New Facebook page created for all of you that want to add me: o http://www.facebook.com/pages/Vinheim/127120257336550 _____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Liked the Walkthrough? Why don't you help me out and recommend it | | to other users by clicking on the button at the top? | | That's the best way to say: "Thanks for the Walkthrough". Thanks... | '~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~' _____ __ .__ ________ / \ _____/ |______ | | / _____/ _________ _______ / \ / \_/ __ \ __\__ \ | | / \ ____/ __ \__ \\_ __ \ / Y \ ___/| | / __ \| |__ \ \_\ \ ___// __ \| | \/ \____|__ /\___ >__| (____ /____/ \______ /\___ (____ /__| \/ __\/_____ \;__ .__ .___\/_____\/_ \/ / _____/ ____ | | |__| __| _/ \_____ \ \_____ \ / _ \| | | |/ __ | _(__ < / ( <_> ) |_| / /_/ | / \ /_______ /\____/|____/__\____ | /______ / \/____________________\/_____ \/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ S U B S I S T E N C E < ASCII art created by vinheim 2010 > ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Metal Gear Solid 3: Subsistence FAQ/Walkthrough ----------------- Version 1.5 Last update: 08/16/10 --------------------- Author by: vinheim Email: vinheim@gmail.com ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- - Homepage: http://vinheim.weebly.com - -- Video Walkthroughs: http://youtube.com/vinheimk -- ----- This document Copyright 2010 Alexander Paul Kleinheider ----- --- Metal Gear Solid 3: Subsistence Copyright 2005 Konami --- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ------------------- Table of Contents ------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= To navigate much easier through this guide, I added the search system, which works just by following these simple steps: - Highlight the "Section Code" of the section which you wish to go and copy it (CTRL+C). - Press CTRL+F to bring up the search sub-menu. - Paste (CTRL+V) the "Section Code" and press ENTER twice to be where you wanted to be. Just like magic! My Section Codes were made as precise as possible, and I also prefer this method instead of having you scroll 30 min through this huge guide looking for the section you want to go. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ~~~~~~~> Section <~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~> Section Code <~~~ 1] Introduction..................................................[sx100] 1.1] Contact Rules . . . . . . . . . . . . . . . . .[sx101] 1.2] Donations . . . . . . . . . . . . . . . . . . .[sx102] 2] Game Basics...................................................[sx200] 2.1] Story . . . . . . . . . . . . . . . . . . . . .[sx201] 2.2] Controls . . . . . . . . . . . . . . . . . . . .[sx202] 2.3] Cure Menu . . . . . . . . . . . . . . . . . . .[sx203] 3] Characters....................................................[sx300] 4] Abbreviations.................................................[sx400] 5] In-depth Walkthrough..........................................[sx500] 5.1] Chapter 1: Operation: Virtuous Mission 5.1.1] Dremuchij South . . . . . . . . . . . . . . . .[sx501] 5.1.2] Dremuchij Swamp Land . . . . . . . . . . . . .[sx502] 5.1.3] Dremuchij North . . . . . . . . . . . . . . . .[sx503] 5.1.4] Dolinovodno . . . . . . . . . . . . . . . . . .[sx504] 5.1.5] Rassvet . . . . . . . . . . . . . . . . . . . .[sx505] 5.2] Chapter 2: Operation: Snake Eater 5.2.1] Dremuchij East . . . . . . . . . . . . . . . .[sx506] 5.2.2] Dremuchij North . . . . . . . . . . . . . . . .[sx507] 5.2.3] Dolinovodno . . . . . . . . . . . . . . . . . .[sx508] 5.2.4] Rassvet . . . . . . . . . . . . . . . . . . . .[sx509] 5.2.5] Chyornyj Prud . . . . . . . . . . . . . . . . .[sx510] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5.2.6] Bolshaya Past South . . . . . . . . . . . . . .[sx511] 5.2.7] Bolshaya Past Base . . . . . . . . . . . . . .[sx512] 5.2.8] Bolshaya Past Crevice . . . . . . . . . . . . .[sx513] 5.2.9] Chyornaya Peschera Cave Branch . . . . . . . .[sx514] 5.2.10] Chyornaya Peschera Cave . . . . . . . . . . .[sx515] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5.2.11] Chyornaya Peschera Cave Entrance . . . . . . .[sx516] 5.2.12] Ponizovje South . . . . . . . . . . . . . . .[sx517] 5.2.13] Ponizovje West . . . . . . . . . . . . . . . .[sx518] 5.2.14] Ponizovje Warehouse: Exterior . . . . . . . .[sx519] 5.2.15] Ponizovje Warehouse . . . . . . . . . . . . .[sx520] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5.2.16] Graniny Gorki South . . . . . . . . . . . . .[sx521] 5.2.17] Graniny Gorki Lab Exterior: Outside Walls . .[sx522] 5.2.18] Graniny Gorki Lab Exterior: Inside Walls . . .[sx523] 5.2.19] Graniny Gorki Lab 1F . . . . . . . . . . . . .[sx524] 5.2.20] Graniny Gorki Lab B1 East . . . . . . . . . .[sx525] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5.2.21] Graniny Gorki Lab B1 West . . . . . . . . . .[sx526] 5.2.22] Graniny Gorki South . . . . . . . . . . . . .[sx527] 5.2.23] Ponizovje Warehouse . . . . . . . . . . . . .[sx528] 5.2.24] Svyatogornyj South . . . . . . . . . . . . . .[sx529] 5.2.25] Svyatogornyj West . . . . . . . . . . . . . .[sx530] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5.2.26] Svyatogornyj East . . . . . . . . . . . . . .[sx531] 5.2.27] Sokrovenno . . . . . . . . . . . . . . . . . .[sx532] 5.2.28] Krasnogorje Tunnel . . . . . . . . . . . . . .[sx533] 5.2.29] Krasnogorje Mountain Base . . . . . . . . . .[sx534] 5.2.30] Krasnogorje Mountainside . . . . . . . . . . .[sx535] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5.2.31] Krasnogorje Mountaintop . . . . . . . . . . .[sx536] 5.2.32] Krasnogorje Mountaintop: Behind Ruins . . . .[sx537] 5.2.33] Krasnogorje Mountaintop . . . . . . . . . . .[sx538] 5.2.34] Groznyj Grad Underground Tunnel . . . . . . .[sx539] 5.2.35] Groznyj Grad Southwest . . . . . . . . . . . .[sx540] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5.2.36] Groznyj Grad Northeast . . . . . . . . . . . .[sx541] 5.2.37] Groznyj Grad Southeast . . . . . . . . . . . .[sx542] 5.2.38] Groznyj Grad Torture Room . . . . . . . . . .[sx543] 5.2.39] Groznyj Grad Northwest . . . . . . . . . . . .[sx544] 5.2.40] Groznyj Grad Weapons Lab: East Wing . . . . .[sx545] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5.2.41] Groznyj Grad Weapons Lab: Main Wing . . . . .[sx546] 5.2.42] Groznyj Grad Weapons Lab West Wing Corridor .[sx547] 5.2.43] Groznyj Grad Torture Room . . . . . . . . . .[sx548] 5.2.44] Groznyj Grad Sewers . . . . . . . . . . . . .[sx549] 5.2.45] Tikhogornyj . . . . . . . . . . . . . . . . .[sx550] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5.2.46] Tikhogornyj: Behind Waterfall . . . . . . . .[sx551] 5.2.47] Groznyj Grad Northwest . . . . . . . . . . . .[sx552] 5.2.48] Groznyj Grad Weapons Lab: East Wing . . . . .[sx553] 5.2.49] Groznyj Grad Weapons Lab: Main Wing . . . . .[sx554] 5.2.50] Groznyj Grad Runway . . . . . . . . . . . . .[sx555] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 5.2.51] Groznyj Grad Rail Bridge . . . . . . . . . . .[sx556] 5.2.52] Zaozyorje South . . . . . . . . . . . . . . .[sx557] 5.2.53] Zaozyorje North . . . . . . . . . . . . . . .[sx558] 5.2.54] Rokovoj Bereg . . . . . . . . . . . . . . . .[sx559] 6] Boss List.....................................................[sx600] 7] Food List.....................................................[sx700] 7.1] Animals . . . . . . . . . . . . . . . . . . . . .[sx701] 7.2] Vegetation . . . . . . . . . . . . . . . . . . .[sx702] 7.3] Consumables . . . . . . . . . . . . . . . . . . .[sx703] 8] Item List.....................................................[sx800] 9] Weapon List...................................................[sx900] 10] Camouflage List..............................................[s1000] 11] Kerotan Location List........................................[s1100] 12] Metal Gear Walkthrough.......................................[s1200] 14] Latest Update................................................[s1400] 15] Closing......................................................[s1500] 15.1] Credits . . . . . . . . . . . . . . . . . . . .[s1501] 15.2] Last Words . . . . . . . . . . . . . . . . . . .[s1501] =============================================================================== ================================== END OF ToC ================================= =============================================================================== __ __ ____ ____ __ __ ____ ____ | \/ |/ ___/ ___| .=================================. | \/ |/ ___/ ___| | |\/| | | _\___ \ | 1] Introduction | | |\/| | | _\___ \ | | | | |_| |___) | | [sx100] | | | | | |_| |___) | |_| |_|\____|____/ '=================================' |_| |_|\____|____/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Hello... well, this is rather unexpected. Haha, yeah, I wasn't planning to write for this game but I said: "Hey, what the hell. Why not?!". Yep, since I already wrote for the original MGS3 game, I'll add a walkthrough for this game as well. Not much of an introduction, I know. Read the one I wrote for the original guide, if you want an introduction. Just to let you know, I love this game as much as the original one. There's also some things I want to address, so please read the following paragraphs: - My walkthrough is pretty dry to me. I'm writing this for free and because I love this game (just like I mentioned above). If you are looking for tons of eloquent ways for me to say "enter here and a scene triggers", you are going to be so disappointed. This guide is way, way too big to begin with, and lofty language does not help. - If you take a quick scan thru my guide, you won't find the explanations for battle basics, main menu, saving-loading, etc. Why, you ask? Well, because the game manual and in-game tutorials do a perfect job explaining the battle system. - The usage of abbreviations. When you're in my place or any who writes for GameFAQ's or any other page, writing a guide for any game of such proportions, people complain about using too many abbreviations. You have no idea how helpful abbreviations are. It also looks better in every aspect you think. - My guide is not the only one out there. I'm not forcing you to use mine, but if you use others, then you better be prepared for lots of spoilers, which will ruin the element of surprise for you. Also, people that have problems with how I write my guide are in great minority. - The spoilers are great issues in making guides. I am a player of the game, just like you are. The first 3 times I played through this game was completely by myself. I didn't use any guides, therefore nothing was spoiled for me. All the story's ups and downs that were supposed to surprise me had such effect. And I really think it's not fair spoiling such story elements to you. With all this said, let's start with the guide! Enjoy this guide and remember that it is a spoiler-free, so you don't have to worry about important info of the game being spoiled. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ~-~ ~-~ ~-~ 1.1] Contact Rules ~-~ ~-~ ~-~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx101.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= '-----' Any critics, suggestions, spelling mistakes, contributions are welcome, so please send them at the following e-mail: --> vinheim@gmail.com <-- I always reply to all the mails I get, since feedback is the best reward of all. o Important ----------- The only sites allowed to host my FAQ's from here on out are the following: - www.gamefaqs.com - www.supercheats.com - www.neoseeker.com This is because many sites either steal my guides or they don't update them, making it really hard on me because many readers from other sites often ask me question from an incomplete guide, so this is a better way to keep track of my FAQ's and my readers. Please, if you're not on the list above, don't even bother asking about hosting them because the answer will be NO. Thanks. ----------- I also have MSN and AIM, but please, if you add me, do NOT start bombing me with IM. If I have the time, I'll chat to you, since I'm always busy writing FAQ's and making some research for my job and school, but please keep it polite, 'k? Anyway, here they are: MSN: xander_may_cry@hotmail.com AIM: vinh3im Ask politely and I'll add you. I don't have YIM, so start mailing me to make one just so you can chat with me. Also, I created a Facebook page for you to check it out here: o http://www.facebook.com/pages/Vinheim/127120257336550 This was made because several people like to add me on Facebook and since I'm not accepting people I don't know, and I removed the people that added me (sorry for that), I created this page, so enjoy. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ~-~ ~-~ ~-~ 1.2] Donations ~-~ ~-~ ~-~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx102.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= '-----' This is a little experiment of mine and I just wanna see how it goes. Well, if you found this guide to be at least somewhat useful, think about donating some money. I mean, I'm a student who pays his own school, and it's gastronomy and it consumes all the money I get at home. I'm not asking for 10-20 bucks. Whatever your heart wants to give is fine, be it 1 buck, 50 cents. Whatever the amount you can donate, I'd truly, TRULY appreciate it and your help would be greatly appreciated. Well, you can only donate through PayPal at the moment, which the account is: vinheim@gmail.com ----------------- Instead of buying the official guides which cost around 20 dls., better donate half or a quarter or whatever amount to yours truly. To those who support me, thanks. - Alexander Paul Kleinheider aka vinheim __ __ ____ ____ __ __ ____ ____ | \/ |/ ___/ ___| .=================================. | \/ |/ ___/ ___| | |\/| | | _\___ \ | 2] Game Basics | | |\/| | | _\___ \ | | | | |_| |___) | | [sx200] | | | | | |_| |___) | |_| |_|\____|____/ '=================================' |_| |_|\____|____/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Here, I'll give you the basics of this game, which are the controls and some of the story (from the Instruction Booklet), and I think that's pretty much it. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ~-~ ~-~ ~-~ 2.1] Story ~-~ ~-~ ~-~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx201.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= '-----' In the aftermath of the Second World War, the world was torn in two between East and West. It was the beginning of a new era - the Cold War. October 16, 1962. The President of the United States received word that the Soviet Union had deployed nuclear missiles in Cuba. The world trembled in fear as the prospect of nuclear war loomed ever closer. After days of tense regulations, the Soviets finally agreed on the 28th to withdraw their missiles from Cuban soil. With the resolution of this incident, later to be known as the Cuban Missile Crisis, it seemed that humanity had survived yet another threat to its existence. However, there was a secret condition in the deal that put an end to the crisis. Nikolai Stephanovich Sokolov, a Soviet scientist who had defected to the West, was to be sent back to the Soviet Union. The U.S government agreed to this stipulation, and returned Sokolov to his native land. Little did they know that Sokolov was to be designer of a nightmarish weapon. Now, with Sokolov back in their hands, the Soviets are ready to resume its development. If this weapon is completed, it will mark the beginning of a new age of fear. August 1964. Realizing at last the urgency of the situation, the CIA forms a plan to recapture Sokolov. They dispatch the covert FOX unit to Sokolov's research facility, located to the south of the great Soviet fortress of Groznyj Grad. Led by former SAS member Major Zero, FOX is a next-generation special- forces unit that operates both as a specialized combat group and as a covert intelligence outfit. The FOX unit's modus operandi is to send a single agent, backed by radio support from afar, into enemy territory to carry out solo sneaking missions. August 24. A lone soldier swoops down from out of the blue. The man's code name is Naked Snake. - Metal Gear Solid 3: Subsistence Instruction Manual =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ~-~ ~-~ ~-~ 2.2] Controls ~-~ ~-~ ~-~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx202.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= '-----' MENU - L analog..........Normal View: Move around :......First Person View: Look around - D-pad.............Normal View: Move in Stalking mode :......First Person View: Look around - R analog..........Change camera angle - X Button.........Crawl button :......Cancel button :....Switch stance between standing, crouching and crawling - O Button.........Punch button, CQC button :......Enter button :....Punch, use CQC, knock on walls - /\ Button.........Action button :......Climb trees, open lockers, go up/down ladders, climb onto platforms, hang, etc - [] Button.........Weapon button :......Use the currently equipped weapon. :....When equipped with a knife: Swing the knife. Press firmly to execute a thrust - R1 Button.........First Person View button :......Change Snake's view - R2 Button.........Weapon Window button :......Normal View: Select, equip and unequip weapons :....Corner/First Person View: Peek - R3 Button.........Lock the camera. Press again to unlock - L1 Button.........Aim button :......When holding a weapon: Lock in the direction the weapon is pointed. :....First Person View: Shoulder Aim - L2 Button.........Item Window button :......Normal View: Select, equip and unequip items :....Corner/First Person View: Peek - L3 Button.........While grabbing enemy: Interrogate enemy - Start.............Enter Survival Viewer - Select............Enter Radio Mode - Metal Gear Solid 3: Subsistence Instruction Manual =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ~-~ ~-~ ~-~ 2.3] Cure Menu ~-~ ~-~ ~-~ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-.sx202.-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= '-----' A new feature in the MGS world. You're now able to cure Snake from possible injuries he takes while fighting enemies or surviving through the vast Russian jungle. There are several injuries, as well as many supplies for you to heal yourself. When you're injured, part of your stamina gauge will turn orange, meaning that you've been injured. Once injured, your stamina will deplete faster than usual. Let me now start with the lists of injuries and supplies. .---------------------.-------------------------------------------------------. | Injury name | Supplies needed to heal | +=====================+=======================================================+ | Broken Bone | Splint, Bandage | | Burn | Ointment, Bandage | | Crossbow Bolt | Survival Knife, Bandage | | Cut | Suture Kit, Bandage, Disinfectant, Styptic | | Gunshot Wound | Survival Knife, Disinfectant, Styptic, Bandage | | Hypodermic Needle | Survival Knife | | Leeches | Cigar | '---------------------'-------------------------------------------------------' You might as well get diseases, like a cold, or a stomach ache. The following is a small list of all possible diseases, as well as the supplies needed for each one. .---------------------.-------------------------------------------------------. | Sickness name | Supplies needed to heal | +=====================+=======================================================+ | Cold | C Med | | Food Poisoning | Antidote | | Stomach Ache | D Med | | Venom Poising | Serum | '---------------------'-------------------------------------------------------' __ __ ____ ____ __ __ ____ ____ | \/ |/ ___/ ___| .=================================. | \/ |/ ___/ ___| | |\/| | | _\___ \ | 3] Characters | | |\/| | | _\___ \ | | | | |_| |___) | | [sx300] | | | | | |_| |___) | |_| |_|\____|____/ '=================================' |_| |_|\____|____/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ A list of all the important characters that you meet while in this secret mission. All these were taken directly from my main website of Metal Gear Solid 3: Snake Eater. ~-~ SNAKE ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Member of special forces unit "FOX". Nickname "Jack". Last apprentice of The Boss. Was taught by The Boss one-on-one all about combat, destruction, espionage, psychology, etc. from in the 50s. Created CQC with her. ~-~ ZERO ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Commander of special forces unit "FOX". Support's Snake on his mission via radio. Based on his experience in the SAS, he suggests the founding of the covert missions unit "FOX" -- a totally new unit with the combining of a special forces unit with espionage elements -- in the Cold War era. Participating in the Virtuous Mission is his way of proving that his suggestion is an effective one. ~-~ PARA-MEDIC ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ FOX's support member. Provides surgical and medical information via radio. A movie fanatic with a tremendously skewed taste. ~-~ SIGINT ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ FOX's support member. An expert on weapons, equipment, and cutting edge technology. Supports Snake via radio. Many of Snake's items such as the binoculars and mask are Sigint's inventions. He has an eye for the future of technology. ~-~ VOLGIN ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Full name Yevgeny Borisovitch Volgin. A GRU colonel. Uses electric bolts in his attacks. Known and feared as Thunderbolt by the West. ~-~ OCELOT ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ A major working for Colonel Volgin. Leads the Ocelot Unit -- an elite unit of the GRU Spetsnaz. A ricochet genius but lacks real battle experience. ~-~ SOKOLOV ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Full name Nikolai Stephanovich Sokolov. Head of the secret OKB-754 Design Bureau. Developer and designer of the Shagohod. Developed numerous weapons with the funding by the Khrushchev faction. A family man who is worried about his wife and daughter whom he left in the United States. ~-~ EVA ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Female KGB spy who supports Snake. Former NSA codebreaker. Uses a Mauser. A motorbike fanatic. ~-~ THE BOSS ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Also known as The Joy. Legendary heroine who brought victory to the Allies in WWII by leading the Cobra Unit -- a team consisting of the best soldiers of the world. Spent all of the 50s with Snake and taught him all that she could. With Snake, she created CQC. She was a colleague of Major Zero in the SAS. ~-~ THE SORROW ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ While lacking combat capabilities, he has the ability of a medium. He can talk to the dead and obtain battle information from the dead. By bringing down spirits of the dead into him, he can assume their combat capabilities. ~-~ THE FEAR ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ A boobytrap master. He is double-jointed in both elbows. He can climb and jump around in trees. He carries a crossbow called the William Tell and a bowgun called Little Joe. ~-~ THE FURY ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ Wears a Soviet spacesuit and uses a flamethrower as his weapon. After the war, he goes up into space as a cosmonaut in an unofficial mission. When coming back into the atmosphere, he suffered severe burns all over his body in an accident. ~-~ THE PAIN ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ A big man over 2 meters (6'7''). Controls a swarm of hornets. He carries venomous bees called bullet bees in his body. He releases them from his mouth. ~-~ THE END ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ An old sniper (over 100 years old) born in the early 1860s. The father of all sniping techniques. He has moss growing inside and outside his body. He can go without moving, eating, or drinking for days, thanks to the energy provided by the photosynthesis of the moss. __ __ ____ ____ __ __ ____ ____ | \/ |/ ___/ ___| .=================================. | \/ |/ ___/ ___| | |\/| | | _\___ \ | 4] Abbreviations | | |\/| | | _\___ \ | | | | |_| |___) | | [sx100] | | | | | |_| |___) | |_| |_|\____|____/ '=================================' |_| |_|\____|____/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Here's a small list of abbreviations that I used throughout the game: =--------------------------------------+--------------------------------------= (BC)* ---------------- Body Camouflage | CQC ------------ Close Quarters Combat (FC)* ---------------- Face Camouflage | (WP) -------------------------- Weapon N ------------------------------ North | S ------------------------------ South E ------------------------------- East | W ------------------------------- West =--------------------------------------+--------------------------------------= __ __ ____ ____ __ __ ____ ____ | \/ |/ ___/ ___| .=================================. | \/ |/ ___/ ___| | |\/| | | _\___ \ | 5] In-depth Walkthrough | | |\/| | | _\___ \ | | | | |_| |___) | | [sx500] | | | | | |_| |___) | |_| |_|\____|____/ '=================================' |_| |_|\____|____/ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Author notes: This is how it works: - Food: Since Food is one of the huge plus' of the game, I'll be putting it separate from the Item Checklist. I'll try to put all the Food encountered in certain area here. - Item Checklist: The Items that you'll be picking up from the various item boxes, items that are a MUST for the game to proceed or hidden among the area will be displayed here. Note that I won't be putting the items random enemies' drop, so please just remember that. Also notice that next to the items you've obtained, it's the quantity of that item throughout the whole area. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=. M E T A L G E A R S O L I D 3 : S U B S I S T E N C E '=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=' =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Well, please insert your Metal Gear Solid 3: Snake Eater in your PlayStation 2 and turn the power ON. You'll be enjoying 20+ hours this game, so your purchase is worth it, but even if it only lasted 5+ hours, the story and characters are, to put it simple, beautiful. After watching the intro to this beautiful game, press start and you'll have five options at the Main Menu, which are: New Game, Load Game, Snake vs Monkey, Options and Special. Choose New Game and let the magic begin. After the opening and the deployment of our hero Snake, the game starts with a Snake without equipment. *-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=* *=-=-=_____=-=-=* +---| 5.1 Chapter 1: Operation: Virtuous Mission |-------|--> [ ] <--|----+ '-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=' '=-=-=ŻŻŻŻŻ=-=-=' =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #01 - Dremuchij South sx501 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Food: Reticulated Python, Siberian Ink Cap, Russian Oyster Mushroom, Russian False Mango, Magpie o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Life Medicine ----------------------------------------------------------- 1 | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o Ok now, as you gain control for the first time, go W over the tree branches covering the path to find some Reticulated Pythons. These are quite delicious, so make sure to kill them. Now go all the way E, then N through a narrow grassy path and grab 'Life Medicine' at the end. Now fall down the little hill to the left and climb up the tree like Major Tom told you. Once on top, walk on top of the backpack and press Triangle to grab the backpack. Watch the scene which explains quite a lot of things, so make sure to memorize everything. When you regain control, go N to reach the next area, =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #02 - Dremuchij Swampland sx502 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Food: Indian Gavial, Magpie, Tree Frog, Hornet's Nest, Golova, Reticulated Python o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Bug Juice ------------------------ 1 = (WP) ----------------------- Grenade | | Mk22 x24 ---------------------- AMMO = (WP) --------------- Mk22 Suppressor | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o Follow the grassy path until you get to an open area. There are several crocodiles here, but to kill one, I recommend putting it to sleep with Mk22 and then knifing it to death, as well as quicksand, so try not staying too much in them. The Indian Gavials drop three rations of food, and it's quite tasty, so make sure to kill some before proceeding. First examine the first patch of grass to find 'Bug Juice' Check the E side of the area and in middle of the grass to find 'Grenade'. Check the middle island (there are 2 crocodiles) for 'Mk22 Ammo x24'. Also locate the Hornet's Nest on the tree. Shoot it down from a prudent distance to receive it as food; another delicious ration. Now check the NW side to get 'Mk22 Suppressor', then go N to another little area, where you can find Golova, Reticulated Python, etc. Go N to reach the next area. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #03 - Dremuchij North sx503 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Food: Tree Frog, Giant Anaconda, Golova, Yabloko Moloko, Sunda Whistling Thrust, Siberian Ink Cap, Green Tree Python o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Bug Juice ------------------------ 1 = (WP) ------------------ Stun Grenade | | Mk22 x24 ---------------------- AMMO = ITEM --------------- Thermal Goggles | | Grenade ----------------------- (WP) = (WP) --------------------------- SVD | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o After the radio call and the scene, look for a guard coming your way. Quickly go to the W grassy area and go through the tree stump N of the grass to find 'Bug Juice'. Equip yourself with the Woodland Face Paint and Leaf Camouflage. Now, when the guard is close enough, shoot it in the head with the Mk22. Hide the body in the grass and go E to find a path that leads you to a grassy area with 'SVD'. Return to the previous area and go N to find a fork. Go E hugging the S wall and you'll come across a tree stump. Jump over it to find 'Stun Grenade', then go E to a large area, where a guard should be at the N side. Enter the tree stump all the way on the E side to find 'Mk22 Ammo x24'. N of this stump in another one on the floor. Go through it to find 'Thermal Goggles', then go all the way to the NW side and inside a tree stump is 'Grenade'. Now go N to reach Dolinovodno. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #04 - Dolinovodno sx504 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Food: Hornet's Nest, Siberian Ink Cap, Yabloko Moloko, Tree Frog o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | XM16E1 ------------------------ (WP) = AMMO ---------------------- Mk22 x24 | | Pentazemin -------------------------------------------------------------- 1 | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o After the quick scene, shoot the Hornet's Nest shown to you in the video to have the soldier run away to the other side of the bridge. Quickly run after him and the other guards will run away the same way as the first one. On the other side of the bridge, quickly hide in the first patch of grass (on the right side of the bridge). Quickly dispose the guard that's there, hide the body (you can throw it into the river), and quickly go to the W side of the area to find a little cave under the bridge. You have to stick to the wall in order to get there. You'll find 'XM16E1', 'Mk22 Ammo x24' and 'Pentazemin'. Stay down here until you see the 3 guards start crossing the bridge. After this, quickly run to the next area N. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #05 - Rassvet sx505 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Food: Sunda Whistling-Thrust, Reticulated Python, Rat, o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | XM16E1 Suppressor ------------- (WP) = AMMO -------------------- XM16E1 x80 | | Life Medicine -------------------- 1 = 1 ------------------------ Mousetrap | | M37 --------------------------- (WP) = AMMO ---------------------- Mk22 x24 | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o After the quick scene and radio talk, you'll see a guard in the forking path in front of you and another one a little bit to the N. Hide in the grass NE of your starting position and shoot down the first guard. Quickly approach the N side and take out the next one. Kill if desired and hide the bodies. Now go all the way E until you hit some metal barrels, check the N path to find another lone guard. Take him out and go up the side ladder. Up here, equip the Splitter Face Camouflage, as well as Tree Bark Camouflage. Now look down to find a guard patrolling Sokolov's room. Take him out too and check the S path to find another guard, as well as the outer part of the buildings. Once you've taken care of all the enemies, it's time to get some goodies. At the forking path near the entrance, enter the building through the W side and check the SW corner to find 'M37', then go up the metal ladder to get 'XM16E1 Suppressor' and 'XM16E1 Ammo x80'. Go down one set of stairs, jump off and go N, enter the building and grab 'Life Medicine'. Return to the outer area, crawl in the grass and enter the lower area of the building. The items you can get down here are 'Mousetrap' and another item, which I totally forgot, I think it's 'Mk22 Ammo x24'. Now enter Sokolov's room to trigger a rather long scene. After Snake kicks Ocelot's ass, return to Dolinovodno to trigger a scene where you meet up with Sokolov. The Shagohod is the equivalent to Metal Gear Rex in the original MGS1 and in The Twin Snakes. The Boss is also here, as well as Colonel Volgin. When you regain control (not really), you must heal yourself using the CURE tab in the Survival Viewer. Para-Medic shows you how, so I won't explain here. After all the scenes, the real intro of the game starts, Snake Eater, sung by Cynthia Harrell. It's one of my favorites intros of all times, so enjoy it for the rest of the game. *-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-* *=-=-=_____=-=-=* +---| 5.2 Chapter 2: Operation: Snake Eater |------------|--> [ ] <--|----+ '-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-' '=-=-=ŻŻŻŻŻ=-=-=' =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #06 - Dremuchij East sx506 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Food: Flying Squirrel, Otton Frog, Reticulated Python, Yabloko Moloko, o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | None | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o There's really not much to do in this area, except for hunting at least 1 Flying Squirrel and Otton Frog. Besides from that, nothing besides going to the next area. So go N all the way from where you start to reach Dremuchij North. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #07 - Dremuchij North sx507 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Food: Otton Frog, Reticulated Python, Green Tree Python, King Cobra, Yabloko Moloko, Golova o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | None | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o Pretty much like the previous area, nothing to do. But start going N and drop down the cliff to the W. Hunt for some animals if you want but when the path starts going N, look for a Green Tree Python. Move a little more to the N to trigger another scene with The Boss. Once it's over, you can go all the way to Dremuchij South, but there are only some Chaff, Stun and Normal Grenades, but it really isn't worth going all the way there. Anyway, from where you're left after the video, change your Camouflage to Woodland and Flecktarn, then hide in the grass nearby. Some guards will come, so wait until one of them leaves to take care of the other one (beware though, that you don't have a gun). Hide the body and wait for the timer to end. Now go N and at the fork, you can take any path, but I recommend going N and then to the next area. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #08 - Dolinovodno sx508 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Food: Hornet's Nest, Siberian Ink Cap, Yabloko Moloko, Tree Frog, o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Life Medicine -------------------- 1 = (BC) ----------------- Raindrop Camo | | Smoke Grenades ------------------------------------------------------- (WP) | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o As you enter, go to where you shot the Hornet's Nest back then and when the guard's back is faced at you, slide down the cliff and CQC him. If the guard spots you or the body, hide behind a tree and use the Knife if he starts shooting at you. Afterwards, cross the bridge and go to the little cave under the bridge to find 'Life Medicine', 'Raindrop Camo' and 'Smoke Grenades'. Now proceed to Rassvet. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #09 - Rassvet sx509 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Food: Reticulated Python, Sunda Whistling-Thrust, Rat o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | AK-47 ------------------------- (WP) = (WP) ----------------- Smoke Grenade | | Bug Juice ------------------------ 1 = ITEM --------------- Cardboard Box A | | Mine Detector ----------------- ITEM = ITEM --------------- Thermal Goggles | | M1911A1 ----------------------- (WP) = (WP) -------------------------- Mk22 | | Scientist Camo ---------------- (BC) = (FC) ------------------- Zombie Camo | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o There are no enemies this time, so make sure to grab all the items. From the fork, go N, enter the building and go up the stairs to find 'AK-47'. Now jump down from in between the stairs and go N to find 'Smoke Grenade' behind the crates. Now go to the NE part of Rassvet and grab 'Bug Juice' from behind the crates. Go up the ladder next to the Bug Juice and once on the roof, jump down the W side and climb some crates to find 'Cardboard Box A'. Now go to the room previous to where Sokolov was and get 'Mine Detector'. Now enter the room where Sokolov was and open the left locker to find 'Thermal Goggles'. Return outside to trigger a rather long but kick ass scene. Make sure to use the R1 Button when prompted to LOOK at something really nice. Also, I love how Snake gets all horny when he puts his hands on the weapon. Snake also receives 'M1911A1', 'Mk22' and 'Scientist Camo'. After the scene, save your game, watch another scene and you'll have to fight the Ocelot Unit! --=======------=======----=-=----===-----===-----------====----=-------===----- ~-~ BOSS #1: Ocelot Unit ~-~-~-~-~-~-~-~-~ As you regain control, exit through the trapdoor Eva used and go to the S exit (do not exit yet) and a member of the Ocelot Unit should be there. Toss a Grenade to his feet and watch him fly. After this happens, 3 or 4 more Ocelot Units will come. With a single Grenade, make them all fly. There should be 3 more. Now exit through the N exit (to appear behind the building). If there's an Ocelot standing on the corner of the roof, try tossing a Grenade in between his feet. If he's not there, go E while crawling and shoot the Ocelot patrolling there. There should be only 1 left, and he's patrolling the W side of Rassvet. Sneak up on him to end this boss battle! ==-------======-------====-=-====---=====---===========----====-=======---===== After you've taken care of all of them, approach the NE side of Rassvet to trigger a scene with Ocelot. I love this scene!!! Now, before going through the gate, go W from it to get 'Zombie Camo'. Now go through the gate Eva just opened. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #10 - Chyornyj Prud sx510 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Food: Indian Gavial, Poison Dart Frog, Coral Snake, Milk Snake, Golova, Arowana, Siberian Ink Cap o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Smoke Grenade ----------------- (WP) = (WP) -------------------- WP Grenade | | AK-47 x120 -------------------- AMMO = (WP) ----------------------- Grenade | | Mk22 x24 ---------------------- AMMO = ITEM ----------------- Crocodile Cap | | M1911A1 x21 ------------------- AMMO = (WP) ------------------ Stun Grenade | | GA-KO Camo -------------------- (BC) = (WP) ----------------- Chaff Grenade | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o There are no enemies in this area, so you can be relaxed. Go all the way W, then go into the water to find three boxes with 'Smoke Grenade', 'WP Grenade' and 'AK-47 Ammo x120'. Now hug the left wall until you come across some logs. Swim underneath them and grab 'Grenade' and 'Mk22 Ammo x24'. Go N from here, and you'll receive a CALL from Eva. Afterwards, go E and up the tree. Hang from the tree branch and cross the rope. When you get to a rope under you, press X to drop and quickly press /\ to hang to the other one. Keep crossing until you're above a ledge. Drop down and get 'Crocodile Cap'. Now drop of this ledge from the S and get 'M1911A1 Ammo x21' and 'Stun Grenade'. From here, go all the way to the E to find 2 boxes under the shallow water. Open them to get 'GA-KO Camo' and 'Chaff Grenade'. From here, go N to reach the next area. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #11 - Bolshaya Past South sx511 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Food: None o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o | Splitter Camo ----------------- (BC) = (BC) --------------- Choco Chip Camo | o~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o From where you start, go N (beware of all the traps and claymores in this area. Search for them with the Thermal Goggles) and you'll find an electrified fence. Check the left side to find the power supplier for the fence. Shoot it and check the right side to find a little place to crawl under. Once on the other side, you'll be on a minefield. Look out for the Claymores with the Thermal Goggles and crawl over them to grab them. Anyway, there's an electric fence that divides this area in 2. Also, whenever possible, shoot the dog on the other side of the fence and a guard may come. Shoot him as well and quickly shoot the power supply of the fence that's over on the left side of it. Climb up the tree next to the power supply and another dog is on guard. Shoot it and proceed to the E to reach some quick sands. Hug the E wall until you come to some 'stone steps'. Climb them and follow the narrow path to get 'Splitter Camo'. Now face W to find two soldiers guarding the entrance to the N most area of Bolshaya. If you're quick enough, shoot one in the head (with the Mk22) and quickly shoot the next one. There's another guard N of them. If he notices you and/or them, try shooting him. Hide the bodies, go past the electric fence and go W to find a holed tree stump. Grab 'Choco Chip Camo' from inside and proceed E to the next area. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Area #12 - Bolshaya Past Base sx512 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= - Food: Rat o~~Item Checklist: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~o