####### ######## ## #### ####### ########## ########### ######### ###### #### ###### ######## ## #### ##### #### ### #### ### ## ##### #### ## #### #### #### ### #### ########## ### #### ### ##### #### ### ### ### ##### #### ######## ### ######## ### ######## #### #### #### #### ######## ### ######## ############### #### ### #### #### #### #### #### ###### ####### #### #### #### #### ### #### #### #### ##### #### #### ### ##### #### ### ####### #### ##### # # #### A N D ####### ######## ###### ########### ############# ##### #### ######## ##### ############### ################ ############ ##### ###### ####### ###### ####### ##### ########## ##### ##### ##### ###### ###### ###### ######## ##### ##### ###### ##### ###### ##### ####### ##### ##### ##### ######## ###### ##### ##### ##### ###### ##### ############# ###### ###### ##### ##### ###### #################### ###### ##### ######## ####### ##### ########## ##### ###### ###### ########### ######### ######### ##### ###### ##### ##### ############# ######## ######## ###### ###### ##### ##### ##### ###### ## # ## ___ ___ _ _ _ ___ ___ ___ _____ _____ ___ _ _ __ ___ | _|| || || \| || _| | _|| || || || || \| || \| | |___\|___||_||_|\_||___\ |___||___||_|_|_||_|_|_||_|_||_|\_||__/|___| Ratchet and Clank 2 FAQ Playstation 2 By Deadmeat X Final Version ASCII: "Ratchet" and "Clank" By ASCGen Font: Mail Ray Stuff (by Ray Larabie) "Going Commando" and "and" By Deadmeat X //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\\ 0) Table of Contents \\-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-// To find a certain chapter/planet quickly, press Ctrl + F, and enter the code next to the section you need. Press search to go there. 0) Table of Contents 1) FAQ Information #1INF a. About the Author #1AUT b. Contact Information #1CON c. Version History #1VER d. Legal stuff #1LEG 2) Introduction #2INT 3) Frequentially Asked Question #3FAQ 4) Game Basics #4GBC a. Controls #4CON b. Story #4STO c. Characters #4CHA d. Objects #4OBJ 5) Walkthrough #5WAL -> Aranos #5ARA -> Oozla #5OOZ -> Maktar Resort #5MAK -> Endako #5END -> Barlow #5BAR -> Thugs Rendezvous #5REN -> Notak #5NOT -> Siberius #5SIB -> Tabora #5TAB -> Dobbo #5DOB -> Joba #5JOB -> Deep Space Disposal #5DEE -> Todano #5TOD -> Boldan #5BOL -> Aranos Revisited #5AR2 -> Gorn #5GOR -> Snivelak #5SNI -> Smolg #5SMO -> Damosel #5DAM -> Grelbin #5GRE -> Yeedil #5YEE -> The End #5THE 6) Collectables #6COL -> Platinum Bolts #6PLA -> Skill Points #6SKI -> Nanotech Boosts #6NAN 7) Weapons and Gadgets #7WNG a. Normal Weapons #7NOR b. Gold Weapons #7GOL c. Ratchet and Clank 1 Weapons #7RC1 d. Weapon Modifications #7MOD e. Mega Weapons Price List #7MEG f. Gadgets #7GAD g. Armor #7ARM h. Ship Upgrades #7SHI 8) Secrets and Extras #8SEC -> Challenge Mode #8CHA -> Insomniac Museum #8INS -> Special Menu #8SPE -> Tricks #8TRI 9) Monster List #9MON a. Normal Monsters #9NOR b. Bosses #9BOS 10) Puzzle Solutions for Electrolyzer #10PZ and Infiltrator (by Rik Smit) 11) Credits and Thanks #11CT //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\\ 1) FAQ Information \\-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-// #1INF //-----------------------------------------------------------------\\ a. About the Author \\-----------------------------------------------------------------// #1AUT Good day, lady and gens, and welcome to another piece of art by Deadmeat X. That's me, should you be wondering. Since July 2003, I've been supporting the gaming world with my walkthrough from the safe haven of my home in The Netherlands. I own a PS2 and a PC, go to university, and make music. How's that for an authobiography, eh? Anyway, for a list of other FAQs by me, you can always visit <<< http://www.gamefaqs.com/features/recognition/36576.html >>> //-----------------------------------------------------------------\\ b. Contact Information \\-----------------------------------------------------------------// #1CON You can contact me by e-mail, but there are a couple of rules. Things I want: - Love mail - Corrections - Suggestions - Additions - Money Things I can do without: - Hate mail - Death threats - Poorly spelled e-mails - Questions that are answered in the FAQ And a couple more notes: - This is officially the last version of this FAQ. Your contribution would have to be pretty groundbreaking to get accepted. - I don't always reply to e-mails, out of sheer laziness. I read every e-mail that I get, but sometimes, I'm too lazy or in too much of a hurry to reply. If you don't get a reply, don't send me the mail again. - Please don't add this address to MSN. I never use it for MSN, and my other address' MSN list is already flooded with readers. Alright then, here's my address: <<< evert.vanaart (at) gmail (dot) com >>> //-----------------------------------------------------------------\\ c. Version History \\-----------------------------------------------------------------// #1VER <<< 28-01-2005 - Final Version >>> I've updated the formatting again. This is the last time, I promise, since I'm really happy with my new headers. Also some small reader contributions, but nothing shocking. I consider this the final version, there will be no more updates unless someone discovers something truly groundbreaking. //-----------------------------------------------------------------\\ d. Legal Stuff \\-----------------------------------------------------------------// #1LEG This FAQ has been designed, written, produced and director by Evert "Deadmeat X" van Aart. Since it is solely his work - with credits going out to whomever he mentions in the 'Credits' section at the bottom of this document - it is forbidden to copy and / or republish any part of this document without the written permission of the author. Violation of this can and will result into legal actions against the perpetrator. Copyright violation and plagiarism are serious offenses, and will be treated as such. Use of this document, including the printing of it, is allowed for personal use only. Copyright by Evert van Aart, 2005 The only sites that can host this document are www.gamefaqs.com and faqs.ign.com. Webmasters of other sites must have the author's permission before publishing this document. The author's a nice dude though, just mail him and it'll probably be okay. Unless your site is really, really ugly. //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\\ 2) Introduction \\-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-// #2INT Presenter: "Welcome back to 'Behind The Hero'! Tonight's heroes are the duo who recently restored peace and order to our galaxy, Ratchet and Clank. So gentlemen, tell us about your latest, incredible adventures." Ratchet: "Well, as you can imagine we've been pretty busy. After Drek's defeat there were parades, press conferences, fancy dress balls..." Clank: "And the Weiner Roast at Al's!" Ratchet: "...oh yeah that. And then, things started to slow down a bit. After that, we...well..." Clank: "There was the grand opening at Groovy Lube..." Ratchet: "...right. I think that was...last week..." Clank: "Six months ago." Ratchet: "We're still pretty busy, but in a more...erm...domestic sense." Clank: "Yesterday, I flushed out my radiator core!" Ratchet: "I guess...no-one needs a hero right now..." _ _ _ ___ ___ _ _ ___ | | | || _|| || \| || _| |_____||_|_\|___||_|\_||___\ Dust off your Swingshot, oil your Grind Boots, and refuel your spaceship, because Ratchet and Clank are back, and they're busier than ever before! Their task? Save the universe! Their arsenal? Several dozens of unique weapons and gadgets! Their playground? More, much more planets than in part one. He's a smart ass robot, he's a furry maniac. Together they form the greatest couple of all time. In Ratchet and Clank 2, you'll be shooting, jumping, flying, swinging, and grinding your way through beautiful environments. Use your awesome arsenal, the biggest ever seen in a platform game, to take out the numerous enemies. Play mini games, defeat bosses, solve jumping puzzles, upgrade yourself and your weapons, and make the galaxy a safe place once again. And if you should get stuck somewhere, if don't have a clue what do to, if you're extremely frustrated because you can't defeat a certain boss, this FAQ will be your rescue. I'll take you through the game step-by- step-by-jump-by-swing-by-flight. Enjoy reading this work. Greetings, Deadmeat X ('Behind the Hero' taken from the intro movie - Thanks to GravyFlood for the 'Groovy Lube' correction) //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\\ 3) Frequentially Asked Questions \\-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-// #3FAQ In this section, I will deal with questions that a lot of people ask, both on the boards as via the email. And a couple that I came up with. Q - Your FAQ rocks! A - ^_^ I know Q - Mind if I add you to my MSN list? A - No. The email adress in the Contact Information chapter is solely for emails. If you add me after reading this, you will get deleted. Q - Can I use you FAQ on my site? A - Depends on the site. Some sites don't even need to ask (yes Dave, I'm talking to you), because I will never give them permission. As a basic rule, your site needs to look well-maintained and frequently visited. Also, I can't bother to upload the newer versions to you, so you'd have to get the latest version from GameFAQs. Never, and I mean NEVER put this work on your site without my permission. You'll be in serious legal trouble if you do. Q - What's with all the sub-titles? A - Good question, I made it up myself. First, Insomniac wanted to give the game the sub-title 'Going Commando'. But some countries were against this, since 'going commando' means walking around without your underpants on. So in some countries, the sub-title changed to 'Locked and Loaded'. Personally, this makes me think of drunk bondage sex, but I'm just a sick person ^_^ Anyway, in other countries, the sub-title was left out completely. Q - So there are three different versions? A - No, I don't think that there's any difference except for the title. Q - What sub-title do you have? A - Here in Holland, there is no sub-title, it's just called 'Ratchet and Clank 2'. Q - I just can't get past the first space battles! A - Don't try to hunt the ships too much: if you just keep going forward, they'll start flying in front of you very soon. Keep [X] mashed down, and try to hit as many as possible. If they're firing at you from behind, perform some rolls. Q - There are only 9 robots I can kill with a crane! What's the deal? A - When you come back to the planet Endako later, there are indeed only 9 robots left to kill with a crane. However, you can simply kill yourself, or go to another planet and then head back, and kill the robots in the crane rooms again. They will still count towards your total. Q - Where can I score some Raritanium? A - Just battle in space. As a basic rule, the more enemies there are to defeat, the more Raritanium you'll get. You can also try to mine for it on Tabora or Grelbin. Q - I'm trying to get the Skill Point Wrench Ninja II: Massacre, but the game won't give it to me! I did everything you told me, but I just can't get it. A - This is a glitch that many people encountered. I have no idea why it occurs, or how. Well, make sure you've turned all cheats off and don't forget the enemies on the path to one of the Platinum Bolts. However, even when following these tips you might still not get the Point. The key is persistence. I've had mails from people who had tried it tons of times before they finally got it, and the run-through on which they got it was exactly the same as the previous ten run-throughs. So, please don't mail me this question anymore. I don't know the answer, and it only makes me feel stupid. If you have any idea why this glitch keeps showing up, please DO mail! *** UPDATE: On the GameFAQs message boards, someone suggested that you will not get the skill point if you don't walk to the Hoverbike Races first. I know there aren't any enemies there, but it seemed to work for a lot of people. Before going through the level, turn right from you ship and walk to the Hoverbike Race Platform (until you come past a Continue Point). Now kill all enemies like you normally would. Again, I didn't test this, but it helped a lot of people, so feel free to try. Q - Any tips for the Impossible Challenge? A - Get the RYNO II if you can afford it, then you'll be cruising through the challenge with ease. If you're too poor, get a nice weapon and cross your fingers. I personally used the Black Sheepinator all the time, but there's a risk to that... Q - Please tell me! What's the risk of using the Black Sheepinator in the Impossible Challenge? A - Well, sometimes it stops enemies from spawning. So, for example, you've killed all enemies in one round, but the ones for the next round won't appear. This usually happens in the last round before you go to the cage or back to the ground. It's your choice really: either use the Black Sheepinator for an easy fight with the chance of this glitch happening, or fight it the normal, harder way, without risk for glitches. Q - My weapons aren't leveling up? Why not? A - If you kill the same type of enemies over and over again with the same weapon, that weapon will hardly get any experience points. You might think that it's a good idea to shoot some foes, then kill yourself and kill them again, but it's not. If you want them to upgrade really fast, just take your new weapons to a new planet, or one you haven't been to in a while. Q - What items do you get to keep when you go to challenge mode? A - The special items (Box Breaker, Mapper, Armor Magnetizer), plus the Charge Boots. You'll have to find or buy most of the gadgets again. Q - Where's the Qwark Fanboy? A - He's near one of the Platinum Bolts on Todano. Read the description for the Platinum Bolts for directions. Q - I can't climb the floating platforms on the last planet! A - They move up and down very slowly. Wait until the platform you want to jump to is at the same height as you are, then make the jump. //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\\ 4) Game Basics \\-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-// #4GBC This chapter introduces you to the basic elements of R&C2. I'll discuss the controls, story, characters and items here. If you're looking for information on weapons and such, look near the bottom of this document. //-------------------------------------------------------------------\\ a. Controls \\-------------------------------------------------------------------// #4CON <<< Basic Controls >>> [X] Jump [X]+[X] Double Jump [X]+[X] Wall Jump (when facing a wall) [R1] Crouch [L1] First Person View [R1]+[X] Flip (give direction with the Analog Stick) [Triangle] Bring up the Quick Select Ring 2x[Triangle] Switch back to previous weapon [Select] Map Screen [R3] Map Screen [Start] Menu <<< Combat >>> [O] Use Weapon/Gadget [Square] Swing the Wrench [X]+[Square] Hyper Strike (press [Square] in mid-air to smash down) [X]+[R1] Comet-Strike (in Third Person View) [X]+[L1] Comet-Strike (in First Person View) [R2]/[L2] Strafe Mode (hold, and strafe with the Analog Stick) [R2]/[L2]+[X] Strafe Flip (while strafing) [R2]+[L2] Lock onto enemy (only with the Lock-On Mod) <<< Swimming >>> [X] Rise [Square] Dive [R1] Swim faster <<< Thruster/Helipack >>> [X] Press and hold in mid-air to glide [R1]+[X] (when stationary) Boost Jump [R1]+[X] (when running) Stretch Jump <<< Clank >>> [X] Jump [X]+[X] Glide [Square] Punch [Triangle] Give commands to other robots <<< Giant Clank >>> [X] Jump [Square] Punch [O] Shoot Missiles [Triangle] Throw Bomb <<< Space Ship >>> [X] Fire main guns [O] Fire secondary Weapon [Triangle] Select secondary Weapon [Square] Turbo Boost [R1]/[L1] Roll Ship [R2]/[L2] Straighten Ship [R2]+[L2] Hyperspace Warp (when equipped) <<< Hover Bike >>> [X] Accelerate [L1]/[L2] Fire Weapon [R1]/[R2] Use Turbo Boost //-----------------------------------------------------------------\\ b. Story \\-----------------------------------------------------------------// #4STO The events in Ratchet and Clank 2 take place about a year after the original game. Our two heroes are in a famous talk-show, 'Behind the Hero'. They talk about how it is to be a hero, but Ratchet comes to the conclusion that there isn't any need for a hero right now. He has hardly spoken those words when he and Clank are beamed up by Mister Fizzwidget. This somewhat clumsy guy is the CEO of the biggest company in a nearby galaxy: Megacorp. He wants to hire Ratchet and Clank to retrieve one of his experiments. Our heroes agree, and they're off to the other galaxy, full of new worlds to discover, new enemies to defeat, and a whole new story line. Soon Ratchet and Clank find out that things aren't what they appear to be. What does Fizzwidget really want? Who is that strange, masked thief? What's so important about that experiment? You're about to find out... //-----------------------------------------------------------------\\ c. Characters \\-----------------------------------------------------------------// #4CHA <<< Ratchet >>> He might look like a big, furry rat, but actually he's a Lombax. He's originally from the planet of Veldin. There he was leading a normal but boring life as a mechanic. Until, one day, Clank appeared. With this robot on his back, he defeated the evil Chairman Drek. He now has to save another galaxy. Ratchet is energetic, a weapons enthusiastic, and pretty destructive. <<< Clank >>> The brain of the duo. He was originally designed as a killer robot, but because of a production error, he was too small. After escaping the factory where he was made, he helped Ratchet to defeat Drek. Clank is always the serious one, who has to keep Ratchet down a bit. <<< Fizzwidget >>> The CEO of one of the biggest companies in the entire universe: Megacorp. He has hired the two heroes to retrieve a stolen experiment. His behavior is...weird, to say the least. Is he hiding something? <<< The Thief >>> A thief has stolen an experiment, but why? What's so important about it? What does the Thief want to do with the Experiment? And what's behind that mask of steel the thief's wearing? //-----------------------------------------------------------------\\ d. Objects \\-----------------------------------------------------------------// #4OBJ <<< Boxes >>> These wooden Boxes contain Bolts. You'll find them pretty much everywhere. Take some time to smash them, it's worth the time. If you've got the Box Breaker, you can destroy them all with one Hyper Strike. <<< Ammo Boxes >>> If you see a blue box with an 'M' on each side, it contains ammunition. Usually the kind of ammunition that is inside the box is for the gun that you need it most for. You won't get ammo for guns that are fully loaded, unless all your weapons are fully loaded. A couple of weapons can't get ammo from crates. <<< Explosive Boxes >>> Red boxes will explode when they're hit. Stay clear of the blast! <<< Bolts >>> The money of the R&C universe. You use it to buy all sorts of things, like weapons, ammunition, and favors from other characters. You get it from boxes, and from the enemies you've dfeated. <<< Nanotech >>> These blue spheres will restore one piece of your health. They can be found in glass boxes. They'll automatically fly to Ratchet when he's near one. <<< Super Nanotech >>> If you see a purple Nanotech sphere, it will restore 4 pieces of health. <<< Platinum Bolts >>> This type of Bolt is very rare. They're usually hidden very well, and you have to search each level very carefully to get them. I've included a list at the end of every chapter with the locations of all Platinum Bolts. There's also a full list just beneath the walkthrough. <<< Raritanium >>> With these rare stones, you can buy upgrades for your ship. You can get Raritanium in the Space Battles, and you can mine for it on Tabora and Grelbin. <<< Crystals/Moon Stones >>> Found on respectively Tabora and Grelbin. You use these stones to buy stuff from a very greedy psych. You can get them from crystal scattered across the plain, and big monsters will also drop Raritanium. <<< Nanotech Boosts >>> Nanotech is your health. You can upgrade it by defeating enemies. A small progress bar under your health will show you how close you are to getting a new sphere. But, there are also 10 instant boosts on some planets. Like the Platinum Bolts, these things are very well hidden. I've included a list of them beneath the walkthrough. //-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\\ 5) Walkthrough \\-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-// #5WAL In the intro movie, we see our two heroes in a talk-show, 'Behind the Hero'. It seems that no-one needs a hero anymore, so they're out of a job. But then they're suddenly beamed up. They have to help the weird professor that did this. One of his research experiments was stolen, and you have to get the thing back. /\ / \ ____ ____ ____ ___ ___ / /\ \ / ___) _ | _ \ / _ \ /___) | |__| | | ( ( | | | | | |_| |___ | |______|_| \_||_|_| |_|\___/(___/ #5ARA First, Ratchet goes to a flying base above the planet Aranos. Your first objective is to infiltrate the flying base. //-----------------------------------------------------------------\\ Infiltrate the flying base \\-----------------------------------------------------------------// This is mainly a tutorial-level. Step on the button in front of you to activate the elevator. When you reach the top, the game will tell you something about shooting. Check your weapons by pressing [Triangle]. You have the Lancer and the Gravity Bomb. For now, you should go with the Lancer. Walk into the next room, and you'll be attacked by two spider-robots. These things are called MSR's (Megacorp Security Robots). There are two versions: the blue ones, like the ones in this room, are armed with a chainsaw, and there are also red ones, armed with a flamethrower. They're not tough at all, and can easily be defeated with just the wrench, but if you're new to the game, you want to familiarize yourself with the shooting. When you've defeated the two MSR's, climb the ladder. Keep going through the rooms and corridors, defeating all those spiders, until you come to a bridge. Here you will encounter another type of enemy: the Blade Ball. These red balls are really fast, and will attack you with spinning blades. Still, one hit of your wrench will take them out. After the bridge, ride an elevator up. The game will tell you about the Gravity Bomb. Test it out on the MSR's on the next ledge. Enter the room behind it. There's the research experiment you had to get. But as you try to pick it up, the thief appears, and flees away with the experiment. //-----------------------------------------------------------------\\ Escape the thief's security robots \\-----------------------------------------------------------------// When the cut-scene ends you'll immediately have to fight a lot of MSR robots. Use your Lancer here to make it easier. When you kill the last one, a hatch will open. First collect all the stuff in this room, and then enter the shaft. You will land on a 'wing' of the flying base. A couple of MSR's with flamethrowers are waiting for you. When they're dead, enter the room. A short cut-scene starts. We see how the thief hires the Thugs-4-Less mercenaries. More spider robots appear. Ride the elevator up, and follow the corridors and rooms. A lot of MSR's and Blade Balls are waiting for you in these rooms, so keep the Lancer ready. When you've reached the last room, exit through the door on the left to end the level. Ratchet jumps into his ship, and hails the professor. He gives Ratchet new co-ordinations, of the planet where the thief was seen last. The hunt has started. _____ _ / ___ \ | | | | | | ___ _____| | ____ | | | |/ _ (___ ) |/ _ | | |___| | |_| / __/| ( ( | | \_____/ \___(_____)_|\_||_| #5OOZ Ratchet and Clank 2 features a bunch of cliché worlds. To start, welcome to the swamp world. It's rainy, it's smelly, it's swampy. You're blessed with two objectives: - Explore the Swamp Ruins. - Find the Store Entrance. Nearby is a vendor. Before you try any of the two objectives, make sure you buy some ammo here. You can also buy the Chopper and the Blitz Gun here, but since you're probably low on bolts at the time, you can't afford them. Just make sure your Lancer ammo is topped off, you'll come back here when you have enough bolts. //-----------------------------------------------------------------\\ Explore the Swamp Ruins \\-----------------------------------------------------------------// First, head east. Walk down to the swamp. Jump over the platforms in the swamp to the ledge with the monsters. By the way, you won't immediately die if you fall into the swamp. You can try to jump out, and get onto a ledge. If you fail to get out of the swamp within three tries, you drown. Anyway, when you get to the other side you have to fight some frog-like creatures. These are called Mutants Muckdwellers, and they're very easy to beat. A little up ahead are some creatures that look like snails. These are Mutant Swamp Beasts. They're somewhat tougher, but you can still easily beat them with your wrench. When you get to the swamp, you'll see a dragon on your right. Don't shoot it, it's not your enemy. Jump on its back, and it will swim for some distance. When it stops, it will disappear in the swamp after a second or two. Jump to the next dragon, and ride it to the other side of the swamp. Walk into the cave, and kill the Swamp Beasts. Up ahead is a cloud of Mutant Fireflies. They're hardly a threat to you. Jump on the platform in the center. The plant in front of the exit is one of the flesh-eating kind. You will have to use it as a platform to get to the exit. If you stand on it too long, it will snap close, and trust me, you don't want that. When you've reached the exit, jump down to the next swamp. There are more dragons here. Jump on the first one, and jump onto the second one when the first one stops. The second dragon will swim around another dragon, but don't jump on this one just yet. If you stay on the second dragon, it will take you to an island with some Muckdwellers. There's nothing to get here, except for a bunch of easy kills and some bolts. Jump on the nearby dragon to get back to the start of this area. Jump on the first dragon again, get on the second, and then jump on the third dragon when your dragon swims around it. Don't jump to the next dragon just yet: if you stay on the third dragon, it will eventually take you to an island with a plant on it. Use the plant to get into a small cave with a lot of crates. Jump on the dragon here to get back to the start. Now go from the first, to the second, to the third, and then to the fourth dragon. This one will take you to a ledge with a Swamp Beast. Kill it, and enter the area beyond it. Half a dozen of Swamp Beasts will jump out of the swamp. Spray your Lancer until they're all gone. Enter the next swampy area, and kill a couple of Mutant Fireflies. Jump on the dragon. It will stop near a plant. Jump on the plant, and then on the next dragon. When this one stops, you have to jump to the next one via two plants. When you get near the ledge, jump off. Climb the 'stairs' made of plants. Slide down the tunnel to complete this objective. //-----------------------------------------------------------------\\ Purchase the Tractor Beam \\-----------------------------------------------------------------// When you've completed the last objective, you will meet up with a weird scientist, who shows you his tractor beam. You can buy it from him for 1,000 bolts. Well, it's not like you have a choice, you won't get out of this area if you don't buy it (clever man). Trash up the lamp posts if you need some bolts. When you've bought the Tractor Beam, this objective will be completed. Now you need to get back to the ship. To do so, use the Tractor Beam to move the two columns. It takes a little practice. Place them both near the ledge above you. Now climb up, and continue to the button on the ground. When you step on it, a ladder to your ship will lower. You will now probably have enough bolts to buy the Chopper, do so if you wish. Time to continue with the next objective. //-----------------------------------------------------------------\\ Find the Store Entrance \\-----------------------------------------------------------------// Walk past the vendor. You have a bunch of Swamp Beasts to deal with when you reach the next part. After beating some more enemies, you will see an employee of Megacorp drowning. Don't bother, you can't save him. Continue over the glass bridge. If you jump over the trunk to the left here, you will arrive in an area where a bunch of Muckdwellers will eat another employee. You can't save this one either. Now continue over the next set of platforms. The route is very straightforward, so you can't get lost. Enemies may jump out of the swamp. Use your Lancer as much as you can, because you want to get the upgrade very soon. Eventually, you will reach a bigger platform. When you step on it, a big monster appears, and drags down another employee. You will then have fight the Swamp Monster. This isn't really a boss fight, it's more like a strafing-exercise. Press and hold L2, and then keep strafing left and right, constantly firing your Lancer at him. He might hit you some times with his tentacles, but if you keep firing he should be done for in no time at all. Collect all the ammo in this area, and continue over the next set of platforms. After killing some more Swamp Beasts, you will find the Dynamo. When you find it, this objective will be completed, and you will get a new task: Investigate the Megacorp store. //-----------------------------------------------------------------\\ Investigate the Megacorp store \\-----------------------------------------------------------------// First, you have to know how to use the Dynamo. The game will show you a green/white panel on a wall. Get near the panel, and 'fire' the Dynamo. A green platform will appear. Ride it up, and enter the store. Kill some fireflies, and locate the next green panel. Activate this platform. Ride it up, facing the glass walls with the Swamp Beasts behind them. Jump towards this glass, and fire the Dynamo to activate the high panel. If you did it right, you will land on the green platform you've just activated. Ride this platform to the next ledge. Cross the pit by activating the three panels. You will now get to the Swamp Beasts you saw earlier. Kill them all, and smash the glass cylinders for some bolts. Exit the store. Jump over the gap, and enter the store again. Get over this next pit using the green panels. At the end of this corridor you will see a metallic path. If you've played the original R&C, you will recognize this. You need to get back here when you have the Gravity Boots. For now, activate the panel here to open the door ahead. Jump over and run past the objects that are coming your way. If you're fast enough, you'll get past the door before it closes again. You can also try to start walking down the corridor, and then shoot the Dynamo target over your shoulder: this makes it a lot easier. Made it past the door? Good. You will now see a video, in which you receive co-ordinates for the Maktar Resort. Use the teleporter to get back to your ship. //-----------------------------------------------------------------\\ Get the Box Breaker \\-----------------------------------------------------------------// You can only complete this task after getting the Gravity Boots from the planet Joba. With these, return to the Megacorp Outlet. Now, remember that sloped metal path you saw? No? Well, it's near the Dynamo panel that opens a door and sends a lot of objects your way. When you've found it, walk up the path with your Gravity Boots, and use the vendor if you have to. Now slide down the chute. You now have to fight against the second Swamp Monster. It has few attacks. Most of them are melee attacks, and include slapping you with tentacles, crushing you with claws, or eating you. He also shoots bubbles of gas at you. All attacks can easily be avoided. There are a lot of green platforms in the quicksand. You should constantly run away from the monster, and turn to fire from time to time. This way, you won't take much damage. The hard part is damaging him. The Minirocket Tube is good for starters, but he'll still have a lot of health left when the Tube is empty. After that, you can switch to the Multi-Star, the Vaporizer, or the Bouncer. The Plasma Coil does miracles, use it if you already have it. It's a long but pretty easy fight, and you're rewarded with the Box Breaker for your trouble. From now on, whenever you perform a Hyper Strike, all boxes and other breakables around you will...break. A pretty cool tactic was submitted by Roller Chevy: "When I went back and replayed the game in challenge mode and attempted to get the Box Breaker it was FAR more challenging than the first time. Even with a FULL compliment of weapons and loaded with ammo I was not able to wear down the Swamp Monster health meter. Down to my last few shot of ammo left I stumbled on a much easier way to go about it. If as soon as the battle starts you use your Decoy Glove on the green platform next to you and then run around behind the Swamp Monster, he often gets confused and stuck in a spot where he can't reach the decoy. And even a few times strangely the decoy floated up in the air and the monster stands perfectly still and stares hypnotically at it without moving at all (but that's another story). Anyway if you can get him trapped in one spot all you need to do it jump up behind him and use your Sheepinator. This will take a LOT of time and you might want to just hold down the circle button and stop and read a book but it does the trick." One last note: you can only fight this battle once. When you finish the game, and you go to Challenge Mode, you'll keep the Box Breaker, and the hatch at the top of the metal walkway will be closed. //-----------------------------------------------------------------\\ Platinum Bolts \\-----------------------------------------------------------------// - After completing all objectives on this planet, walk towards the Swamp Ruins again (go east from your ship). Jump over a couple of platforms. You will now see a new dragon to your left. Jump on his back, and ride him all the way to a cave filled with fireflies. Here you will find the Platinum Bolt. - In the area where you have bought the Tractor Beam, move the two pillars to the left of the area (instead of to the right, to the cliff that leads back to your ship). Climb on top of the highest one, and you should be able to reach a platform with the bolt on it. //-----------------------------------------------------------------\\ Skill Points \\-----------------------------------------------------------------// <<< Prehistoric Rampage >>> From your ship, head past the vendor and go down the path. Jump over the first stretch of swamp. When you get to a glass bridge, check the air on your left. You should see 4 Pterodactyls (flying dinosaurs) flying around in circles. All you have to do to get this point is kill all four of them. The Lancer will do the trick just fine (in first person view). <<< Smash and Grab >>> Smash up all the breakables in the Megacorp outlet. The Box Breaker works great, with it you'll have the Point in a very short time. Enjoy the smashing ^_^ //-----------------------------------------------------------------\\ Wupash Nebula \\-----------------------------------------------------------------// When you fly from Oozla to the Maktar resort, you will be attacked by enemy fighters. You have defeat them all. This first space battle isn't very though, just spray your guns with [X] every time a fighter comes into view, and you should be fine. You'll collect some Raritanium here, we'll get back to that later. You can also acquire shield and missile upgrades. After two waves of 25 ships each, you'll be on your way to the Resort. ______ _ ______ | ___ \ | | _ (_____ \ _ | | _ | | ____| | _| |_ ____ ____ _____) ) ____ ___ ___ ____| |_ | || || |/ _ | | / ) _)/ _ |/ ___) (_____ ( / _ )/___)/ _ \ / ___) _) | || || ( ( | | |< (| |_( ( | | | | ( (/ /|___ | |_| | | | |__ |_||_||_|\_||_|_| \_)\___)_||_|_| |_|\____|___/ \___/|_| \___) #5MAK The resort is a big space station. The main enemies you will encounter here are Brutes and Chickenbots. There are some Arena challenges to be fought. You will start with two objectives: - Find a way to the Thugs-4-Less jamming array. - Win the Arena Battle. //-----------------------------------------------------------------\\ Find a way to the Thugs-4-Less Jamming Array \\-----------------------------------------------------------------// First, buy everything you need from the vendor. Head down the ramp. A Thugs-4-Less Brute will appear. He will first 'shoot' a couple of Chickenbots in your direction, and then he'll start shooting at you. You can easily take him out if you aim for the explosive boxes behind him. There are two paths leading from this platform, go right. Fight your way through a small crowd of Chickens. Use the Tractor Beam to move that big pillar out of the way, and enter the room behind it. There's a maintenance bot here, but he's not your enemy. You need to use your Tractor Beam on him (he's got orange circles on him, see?), and drag him towards the blue circle on the floor. When the robot touches it, the door will open. In the next room you will see a bomb, you can drag this one around too. First go right, and clear this hall of enemies. Now use the Tractor Beam on the Bomb, and run with it towards the next door. It will go off after a while, so you need to be fast. Note that the blast of the bomb won't hurt you. Get the bomb to the door, and it blows up. Kill the brute that appears. Now it gets fun. The maintenance robot will follow you into this circular room. The two poles in the center are a slingshot: if you drag the robot between these things, you can shoot the thing away. Do so, and aim for the door on the higher ledge. If you're aiming right, the robot will land on the blue circle in front of the door, thus opening it. Climb to this ledge. There's a slot-machine here, I'll get back to those later. Continue down the next corridor, and turn left. Jump over the moving platforms above the electricity field. There's another bomb in the room behind it. Drag it back to the room before the electricity field, and use it to blow open the door. Get out. There's another slingshot here, this time you need to shoot bombs with it. In front of you is a big force field. It's powered by four flying, yellow spheres. Destroy all four of them, using the bomb and the slingshot. It might take some practice. After that, get into the Space-Limo, and fly away to the Jamming Array. Objective complete. //-----------------------------------------------------------------\\ Destroy the signal Transponders \\-----------------------------------------------------------------// Welcome on the Jamming Array. To disable it, you need to destroy six signal Transponders. These Transponders are towers that shine a green light from the top. To destroy it, you need to use your wrench to turn the bolt nearby. The tower will now lift a bit, exposing its weak spot. Hit that spot (some orange tubes), and the tower will be destroyed. The first Transponder is in front of you when you start. Defeat the Chickenbots around the bolt, and destroy the tower. Now turn left. After walking for a bit you'll see a Jump Pad on the ground. Press [X] on this pad to launch yourself up. Land on the platform with the Chickens. Jump from platform to platform until you get to the bolt. Turn it and destroy the tower. Get back on the ground, and walk past the Jump Pad you've just used. Jump over the lava, and destroy the third tower. Continue over the lava, and turn right after making it to the other side. You will reach the fourth tower, destroy it. Get back to your Space-Limo, and turn right. Get to the fifth Transponder. If you trouble finding it, press [select] to get a better view of the world. There's a Jump Pad near the fifth tower, use it to get up, and destroy it. The last tower is also located on a high platform, you have to use a Jump Pad again. When you have destroyed the sixth Transponder you'll get a message from Fizzwidget about planet Barlow. After the message you'll automatically be transported back to the Maktar Resort. //-----------------------------------------------------------------\\ Win the Arena Battle \\-----------------------------------------------------------------// From your ship, head left. You'll walk past a couple of slot machines. Before you use them, fight some Thugs up ahead. Watch out for the Chickens they 'shoot'. Now, to use the slot machines, hit them with your wrench. Each turn will cost 10 bolts. There are five symbols. If you get three of the same symbols, you'll get a prize. These are: - 3 Blue spheres > One bit of Nano health - 3 Bolt icons > A bunch of bolts - 3 Ammo packs > An ammo pack (wow!) - 3 Yellow rings > The machine explodes, and two Chickenbots come out. - 3 Bars > 300 bolts + Skill Point (very rare) Play with the machines all you want. When you're done, ride the elevator up. Defeat all the Thugs and robots in the next small area. Use your Lancer if it's not upgraded yet, because you'll need the Heavy Lancer for the Arena Battles. Get into the Limo to get to the next part. Grab the ledge in front of you, and move to the left. Jump up to the ladder. This next area is filled with enemies, and to make things worse, there's a ship up ahead that's constantly spawning Thugs. Your Heavy Lancer is a real lifesaver here. Eventually, the ship will stop spawning enemies, and it will fly away. Collect all the ammo here, and then continue. Kill the group of Chickenbots. Get up using the wall jump (the game will tell you how to do it). Enter the next circular room, and kill all the Thugs. It works great to throw in a couple of Chopper rounds, and let them do most of the work. Kill the remaining enemies, and play around with the slot machines if you wish. Kill the Chickens on the next bridge. Another ship will arrive, and it starts spawning Thigs-4-Less Brutes again. Once again,