-- Fission Mailed -- __ __ _ _ _____ _____ _ _ _ | \/ | | | | | / ____| / ____| | (_) | | | \ / | ___| |_ __ _| | | | __ ___ __ _ _ __ | (___ ___ | |_ __| | | |\/| |/ _ \ __/ _` | | | | |_ |/ _ \/ _` | '__| \___ \ / _ \| | |/ _` | | | | | __/ || (_| | | | |__| | __/ (_| | | ____) | (_) | | | (_| | |_| |_|\___|\__\__,_|_| \_____|\___|\__,_|_| |_____/ \___/|_|_|\__,_| ______ (_____ \ ____) ) / ____/ | (_____ |_______) Metal Gear Solid 2: Substance -- FAQ/Walkthrough =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Written by : El Greco Created : March 2, 2003 Version : 3.00 Updated : January 3, 2007 E-mail : REMOVED =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= --------------------- --- WHAT'S NEW? --- --------------------- I completely overhauled the Sons of Liberty walkthrough and reformatted some parts of the guide. ---------------------------------------------------------------------------- | CONTACT INFORMATION | ---------------------------------------------------------------------------- If you have any questions, comments, suggestions, or contributions to make then you can e-mail me at the address provided below. I will only accept questions, comments, suggestions, and contributions if they abide by the guidelines outlined below. I do not think that I am asking much by doing that, but if you do have a problem with that then I ask you just not send me anything at all. E-MAIL : REMOVED SUBJECT LINE : Metal Gear Solid 2: Substance *-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~ 01) Contents *-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~ - Navigating the Guide - To find the place in the walkthrough that you would like to use you can use your internet browser's Search function. All you have to do is highlight the section you would like to go to (e.g. "5.1 Controls" for the Controls section), press CTRL+C, CTRL+F (this will bring up the Search function), and then press CTRL+V and ENTER. This should immediately bring you to the desired section. 6.1 : Covers gameplay from the entire Tanker Chapter 6.2 : Covers gameplay from the beginning of the Plant Chapter to the entrance of Strut C, before meeting Stillman. 6.3 : Covers gameplay from the point when Raiden meets up with Stillman in Strut C to the end of the Fatman battle. 6.4 : Covers gameplay from the beginning of the search for Ames to the exit of the hall in Shell 1 Core. 6.5 : Covers gameplay from the beginning of the journey to Shell 2 to rescue the President until the point at which all of the cut-scenes with the President have been completed. 6.6 : Covers gameplay from the start of your quest to rescue Emma to the end of the events in the Big Shell. 6.7 : Covers gameplay inside Arsenal Gear and Lower Manhattan. _______________________________________________________ 01) Contents 02) Introduction 03) Previous Story 04) Characters 05) Game Overview 5.1 Controls 5.2 Basic Actions 5.3 In-Game Information 5.4 Other Things 5.5 Substance Features 06) Sons of Liberty 6.1 Tanker Chapter 6.2 Infiltration 6.3 Bomb Disposal 6.4 Contacting Ames 6.5 Presidential Rescue 6.6 Emma and the Virus 6.7 Arsenal Gear 07) Missions 7.1 Raiden 7.2 Ninja Raiden 7.3 Raiden X 7.4 Snake 7.5 Pliskin 7.6 Tuxedo Snake 7.7 MGS1 Snake 08) Snake Tales 8.1 A Wrongdoing 8.2 Big Shell Evil 8.3 Confidential Legacy 8.4 Dead Man Whispers 8.5 External Gazer 09) Appendices 9.1 Weapons 9.2 Items 9.3 Special Items 9.4 Dog Tags 9.5 Bosses 9.6 Skateboarding 9.7 Quote Book 9.8 Frequently Asked Questions 9.9 Plot Summary 9.10 Easter Eggs, Secrets, Fun Stuff 10) Conclusion 10.1 Contact Information 10.2 Credits 10.3 Conclusion 10.4 Legal Notice 10.5 Version History _______________________________________________________ *-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~ 02) Introduction *-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~ Metal Gear Solid 2: Substance is basically the expansion of Metal Gear Solid 2: Sons of Liberty. It features the original game of MGS2 plus a whole shitload of extras piled on top of it. Included in the game besides the original game is about 500 VR/Alternative missons, 5 Snake Tales, a Casting Theatre (see "Features"), a feature called Boss Survival (see "Features"), and a new difficulty level caled European-Extreme. There are a few more minor extras such as new 2-5 second cinematics in new places, some altered dialogue, and crappy little skateboarding mini-game that really isn't worth your time, unless of course you enjoy skateboarding games. This is my first FAQ. I will provide the details necessary for completing the game. This FAQ only covers one way to do things, there are lots of other ways to beat this game, and I have just written what I felt was the best and easiest way to go about things. This will cover the "Sons of Liberty" game, the VR missions (except weapon mode which is very straight forward), Alternate Missions, Snake Tales, Dog Tags, and Bosses. This is intended for the completion of the game, nothing more than that. Occasionally I will throw in some fun things to do, or some alternative strategies. You do not always have to go by the guide that I have written. If you prefer to go another route or do a little exploring then by all means, do so. The game play was made very open ended so have fun sometimes. You don't have to tranquilize the guards all the time, choke them, punch them, kill them, and flip them if you want to. However, be careful, if you are caught, you will have to fight your way out. So, tread softly. If you are having trouble with this game go to the Missions part of this game. The VR/Alternative Missions will definitely help your game play, and they are a good source of fun. The SPECIAL menu contains a "Basic Moves" section so refer to this if you see anything that appears unfamiliar in this guide. Feel free to contact me if you have questions about the game, want to suggest some strategies for a part in the game, or wish to point out any errors that I have made in the FAQ. If you submit a strategy I will be glad to put in my guide and I will give you credit. I hope this is helpful. *-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~ 03) Previous Story *-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~ ------------------------------------------------------------------------------ * Metal Gear - The Outer Heaven Uprising ------------------------------------------------------------------------------ The year is 1995. Deep in South Africa, 200km north of Garzburg, Outer Heaven- an armed fortress nation, established by the legendary mercenary. He was feared in combat by both his friends and foes as a hero and a lunatic. The "Western" nations have found that a weapon of mas destruction capable of rewritting war history is under development at Outer Heaven. They have called upon the high-tech special forces unit FOX-HOUND to take care of the situation. In response to this order, Big Boss, the commander-in-chief of FOX-HOUND, sent Gray Fox, the man with the code name "Fox" which is given to the best member of the unit "Operation intrude N313" After a few days, his last message being "Metal Gear..." Gray Fox was missing in action. Taking the situation seriously, the top men of the "West" again called for FOX-HOUND. Big Boss selected Solid Snake, who had recently joined FOX-HOUND, as the agent and entrusted everything to him. Successfully making a solo infiltration to Outer Heaven, Snake got in touch with local resistance members Schneider, Diane and Jennifer. With their co-operation, Snake suceeded in rescueing Gray Fox. Gray Fox laid out the terrifying facts about "Metal Gear" Metal Gear was the development name of a nuclear warhead-equiped two-legged walking tank. It can walk through over the toughtest terrains that would stop normal tanks. It can conduct local warfare by itself with unique weapons like its vulcan-cannon and anti-tank missiles. It was indeed a new type of weapon that can conduct a nuclear attack against any place on the face of the Earth from any l and surface... With Metal Gear, Outer Heaven was trying to establish its military superiority over the entire world. In order to destroy Metal Gear, Snake rescued Metal Gear's chief engineer Dr. Pettrovich and his daughter, Elen, who was taken hostage to force her father to continue with his development. Snake hears from Dr. Pettrovich how to destroy Metal Gear. However, as Snake approached the heart of Outer Heaven and Metal Gear, well designed traps are set all around Snake- as if his actions are being leaked to the enemy... In the midst of the escalating battle, the leader of the resistance, Schneider, fell into the hands of the enemy, and Snake himself was injured through the deadly battles with Outer Heaven's best mercenaries. But Snakes indomitable spirit lead him to the 100th floor basement of the secret base where Metal Gear was developed. Evading the powerful defense system that wipes out all intruders, Snake ultimately succeeded in destroying Metal Gear. Snake tried to escape from Outer Heaven upon completing the mission. However, during the escape he was comfronted by one man- FOX-HOUND's commander-in-chief Big Boss. Big Boss laughed at the astounded Snake and told him the truth behind his mission. While serving as commander-in-chief of FOX-HOUND Big Boss also ran a mercenary dispatch company utilizing his connections and capitals from his own years as a merc. He was planning on to build this company a larger military establishment, and he built Outer Heaven as its base. His purpose for sending the rookie Snake was to cause information confusion amongst the west. However, Big Boss miscalculated. He never thought Solid Snake would make it this far... Having lost Metal Gear, Big Boss activated the self-destruct system of the underground base. While the countdown to destruction continued, his screamed echoed in the emptiness "YOU HAVE GONE TO FAR. TOO FAR!!!" On the 100th floor basement, the battle between the 2 men commenced- free of idealogy and politics. The armed fortress nation Outer Heaven collapsed. The impenetrabe fortress made from the best military technology and occupied by the toughest mercenaries burned in flames. Behind him, the flames reached skyward, as Outer Heaven fell leaving Solid Snake all alone... ------------------------------------------------------------------------------ * Metal Gear 2: Solid Snake - The Zanzibar Land Disturbance ------------------------------------------------------------------------------ 1999, the world was facing an energy crisis. It was obvious that the petroleum would run out faster than what was expected. However, the development of an alternative energy resource is far from completion. The price of petroleum has skyrocketed and the world economy in confusion. The 21st century was expected to be one of chaos. One mans invention changed the entire situation. A Czech genius and biologist, Dr. Kio Marv, invented OILIX, a microorganism that refines petroleum to product a highly purified form of petroleum. The world was filled with hope upon the discovery of this messiah to solve the energy crisis, but at the same time the world entered a time of tension regarding this new algae. Just when the whole worlds attention was drawn to OILIX and Dr. Marv, he was abducted by someone and disapeared. Nations begun investigations immediatly anda name soon appeared...'Zanzibar Land'... Zanzibar Land was a democraticmilitary regime that suddently appeared in central Asia in 1997. When their uprising took place, the CIS Army, formed around Russia, sent in a suppressive unit immediatly. Zanzibar Land resisted by gathering a band of Mercenaries from nations around the world and fortifying most of its land. As a result, the CIS Army was repeatedly defeated, and Zanzibar Land declared its independence. Due to the active role mercenaries played, this war was called the 'Mercenaries War' and Zanzibar Land was referred to as an armed fortress nation. A military nation with a group of strong mercenaries, surrounded by a tough fortress. According to the latest information, Zanzibar suppoedly was armed with Nuclear Weapons. The whole scenario was crystal clear. By obtaining OILIX in addition to nuclear weapons, Zanzibar Land was trying to establishits economoic and military superiority over the entire world. Concerned about the situation, the United States of America ordered Roy Campbell, Commander-in-Chief of high tech special forces unit FOX-HOUND, to rescue Dr. Marv. Campbell was a former member of FOX-HOUND. He brought back Solid Snake, the man who single handedly brought down the armed fortress nation of Outer Heaven 4 years ago, and asked Snake to bring back Dr. Marv and OILIX. Successfully infiltrating Zanzibar Land and with help from CIA angent Horry and others, Snake was able to go deep into the fortress and meet again with Dr. Pettrovich, the chief engineer of Metal Gear from Outer Heaven. He too was abducted to Zanzibar Land and forced to develop another Metal Gear. He told to surprised Snake an even more shocking fact. Big Boss, the man Snake had defeated at Outer Heaven, turned out to be the General Commander of Zanzibar Land. Snake rescued Dr. Pettrovich in co-operation with Natasha, Dr. Marv's guard and former Czech International Secret Police agent, and then headed for the confinement facility deep in the fortress to save Dr. Marv. When Pettrovich and Natasha crossed the narrow suspension bridge over the deep valley, a missile blew the bridge away. Natasha flew into the air because of the explosion. While unable to do anything to save Natasha, Snake started hearing a well-known voice "Hey Snake, we're good buddies. I can let you go. Just leave this place at once!" Gray Fox. Snake saw Gray Fox controlling Metal Gear. The best soldier in FOX-HOUND who, after the fall of Outer Heaven, disappeared as if he followed BigBoss. Losing Natasha infront of his eyes and letting Pettrovich get taken away, Snake screamed "Fox! I will not give up!" After a series of deadly battles with mercenaries, Snake finally made it to Dr. Marv's confinement facility. However, he arrived to late. He saw Dr. Marv's corpse and Pettrovich, who could do nothing but just stand there. Pettrovich told Snake that Dr. Marv could not withstand the repeated tortures because of heart problems. Snake then recieved an emergency call from Horry. The information she supplied was very shocking. Pettrovich had been voluntarily visiting Zanzibar Land to develop Metal Gear. The abduction of Dr. Marv was conducted under the the directions of Pettrovich himself. After the truth came out, Pettrovich attacked Snake, but Snake easily put an end to him and obtained the structual plan of OILIX. While trying to escape, Snake was confronted by Metal Gear again, controlled by Gray Fox. The tremendous battle took place in the underground base. Snake finally succeeded in destroying Metal Gear. However, Gray Fox did not submit and challened Snake to the final battle. In the midst of a minefield, Snake and Fox fought without any weapons. A fist-to-fist duel involving no hatred or murderous intent. During that moment of purity the 2 were bound by forces transcending words and emotions. Snake won the tough but pure battle against Gray Fox. However, there was still someone else. Snake had to fight Big Boss. Just like 4 years ago at Outer Heaven Big Boss was waiting for Snake. "One who has experienced the tension of battle can never leave the battlefield. I'm the one giving you something to live for, and that is war" Snake was infuriated at the arrogant Big Boss "There is only one battle I have to fight. To free myself from you, to shatter the nightmare...Big Boss, I will kill you!" With the structual plan of Oilix, Snake and Horry escaped from Zanzibar Land on a rescue helicopter. Snake once again saved the world. However, there was no smile on his face. Big Boss's last words kept ringing in his head "Whoever wins, out battle does not end. There loser is freed from the battlefield, the winner must remain there and the survivor must live his life as the warrior until he dies" Snake then disappeared into the whitelands of Alaska...alone... ------------------------------------------------------------------------------ * The Shadow Moses Incident ------------------------------------------------------------------------------ * Courtesy of Grant Gordon (futuresuperstar) - Author of "Metal Gear Sold: Dawn of the Concealed" Several years had passed since the legendary Solid Snake had killed Big Boss, the greatest soldier in the world, at Zanzibar Land. On Snake's last mission, he had infiltrated an enemy fortress and put down a threat posed by Big Boss and his band of rogue soldiers. Snake also destroyed Metal Gear, a walking bipedal tank, which eliminated the threat that Big Boss proposed. Following his successful mission and eerie new innovation that Big Boss was potentially his own father, Snake retired to Alaska. Several years later in 2005, while asleep at his home, Snake heard a noise coming from outside his cabin. Snake quietly made his way to the window and looked outside. In the darkness, he could see several heavily armed soldiers advancing on his cabin. Snake got his gun from a cupboard and was prepared to take out the intruders. However, the soldiers had Snake surrounded and forced him to surrender. He was then taken away by the soldiers to an Ohio Class Submarine, the USS Discovery. Snake was at that time strip searched and confined in a small room. After several minutes of waiting in the cold room, the door finally opened and in walked a man from his past, Roy Campbell. Campbell informed Snake of the situation they were in. FOXHOUND, Snake's former unit, along with members of the Next Generation Special Forces unit, had seized control of a nuclear disposal facility on Shadow Moses Island. They had taken hostages and demanded the remains of Big Boss, or else they would launch a nuclear weapon. Snake was reluctant to go back into battle, but after much persuasion, as well as Campbell showing him the leader of FOXHOUND, a man known as Liquid Snake who had the same codename as Solid Snake, he agreed to take the mission. Snake infiltrated Shadow Moses Island and began his mission. Soon after the start of the operation, Snake discovered that a new model of Metal Gear was secretly in development on the base. Also, something was apparently amidst. Snake attempted to rescue the high profile hostages on the island, ArmsTech President, Kenneth Baker, and DARPA Chief, Donald Anderson. However, both times the men died from an apparent heart attack. Snake then located Metal Gear's chief engineer, Hal Emmerich. However, Emmerich was being attacked by a cyborg ninja, who Snake had seen in an earlier battle. Snake and the Ninja commenced in battle in the labs with Snake managing to defeat the fearsome opponent. During the battle, the ninja seemed as if he knew Snake from somewhere. After the battle, the Ninja gave a large hint as to who he was before running off. Shocked, Snake informed Campbell that the Ninja was none other than Grey Fox, an old war buddy of Snake's, and Dr. Naomi Hunter, assistant to Snake's mission, commented that Dr. Clark, her predecessor, might have had something to do with it. However, Fox had died back in Zanzibar, Snake's previous mission, and Clark had died in a lab incident years before. Campbell said that it was impossible for the ninja to be Grey Fox, but Snake was convinced. He then returned to the mission and located Emmerich, who told Snake a bit about Metal Gear and its location in an Underground Base several miles to the north. Snake also met Roy Campbell's niece, Meryl Silverburgh, who was stationed at the facility before its takeover. At this point, Snake began to fall for Meryl, and Meryl felt the same way about Snake. Meryl gave Snake a PAL card which could stop Metal Gear's launch by overriding the detonation code sequence, but there was only one card when three cards were needed. Meryl and Snake traveled toward Metal Gear's location, but were separated when Meryl was injured by gunfire from FOXHOUND's sniper, Sniper Wolf. Meryl was captured and soon Snake himself was captured and confined as well. Snake was then submitted to grueling torture from Liquid's right-hand man, Revolver Ocelot. Ocelot told Snake if he submitted to the torture, then Meryl would be killed. Snake suffered through the severe torture and eventually escaped with help from Otacon (Hal Emmerich's alternative name). Snake continued on his mission and eventually made his way to Metal Gear's underground base. However, during his time there were several disturbing twists that took place. Master McDonnell Miller, a previous mission analyst for Snake at Zanzibar who was also assigned to this mission, informed Snake that Naomi Hunter, another member of Snake's support who was in charge of monitoring Snake's vital signs, was actually a traitor, possibly working for the enemy. Miller dug around some more and found of a new assassination weapon, which Snake may have been injected with. The weapon targets only specific victims and kills them in a manner, which simulates a heart attack. This weapon, called FoxDie, was uncovered as the reason for the ArmsTech President and the DARPA chief's deaths. Colonel Campbell found out about this and placed Naomi under arrest after finding she was sending coded transmissions to the base. Later on, Naomi managed to get away from Campbell and the others and contacted Snake. Naomi told Snake that she was actually Frank Jaeger's (Grey Fox) adopted sister. Snake was shocked at discovering this. She then confirmed that she had injected Snake with the FoxDie virus, but it was not her decision, it was part of the mission. Naomi was then placed back under arrest before she could explain more. Snake demanded to know what was going on but Campbell was unresponsive. Snake then continued to Metal Gear's chamber. There he found the secret to deactivating Metal Gear. Apparently the PAL card he had acted as all three keys and Snake needed to warm and cool the keys in order to change them into the desired key. Snake did so and activated all three keys. However, instead of deactivating Metal Gear, the walking battle tank was actually activated due to Snake's actions. It seemed Snake had been set-up all along. He then got a call from Miller. He told Snake that he had been useful as a pawn and his purpose was now over. He then revealed himself to be none other than ... Snake's brother, Liquid Snake. Campbell informed Snake that Master Miller had been found dead in his home, and that Liquid had assumed his identity for the mission. Apparently, the DARPA chief had died prior to Snake contacting him, and the man that Snake tried to free was actually a terrorist member in disguise who was further assuring Snake that the only way to disarm Metal Gear was to use the PAL keys, but he simply wanted Snake to input the keys to activate Metal Gear. The keys acted as a reversible action. If the code for the nuclear weapon had been inputted, the keys would disengage Metal Gear. If the code had not been inputted, it would activate Metal Gear. Liquid explained how Snake was used to activate Metal Gear for them, because the terrorists hadn't been able to figure out the launch code ... so they turned to using Snake. It's also explained that FoxDie killed the terrorist, not the DARPA chief, which is why he died when Snake attempted to rescue him after telling him that he had to disengage Metal Gear. Snake rushed out of the control room after Liquid and confronted him in front of Metal Gear. The two talked a bit about Liquid's intentions, and Snake learned that he was indeed a clone of Big Boss, his supposed father, and Liquid was the second clone. Snake retained all of the recessive soldier genes while Liquid had received all of the dominant ones. However, Liquid believed the reverse, thinking that he had been the recessive clone. Before Snake could react, Liquid jumped into Metal Gear's cockpit and activated the monstrous weapon. To his horror, Snake watched as Metal Gear sprung to life. Just as in the past, Snake battled Metal Gear. As Snake began to fall to the enormous death machine, Liquid attempted to crush him under Metal Gear's weight. Just before he had the chance, Grey Fox reappeared and saved Snake at the last moment. The two had one last conversation and for his last act as Snake's friend he destroyed the Radome, Metal Gear REX's (the codename for Metal Gear) radar. Fox was soon after killed for a final time by Metal Gear. Snake was consumed with rage for the death of his friend and finished off Metal Gear with a final missile into the vehicle's cockpit. Metal Gear exploded in a brilliant light. The force of the explosion sent Snake flying into a nearby wall, knocking him unconscious. Before he went under, Snake heard what sounded like footsteps nearing him. When Snake came to, he found himself tied up on top of the wreckage of Metal Gear with Liquid Snake standing in wait in front of him. Liquid and Snake chatted for a bit. Liquid told him that they didn't have long before the end. Snake asked if he meant FoxDie, but Liquid told him that he was referring to a missile attack which the Pentagon had issued. Snake contacted the Colonel who confirmed Liquid's story. Campbell told Snake that he would help him out, to repay him for all the lies. He said he would issue an order to stop the launch which would disrupt the chain of command and give him time to escape. This plan would not unfold however, as Campbell was placed under arrest by the Secretary of Defense, Jim Houseman, who had orchestrated the Metal Gear project and was trying to cover up the incident. Houseman said they had a lot of catching up to do and broke contact, but not after informing Snake that the entire purpose of the mission was for Snake to spread FoxDie to all of the terrorists to kill them. Then Snake would die, and the government would steal Metal Gear instead of destroying it. Metal Gear, having been destroyed, was of little use to the government now, so they decided to nuke the place to cover up any evidence of what really happened there. Liquid then showed Snake a little surprise of his. Behind him, Meryl was laying unconscious. Next to her was a small nuclear bomb with a timer. Liquid said she would be the sacrifice for their final battle. He then untied Snake and prepared for the fight. Liquid activated the timer and so the battle begun. Snake and Liquid began a battle, filled with hate for each other and what they represented. The battle ended with Liquid being knocked from the top of Metal Gear to his apparent death. Snake then deactivated the nuke and untied Meryl who was thankfully still alive. The two conversed a bit before Snake got a call from Otacon. He said he would stay behind and open a path for the two of them to escape. Snake thanked him, and he and Meryl descended from Metal Gear and started off to their escape. Meryl and Snake jumped into a nearby jeep and rushed toward the exit of the facility, gunning down any guards along the way. However, their escape would not go unhindered, as Liquid Snake, who was somehow still alive, chased after the two. The two rushed toward the exit and the chase ended with a crash just at the end of the tunnel. Snake and Meryl were alright, however they were both trapped under the jeep. Though, the same was not true for Liquid, who stumbled forward, fueled only by his hate for Snake. Liquid raised his gun and trained its sights on the two. Before he could fire, Liquid was attacked by the FoxDie virus and collapsed to the ground dead. The two freed themselves from underneath the wreckage. The Colonel contacted Snake and told him the bombing had been called off, as the Secretary of Defense was acting alone, and the entire incident was his doing. He then informed him that that there was a snowmobile nearby which could take them to Fox Island where an evacuation chopper awaited. Naomi then spoke with Snake, telling him that she didn't know when or if FoxDie would kill Snake. He would later find out that Naomi had programmed the virus to strike at a random time. Meryl and Snake then departed from Shadow Moses and disappeared into the Alaskan wilderness. After the operation, Meryl and Snake most likely had a relationship. Snake was then contacted by Otacon, who survived the Shadow Moses incident. Otacon told Snake of how Ocelot, the sole terrorist survivor, had sold Metal Gear's data on the black market and many countries would now develop their own versions of Metal Gear. Otacon told Snake that he could make a difference and convinced him to join him in forming a new group, Philanthropy, an anti-Metal Gear organization officially recognized by the United Nations. For the next two years or so, Otacon and Snake destroyed dozens of rogue Metal Gears, with nothing significant taking place. ------------------------------------------------------------------------------ * Tanker Chapter ------------------------------------------------------------------------------ Following the Shadow Moses incident Ocelot leaked the top-secret specifications for Metal Gear to the public, via the black market. Now every group, state, and dot-com has their own version of Metal Gear, Metal Gear is no longer a secret weapon. It has become one of the most common and effective weapons on the battlefield of the day. Our hero, Solid Snake, recieves intelligence that the United States Marine Corps is planning to test out their new version of Metal Gear. Snake, having spent all of his days as a mercenary working on eliminating Metal Gear, decides that he has to find out more on this new Metal Gear. Witht he help of his new accomplice, Otacon (aka Hal Emmerich, a scientist from Shadow Moses), he infiltrates the transport for the new Metal Gear. The transport has been disguised as an oil tanker descending the Hudson River, on its way out to sea. Snake must discover the purpose behind this new incarnation of Metal Gear and if necessary he must destroy it. ------------------------------------------------------------------------------ * Plant Chapter ------------------------------------------------------------------------------ Following the terrorist incident aboard an oil tanker in the Lower New York Harbour, the government has established an offshore clean-up facility designated as the "Big Shell". The purpose of the Big Shell is to clean up the spilled oil from the incident two years ago and restore stability to the local ecosystem. Now, terrorists have seized the Big Shell and captured 30 hostages and the President of the United States, who was taking an inspection tour that day. The terrorists are demading that the government pay them the sum of $30 billion or else they will blow the Big Shell out of the water. The newly reformed FOXHOUND has chosen their newest recruit, Raiden, to attempt a rescue mission. Raiden must rescue the President and the other hostages and disarm the terrorists by any means necessary. Raiden must also disarm the numerous C4 bombs that the terrorists have placed around the Big Shell. Raiden successfully infiltrates the Deep Sea Dock of the Big Shell and begins his first actual mission. *-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~ 04) Characters *-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~ ------------------------------------------------------------------------------ * Solid Snake ------------------------------------------------------------------------------ The legendary hero who has thrice saved the world from the menace of Metal Gear in the past, Solid Snake is an infiltration expert who always completes his mission no matter how difficult the odds. Originally a member of FOXHOUND, now a member of the NGO Philanthropy, an anti-Metal Gear group. ------------------------------------------------------------------------------ * Raiden ------------------------------------------------------------------------------ A member of the special forces unit FOX-HOUND, Raiden has no experience in real-life combat situations, but his skills as a soldier have been honed to the highest levels through VR simulation training. The infiltration of the Big Shell is his first actual mission. *-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~ 05) Game Overview *-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~*-~= S T E A L T H G A M E infiltrate and avoid detection STEAL vt.{stole stolen} to perform an action in a silent, secretive manner. vi. to proceed secretively, to sneak to move silently. n. stealth the act of moving silently and secretly. Metal Gear Solid 2: Substance is a tactical espionage game. The player must single-handedly infiltrate a facility under enemy control and carry out a covert operation. If an enemy soldier spots the player, the soldier will call his comrades and attack. Since the player doesn't stand much of a chance when vastly outnumbered in battle, unnecessary conflict should be avoided whenever possible. Metal Gear Solid 2: Substance is composed of the original game, Metal Gear Solid 2: Sons of Liberty, a Missions pack featuring new stages to play, five additional playable stories called Snake Tales and a special skateboarding mode. ------------------------------------------------------------------------------ * 5.1 Controls ------------------------------------------------------------------------------ ====================== == BASIC CONTROLS == ====================== X.............................Crouch Square........................Shoot Circle........................Punch Triangle......................Action Button R1............................First Person View (FPV) R2............................Bring up weapons menu L1............................Auto-Aim L2............................Bring up Item Menu Start.........................Pause game (Big Shell-Map) Select........................Activate Codec ========================= == EXTENDED CONTROLS == ========================= | -crouch X | -crawl | -roll --------------------|------------------------------------------- | -fire weapons SQUARE | -choking guards | -flip guards | -jump out shot --------------------|------------------------------------------- | -hand to hand combat CIRCLE | -knock on wall | -confirmation button --------------------|------------------------------------------- | -hanging mode TRIANGLE | -Action Button | --------------------|------------------------------------------- | R1 | -First Person View mode | --------------------|------------------------------------------- | -activate weapons menu R2 | -tactical reload | --------------------|------------------------------------------- | R3 | -control HF Blade | --------------------|------------------------------------------- | -HF Blade-block L1 | -auto-aim | --------------------|------------------------------------------- | L2 | -activate items menu | --------------------|------------------------------------------- | L3 | -move character | --------------------|------------------------------------------- | START | -pause game | --------------------|------------------------------------------- | -activate codec SELECT | -deactivate codec | ------------------------------------------------------------------------------ * 5.2 Basic Actions ------------------------------------------------------------------------------ ------------------------ First Person View Attack ------------------------ This allows you to attack enemies while in the first person view. This makes shooting at enemies far away a lot easier. You can shoot handguns, assault rifles, use the HF Blade, and use fist attacks with the first person view. ----- Throw ----- When you are rushing through an area or running through a group of guards and you have run out of ammo you can flip a guard by pressing the weapon button while moving and without a weapon equipped. This will cause your character to grab the guard around the waist and toss him over his shoulder. On the easier difficulties this will knock out a guard. ----------- Corner View ----------- Flatten yourself against the wall near a corner to enter Corner View. This will allow you to see things that are behind the corner without exposing yourself to the enemy. ---------------- Climb Up Objects ---------------- Press the action button in front of any waist high object to climb on top of it. ------------ Roll Forward ------------ Press X while running to do a forward flip or a diving somersault. This will allow you to clear certain gaps, or move over metal grating quickly without making a lot of noise. ---------------- Dragging Enemies ---------------- To grab an enemy around the neck walk up to him and stop. Then unequip your weapon if you have one equipped and press the weapon button. This will enable you to maneuver enemies to another area that is more secluded for purposes such as getting his Dog Tag. While he is in this chokehold he will squirm to try and get out of your grip. You can make him stop for a moment if you quickly tap the weapon button again. ------- Hanging ------- Stand facing any waist high railing and press the action button to hop over the railing. When your character is hanging he will not be spotted by enemy sentries unless he is hanging right above them. You can shimmy in either direction while hanging on a ledge. Use the right analog stick, the directional pad, or the L2 and R2 buttons to move. ------------- Cardboard Box ------------- Ah, yes. The famous cardboard box gag from MGS. You can equip any box in your inventory and your character will duck inside it. This will fool enemy sentries unless they see you move or they see you get into it. You can also alert their suspicion by using the box near boxes that are not of the same type for example using the box used for storing oranges in a pile of boxes that house electronic supplies. You can also move around in a cardboard box. This is useful for dodging enemy fire, is a kind of ducked run. You can press the R1 button to press your face up against the small opening that serves as a handle to see what is going on outside the box. You can press the L2 and R2 buttons to look in either direction. --------- Chokehold --------- Without your weapon equipped come up behind a guard and press the weapon button. Your character will now grab him around the neck to temporarily immobilize him. Once he is in the choke hold you can either snap his neck, knock him out, or leave him. To snap his neck rapidly press the weapon button to snap his neck, you will hear a quite distinct, and disturbingly pleasing, "SNAP!" If you prefer not to take his life you can press the weapon button about 9 or ten times to cause him to lose consciousness. ------------------ Peek Around Corner ------------------ When in corner view use the shoulder buttons L2 and R2 to peek around the corner to get a better view of the area. You can use the right analog stick now to move the camera around to see more detail. ------------- Step Sideways ------------- While in FPV you can use the shoulder buttons L2 and R2 to strafe or step sideways in either direction. This will allow you hide he hind corners and step out quickly to shoot in the First Person. ------------- Knock On Wall ------------- While leaning up against a wall push Circle to knock on the wall with your fist or your gun. This will alert the guard and cause him to come and investigate. This will provide you with an open opportunity to sneak past him if you have utilized this correctly. -------------- Rolling Attack -------------- To knock over a guard quickly or a group of guards run up to him and push X to make your character to a flip or a roll. This will knock him over for a moment and he will remain on the ground for a second, this will allow you to escape or attack him while he is recovering. ---- Book ---- This is basically a porn magazine that can be laid on the ground to conveniently distract a guard. Lay the Book on the in or near the guards patrol route so that it will catch his attention. He will stop his patrol and start browsing through it. This will allow you to sneak past unnoticed. ------------ Quick Change ------------ To quickly unequip a weapon or quickly equip it press the R2 button for the weapons and the L2 button for the items. Quickly unequipping and then equipping will automatically reload your gun. ------------- Jump Out Shot ------------- While in corner view press the weapon button to have your character jump out quickly and shoot and then quickly hide back behind the corner. You can use this during several boss battles and this is very useful for shootouts with attack teams. You can use this to get in a quick shot at a guard with the M9, as long as you get a hit you can wait until the drugs take effect. And, there is no risk of him seeing you after you shoot him. You can throw grenade type weapons while peeking around the corner. ------- Hold-Up ------- This is how you get dog tags and items such as rations and bandages from guards Sneak up behind a guard with a handgun equipped and press the weapon button. If you did this correctly your character will say "Freeze!". The guard will put up his arms and now he is under your control. Press L1 to keep a bead on him while you move around to the front. Now you can go into FPV and wave your gun at his head or his groin, this will cause him to panic and he will now start to drop items for you, such as ammo, bandages, and dog tags. When you are done you can dispatch him with the SOCOM or USP, or if you're in a friendly mood the M9. Occasionally you will run into a guard that does not want to give up his dog tag. He will say something like, "If you're going to shoot then shoot." Now you get to torture him. Pump a round into a limb with your SOCOM or USP, or you can fire a bullet past his head (with a lethal weapon). Now, this will frighten him and he will now give up items for you. On an additional note, do not unequip your weapon in front of a guard that has not been properly "disposed of". he will pull out his AK and attack you, then he will run away and call in reinforcements. Also, do not stand in front of him for too long without your gun pointed at him or he will do the same thing as a mentioned before. One more thing, if you try to hold up and Arsenal Tengu or an attack team guard they will mock surrender and then attack you very suddenly. ------------ Aim and Move ------------ Press down L1 which is the lock on button to shoot while moving. Useful for escaping attack teams while at the same time killing them. -------------- Shake Out Item -------------- When an enemy is knocked out or killed then you can pick up the body by pressing the weapon button and your character will pick him up. You can lift and drop the body several times to obtain items and ammunition. You can also drag the body into a locker to hide it by picking up the body and dragging it somewhere. On the tanker on the Aft Deck there are two gates that you can use to dump bodies out of. Look for an enclosed white lined box on by the edge of the ship. Simply drag the body into the box and Snake will open the gate and dump him into the water. By shaking an enemy in this manner you can also wake them up faster. This is mainly useful in the Tanker where you have tranquilized a guard, or knocked him out in some way, and you did not get his dog tag. In the Plant you will have the coolant which does the same thing just a lot faster. ------------- Destroy Radio -------------