has yet to give us much challenge. This takes some very finicky execution, and while it's slightly optional, you'll need some luck to pull it off. First of all, grab the boost along the way, and then head down the right lane as fast as you can, but the thing is you need to be fast and as straight as possible simultaneously. Not an extremely easy thing to do. You need to go as fast as possible, but if you veer over to one side you'll crash into either of the two buses on either side. See where that comes in? Fortunately, it's possible to manage crashing right after you get off the ramp, and then making it over to the left and to the x4 multiplier behind, but that will require quite a bit of luck, so you might as well make an effort to do this and then head left to hit the x4 multiplier. Hopefully you can spread that out afterwards with a crashbreaker or two, but either way this isn't really THAT hard, just harder. Enjoy the USA's complete crash, well, completion, and then head over to Winter City at last. +-===========================================================================-+ \\ 5e. Downtown - Races \\ GU.05 \\ +-===========================================================================-+ Yes, here's where I went after I was done with Marina Mayhem. Always follow what I do, yo. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Preview Lap 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - 1:03:00 Silver - 1:10:00 Bronze - 1:30:00 This is appallingly difficult compared to anything you've done up to this point, and you pretty much have to do everything perfectly if you're aiming for gold, and if you want silver, you want VERY few mistakes. But anyway, start by driving to the side of the left and between two sets of two cars for some boost, and then at the turn keep going to the left, avoiding cars as they come. Just to hint, they kinda alternate between lanes. And from there, keep going at the left turn there, and it's immediately met by a turn to the right. Try not to get too close to the arrows there, or you might just crash into a car that's there. Keep going until you reach a bridge, and keep to the right side of it, continuing on the right side of the road from thenon, since there's a lot less traffic on that side. Then when you get through there, cross another bridge and an alley there, and slow down at the end, since it's very easy to crash here. Turn into the road and then stay in the center, along the yellow hatchmarks. And I guarantee that as dangerous as this looks, you won't get touched, and you can just keep going across one long turn and a straight road to the end. Yes, that was hard, but the next event is a pushover. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Road Rage 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - 5 Takedowns Silver - 3 Takedowns Bronze - 1 Takedowns This is so easy, I'm hard pressed even to include a walkthrough for it. But anyway, you've got three minutes to do as many takedowns to your rivals as possible. As for the rivals themselves, they're marked by blue arrows above them and are relatively hard to miss. But anyway, to accomplish takedowns, it's easy if you have a car with a good amount of weight, but your choice isn't very diverse right now, so screw that. To accomplish takedowns, just approach rival cars from behind to psyche 'em out, plus get on their side and rub them against walls, and you'll end up with plenty of takedowns in no time. Just as a hint, I managed 18 takedowns at the end of this, so you can guess it isn't hard. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Race 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - 1st place Silver - 2nd place Bronze - 3rd place If you got through the last two events without a whole lot of difficulty, this place won't be very hard. It's basically the same track, except backwards. :) And the same kind of strategy applies here, but what you pretty much want to do is accomplish takedowns to as much extent as you possibly can, and use the boosts that you get at safe places, like the road shortly after the beginning of the lap, or the bridges (preferably the second one). If you can pull this off wisely, winning gold or at least silver shouldn't be very hard. And yes, signature takedowns are fairly numerous here, but you just need to watch out for traffic. With that done, the Silver Lake Grand Prix will open up, so that should be your next line of destination. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Race 2 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - 1st place Silver - 2nd place Bronze - 3rd place As your introduction to the muscle series, this isn't a very difficult race. And in fact it really is nothing more than a race that's slightly harder and has a few more obstacles, not to mention is very reliant on takedowns. You want to make use of those, and since this tends to get a bit cramped, takedowns usually aren't very difficult. And as usual, the boosts are better used in some places than others. The road with the yellow hatchmarks, the tunnel near the entrance, that kinda thing. Since this is your FOURTH time here, you don't need me to remind you of strategies, right? Head over to the Silver Lake Eliminator challenge in the races next. And yes, we will get back to crashes in post and in haste. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Road Rage 2 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - 9 Takedowns Silver - 5 Takedowns Bronze - 2 Takedowns If you have the Custom Muscle, which can be unlocked by getting 25,000 Burnout Points (i.e. something you should have by now), this will likely be a piece of cake. First of all this is a lot more difficult than the last road rage, no question there, but it's still not very hard at all. First of all, with the weight that you get from the Custom Muscle, you can pretty much ram an opponent from any side and you'll get them taken down. Just one thing to note: watch out for traffic and other obstacles because your car can only take so much damage her before you completely expire. But anyway, go to Face-Off 1 in Lakeside Getaway next... and yes, get gold in all the compact events! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Preview Lap 2 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Gold - 0:55:00 Silver - 1:03:00 Bronze - 1:15:00 This is quite possibly the hardest event in the entire game. I'm breaching the stuff in Europe with 2:20:00 with this one; this has to be beyond perfect, and even if you're completely perfect, you'll need luck and beyond to get even close to 55 seconds for this place. Plus you have one of the game's fastest vehicles, and I will add right now that if you crash once, or screw up even slightly, you might as well just restart. And I'm making this sound a thousand times easier than it is. That's just barely how hard this is. At the very beginning, grab some boost from the cars on the left and then keep going, but as you go you'll need to avoid the pillar there, so it might be a bad idea to go right between the two cars there. Stay on the right side of them and slow down slightly, then stick to the yellow hatchmarks and keep going from there. Go all around the car there to go through the alley, then after the two