____ __ __ __ ____ ________ __ / __ \____ _/ /______/ /_ ___ / /_ / _ \ / ____/ /___ _____ / /__ / /_/ / __ `/ __/ ___/ __ \/ _ \/ __/ > _ </\ / / / / __ `/ __ \/ //_/ / _, _/ /_/ / /_/ /__/ / / / __/ /_ / <_\ \/ / /___/ / /_/ / / / / ,< /_/ |_|\__,_/\__/\___/_/ /_/\___/\__/ \_____\ \ \____/_/\__,_/_/ /_/_/|_| \_____\ \ __ __ __ __ ___ __ / / / /__ \ \/ /__ __ ______ / _ | _______ ___ ___ ___ _/ / / /_/ / _ \ \ / _ \/ // / __/ / __ |/ __(_-</ -_) _ \/ _ `/ / \____/ .__/ /_/\___/\_,_/_/ /_/ |_/_/ /___/\__/_//_/\_,_/_/ /_/ Game.......................Ratchet & Clank: Up Your Arsenal Platform...................PlayStation 2 Guide......................FAQ/Walkthrough Author.....................Evan "I N F E R N O" Falon Started....................December 4th, 2004 Updated....................February 26th, 2005 Version....................1.05 Contacts -------- Email......................SIR.inferno@gmail.com AOL Instant Messenger......IxNxFxExRxNx0 MSN Messenger..............xl_inferno_lx@hotmail.com +-=-=-=-=-=-=-=-=-=-=-=-=-=-=+ | This document is Copyright | | 2004-2005, Evan Falon | +-=-=-=-=-=-=-=-=-=-=-=-=-=-=+ __________ Navigation ŻŻŻŻŻŻŻŻŻŻ To navigate through this guide, press CTRL+F or whichever search option your browser has, and copy and paste in the code next to the desired section. 1) Version History ............. [VHST01] 2) Information ................. [INFO02] 3) Controls .................... [CTRL03] 4) On-Screen Display ........... [SCRN04] 5) Pause Menu .................. [PSMN05] 6) Special Items ............... [SPCL06] 7) Weapons ..................... [WPON07] 8) Gadgets ..................... [GDGT08] 9) Armor ....................... [ARMR09] 10) The Phoenix ................. [PHNX10] 11) Walkthrough ................. [WALK11] Planet Veldin ..................... [VLDN00] Planet Florana .................... [FLRN01] Starship Phoenix ................. [PHNX02] Planet Marcadia ................... [MRCD03] Starship Phoenix .................. [PHNX04] Annihilation Nation ............... [ANNI05] Starship Phoenix .................. [PHNX06] Planet Aquatos .................... [AQUA07] Starship Phoenix ................. [PHNX08] Planet Tyhrranosis ................ [NOID09] Starship Phoenix .................. [PNX010] Planet Daxx ...................... [DAXX11] Annihilation Nation .............. [ANNI12] Holostar Studios ................. [HOLO13] Planet Obani Gemini .............. [GMNI14] BlackWater City ................. [BLAK15] Obani Draco ....................... [DRCO16] Zeldrin Starport .................. [ZDRN17] Starship Phoenix .................. [PHNX18] Metropolis ........................ [MTRP19] Starship Phoenix .................. [PHNX20] Planet Zeldrin .................... [ZDRN21] Planet Aridia ..................... [ARDA22] Starship Phoenix .................. [PHNX23] Qwark's Hideout ................... [QWRK24] Starship Phoenix .................. [PHNX25] Planet Koros ...................... [KROS26] Command Center .................... [CMND27] 12) Online ...................... [ONLN12] 13) Cheats ...................... [CHTS13] 14) Skill Points ................ [SKIL14] 15) Titanium Bolts .............. [TBLT15] 16) Trophies .................... [TRPH16] 17) Special Thanks/Legal ........ [THNK17] 18) Copyright ................... [CPRT18] _______________________________________________________________________________ 1) Version History [VHST01] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=o | Version................Date..............Updated | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=o Version 0.00 ..........12/04/04......... Started FAQ Version 0.05 ..........12/04/04......... Added format, started walkthrough Version 0.10 ..........12/05/04......... Added more to the walkthrough Version 0.15 ..........12/05/04......... Added info, controls Version 0.15 ..........12/08/04......... Cleaned up format, finished controls Version 0.15 ..........12/09/04......... Display, some cheats and trophies Version 0.20 ..........12/10/04......... More walkthrough, some Titanium Bolts Version 0.20 ..........12/11/04......... Phoenix, Skill Points, walkthrough Version 0.25 ..........12/13/04......... More walkthough updates Version 0.30 ..........12/14/04......... Walkthrough, added more hosts to allow Version 0.35 ..........12/15/04......... Several levels in the walkthrough Version 0.40 ..........12/16/04......... Special items, armor section added Version 0.50 ..........12/17/04......... Added all weapon information Version 0.60 ..........12/18/04......... Added all gadget information Version 0.65 ..........12/18/04......... Added navigation feature to the guide Version 0.70 ..........12/20/04......... All trophies done, floor and character Version 0.75 ..........12/21/04......... Added the Pause Menu section Version 0.80 ..........12/21/04......... Added every Titanium Bolt location Version 0.85 ..........12/22/04......... Added the online section Version 0.90 ..........12/23/04......... More walkthrough, almost complete Version 0.95 ..........12/23/04......... Walkthrough complete, spellchecked Version 1.00 ..........12/31/04......... Fixed several small errors Version 1.01 ..........01/03/05......... Fixed more errors, added a boss tip Version 1.02 ..........01/19/05......... Fixed an error, edited thanks section Version 1.03 ..........01/31/05......... Fixed a weapon price and name error Version 1.04 ..........02/12/05......... Added new cheat Version 1.05 ..........02/26/05......... Added a new site available to host _______________________________________________________________________________ 2) Information [INFO02] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Ratchet & Clank: Up Your Arsenal is a PlayStation 2 videogame, released in North America on November 2nd, 2004. Ratchet & Clank: Up Your Arsenal (also referred to as R&C:UYA) is a platformer game. Both Insomniac and SCEA helped design and publish this great game. _______________________________________________________________________________ 3) Controls [CTRL03] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ X ..... X Button [] ..... Square Button /\ ..... Triangle Button () ..... Circle Button <- ..... Left D-Pad Button -> ..... Right D-Pad Button Up ..... Up D-Pad Button Down ... Down D-Pad Button L3 ..... Left Analog Stick Pressed Down R3 ..... Right Analog Stick Pressed Down Start .. Start Button Select . Select Button o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Menu Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Start ................ Pause/Start Game Left Analog .......... Highlight Menu Item X .................... Select Menu Item Left Analog .......... Change Setting X .................... Toggle Setting /\ ................... Previous Screen o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Vendor Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o /\ ................... Enter Vendor Left Analog .......... View Merchandise X .................... Purchase [] ................... Test Weapon o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Map Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Select/R3 ............. Display World Map o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Basic Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Right Analog ............ Control Camera View Left Analog ............. Run Left Analog (Halfway) ... Walk X ...................... Jump X (Twice) ............... Double Jump /\ (Held) + Left Analog . Weapon Quick Select /\ (Tap) ................ Switch To One Of Last 3 Weapons X ...................... Pull Up From Ledge Left Analog ............. Move While Hanging On Ledge [] then Left Analog ..... Turn Bolt With Wrench [] ..................... Swing Omniwrench [], [], [] .............. Omniwrench Multi-Strike X, [] ................... Omniwrench Hyper-Strike R1 (Held) + [] .......... Omniwrench Comet-Strike (3rd Person) R2 (Held) + [] .......... Omniwrench Comet-Strike (Lock-Strafe) [] ..................... Omniwrench Comet-Strike (1st Person) Start ................... Skip Cinematic Scenes /\ ..................... Interrupt Messages o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Third Person Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o R1 ................................ Drop From Ledge () ................................ Fire Weapon/Use Gadget L2/R2 (Held) + Left Analog ........ Strafe Strafe + Left Analog -> or <- ..... Flip Left/Right Strafe + Left Analog Up or Down ... Back Flip L1 ................................ Sniper View R1 (Hold) ......................... Crouch R1 (Hold) + Left Analog ........... Crouch Turn L1 (Tap) .......................... Center Camera L1 (Hold) ......................... Look Mode L1 (Hold) + Left Analog ........... Look Mode Turn L3 ................................ Nanotech/Bolt Display R1/R2 ............................. Zoom Flux Rifle In/Out /\ (Held), R1 (Held), Left Analog . Alternate Quick Select o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | First Person/Lock-Strafe Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o X or L1 .................. Jump X or L1 (Tap Twice) ...... Double Jump X or L1 .................. Grab Ledge and Hang X or L1 .................. Pull Up From Ledge Left Analog .............. Move While Hanging R2 ....................... Drop From Ledge Left Analog .............. Strafe Left Analog + X/L1 ....... Flip Left/Right Left Analog + X/L1 ....... Back Flip R2 (Hold) ................ Crouch R2 (Held) + Right Analog . Crouch Turn L2 (Hold) ................ Look Mode L2 (Held) + Right Analog . Look Mode Turn L3 (Tap) ................. Nanotech/Bolt Display L2 (Held) + Left Analog .. First Person Targeting Left Analog Up/Down ...... Zoom Flux Rifle In/Out /\ (Held), R2 (Held) ..... Alternate Quick Select o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Single Play Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Left Analog .............. Scroll World Map Right Analog Up/Down ..... Zoom World Map [] ....................... View Missions L1/R1 .................... Scroll Between World Maps /\ (Next To Ship) ........ Display Galactic Map Left Analog + X .......... Locate Planet On Galactic Map o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Online Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Left Analog + X .......... Select Respawn Point Select ................... Display Level Map o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Ratchet Swimming Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Left Analog .............. Stroke [] ....................... Dive Underwater X ........................ Resurface R1 ....................... Use Hydro-Pack o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Clank Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o /\ (Held) + Left Analog .. Select Command [] ....................... Punch X (Hold) ................. Glide (In Air/While Jumping) o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Giant Clank Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o [] ....................... Punch X ........................ Jump /\ ....................... Throw Bomb () ....................... Fire Missiles L2/R2 .................... Strafe L1 ....................... Look Mode o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Heli-Pack/Thruster Pack Controls (3rd Person) | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o R1 (Held) + X ............ High Jump (Stationary) R1 + X ................... Long Jump (Running) X (Hold) ................. Glide (In Air/While Jumping) o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Heli-Pack/Thruster Pack Controls (1st Person) | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o R1 (Held) + X/L1 ......... High Jump (Stationary) R2 + X/L1 ................ Long Jump (Running) X (Hold) or L1 ........... Glide (In Air/While Jumping) o=-=-=-=-=-=-=-=-=-=-o | Vehicle Controls | o=-=-=-=-=-=-=-=-=-=-o /\ ....................... Enter/Exit o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Hovership Driver | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Left Analog .............. Move Right Analog ............. Steer/Pitch Ship Up/Down L1/L2 or X/[] ............ Raise/Lower Ship R1 or () ................. Fire Weapon o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Hovership Bomber | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Left Analog .............. Aim Right Analog ............. Rotate Camera () or R1 ................. Fire o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Turboslider Driver | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Left Analog .............. Steer X ........................ Accelerate [] ....................... Brake/Reverse () or R1 ................. Fire R2 ....................... Switch Between Driver and Gunner o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Turboslider Gunner | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Left/Right Analog ........ Aim () or R1 ................. Fire o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Turret Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Left/Right Analog ............. Aim () or R1 ...................... Fire R2 ............................ Zoomed View o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Data Entry Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o D-Pad ........................... Select Field To Open D-Pad Up/Down + X ............... Virtual Keyboard Up/Down + X ..................... Select Character/Command [] .............................. Backspace/Delete L1 .............................. Shift R1 .............................. Space L2 .............................. Caps () .............................. Done /\ .............................. Cancel o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Qwark Vid Comic Controls | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Left Analog ..................... Move [] .............................. Punch X ............................... Jump R1 (Held) + Left Analog ......... Aim Weapon () .............................. Fire Weapon R1 .............................. Duck _______________________________________________________________________________ 4) On-Screen Display [SCRN04] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Single Player | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Health Level ------------ Your health level is displayed on the top of the screen, in the center. It shows your health number, followed by your maximum health number. The larger the maximum number, the more hits it will take to kill you. Upgrade your health by filling the Nanotech Level Meter. Nanotech Level Meter -------------------- The nanotech level meter is located directly under your health level. It shows a bar, that will fill up depending on the enemies you have killed. When the bar reaches it's maximum, you will get a higher maximum health, and the bar will reset. Current Weapon -------------- Your current weapon is shown under the ammo count, to the left side of the screen. The icon will change depending on what weapon you have selected at any given point in the game. Weapon Tri-Select ----------------- The weapon tri-select shows your current weapon, as well as your last two used weapons. You are able to switch between these three weapons by tapping the /\ button. Weapon Power Meter ------------------ The weapon power meter tells you how close you are to upgrading your weapon. It is located directly above the weapon tri-select, and when the bar reaches the top, your weapon will upgrade to the next level. Bolt Count ---------- Your bolt count tells you how many bolts you currently have. You can find the bolt count on the upper right hand of your screen. When you defeat enemies, break crates, or get rewards, your bolt count will increase. Max Ammo -------- Your maximum ammo is located above the weapon power meter, and it shows the maximum ammo that your selected weapon can carry. Ammo Remaining -------------- Your ammo remaining is shown directly before your max ammo, and it tells you how many rounds you have remaining in your selected weapon. Break ammo crates, or go to a vendor to increase the ammo you have remaining. o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Quick Select | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Your quick select screen can be customized by entering the pause menu, and editing the order and appearance of weapons. Hold down /\ to bring up the quick select menu, and navigate around with the left analog stick. Highlight a weapon and let go of /\ and you will resume your game with your selected weapon. o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Maps | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Maps display your current position in the game. Navigate around them by using the left analog stick. The arrow is your current position, the gray areas are the areas that have not been discovered yet, the star is your ship's location, and the question mark is a mission. _______________________________________________________________________________ 5) Pause Menu [PSMN05] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ The Pause Menu comes up when you press the Start button. Use the left analog stick or d-pad to navigate through the pause menu. To select a subsection of the pause menu, press X. To exit from the pause menu press Start again, or /\. o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Missions | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o The mission section of the pause menu shows you your current mission, as well as missions you have already completed. On the right side of the screen is a picture of where the mission takes place. Directly above this image is the location that the mission will take place on. The left side of the screen indicates the name of the mission, as well as the description. On the lower half of the screen, the current mission as well as previous missions are listed. Highlight them to read the description. When you complete a mission, the name will be darkened, and the Mission Completed notice will appear. o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Weapons | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o The weapon section of the pause menu shows all the weapons that you have in your arsenal. From this screen, you can read descriptions of the weapon, the level of a selected weapon, see how close you are to upgrading a weapon, the ammo, and the ability to select this weapon for use when you unpause the game. Use the left analog stick or d-pad to navigate through the weapons section. On the right side of the screen is a picture of the selected weapon, and under is the information on the next upgrade. To the left of this picture is the description of the weapon, as well as the name, ammo, power, and level. Under the description and picture is a visual list of all the weapons that you currently carry. o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Gadgets | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o The gadget section is similar to the weapon section, and holds the same basic information. A picture as well as a description of the selected gadget is on the upper half of the screen, with a visual list of all available gadgets on the lower half of the screen. Press X to select a gadget, and it will be equipped when you exit the pause menu. o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Quick Select | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o The quick select section of the pause menu allows you to customize your weapon selection on the go. When you press /\ while playing in a game, your quick select menu will appear. Press R1 while holding /\ to bring up the second ring of your quick select menu. Use the left analog stick or d-pad to select weapons or gadgets to put in the quick select rings. Use R1 or L1 to choose the preferred location for a specific gadget or weapon. Press [] to bring up the second ring, and use the same controls to customize it as you did with the first ring. The key to your success often depends on which weapon you choose, so put your best weapons in your first ring. o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Items | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o The item section of the pause menu displays each of the current items that you carry. To check the description of a specific item, highlight it by using the left analog stick or d-pad. o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Options | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o The options menu lets you customize how your game is played, from the camera to the sound. [Save] The save option lets you save your progress in any of 4 available save files [Load] The load option lets you load any one of your files that have been saved [Controls/Camera] The controls/camera section lets you customize your controls as well as how the camera views the game [Audio/Visual] You can customize how loud your music is, as well as the television settings [Quit Game] The Quit Game option exits you from your current game o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Help | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o In the help section, you can review the help logs by selecting Help Log and pressing X on it. The Controls section lets you view your current set of controls. The Moves section tells you each one of Ratchet's moves, as well as how to use them during the game. o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Special | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o [Cheats] The cheats section allows you to use your acquired skill points to buy different cheats [Skins] The skins section lets you use your Titanium Bolts to buy new skins [Skill Points] The skill points section tells you which skill points you have completed, as well as those which are still available to complete [Cinematics] The cinematics section shows you each one of the cutscenes that you have seen in the game already _______________________________________________________________________________ 6) Special Items [SPCL06] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Health | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Health comes in blue spheres called Nanotech, and adds to your current health. You can find health in clear crates with black outer casing. The Nanotech itself is blue with white dots. It is often found with crates of bolts and ammo. In the single-player mode, Nanotech will restore part of your health, but in online multiplayer games, Nanotech restores all of your health. o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Bolts | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Bolts are the equivalence of money in Ratchet & Clank: Up Your Arsenal. Use bolts to buy anything from weapons to armor upgrades. Bolts come your way from many places, the most common is in boxes. Brown wooden crates contain bolts, which can be collected by breaking open the crate. Special tasks and challenges will also reward you in bolts. o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Crates | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o There are 5 different types of crates in R&C:UYA, each with an individual type of result. The boxes contain bolts, explosives, ammo, bolt multiplier, and Inferno Mode. Wooden crates contain bolts, which buy you weapons as stated in the previous section. Red crates with yellow painting are filled with explosives, and will detonate when broken open. Dark blue crates with the "G" logo on the side are Gadgetron crates, which contain free ammo. The turquoise crates with the "x (Bolt Symbol)" on them contain bolt multipliers. When broken the crate gives you a number which your bolt intake will be multiplied by. For example, if you get a x2 multiplier and get 10 bolts from killing an enemy, your actual bolt intake will be 20. This lasts for a limited time, so collect as many bolts as you can during the duration of the multiplier. The yellow crates with the red flame on them contain Inferno Mode. Inferno Mode makes you invincible for a short period of time, and gives your wrench a boost of power temporarily. You may only use your wrench while Inferno Mode is activated, and when it runs out you may use your weapons again. o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o | Vendors | o-=-=-=-=-=-=-=-=-=-=-=-=-=-=-o Vendors come in two different forms, weapons and armor. Weapon vendors sell you new weapons, as well as ammo for weapons you already own. A new feature allows you to max out all ammo instead of maxing out ammo for individual weapons. You can still max out a single weapon's ammo, but this feature allows you to save time and buy ammo all at once. Armor vendors sell you the newest in armor technology, and will notify you when a new suit of armor becomes available. _______________________________________________________________________________ 7) Weapons [WPON07] ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Weapons in Ratchet & Clank: Up Your Arsenal come about after unlocking them after completing levels. Each weapon has unique qualities, from power to the amount of ammo available. Weapons can be upgraded from their original version 1 to version 5, a much more powerful version, by gaining experience from use. After completing the game once you have the option to enter into challenge mode, where you will be able to upgrade weapons (except the RY3NO) to version 8. Version 6, the first version of a Mega weapon must be bought during challenge mode. The description following the weapon's name explains how the weapon works, and how it is best used. The place that it is available will explain where you may first acquire the weapon in the single player mode. The first version of all weapons do not have a special ability, but versions 2-5 do. These special abilities range from different mods, to additional features that will do more damage to an enemy. The power is gauged on the pause menu, and it relates to the amount of damage enemies who are hit by the weapon will take. When weapons reach version 5, they have a new name and will always acquire a new ability. The mods that come with the extra abilities are automatically added to your weapon, unlike R&C:GC where you bought them. There are three types of mods, shock mods, acid mods, and lock-on mods. The shock mod will shock the enemy it hits, as well as shock any enemy near them. The acid mod will do damage to the enemy or enemies it hits even after the original hit. The lock-on mod allows you to hold R2+L2 to bring up the enemy's health, as well as lock on all future shots as long as it stays in range. The order of the weapons is based on the level that you receive, or are able to buy the weapon. The weapons listed last are the Mega weapons, version 6 through version 8, available only in challenge mode after being bought from the vendors. -=-=-=-=-=- The format is as follows: [Weapon Name] Description Where Available At [Version 1] Cost Power [Version 2-4] Power Extra Abilities [Version 5] * New Name * Power Extra Abilities -=-=-=-=-=- [Shock Blaster] The Shock Blaster is a great weapon for groups of enemies because of the blast radius. It fires many small shots, doing damage to many enemies who are far away, and great damage to enemies who are close. Available on Veldin [Version 1] Free 40 [Version 2] 50 Super attack after charging shot [Version 3] 60 Lock-on [Version 4] 80 Shock Mod [Version 5] * Shock Cannon * 100 Beam of death after charging shot (10 ammo) -=-=-=-=-=- [Nitro Launcher] The Nitro Launcher is best used against a large group, because of the damage it does to all surrounding enemies. It is a bomb that will explodes upon impact. Available on Veldin [Version 1] Free 200 [Version 2] 240 Acid Mod [Version 3] 300 Lock-on Mod [Version 4] 400 [Version 5] * Nitro Eruptor * 800 Missile added -=-=-=-=-=- [N60 Storm] The N60 storm is a typical gun, firing single shots at a fast rate. It is the average weapon in R&C:UYA, both strong in situations, and weak in others. Available on Florana [Version 1] 15,000 bolts 150 [Version 2] 175 Ricochet [Version 3] 200 Lock-on Mod [Version 4] 250 Shock Mod [Version 5] * N90 Hurricane * 350 -=-=-=-=-=- [Plasma Whip] The Plasma Whip acts much like Ratchet's wrench, it can be thrown as well as used to hit enemies that are near you. Each time it is used, it's range is a circle around you, hitting anyone near. Available on Florana [Version 1] 7,500 bolts 40 [Version 2] 50 [Version 3] 70 [Version 4] 100 Shockwave [Version 5] * Quantum Whip * 140 Sonic Shockwave -=-=-=-=-=- [Infector] The Infector can turn enemies into bodyguards, by releasing an infection that, in later versions, will make the enemy attack other enemies. When used wisely, this weapons can be very useful, especially against large groups of enemies. Available on The Phoenix [Version 1] 18,000 bolts 180 [Version 2] 240 Infects enemies close to target [Version 3] 320 [Version 4] 400 Faster infection [Version 5] * Infecto-Bomb * 600 Any enemy hit will be infected -=-=-=-=-=- [Suck Cannon] The Suck Cannon will suck up smaller enemies, and the use them against other enemies by firing them out again. Large enemies will not be effected by the Suck Cannon, so it is mainly useful for a mix of enemies, or a group made up of all small enemies. Available on The Phoenix [Version 1] 8,000 bolts 200 [Version 2] 260 Ricochet [Version 3] 320 Ammo is on fire [Version 4] 440 [Version 5] * Vortex Cannon * 600 Shoots enemies out as comets -=-=-=-=-=- [Spitting Hydra] The Spitting Hydra lets you target multiple enemies at once. It is very useful against groups of enemies because of the long range, good power, and great targeting ability. Available on Marcadia [Version 1] 40,000 bolts 200 [Version 2] 240 Target 4 enemies [Version 3] 280 Target 5 enemies [Version 4] 320 Target 6 enemies [Version 5] * Tempest * 400 Target 7 enemies -=-=-=-=-=- [Agents of Doom] The Agents of Doom come in 4 small robots, who will act as your temporary bodyguard. They will seek out and destroy any enemy within range. This is a very useful weapon because it can be deployed in addition to using your regular weapons. Available on Annihilation Nation [Version 1] 60,000 bolts 240 [Version 2] 400 Agents fire lasers [Version 3] 660 [Version 4] 2,000 Agents fly on jet packs [Version 5] * Agents of Dread * 6,000 Agents have heat seeking missiles, and explode onto enemies when near death -=-=-=-=-=- [Flux Rifle] The Flux Rifle is the equivalence of a sniper rifle. You can zoom in on enemies from a great distance away and fire shots at them. The Flux Rifle has great power and is useful for taking out strong enemies from a safe distance. Available on Aquatos [Version 1] 75,000 bolts 300 [Version 2] 400 [Version 3] 500 [Version 4] 1,600 Explosive shots [Version 5] * Splitter Rifle * 2,800 -=-=-=-=-=- [Annihilator] The Annihilator fires very powerful single missiles at enemies. The Annihilator has a good range, and is useful because of the effects on powerful enemies, and because of it's fast rate of fire. This should be in your quick select as soon as you buy it. Available on Tyhrranosis [Version 1] 150,000 bolts 500 [Version 2] 600 Small bombs appear after explosion [Version 3] 800 [Version 4] 1,100 Lock-on Mod [Version 5] * Decimator * 1,400 12 missiles come out after shot hits -=-=-=-=-=- [Holoshield Glove] The Holoshield Glove is useful because it can be combined with an regular weapon in a tough area. It protects you from enemy fire, and when upgraded will deal out damage to enemies near you. Once the shields take a certain amount of damage, they will disappear. Available on Tyhrranosis [Version 1] 30,000 bolts 200 [Version 2] 300 Repairs Ratchet, hurts enemies [Version 3] 400 Shocks enemies [Version 4] 500 [Version 5] * Ultrashield Launcher * 600 Shocks enemies 3 times -=-=-=-=-=- [Disc Blade Gun] The Disc Blade Gun shoots discs out at enemies. The discs will eventually break into more smaller discs after hitting an enemy, when you upgrade this weapon. Very useful when in a small space, or when fighting a large group of enemies. Available on Obani Gemini [Version 1] 175,000 bolts 500 [Version 2] 600 Ricochet off walls [Version 3] 1,400 Ricochet off enemies [Version 4] 2,400 [Version 5] * Multi-Disc Gun * 3,600 After ricochet, a new disc is made -=-=-=-=-=- [Rift Inducer] The Rift Inducer creates black holes that will suck up any enemy that is near. The Rift Inducer is useful against small enemies in large packs until it us upgraded, when it is then useful against large enemies. Bosses and very large enemies will not be sucked up by the Rift Inducer. Available at Holostar Studios [Version 1] 180,000 bolts 1,000 [Version 2] 1,300 Rifts will combine if near [Version 3] 1,500 Lock-on Mod [Version 4] 1,700 [Version 5] * Rift Ripper * 2,000 Rifts shock enemies -=-=-=-=-=- [Qwack-o-Ray] The Qwak-o-Ray turns enemies into ducks, much like the weapons in previous Ratchet & Clank games that turned enemies into chickens and sheep. The beams that comes from the Qwack-o-Ray must be held on an enemy for a long enough time for the enemy to turn into a duck. For the larger enemies, it takes a while for them to turn into a duck, but for small enemies it is almost instant. Available on Aridia [Version 1] 200,000 bolts 1,000 [Version 2] 1,500 Explosive bombs come from ducks [Version 3] 2,000 Homing bombs [Version 4] 2,500 Ducks will attack other enemies [Version 5] * Qwack-o-Blitzer * 3,000 Ducks are on fire -=-=-=-=-=- [Miniturret Glove] The Miniturret Glove allows you to throw out turrets that fire at enemies. It is very useful because you can combine this weapon with your regular weapons to take out many weapons in less time. The Miniturret Glove is useful in large groups of enemies, and can be thrown into a group, then run away from. Let the turret do the work for you. Available at Slim Cognito on Aquatos [Version 1] 25,000 bolts (Free with R&C:GC save) 600 [Version 2] 800 [Version 3] 1,000 Turrets shoot ice [Version 4] 1,200 [Version 5] * Megaturret Glove * 2,080 Turrets shoot missiles -=-=-=-=-=- [Lava Gun] The Lava Gun shoots out lava at enemies, causing great damage to them. Hold the fire button to create a stream of lava, and spin the right analog stick in a circle to make a circle around you, damaging any enemy near you. This is a very powerful weapon, and is useful in many situations. Available at Slim Cognito on Aquatos [Version 1] 40,000 bolts (Free with R&C:GC save) 160 [Version 2] 240 Acid Mod [Version 3] 360 Lock-on Mod [Version 4] 500 [Version 5] * Liquid Nitrogen Gun * 700 Freezes enemies -=-=-=-=-=- [Shield Charger] The Shield Charger creates a shield around you that protects you from enemy fire. It is a more powerful and useful weapon than the Holoshield Glove. It can also be used with any regular weapon for a deadly combination. Available at Slim Cognito on Aquatos [Version 1] 250,000 bolts (Free with R&C:GC save) 60 [Version 2] 100 [Version 3] 140 [Version 4] 180 [Version 5] * Tesla Barrier * 240 Shocks enemies in range -=-=-=-=-=- [Bouncer] The Bouncer returns from R&C:GC, and fires a large bomb out at enemies. Upon impact the large bomb explodes, releasing many smaller bombs that will continue to inflict damage upon enemies in range. The Bouncer is great to clear out rooms of enemies without actually entering the room. Toss a few rounds of The Bouncer into a group of enemies, and watch them turn into scrap metal. Available at Slim Cognito on Aquatos [Version 1] 150,000 bolts (Free with R&C:GC save) 1,200 [Version 2] 1,400 Acid Mod [Version 3] 1,400 Lock-on Mod [Version 4] 1,800 [Version 5] * Heavy Bouncer * 2,000 More damage with more bombs -=-=-=-=-=- [Plasma Coil] The Plasma Coil is a single shot weapon, which fires a bolt of electricity at enemies. When hit, enemies as well as enemies near are shocked by the electricity. This weapon is useful in all situations because of the power on one single enemy, and the effects by the electricity on a group of enemies. Available at Slim Cognito on Aquatos [Version 1] 250,000 bolts (Free with R&C:GC save) 2,400 [Version 2] 3,000 Acid Mod [Version 3] 3,600 Lock-on Mod [Version 4] 4,200 [Version 5] * Plasma Storm * 6,000 Shocks enemies in range -=-=-=-=-=- o=-=-=-=-=-=-=-=-=-=-o | Mega Weapons | o=-=-=-=-=-=-=-=-=-=-o Mega weapons are available in challenge mode only, which is an option you have after you beat the game. Mega weapons must be bought in the same area that the regular weapons were acquired. Mega weapons have no additional extra abilities, because they are at their maximum ability level. The only thing that will change is the cost, power, name, and ammo carried. The order of the mega weapons is based on the order of the original weapons, which goes by order you are able to acquire the weapons in. -=-=-=-=-=- The format is as follows: [Version 5 Weapon Name] Where Available At [Version 6] * New Name * Cost Power [Version 7] * New Name * Power [Version 8] * New Name * Power -=-=-=-=-=- [RY3NO] The RY3NO launches 8 separate missiles at it's targets, each going after an individual enemy or crate. The RY3NO is the most powerful weapon in the game, and the downfalls are simply the huge price on the ammo and weapon itself. Available at Florana [Version 1] Cost 3,000,000 bolts 6,000 [Version 2] 7,000 Instantly kills targeted enemy [Version 3] 8,000 [Version 4] 9,000 [Version 5] * Rynocirator * 10,000 Instantly kills all enemies on the screen -=-=-=-=-=- [Shock Cannon] Available on Veldin [Version 6] * Mega Shock Cannon * 420,000 bolts 1,100 [Version 7] * Giga Shock Cannon * 1,400 [Version 8] * Omega Shock Cannon * 2,100 -=-=-=-=-=- [Nitro Eruptor] Available on Veldin [Version 6] * Mega Nitro Eruptor * 380,000 bolts 4,200 [Version 7] * Giga Nitro Eruptor * 5,000 [Version 8] * Omega Nitro Eruptor * 6,000 -=-=-=-=-=- [N90 Hurricane] Available on Florana [Version 6] * Mega N90 Hurricane * 460,000 bolts 3,500 [Version 7] * Giga N90 Hurricane * 5,000 [Version 8] * Omega N90 Hurricane * 6,000 -=-=-=-=-=- [Quantum Whip] Available on Florana