+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+ | * * * * * | : * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * : | * * ~ L E G O : Star Wars II ~ * * | : ~ ~ ~ : | ~ The Original Trilogy ~ | : * ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ * : | * | : * A Complete FAQ/ Walkthrough (PS2 release) * : | * * | : * * by ~~: Syonyx :~~ * * : | * * * | +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+ _____________________ _____________ TABLE OF CONTENTS GAME INFO 1) Introduction Title: Lego Star Wars II: The Original Trilogy 2) Controls Platform: Playstation 2 3) Gameplay Genre: Action -Overview # of Players: 1 or 2 -Life Hearts ESRB Rating: E (Everyone) -Lego Studs Developer: Traveller's Tales -Changing Characters Publisher: Eidos -Combat Licensed by: LucasArts -Special Abilities Release Date: 12-Sep-06 -Pickups 4) WALKTHROUGH ______________ 4X) Mos Eisley Cantina GUIDE INFO 4A) Episode IV: A New Hope Author: Syonyx Chapter One: Secret Plans Version #: 1.5 S4-1 Story Mode First Posted: 13-Nov-06 FP4-1 Free Play Mode Last Update: 26-Nov-07 Chapter Two: Through the Jundland Wastes S4-2 Story Mode FP4-2 Free Play Mode Chapter Three: Mos Eisley Spaceport S4-3 Story Mode FP4-3 Free Play Mode ** To jump to any Chapter Four: Rescue the Princess section, press ctrl+F S4-4 Story Mode and enter the section FP4-4 Free Play Mode code, e.g. "S4-1" ** Chapter Five: Death Star Escape S4-5 Story Mode FP4-5 Free Play Mode Chapter Six: Rebel Attack S4-6 Story Mode FP4-6 Free Play Mode 4A1) Episode IV Bonus Levels SS4 Super Story CB4 Character Bonus (Mos Eisley) MB4 Minikit Bonus (Death Star) 4B) Episode V: The Empire Strikes Back Chapter One: Hoth Battle S5-1 Story Mode FP5-1 Free Play Mode Chapter Two: Escape from Echo Base S5-2 Story Mode FP5-2 Free Play Mode Chapter Three: Falcon Flight S5-3 Story Mode FP5-3 Free Play Mode Chapter Four: Dagobah S5-4 Story Mode FP5-4 Free Play Mode Chapter Five: Cloud City Trap S5-5 Story Mode FP5-5 Free Play Mode Chapter Six: Betrayal over Bespin S5-6 Story Mode FP5-6 Free Play Mode 4B1) Episode V Bonus Levels SS5 Super Story CB5 Character Bonus (Bespin) MB5 Minikit Bonus (Hoth) 4C) Episode VI: Return of the Jedi Chapter One: Jabba's Palace S6-1 Story Mode FP6-1 Free Play Mode Chapter Two: The Great Pit of Carkoon S6-2 Story Mode FP6-2 Free Play Mode Chapter Three: Speeder Showdown S6-3 Story Mode FP6-3 Free Play Mode Chapter Four: The Battle of Endor S6-4 Story Mode FP6-4 Free Play Mode Chapter Five: Jedi Destiny S6-5 Story Mode FP6-5 Free Play Mode Chapter Six: Into the Death Star S6-6 Story Mode FP6-6 Free Play Mode 4C1) Episode VI Bonus Levels SS6 Super Story CB6 Character Bonus (Endor) MB6 Minikit Bonus (Endor) 4D) Chapter Lego Stud Totals Summary 5) Bounty Hunter Missions BH1 R2-D2 BH2 Obi-Wan Kenobi BH3 Chewbacca BH4 Princess Leia BH5 Admiral Ackbar BH6 Yoda BH7 C-3PO BH8 Lando Calrissian BH9 Luke Skywalker BH10 Han Solo 6) LEGO City Bonus Stage 7) Characters 7A) Lego Star Wars II Characters 7B) Lego Star Wars I Characters 7C) Customizable Characters 8) Vehicles 8A) Free Play Vehicles 8B) Lego Star Wars II Minikit Vehicles 8C) Lego Star Wars I Minikit Vehicles 9) Extras 10) Story Clips 11) Hints 12) Gold Brick Checklist & Final Game Secret 13) Closing Info -Contact Info -Legal Info ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~~~~~ - ~ 1) INTRODUCTION ~ - ~~~~~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ Welcome, Lego builders and Star Wars fanatics. At last, there is a game that unites your two passions into one cohesive whole: LEGO Star Wars. And hey, now there's even a sequel! And it covers the trilogy that, you know, doesn't suck! Hey now, okay, the prequel trilogy has its moments, but Episodes IV, V, and VI hold a special place in the hearts and minds of generations. And now, thanks to the success of the first game, they get the full Lego Star Wars treatment, which re-imagines the story with a little bit more irreverent comedy and charm, and a whole lot less dialogue. In this body of work, I have strived to provide you with a complete guide to all of the fun that the game has to offer, from complete, detailed walkthroughs of every chapter in both Story and Free Play mode that include finding all available Studs, information on finding every Minikit Canister, Gold Brick, and Power Brick, full details on every character, vehicle, extra, and anything else that I could think of. Note that one thing I will NOT give you is the codes to unlock characters and extras in the game. Instead, I'll do you one better: I'll give you the information you need to obtain these bonuses on your own. Codes won't give you anything that cannot be obtained through more wholly legitimate means, and using the latter provides much greater satisfaction than simply inputting a cheat. One exception to this is a couple of extra special codes that unlock bonuses not otherwise attainable in normal play - see the bottom of this guide for those. If you're simply trying to get through the game, you can just use the Story mode walkthroughs provided. If, on the other hand, you're trying to experience everything that the game has to offer, then you'll want to fully explore each chapter in both Story mode and Free Play mode to collect all of the Studs required to achieve True Jedi status in each, then play the Bounty Hunter missions and unlock the secret of LEGO city, all the while naturally unlocking all of the characters and vehicles to add more variety to your game. Whatever you want to do, whenever you need some help, check the table of contents above and find the section related to your current efforts. This guide was produced using the Playstation 2 version of the game, but the versions for Gamecube, Xbox, Xbox 360, and PC are virtually identical except for their control schemes, so this guide should be useful to players using any of those platforms. The versions of the game for PSP and Nintendo DS, however, differ significantly, so this guide is not applicable to those. VERSION UPDATES: 1.1 - Made a few minor additions and corrections after feedback from readers. 1.2 - Added secret bonus codes and a couple minor additions to the walkthrough. 1.3 - Added a couple of reader-sent tips. 1.4 - Fixed some typos and added some tiny bits of information, the most useful being a way for overcoming a bug at the end of Episode VI, Chapter Two. 1.5 - Added more info on the 'Extra Toggle' characters, a couple of reader- provided tips added. ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~ - ~ 2) CONTROLS ~ - ~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ ~~ In game ~~ Move lead character: Left stick or D-pad Jump: [X] Attack: [Square] Pull Lever: [O] while standing in front Build Lego: hold [O] while standing in front Switch character (Story mode): Triangle (while facing) Switch character (Free Play mode): L1/L2, R1/R2 Pause game: Start Board/exit vehicle: [Triangle} Steer vehicle: Left stick or D-pad Tilt camera: Right stick ~~ Character-specific actions ~~ (Lightsaber wielders) Attack combos: Press [Square] repeatedly. Time your presses for more powerful strikes. Defend: Hold [Square] Reflect blaster shots: Press [Square] just before shot hits Double-jump: [X], [X] Backflip: [X] + back on Left stick or D-pad Jump attack: [X], [Square] Slam attack: [X], [X], [Square] Use the Force: hold [O] (Blaster users) Grapple gun: [O] while standing in grapple point (select Blaster users only) Dodge blaster fire: Press [Square] just before shot hits Dive roll: [X], [X] (Astromech Droids) Hover: Hold [X] Operate Astromech Droid Locks: [O] or [Square] while facing lock (Protocol Droids) Operate Protocol Droid Locks: [O] or [Square] while facing lock (Imperials) Operate Stormtrooper checkpoints: [O] while facing camera (Bounty Hunters) Operate Bounty Hunter checkpoints: [O] while facing camera Toss Thermal Detonator: [O], then [O] again to detonate ~~ Flying vehicles ~~ Steer: Left stick or D-pad. Fire: [Square] Loop-de-loop: [X] Roll: [X] + left/right (compared to current direction of travel) Reverse direction: Left stick or D-pad in opposite direction from current ~~ In Menus ~~ Highlight option: Up/Down (D-pad or Left stick) Select highlighted option: [X] Cancel/go back: [O] Change setting: Left/Right (D-pad or Left stick) ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~ - ~ 3) GAMEPLAY ~ - ~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ ---------- Overview ---------- In Lego Star Wars II: The Original Trilogy, you will play through sections of the first Star Wars movies. Each film is divided into six chapters, with cut- scenes filling in the story in between. As you progress through the game, in addition to simply playing out the story, you will also be collecting Gold Bricks to unlock additional bonus levels and other goodies. These can be obtained by completing chapters, achieving True Jedi status in each (by collecting a specific number of Lego Studs, the currency of the game), collecting the Minikit Canisters hidden in each chapter, and by other means. As you progress, you will unlock more and more characters and vehicles from the Star Wars universe with which to play, and lots of other fun goodies to broaden your gameplay experience. ~ Mos Eisley Cantina ~ This is the hub of the game, the central point that will be your launching pad for all of your adventures. In the Cantina, you can enter unlocked chapters to play out the stories of the Star Wars saga, wander around and interact with any unlocked characters and other local denizens, check out the Lego Star Wars vehicles that you've built by collecting Minikit Canisters, and grab some extra Lego Studs stashed away around the place. At the Bar, in the center of the Cantina, you have several shopping options. Here, you can view and purchase game hints (though they're very basic and can often be found in the game manual), purchase unlocked characters and vehicles for use in Free Play mode, purchase Extras (fun options that can mostly impractically enhance your game experience, see the appropriate section further down in this guide), input cheat codes (not recommended, just do things yourself!), buy some Gold Bricks, and view cut-scenes from story chapters that you've completed. To the right of the Bar, you can find two bacta tanks (those fluid-filled healing pods seen in the movies, such as where Luke healed after nearly freezing to death on Hoth). In these, you can create two characters built out of mixed-and-matched Lego body parts. These characters can be brought into Free Play mode. Depending on the combination of parts, they can have various character abilities. More customizable body parts will be unlocked as you progress through the game. ~ Story mode ~ Here, you will act out the saga of the Star Wars films. In Story chapters, you are restricted to the characters appropriate to that chapter. Though your primary purpose is to simply complete the chapter, you will also be trying to obtain True Jedi status by collecting a set number of Lego Studs. After completing a chapter in Story mode, new story characters may be unlocked for use in Free Play mode. Most enemy characters encountered in the chapter will also become unlocked and will now be available for purchase at the Cantina Bar. But perhaps most importantly, the next chapter in the current movie episode will also be unlocked, so that you can continue the story. After completing the first chapter of Episode IV, the first chapters of Episodes V and VI will also be unlocked, so you don't have to play through all three films in perfect order if you don't care to do so. ~ Free Play mode ~ In Free Play, you will revisit previously completed chapters with a new stock of characters, sporting additional character abilities not available to you in Story mode. In this way, you will be able to go more places, do more and collect more Studs and other bonuses, and all without those pesky cut-scenes that slowed you down the first time around. You will need to achieve True Jedi status separately in Free Play mode for each chapter, and the Lego Stud requirements are increased. Two other major goals in Free Play mode are to locate all ten Minikit Canisters in each chapter, and to locate the super- secret red Power Bricks, one per chapter. Completing Free Play chapters 100% will almost always require that you have characters with the following abilities: grappling, Force, Dark Force, Thermal Detonators, vent crawling, and double-jumping, and you will need to have both a Bounty Hunter and a Stormtrooper-type character with you. The first time that you will have all of these skills and character classes available is after completing Episode IV, Chapter Three. At this point, you will need to purchase a Jawa, a Stormtrooper, and Greedo, and create a customized character that carries a red lightsaber (so that he can use Dark Force), and just to be safe, give him a Stormtrooper helmet too. When entering Free Play, choose that customized character as your lead character, and the game will select the other required character types automatically. ~ Bonus stages ~ For each of the three episodes, there are three bonus stages to be unlocked. 'Super Story' is unlocked automatically on completing all chapters within an episode. In this mode, you will play through the entire episode, complete with cut-scenes and chapter text intros. Your goal is complete it all in as little time as possible. Two high-scores will be recorded: your best time, and your best Stud total. 'Character Bonus' levels are mini-stages where you must collect one million Studs on foot in as little time as possible. Studs in these stages are plentiful, and include the 10,000-point Purple Studs to assist in this goal. 'Minikit Bonus' levels are similar to the character bonus levels, except that you will be driving around vehicles instead. Any of the vehicles constructed by finding all ten Minikit Canisters in a given chapter will be available for you to use, including those from the first Lego Star Wars game if you have a save file for it on the memory card that you are using for this game (this is true even without using the 'Use Old Save' purchasable extra). In order to access these stages, you must have completed at least one Minikit vehicle in Lego Star Wars II (and you'd better hope that its a fast one!) ------------- Life Hearts ------------- Each player-controlled character has four life hearts. Each time they take a hit from an enemy attacks, one heart is lost (except for a very few special attacks that cause double damage). You can replenish lost hearts by picking up hearts dropped by defeated enemies and by destroying parts of the environment. If you lose all of your hearts, then you die. You can also die instantly by falling into an area without a floor below, or by coming into contact with certain potent environmental hazards. But don't fret! You'll simply re-spawn at the same point in a moment. However, death is not completely without penalty. While playing any chapter in Story or Free Play mode, you will lose some Studs - 4,000 if you die by getting hit until your hearts run out, or 2,000 if you die by falling into the abyss (note that these amounts are halved after a few deaths if you are playing with the extra option "Adaptive Difficulty" turned on). These Studs will be scattered around the point of your death, and when you respawn you may be able to re-collect some or all of them if you act quickly. ------------ Lego Studs ------------ Throughout the game, you will be collecting Lego Studs, the currency of the Lego Star Wars universe. These come in three main colours: Grey Studs (worth 10 each), Yellow Studs (worth 100 each), and Blue Studs (worth 1,000 each). In two of the types of bonus levels, Character Bonus and Minikit Bonus, there are also Purple Studs, worth 10,000 each, but the Studs collected in these areas are not counted towards your total score. Studs can be spent on a number of things at the Cantina Bar. You can purchase unlocked enemy characters and vehicles, extras, Gold Bricks, and hints. --------------------- Changing Characters --------------------- Different characters sport a variety of different abilities, and you will often need to switch between characters to be able to advance. In the Cantina, you can take control of any character that you have unlocked. Face the character you wish to control and press [Triangle] to take them over. This must occur within a reasonably short distance. The new character's icon will appear in your HUD, and their name will be displayed briefly below the icon. In Story mode, you are limited to using the characters that are part of your party at any given time. In Free Play mode, you can switch between any of the characters that you brought with you by scrolling through them using the L1, L2, R1 and R2 buttons; You can also switch control to your partner by pressing [Triangle]. -------- Combat -------- Try as you might, conflict is unavoidable when you're dealing with an all- powerful evil Galactic Empire, so you'd best be prepared. You have two main offensive weapons at your disposal: Blasters and Lightsabers. The former have the advantage of distance, while the latter win out in sheer pizzazz. Blaster fighting is pretty simple, due to the game's auto-targeting system. Basically, fire in the general direction of your target, and your shot will fly true. Of course, if it's a moving target, it may move out of the line of fire, and because of the auto-targeting, what the game thinks you wanted to shoot and what you actually wanted to may not always gel. You can discourage this by pushing the Left stick as accurately as you can in the direction that you actually want to shoot; this rule applies equally to animate and inanimate targets. Now, your targets will also likely be firing back at you too, and a blaster in itself offers no defensive abilities. So when using a blaster, you also need to watch for incoming fire and move around accordingly to avoid it. Fortunately, some blaster-slinging characters can dodge incoming shots by pressing [Square] just before the shot hits. Of course, you want to find out if your character has this ability before you try it out in a life-or-death situation. Most blaster users also possess a melee attack, automatically used when close to a strikable target (which unfortunately often includes your allies). Lightsaber wielders prefer to get up-close and personal. They also have combo attacks to strike multiple nearby targets in rapid succession, or the same target more than once, if it is of a type that requires more than one hit to kill. Lightsaber users can also leap out to mid-range target with a jump attack, and can also eliminate multiple targets with a double-jump ground slam attack. As for defense, Lightsaber users can defend against incoming blaster shots by holding down the attack button. And to turn defense into a good offense, they can reflect incoming blaster fire back at the shooters by pressing [Square] just before the shot hits. However you're fighting, be sure to keep an eye on your heart meter. Watch for hearts dropped by defeated enemies and grab them as needed, but don't leave yourself overly vulnerable as you do so. ------------------- Special Abilities ------------------- Different character classes can perform special actions. Many of these are required to advance past various points throughout the game. DOUBLE-JUMP: Lightsaber wielders, by virtue of their mastery of the Force, can perform these acrobatic leaps to reach otherwise unattainable heights. FORCE: Jedis can manipulate certain objects marked by glowing blue sparkles, to open, move, reassemble, or blow them up. GRAPPLE: All blaster users can fire a grappling hook and zip up the line to reach a distant point, starting from red grapple points on the ground. DIVE-ROLL: This skill won't let you reach any new places, but it's fun to do. Only certain blaster-using characters can do this. DROID LOCKS: Some are designed for Protocol Droids (such as C-3PO), others for Astromech Droids (like R2-D2). All require that the appropriate Droid type stand in front of it and operate it to gain access to the adjacent door or other device. STORMTROOPER/BOUNTY HUNTER CHECKPOINTS: These remote cameras require that a character of the appropriate type stand in the white or green circle and wave hello to gain entry to the adjacent door. Any character wearing a helmet of the required type will also be granted access, regardless of whether they're the real deal or not. VENT CRAWL: Small characters can pass through special vent access ports to reach otherwise inaccessible areas. HOVER/FLIGHT: Using thrust power to float above the ground, characters with this ability can cross large gaps in the terrain that any other character would plunge to their doom in. THERMAL DETONATORS: Only Bounty Hunters carry these deadly explosives, thrown by pressing [O]. The ensuing blast will damage any nearby destructible objects or characters, either enemy or friendly (including yourself). Using these bombs is the only way to destroy shiny metallic objects throughout the game. DARK FORCE: Only the evil Sith (or any character with a red lightsaber, to be precise) can use the twisted dark side of the Force on certain dark objects scattered throughout the game. Dark Force can also be used anywhere that regular, good-guy Force can be used. --------- Pickups --------- As you move through the game's chapters, in either Story of Free Play mode, there are several things to watch out for so that you can add them to your inventory: LEGO STUDS: The currency of Lego Star Wars, these little round buds will, in sufficient quantity, allow you to purchase unlocked enemy characters and vehicles, extra Gold Bricks, and fun Extras. Your sum of Lego Studs in your possession after successfully completing any particular chapter will be added to your running total for use in Mos Eisley Cantina. Grey Studs = 10, Yellow Studs = 100, Blue Studs = 1,000. Character and Minikit Bonus levels also provide Purple Studs = 10,000. HEALTH HEARTS: Valuable only when you've lost one or more of your own. These are often dropped by defeated enemies and released by destroying pieces of the environment. MINIKIT CANISTERS: There are ten such canisters in every chapter, most of which can only be obtained in Free Play mode. Each contains Lego pieces to build a Lego Star Wars vehicle. Once you've collected all ten in a particular chapter, the vehicle will be complete and you will receive a 50,000 Lego Stud bonus (after then finishing the chapter, of course). Both complete and in-progress vehicles can be viewed outside Mos Eisley Cantina. Completed Minikit vehicles can then be used in each episode's Minikit Bonus stage. POWER BRICKS: These generally well-hidden large red Lego bricks are limited to one per Chapter. Finding one, then finishing the chapter, will unlock a particular Extra for purchase at the Cantina Bar. ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ - ~~~~~~~~~~~~~~~~~~ - ~ 4) WALKTHROUGH ~ - ~~~~~~~~~~~~~~~~~~ - ~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 4X) MOS EISLEY CANTINA ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ The Cantina serves as the home base for the entire game. Here, you can walk around to take in the sights, check out the local denizens, interact with or take over any unlocked character that happens to be walking around, start a brawl, or check out the Lego Star Wars vehicles that you have unlocked by finding Lego Mini-Kit Canisters in each chapter during gameplay. But more importantly, at the Cantina's bar you can also unlock additional characters for use in Free Play mode, purchase Extras (little bonuses that don't really add anything practical to the game, but can infuse some goofy fun into it), read gameplay hints (which are all essentially useless, since all of the info is found in the game manual or in the 'Hints' section of this guide, you're welcome), or enter cheat codes (if that's the way you play, which I would never ever recommend). New characters will be available for purchase after each newly completed chapter in Story mode. See the sections of this guide following the walkthrough for full details on all of these features. And last but certainly not least, the Cantina is just chock full of extra Lego Studs, the valuable currency of this game. Ripe for the taking, it's up to you whether or not to spend some time harvesting this bounty, since it can take some time and get dull after a short while. Nevertheless, in the interests of perfection, I will provide you with a list of all sources of Studs to be found inside and outside the Cantina. Please note that you are not limited to jest the grungy indoors of the Cantina! There is a thriving outdoor patio/parking lot/hangout that can be accessed through any of several doors around the rim of the Cantina. Out here you will find more Lego Studs, more characters, and any vehicles (either in-progress or completed) that you have built using found Mini-Kit Canisters. ------------------- Cantina - Indoors ------------------- The Cantina is basically square, though it appears more round as you move around it and the camera swings to follow you. Along one side is the bar, with the Bacta Tanks containing your customizable characters to its right. Going around clockwise from there, you get the Episode IV hub, the entrance to the Bounty Hunter bar (see section 5 in this guide for details), the Episode V hub, the Episode VI hub, and then you find yourself back at the bar. In between these areas, there are also multiple doors leading outside, identified by downward arrows over top. There are two sources of Studs inside the Cantina. First, the chairs by the round tables can all be destroyed by blaster, lightsaber or Thermal Detonator. There are also lamps mounted on the walls all around that can be manipulated using the Force to release their Studs. Both chairs and lamps will each yield 200 points worth of Studs. It's not a lot, even with 47 chairs and 22 lamps, you could only earn 16,800 Studs on each pass, and the time involved would be better spent replaying a high-Stud chapter instead. Approximate Total Studs: 16,800 -------------------- Cantina - Outdoors -------------------- Outside, you can enjoy some sunshine and check out any Minikit Vehicles that you've been building, both complete and incomplete, by gathering the Minikit Canisters in each chapter. There is also a lot more fun stuff to destroy and earn some Studs. The small garbage cans need to be hit once, while the large garbage cans take two hits to fully destroy. There are several shiny metal devices to be blown up with Thermal Detonators once you have a Bounty Hunter, and there are a few pieces of Lego debris that yield some Studs as well. All in all you can get approximately 27,300 Studs outside the Cantina, and collecting them goes much more quickly than indoors. Approximate Total Studs: 27,300 Also please note that each time that you return to the Cantina after entering a chapter (either for the first time or on a repeat visit, and you don't even have to finish the chapter), all of these objects will have regenerated or refilled, creating an endless supply of cash if you want to take the time to collect it. __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Princess Leia | | Captain Antilles | | | | PURCHASABLE CHARACTERS: Gonk Droid (1,550 Studs) | | | | PURCHASABLE GOLD BRICKS: Gold Brick 1 (10,000 Studs) | \_______________________________________________________________________/ ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ 4A) EPISODE IV: A NEW HOPE ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= S4-1 Episode IV, Chapter One: Secret Plans (STORY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= It is a period of civil war. Rebel spaceships, striking from a hidden base, have won their first victory against the evil Galactic Empire. During the battle, Rebel spies managed to steal secret plans to the Empire's ultimate weapon, the Death Star, an armored space station with enough power to destroy an entire planet. Pursued by the Empire's sinister agents, Princess Leia races home aboard her starship, custodian of the stolen plans that can save her people and restore freedom to the galaxy... STUDS REQUIRED FOR TRUE JEDI STATUS: 40,000 APPROXIMATE TOTAL STUDS AVAILABLE: 115,000 ~~ Starting room ~~ The two starting characters, Princess Leia and Captain Antilles, are virtually interchangeable, though Leia also has her slap melee attack and can dodge blaster shots, so overall she is a slightly more useful character. Blast the six grey Lego structures around the room for some Studs, and also pick up the loose Studs on either side of the room. Pull the lever on the left side of the room for a single Stud and a Heart. You can pull the lever as many times as you like, receiving one Stud each time, but this is a rather tiresome way to make money and isn't worth the effort. Hold the [O] button in front of each of the jiggling piles of Lego blocks in front of the control panel to reassemble the door controls. Once both sides are done, the blast door ahead will open. In the short hallway just ahead, there are two more of those grey Lego structures that you can blast for some Studs. You can also shoot the walls that have flashing lights on them. Each of these wall sections is actually composed of two parts, lower and upper, so be sure to also jump up and shoot the upper sections to receive all possible Studs. Walk up to the next door and pull the lever on either side. Your partner will automatically pull the other one. Proceed into the next hallway. Turn right and run towards the treasure you see through the doorway ahead... denied! Oh well. You can still shoot the wall panels in here as well. On the right side, one of these reveals a hat-applying machine that only Leia can use effectively. There are several hats to try out, if you care for that sort of thing. Walk up to your rebel friends and watch as the door ahead is disintegated and Stormtroopers pour out. There are three waves of Stormtroopers to defeat. With them all gone, the rebels will run ahead. Take a moment to keep blasting away the wall panels, and the grey Lego structure beside the door with the Protocol Droid Lock on the left side. In addition to Studs, you'll also receive Hearts to refill your meter if you took any hits from the Stormtroopers. When you've got all of the available Studs, head through the door at the end of the hall. Approximate Total Lego Studs: 24,000 ~~ Grapple room ~~ Walk left to the first grapple point and press [O] to fly up to the walkway. Cross to the far end and do it again. Construct the two gear machines on either side of the retracting walkway to stretch it out across the top of the room. Head down this walkway to reach the next hallway. ~~ Upper decks ~~ You see Darth Vader in the distance. If you try to move too close to him, you'll be pushed back with a dose of Dark Force. Instead, pull the levers on either side of the hallway. These will deposit generators on either side of Vader at the end of the hall. From your end, shoot one or both of these generators several times to light them up and then blow them up. This will stun Vader and he'll run away. Of course, while you're doing this, pairs of Stormtroopers will periodically come out to defend their Master, so blast them away as soon as they appear, then get back to work. They'll stop coming once Vader is gone. Run up and collect the two Blue Studs from the end of the hallway. Also blast the grey Lego structure on the left side of the hallway for some more Studs. Continue onward. In the next segment, there are again more grey Lego structures and wall segments to blast away, so go to town. The right-most Lego structure, nearest the Bounty Hunter-only door, will also reveal a small block with a purple design on it. This is 1 of 3 to be found in this chapter. If you uncover all of them, a Minikit Canister will be revealed somewhere. In the next room, the rebels will again be taking position to fend off more Stormtroopers. Join them and blast the first group, then follow them up to the next point and kill some more of those nasty bad guys. With the coast now clear, go back through the room and blast more wall segments and grey Lego thingies. You'll hit True Jedi status in here if you haven't been dying an excessive number of times up to this point. Be sure to go after any Blue Studs that go flying over your head. At the intersection behind the waiting rebels, there is a pair of levers on either side to be pulled. Your partner will help you out with those. The left one reveals a small flower garden, and gives you Studs. The right one opens a window to an amusing little scene. Also in this intersection, there is a row of lights on the ground on each side that lights up green as you walk over it. Run straight up the entier row to turn them all green at once (including the solitary light just past the longer row) to release some Studs overhead. Repeat for the other side. Continue past the rebels and through the next door. Approximate Total Lego Studs: 70,000 ~~ Cargo hold ~~ In here, you can blast the short fence segments along the bottom edge of the room to receive lots of Studs. Also be sure to get the Blue Stud in the bottom right corner. Blast the three small grey Lego structures too. Now, on the left checkered track on the floor, push the box with the yellow and black hatch marks forward until it drops into the floor panel with the flashing red lights. This releases some Studs for you to collect. Do the same with the other box to the right, though you have to push it ahead and to the right to reach the floor panel. Quickly pull out your Blaster now, because the door lowers and some Stormtroopers come out firing! Destroy them, then walk into the hallway they were guarding. Take control of C-3PO and have him interact with the Protocol Droid Lock on the right side of the red energy barrier. This triggers a classic Star Wars cut-scene, though with a bit of an irreverant take. Now, for a bit of a lark, take C-3PO back with you all the way through the ship to the first hallway of this stage. There's a Protocol Droid Lock on the left side that he can open there. Inside, you find a very long room... sort of. Anyway, blast both grey Lego structures for a handful of more Studs, then return to where you first picked up the droids. In the room with the grapple points, R2-D2 can operate an Astromech Droid Lock to start an elevator that can take him and C-3PO up to the top walkway. Alternately, you can just have Captain Antilles run ahead, and the Droids will automatically appear with him once you enter a new section. At the end of the hall where you picked up the Droids, have R2-D2 operate the Astromech Droid Lock on the right side. Make sure that you collected the Studs from the sides of the hallway here and there before proceeding. ~~ Crane room ~~ In here, a rebel ally is fending off a pair of Stormtroopers. Try to shoot them if you want to, but you can't auto-target them, so good luck hitting them! Instead, have Captain Antilles walk up to the crate (that orange-armed device in the middle of the floor) and press [Triangle] to operate it. Watch the shadow of the crane and move it over one of the Stormtroopers, then press [Square] to lower the crane and pick him up. Move the crane over the abyss behind the edge of the floor where the fight is raging on, and press [Square] again to drop him in. Repeat for the other Stormtrooper, and the Rebel Friend will lower a bridge for you to cross over to his floor. He'll also join your party! Before you cross the bridge, jump back into the crane controller and use it to pick up C-3PO. Move the crane to in front of the doorway at the far end of the room and drop him there. Before crossing over to join him, make sure to blast all of the grey Lego structures, and the fence segments. Just don't move too far down while collecting Studs of you'll fall into the abyss at the bottom of the screen! To reach C-3PO, the rebels have to jump, or you can switch to R2-D2 and hover across the gap if you're not confident in your jumping abilities at this point. Have C-3PO open the Protocol Droid Lock. Approximate Total Lego Studs: 100,000 ~~ Final Hallway ~~ There are several waves of Stormtroopers to blast through here. Just keep moving up with the rebels and shoot them all, and blast the wall segments on the left side to receive some Hearts as needed. One of the lower wall segments also yields the bonus '2 of 3' to go with the block you uncovered much earlier in this chapter. Watch out for the Imperial Shuttle Pilots that accompany the Stormtroopers, as they require two shots to defeat. Be careful as you approach the end of the grated floor, as there is a gap that you could fall into. Build the Lego bridge at the edge, and make sure that you blasted the grey Lego structures in the hall behind you before proceeding across, where you can blast some more of them. Head through the hall behind the rebels' final position. There are more grey Lego structures to destroy, including one tucked behind the shiny metallic cylinders. Build another Lego bridge, cross it and shoot the final grey Lego structure at the end of the hall on the right side. This reveals an Astromech Droid Lock, so have R2-D2 open it. Shoot the, uh, Stormtroopers inside before they notice you, and jump up to the far end of the pod to pull the lever. Now have R2-D2 open the door on the left side of the hall, then have a rebel move into there and pull the other lever. This raises the barrier to the Protocol Droid Lock on the right side of the hall, so have C-3PO operate that, then make R2-D2 climb the ramp on to the hatch it opened, and have him operate the panel inside there. Finished! Approximate Total Lego Studs: 120,000 __________ ______/ UNLOCKED \_____________________________________________________ / \ | STORY CHARACTERS: Rebel Friend | | C-3PO | | R2-D2 | | | | PURCHASABLE CHARACTERS: Rebel Trooper (10,000 Studs) | | Stormtrooper (10,000 Studs) | | Imperial Shuttle Pilot (29,000 Studs) | | | | PURCHASABLE GOLD BRICKS: Gold Brick 2 (15,000 Studs) | | Gold Brick 3 (20,000 Studs) | | | | STORY CLIPS: Clips 1, 2, 3. | \_______________________________________________________________________/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= FP4-1 Episode IV, Chapter One: Secret Plans (FREE PLAY MODE) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000 APPROXIMATE TOTAL STUDS AVAILABLE: 260,000 Destroy the white Lego pods around the room. Have your bounty hunter use Thermal Detonators on the two shiny metal grates on the walls to either side of the door, then stand in the middle of the room between them to grab the Studs as they pour out. Build the two control panels to open the door ahead. In the hallway, blast the white Lego pods. Use the Force on each rectangular compartment in the wall panels to open them (two for each wall section, except for the furthest left segment, which has only one) to dump out some Studs, then destroy both the upper and lower wall segments. Use the levers to open the next door. In the next hallway, turn right and head to the open door, which of course slams shut as you approach it. Use Dark Force on it to blow the doors open again - Double Score Zone! Grab the MINIKIT CANISTER #1 and the loose Studs, and blow up the white Lego pods. Around the doorframes, there are a total of twelve segments to open, releasing some Studs onto the floor (four segments around each of three door frames - the one you came in through, and on each side of the room). If you're having trouble targeting the upper ones, open the adjacent lower one fully, then release the [O] button and press and hold it again without moving. Back in the main hall, use the Force to open all white hatches in the wall segments before blowing up the walls for even more Studs. Do the same after fighting the Stormtroopers just ahead. On the left side, have a Protocol Droid operate the door lock and blast the Lego pods in the altered-perspective room. Approximate Total Lego Studs: 60,000 In the room with the grated floor, use a Thermal Detonator to destroy the shiny silver bulldozer-thingy, and jump into the gap in the floor that this creates to run around and grab the Studs, as well as MINIKIT CANISTER #2. Have a small character use the crawlspace access along the upper wall to reach the rear below-ground area to collect some more Studs. Grapple up to the top walkway, and use the Force on the wall panels along the upper wall to create two platforms. Have a double-jumper use these to reach the MINIKIT CANISTER #3 above the upper platform. Build the bridge retractors and cross to the next doorway. Approximate Total Lego Studs: 65,000 Blow up the white Lego pods and make Darth Vader run away. Head through the door he fled through. Again, destroy the white Lego pods (the right-most one reveals a '1 of 3' purple grape block), use the Force on the containers in the walls, and then destroy the wall segments (if you're having difficulty targeting the upper containers with the Force, destroy the lower wall segments first). Use the Bounty Hunter checkpoint at the right end of the hall. Enter the room. Inside, use the Force on all sparkly units around the archways. Blast the white Lego pods. At the end of the room, approach the two Lego planks and they'll automatically rise up. Walk up each one to release a pile of Lego bricks. Build these into a doorway, and get the MINIKIT CANISTER #4 from inside the passage that this creates. Take the left branch off the main hall just behind you. Blast the first white Lego pod on the right to reveal purple grape block '2 of 3'. Use the Force on the glowing bits around the archways, including the short hall to the left just ahead. Blow up the shiny engine component-thingy with a Thermal Detonator, grab the Studs, then build the vehicle out of the Lego bricks. You can ride this buggy back into the regular areas of the chapter. Have a Protocol Droid operate the lock on the yellow energy wall up ahead. Inside, destroy the white Lego pod on the left to find purple grape block '3 of 3', revealing MINIKIT CANISTER #5 at the end of the previous length of hallway (just in front of where you grabbed the fourth canister). Enter the hydroponics bay through the door ahead, which opens as you approach it. Don't forget to open the hatches in the archway around the door with the Force. Inside, use the Force on the shower heads, producing water which will grow plants inside the basins. Destroy these plants (each basin will take several shots/swings to clear out. In the first basin on the right, you'll receive this chapter's POWER BRICK in the process. In the three basins in the rear, you receive a pile of Lego bricks on clearing out all of the plants. Build each one, then use the Force to put the steering column on the base, then the cabin over that. You can now ride you little Lego delivery truck all around the chapter. Destroy the two shiny metal engine-thingies at the back of this room with Thermal Detonators. Head back to the 'normal' section of this chapter. Approximate Total Lego Studs: 122,000 Battle the Stormtroopers with your Rebel friends, then harvest all Studs from the wall panels. Pull the levers on the sides of the hall. Back near the start of this hall, have a Stormtrooper use the checkpoint on the right side... look familiar? You're back in the hall behind the Bounty Hunter checkpoint. Looks like it's all connected. Anyway, continue up the main white hall to the intersection, and run along the rows of lights on the floor on either side to turn them all green at the same time, unleashing some Studs overhead. Try using R2-D2 for his smooth gliding if you're having difficulty.