_____ __ __ __________ / \ _____/ |______ | | \ \ / \ / \_/ __ \ __\__ \ | | \______ \ / | \ ___/| | / __ \| |__ \ | \____|__ /\___ >__| (____ /____/ | | \/ \/ \/ ____/ | ________ _________ __ __ ___ <____ < / _____/ ____ _____ _______ / _____/ ____ | | |__| __| _/ \ | / \ ____/ __ \\__ \\_ __ \ \_____ \ / _ \| | | |/ __ | | | \ \_\ \ ___/ / __ \| | \/ / ( <_> ) |_| / /_/ | _____/ | \______ /\___ >____ /__| /_______ /\____/|____/__\____ | / / \/ \/ \/ \/ \/ /________/ ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Author: A I e x | | Began: December 12th, 2004 | | Completed: December 14th, 2004 | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ****************************************************************************** * Table of Contents * ****************************************************************************** To navigate this walkthrough it is easiest to use your browser's or word processor's search function which can be accessed by either pressing Ctrl+f or looking in the drop down 'edit' menu. Search for the small code word in brackets beside the section you are looking for. 1. Controls...........................................................(Ch000) 2. Game Mechanics.....................................................(Ch001) 3. Full Walkthrough...................................................(Fw000) i - Dremuchij South...............................................(Fw001) ii - Dremuchij Swamp Land.........................................(Fw002) iii - Dremuchij North.............................................(Fw003) iv - Dolinvodno...................................................(Fw004) v - Rassvet.......................................................(Fw005) vi - Dolinvodno...................................................(Fw006) vii - Dolinvodno Riverbank........................................(Fw007) viii - Dremuchij East.............................................(Fw008) ix - Dremuchij North..............................................(Fw009) x - Dolinvodno....................................................(Fw00A) xi - Rassvet......................................................(Fw00B) xii - Chynoryj Prud...............................................(Fw00C) xiii - Bolshaya Past South........................................(Fw00D) xiv - Bolshaya Past Base..........................................(Fw00E) xv - Bolshaya Past Crevice........................................(Fw00F) xvi - Chyomaya Peschera Branch....................................(Fw010) xvii - Chyomaya Peschera Cave.....................................(Fw011) xviii - Chyomaya Peschera Cave Entrance...........................(Fw012) xix - Ponizovje South.............................................(Fw013) xx - Ponizovje West...............................................(Fw014) xxi - Ponizovje Warehouse: Exterior...............................(Fw015) xxii - Ponizovje Warehouse........................................(Fw016) xxiii - Graniny Gorki South.......................................(Fw017) xxiv - Graniny Gorki Lab Exterior: Outside Wall...................(Fw018) xxv - Graniny Gorki Lab Exterior: Inside Walls....................(Fw019) xxv - Graniny Gorki Lab 1F........................................(Fw01A) xxvi - Graniny Gorki Lab B1 West..................................(Fw01B) xxvii - Graniny Gorki South.......................................(Fw01C) xxviii - Ponizovje Warehouse......................................(Fw01D) xxix - Svyatogornyj South.........................................(Fw01E) xxx - Svyatogornyj West...........................................(Fw01F) xxxi - Svyatogornyj East..........................................(Fw020) xxxii - Sokrovenno South/North/West...............................(Fw021) xxxiii - Krasnogorje Tunnel.......................................(Fw022) xxxiv - Krasnogorje Mountain Base.................................(Fw023) xxxv - Krasnogorje Mountainside...................................(Fw024) xxxvi - Krasnogorje Mountaintop...................................(Fw025) xxxvii - Krasnogorje Mountaintop: Behind Ruins....................(Fw026) xxxviii - Grozynj Grad Underground Tunnel.........................(Fw02?) xxxix - Grozynj Grad Southwest....................................(Fw027) xl - Grozynj Grad Northeast.......................................(Fw028) xli - Grozynj Grad Southeast......................................(Fw029) xlii - Grozynj Grad 1F............................................(Fw02A) xliii - Grozynj Grad Northwest....................................(Fw02B) xliv - Grozynj Grad Weapons Lab: East Wing........................(Fw02C) xlv - Grozynj Grad Weapons Lab: Main Wing.........................(Fw02D) xlvi - Grozynj Grad Weapons Lab: West Corridor....................(Fw02E) xlvii - Grozynj Grad Torture Room.................................(Fw02F) xlviii - Grozynj Grad Sewers......................................(Fw030) xlix - Tikhogornyj................................................(Fw031) l - Tikhogornyj: Behind Waterfall.................................(Fw032) li - Grozynj Grad Northwest.......................................(Fw033) lii - Grozynj Grad Weapons Lab: East Wing.........................(Fw034) liii - Grozynj Grad Weapons Lab: Main Wing........................(Fw035) liv - Grozynj Grad Runway.........................................(Fw036) lv - Grozynj Grad Rail Bridge South...............................(Fw037) lvi - Zaozyorje South.............................................(Fw038) lvii - Zaozyorje North............................................(Fw039) lviii - Rokovoj Bereg.............................................(Fw03A) 4. Weapons.............................................................(Fw03B) 5. Items...............................................................(Fw03C) 6. Food................................................................(Fw03D) 7. Camouflage..........................................................(Fw03E) 8. Face Paint..........................................................(Fw03F) 9. Injuries............................................................(Fw040) 10. Radio Frequencies..................................................(Fw041) 11. Kerotan Locations..................................................(Fw042) 12. Snake V.s. Monkey..................................................(Fw043) 13. Version History....................................................(Vr000) 14. Legal..............................................................(Le000) 15. Credits............................................................(Cr000) ****************************************************************************** * Controls (Ch000) * ****************************************************************************** D-Pad - Stalking mode, walk silently Analog Stick (Left) - Move Snake in any direction, or change where he's looking in first person view mode. Analog Stick (Right) - Camera control, use this to get a better view of the envoronment. Square - This lets you use any weapon you have equipped. The button is pressure sensitive so you can let go slightly to put down your gun. Triangle - This button opens doors or performs actions that are appropriate to the context. Circle - This button is used to fight hand to hand and use Snake's Close Quarters Combat techniques (CQC.) X - Use this button to cycle between standing, crouch and prone positions. R1 - Go into first person view mode, allows you to aim when firing. L1 - Allows you to fire in one direction or auto aim, as well as look through the sight of some guns when in first person mode. R2 - Opens up the weapons inventory L2 - Opens up the items inventory R3 - Camera control L3 - Press while holding an enemy to interrogate ****************************************************************************** * Game Mechanics (Ch001) * ****************************************************************************** Two important additions to Metal Gear Solid 3 are the cure and food menus. You havea stamina bar right below your normal health bar which will deplete as you progress, you must catch animals and eat them in order to refill it. Animals can be found anywhere, to catch them either kill them or tranquilize them. Tranquilized animals will be live trapped and never spoil, however you can only hold three. The cure menu allows you to heal injuries Snake will suffer throughout the game. Each injury has a different way of being healed and you will find healing supplies in various places throughout the game. Injuries will drain you health or disable it from respoting fully until they are healed. Ailments to your health work the same way however they are treated with medicine rather than self-surgery. CQC (close quarters combat) is also a new option, while you still have the ability to fight hand to hand with circle, you can now hold circle or push different directions with it to either grab or throw the enemies. If you run up to an enemy and hold circle without pressing a direction and you havea CQC weapon equiiped, you will grab the enemy. From there you can interrogate with L3, choke with circle as well as slit throat with circle by pressing the button hard. You can also tap a direction and pull out your gun to hold an enemy up while on the ground. Aim at their face to scare them into giving you an item, similar to how you would hold them up normally. You cannot hold all the weapons and items you have at once, you must select them from your backpack and switch them around. Always keep the most useful items and weapons on you at all times, if the need arises to use another, it's not hard to change your backpack around. All your electrical itmes now use up a battery that manually recharges as you move around. Don't abuse them too much without letting them charge. Camouflage is another new mechanic to the series, your camouflage and face paint will determine how well you are hidden, indicated by the % at the top right of the screen. When you enter the camo menu it will tell you based on a +- system how appropriate each camo will be in your particular context. Different elements besides camo effect your stealth % as well however, moving will make you more visible, standing will make you less, while crouching even more so and prone the most. Going prone in tall grass is the most effective way of hiding. Use your enviroment and camo to your advantage to stay hidden from the enemy at all times. All the classic mechanics are still in tact. You can hold up an enemy by drawing you gun behind him, you can flip over railings and hold on by pressing triangle, use the same method to climb trees. When hanging you can shimmy from side to side or drop with X, while falling press triangle to grab another ledge. You can also do chin ups by hitting L2 and R2 while hanging. You can drag bodies with square, roll with X while running. The quick reload still exists, instead of waiting for Snake to manually reload simply double tap R2 to unequip and equip your gun with a full clip of ammo. Hold the analog in the direction of a wall to press against it, from there you can press circle to knock on the wall. Walk along the wall by pressing a direction while still holding yourself against it. When you reach the corner of a wall use L2 or R2 to look around the corner, if you have a gun or grenade use square to shoot around the corner. Also if you ever see the R1 button icon appear in a cutscene, hold it to see the scene fro ma different point of view. Finally there's some extra fun secret things you can do. Try pressing R1, R3 or moving the right analof stick while watching the opening credits. Enter your menu screen and go to Snake's status. Hold left on the right analog stick to spin him around for a minute or so and then press start to exit the menu to make him vomit. This can actually cure food poisoning! There's tons of fun radio sequences you can view by calling at different times and positions, for example while inside a cardboard box. Experiment with calling people in all sorts of situations. ****************************************************************************** * Full Walkthrough (Fw000) * ****************************************************************************** Select to start a new game. When you're given three options choose "I like MGS2!" and you'll receive a bonus scene. Choose the diffuculty you wish to play on and watch the opening cutscene. o----------------------------------------------------------------------------o | I - i Dremuchij South (Fw001) | o----------------------------------------------------------------------------o Life Medicine.........._____ When you first start out, take some time to get used to the controls before proceeding. Head North and crawl under the log to reach a large tree with vines covering it. Approach it and press triangle to climb the vines and perch on top of a branch. Drop down using triangle and shimmy right to find your equipment. Head North to the next screen. o----------------------------------------------------------------------------o | I - ii Dremuchij Swamp Land (Fw002) | o----------------------------------------------------------------------------o Mk22 Suppressor........_____ Grenades..............._____ Bug Juice.............._____ There are a number of alligators in this area. Try to use your tranquilizer to put them asleep from a distance. On the middle island you should find some bullets for the MK22, and a suppressor on the area of land on the left. Take the time to use your knife and eliminate one of the alligators if possible, they drop a fair amount of food. Continue North when ready. o----------------------------------------------------------------------------o | I - iii Dremuchij North (Fw003) | o----------------------------------------------------------------------------o Grenades..............._____ Thermal Goggles........_____ Stun Grenades.........._____ Bug Juice.............._____ SVD...................._____ When you enter this area begin by taking the thin path leading East. Follow it up the hill, at the Southern part of this area you'll find an SVD Dragunov sniper rifle. There are a number of enemies in this large area. Your destination is to the far North, try experimenting with your camo and face paint in order to hide yourself from the enemies. o----------------------------------------------------------------------------o | I - iv Dolinvodno (Fw004) | o----------------------------------------------------------------------------o XM16E1................._____ Pentazamin............._____ Go forward a little and slide down the slope. Pull out your tranquilizer, but instead of aiming it at the guards, aim it up at the hornet's nest in the tree. When it drops both guards will be instantly swarmed and run across the bridge bringing a number of other enemies with them. From here you are free to cross. When you near the end of the bridge purposely fall over the left side. When holding on to the bridge climb as close to land as you can and then drop down, while pressing triangle very quickly. you should grab a branch down below. Climb up this branch and grab the XM16E1 and other equipment from the nearby ledge. Press against the wall and go up the sloping path, be sure to take out the guard at the top and any other guards who may be returning after being scared off by the hornets. Head North. o----------------------------------------------------------------------------o | I - v Rassvet (Fw005) | o----------------------------------------------------------------------------o XM16E1 Suppressor......_____ Life Medicine.........._____ Mousetrap.............._____ M37...................._____ Pull out your sniper rifle when you reach this area. Approach the opening in the brick wall and look off into the distance on the left side, there should be a guard you can take out. Head up to where the fence on the right turns East. If you look East you will find another guard wandering around you can snipe. Take aim towards the large brick structure now. There's an enemy who will likely be on the second floor, however he walks up and down the stairs frequently. Once he's taken out run up to the brick structure, just inside on the lower left side you'll find the M37 shotgun. There's also a suppressor for the XM16E1 up the stairs. Use your tranquilizer to eliminate any other guards in the area. You need to enter the door on the East side of the area, however you cannot be in any form of alert mode to do so, so try and stay quiet. I recommend using the squares camouflage. Once the scene ends, head back down to Dolinvodno, to the South. o----------------------------------------------------------------------------o | I - vi Dolinvodno (Fw006) | o----------------------------------------------------------------------------o None................... / There is only a scene here. o----------------------------------------------------------------------------o | I - vii Dolinvodno Riverbank (Fw007) | o----------------------------------------------------------------------------o None................... / Enter your menu screen. You will have a number of injuries here and you need to learn how to treat them. Select Cure in the menu to see all your injuries. You'll need to heal four cuts and two broken bones. In order to do so select them wound and hold R2. To treat cuts you will need to use these four items: Bandage, Suture Kit, Disinfectant and Styptic. The order you use these items does not matter. For the broken bones you only need a bandage and a splint. Watch the scene afterwards, followed by the opening credits. o----------------------------------------------------------------------------o | I - viii Dremuchij East (Fw008) | o----------------------------------------------------------------------------o None................... / There's all sorts of snakes in this area, they make a good meal when you want to refill your stamina so be sure to pick a few of them up. There's also a squirrel climbing around in one of the trees ahead of you. There's no enemies here so do what you need to do and then proceed North. o----------------------------------------------------------------------------o | I - ix Dremuchij North (Fw009) | o----------------------------------------------------------------------------o None................... / Start by jumping down over the cliff, don't worry you won't take any damage. There's quite a few snakes slithering around in this area as well. Head East for a scene. When you have control once again watch out because there are a number of enemy guards to the North. You no longer have your gun so select an appropriate camouflage and try to sneak past them. If you are proficient with your knife you can kill them, but try and make that a last resort. The exit of this area is to the North. If you start noticing red areas on your health, it is because you have been injured. Go into your menu screen and sleect cure to heal yourself the same way you did at the riverbank. o----------------------------------------------------------------------------o | I - x Dolinvodno (Fw00A) | o----------------------------------------------------------------------------o Raindrop Camo.........._____ Smoke Grenade.........._____ Life Medicine.........._____ Find some nice grass to hide in until the guard comes across the bridge, sometimes it takes quite awhile. Wait from him to turn his back and then quietly eliminate him. Cross the bridge and drop down on the left side. Where you found the XM16E1 before you'll now find some new items, indluding camouflage good for when it's raining. Head back up and eliminate the second guard. There are a number of mushrooms in this area worth picking up as well. Pick up everything you can get and run Northwest. o----------------------------------------------------------------------------o | I - xi Rassvet (Fw00B) | o----------------------------------------------------------------------------o Smoke Grenades........._____ Thermal Goggles........_____ Bug Juice.............._____ Zombie Face Paint......_____ Mine Detector.........._____ Cardboard Box A........_____ AK-47.................._____ Run to the large dilapidated brick structure. You'll find a cardboard box atop some other boxes at the North end. Head around behind on the East side to find Zombie face paint, and Bug Juice. Approach the door where you met Sokolov the first time, grab the Mine Detector at the lower right corner, and enter the room and open the locker to find some Thermal Goggles. When you try to leave a scene occurs. You will have to defeat eight guards here. There are quite a few ways of doing so, I'd say the safest (and coincedentally the most humane) is to use your stun grenades, when knocked unconscious the enemies won't wake up and they count as being taken out. Use a couple of these on the guards you try and infiltrate the room first, then pick the rest off with any gun of your choosing. The majority of the enemies are centred around the inner area, however there are two outside on the East end, one on the West end and a sniper on the roof. Once they're dead proceed Northeast to trigger another scene. The Northeast path is now available so exit that way. o----------------------------------------------------------------------------o | I - xii Chynoryj Prud (Fw00C) | o----------------------------------------------------------------------------o Grenades..............._____ Smoke Grenades........._____ Phosphorous Grenades..._____ Chaff Grenades........._____ Stun Grenades.........._____ Ga-Ko Camo............._____ Croc Cap..............._____ Start by heading West in this area. Along the West wall in the swap you'll find a log, press X to dive underwater and swim below it. Get back on land and run North, then a bit East to find a tree with vines around it. Climb up and start to shimmy across the wire. When you reach a certain point drop down while still tapping triangle to grab the wire below. At the end of this one drop down and your reward is the Croc Cap, an awesome crocodile mask. Check in the swampy water for a bunch of different kinds of grenades as well as a new camo on the East side underwater. When you're ready to proceed go North but don't head down the path, you'll notice a length of wire strung between two trees. Go as far on the left side of the wire as you can and walk into it, a spike trap will swing down but miss you by a mile. Carefully navigate past it when it swings in the direction of the camera. At this point you're going to want to check your condition, if you noticeyour stamina has been continually draining it's probably because you picked up some leeches. Go into your cure menu and use the cigar to rid yourself of them. o----------------------------------------------------------------------------o | I - xiii Bolshaya Past South (Fw00D) | o----------------------------------------------------------------------------o Splitter Camo.........._____ Choco Chip Camo........_____ Follow the path on the right leading North up to the fence. Get down and crawl under the fence being careful not to touch it because it is electrified. The panel that controls the fence is on the left end of it, you can shoot it to turn the fence off. Get back on your stomach and begin to crawl Northwest. There are many mines in this area and you want to be careful not to be hit. At the Northwest corner you'll find a tree with vines covering it, climb up and go hand over hand along the branch then drop down, you'll find yourself on the other side of the fence. Get rid of the dog who should be right in front of you and head East. In the swampy area or just before there is a guard and another one just past. Go to the East side of the swampy area and you'll find a ledge you can climb up, press against the wall and walk along to the North and you'll find the Splitter uniform. Jump down and run Northeast, where the fence opens up there should be two more guards, there are also a couple of traps in this area. Northeast still is a hollow tree with the Choco Chip uniform inside which is very good to use in this area. Continue Northwest to the next section. o----------------------------------------------------------------------------o | I - xiv Bolshaya Past Base (Fw00E) | o----------------------------------------------------------------------------o Water Camo............._____ Snow Face Paint........_____ Mousetrap.............._____ Mousetrap.............._____ Life Medicine.........._____ Bandages..............._____ Digestive Medicine....._____ Calorie Mate..........._____ Russian Ration........._____ Phosphorous Grenades..._____ Stun Grenades.........._____ Grenades..............._____ TNT...................._____ When you enter head North immediately, stay low on the ground and take out the guard just standing near the trees. Go back down near the entrance of the base. If you crawl toward the base about halfway past it to the East you hsould see a guard standing near the door, eliminate him and then the other guard wandering around near the gun turret on the East side (note: Do not USE the gun turret, as fun as they look they are very loud!) Yet another guard is patrolling the Northeast area, you likely won't have a problem sneaking up behind him. A fifth guard is manning the gun turret on the North end. Run to the Southweat of the base and you'll find a ladder on the outside of one of the buildings. Climb it, on top of the roof you'll find the Water camo. Drop down the West side and get into the trench, under the wooden board is the Snow face paint. In the buildings you'll find quite a few more helpful items but nothing particularly unique (besides an M19 suppressor.) Check out the shack at the far Northeast corner, but watch out for the guard standing out front. Inside you'll find a treasure of items including but not limited to the AK-47. Leave the shack and proceed North. o----------------------------------------------------------------------------o | I - xv Bolshaya Past Crevice (Fw00F) | o----------------------------------------------------------------------------o Phosphorous Grenaes...._____ Grenades..............._____ Animals Camo..........._____ Boss: Ocelet There's some simple ways to win this fight, I'll outline a couple of them. First of all you need to choose between the AK-47 and one of the slower firing guns, the AK-47 has extremely poor aim and recoil, but it's hard to miss with that much of a spray. With the handgun however you can aim for the head which will really help out so that's what I recommend. The battle takes place with one of you on each side of the area. Take cover behind a rock and aim your gun toward him. When he exposes himself it'll take him a good 2-3 seconds to actually fire, this is you chance to aim for your head shot. Even if you do hit him he'll still fire right back at you, so take one shot and duck behind the rock. At certain points during the fight his lackeys will try to help out, however if you don't make any movements whatsoever it is impossible for them to hit you. During this time the boss is usually standing out in the open minding his own business, so while the lackeys are pathetically missing, take aim for Ocelet and get in some extra damage. Stamina kill reward: Animals Camo After the fight a scene occurs. o----------------------------------------------------------------------------o | I - xvi Chyomaya Peschera Branch (Fw010) | o----------------------------------------------------------------------------o Night Vision Goggles..._____ Grenades..............._____ Phosphorous Grenades..._____ Russian Ration........._____ Torch.................._____ Battery................_____ Serum.................._____ Serum.................._____ Cold Medicine.........._____ Bug Juice.............._____ There's quite a few animals crawling around in the cave and if you're anything like me your stock will be running a little low so be sure to stock up here. Begin by taking the West path, swim to the other side and be sure to get the Battey. Return to the beginning and take the East path and it will lead you to a three way fork. At the fork take the Northwest path. When you reach the water, go under the waterfall to find the Torch. Return to the fork and take the middle branch (which is actually a small crawlspace.) When you reach the other side head North to get out of this area. o----------------------------------------------------------------------------o | I - xvii Chyomaya Peschera Cave (Fw011) | o----------------------------------------------------------------------------o M37...................._____ Snow Camo.............._____ Grenades..............._____ Stripe Camo............_____ Start this area off by going down the right branch through the very tight tunnel. At the end you'll find the M37 Shotgun. You'll also find the Snow Camo to the North. Back near the entrance take the left path and it will lead you right into a scene. Boss: The Pain Watch out, because The Pain will be sending his hornets after you! You got a bunch of platforms and water to swim around it to stay safe. Your best bet is to equip the Water camo so that when he gets a gun, he won't know where to shoot. Equip the shotgun and take aim at his head, you should be able to get off 1-2 shots each time which will deal mass damage if aimed correctly. When there's a bunch of hornets coming after you just jump into the water. He'll sometimes cover himself with the hornets to become temporarily invulnerable, however phosphor grenades and other types of grenades are quick to rid him of his shield, leaving him weak and open for another couple of hits. Once he's approximately healf dead he'll remove his mask and shoot bullets bees. Again these can be dodged simply by going under water, however if these hit you you take an injury which continually drains health. The knife, disinfectant and styptic heal a bullet bee quite nicely. Stamina kill reward: Stripe Camo After the fight leave the area to the Northwest. o----------------------------------------------------------------------------o | I - xviii Chyomaya Peschera Cave Entrance (Fw012) | o----------------------------------------------------------------------------o None................... / There's not much to do here, a few items to pick up, a Mine Detector if you didn't get it the first time. Your destination is simply to the North, drop down a few ledges and exit the cave. o----------------------------------------------------------------------------o | I - xix Ponizovje South (Fw013) | o----------------------------------------------------------------------------o Chaff Grenades........._____ Look out for the hoverguards! Equip the water camo and the Croc Capp for this area, swim under the water to avoid detection, but when you come up for air the Croc Cap will ensure you still remain undetected. Again it's just a matter of swimming to the North end, right before the exit you'll find some Chaff Grenades underwater. There are two paths at the end, one leading North and one leading Northwest, take the one leading Northwest. o----------------------------------------------------------------------------o | I - xx Ponizovje West (Fw014) | o----------------------------------------------------------------------------o M1911A1 Suppressor....._____ Mk22 Suppressor........_____ Stun Grenades.........._____ Phosphorous Grenades..._____ Grenades..............._____ TNT...................._____ SVD...................._____ Enter the area and stay low with your Croc Cap. Tranq the guards in the area, there should be two of them. In this area you can find a suppressor for both the M19 and Mk22, but more importantly in the North room is the SVD sniper rifle. Be sure you get this weapon, then head back East area, then this time go North at the fork. o----------------------------------------------------------------------------o | I - xxi Ponizovje Warehouse: Exterior (Fw015) | o----------------------------------------------------------------------------o M1911A1 Suppressor....._____ Stun Grenades.........._____ Smoke Grenades........._____ It is actually possible to circumvent a boss fight later if you use your sniper rifle to shoot "The End" in his wheelchair here. The choice is up to you but I will proceed as if you did not do so. Time to put that new sniper rifle to good use. There's three guards in this area, pick them off before they become suspicious. On the left area on the dock you can find the N.V.G. (Night Vision Goggles.) Also there's a suppressor underwater on the right side and some normal equipment lying around. The exit to this area is the door at the Northeast. o----------------------------------------------------------------------------o | I - xxii Ponizovje Warehouse (Fw016) | o----------------------------------------------------------------------------o Mk22 Suppressor........_____ Bandage................_____ Antidote..............._____ Serum.................._____ Disinfectant..........._____ Styptic................_____ Desert Face Paint......_____ Calorie Mate..........._____ Mousetrap.............._____ Instant Noodles........_____ When you first enter the warehouse, equip the Zombie face paint (or any other with the same rating) and the Splitter camouflage. Enter the large room and take out the two guards patrolling the lower area. Down there you'll find a cardboard box, Thernal Goggles to the South as well as the Desert face paint. Climb the first two flights of stairs and drop down over the railing onto the boxes below to find an Mk22 suppressor. Climb the stairs again and enter the door to find some extra rations, at the very top be careful of the third guard who is patrolling. Make your way past him and enter the door. o----------------------------------------------------------------------------o | I - xxiii Graniny Gorki South (Fw017) | o----------------------------------------------------------------------------o Life Medicine.........._____ Book..................._____ Instant Noodles........_____ You're definitely going to need your Thermal Goggles for this section, the entire area is just one big pile of traps. You'll find a new type of trap here, the snare trap. If you get caught in this trap simply press triangle to cut yourself loose. Be careful, there are a number of items to pick up here but nothing really worth risking getting hit for. o----------------------------------------------------------------------------o | I - xxiv Graniny Gorki Lab Exterior: Outside Wall (Fw018) | o----------------------------------------------------------------------------o M1911A1 Suppressor....._____ Mk22..................._____ Equip the black camouflage here and the black face paint. Also be sure to watch out for snake bites as there are quite a few poisonous snakes in the area. Start by heading a bit to the West. There's a guard patrolling the main gate with a dog at his side, there's also another guard on the far West. On the far East you'll find a suppressor hidden in the corner (for the Mk22.) The very last section of the fence on the West side is cut, crawl under it to gain access. North of that you'll find a suppressor for the M19. Run around to the East side of the building and approach the door. You'll notice when you try to enter that the door is locker, press against the wall and hit circle to knock then find yourself a good spot in the shadows. Down the guard when he comes out and enter the facility. o----------------------------------------------------------------------------o | I - xxv Graniny Gorki Lab Exterior: Inside Walls (Fw019) | o----------------------------------------------------------------------------o XM16E1................._____ TNT...................._____ Claymores.............._____ Smoke Grenades........._____ There's two guards patrolling this area. Take cover in the tall grass and snipe them, or if you prefer the quieter/less killing method, shoot/tranq them from afar with your silenced weapons. Run to the Northwest corner, and pick up the equipment. Now head to the Northeast corner (not as far as where you came in.) There is a door here leading to a room where you'll find a number of things including the XM16E1.Take off your face paint and put on the scientist camo. Approach the main doors and then goa bit to the right, there is a secondary door you can now enter. o----------------------------------------------------------------------------o | I - xxv Graniny Gorki Lab 1F (Fw01A) | o----------------------------------------------------------------------------o None................... / When you enter the lab be careful of the guards, and even the scientists themselves. Guards may become suspicious but will not identify you assuming you stand still, pressing triangle will help to send them on their way. Head all the way North and then go right into the door. Head West and go down the stairs. o----------------------------------------------------------------------------o | I - xxvi Graniny Gorki Lab B1 West (Fw01B) | o----------------------------------------------------------------------------o Key A.................._____ Oyama Face Paint......._____ XM16E1 Suppressor......_____ Cigar Gas Spray........_____ Handkerchief..........._____ Battery................_____ Life Medicine.........._____ Mousetrap.............._____ Antidote..............._____ Serum.................._____ Suture Kit............._____ Ointment..............._____ Bandage................_____ Mk22 Suppressor........_____ Fly Camo..............._____ Book..................._____ Instant Noodles........_____ Instant Noodles........_____ Calorie Mate..........._____ Head South, West and then North and enter the door on the left, watch you don't walk into the guard. In this room you'll find the Cigar Gas Spray which can be equipped while dressed as a scientist and used to puts guards to sleep at close range. Leave this room and enter the one on the left, knock out the scientist here and open the left locker to find Handkerchiefs which serve a similar purpose to the cigar spray. Leave this room to the Northeast and you'll find an area with two more scientists. Be careful to knock them out quietly, scientists are much easier to alert than normal guards. At the lower right hand corner you'll find a battery, and a suppressor for the XM16 mid way up. Leave the room to the Northwest and watch the scene. Afterwards leave the room and run back up to the main floor. Take the hallway that leads West, just below the wooden door on the main floor. Followit all the way to the end and ascend the stairs. Head West, then North and enter the second door which is a bathroom. Punch the door off the last stall to find the Fly camouflage. Follow the path around to the West, then South and East. Enter the first door for some food, enter the second door to find yourself on a ledge outdoors. Use the D-pad to slowly walk off the edge. Drop down and you should find yourself right beside a vent leading West. Climb into it. When you reach a fork go North to get the Oyama face paint, then go left to escape. Leave this area to the East, then leave the next area to the South for a scene. o----------------------------------------------------------------------------o | I - xxvii Graniny Gorki South (Fw01C) | o----------------------------------------------------------------------------o Grenades..............._____ Spider Camo............_____ Boss: The Fear At the start of the battle you need to go into your cure menu. Use a syrum to heal your poisoning and use the knife, styptic and bandage to heal the crossbow wound. As for the boss itself, it's a really easy battle if you know how to play it. Select your weapon of choice, as an odd decision i chose the shotgun and found the battle took barely two minutes with it. If you can aim well and go for headshots whenever possible you can inflict some serious damage.. If he bounds off into the distance you can chase him down, or equip your sniper rifle and go for some more headshots wherever you can. Having the thermal goggles equipped for the whole battle is a good idea since not only will it help you detect all the traps, but it will allow you to see him much easier when he is camouflaged with the trees. When he says he's hungry, use that as an indication that he's vulnerable and have at him. Stamina kill reward: Spider Camo Proceed South once the fight is over. o----------------------------------------------------------------------------o | I - xxviii Ponizovje Warehouse (Fw01D) | o----------------------------------------------------------------------------o Mk22 Suppressor........_____ Disinfectant..........._____ Styptic................_____ Bandage................_____ Antidote..............._____ Serum.................._____ Mousetrap.............._____ Enter this area and equip the Splitter camouflage. It's rather hard to get past these enemies, you can jump over the ledge when they aren't looking and drop down, or quietly tranq them. Head back to the door where you came in this area the first time and go in the door just North of that one. Head up the stairs and out to the next area. o----------------------------------------------------------------------------o | I - xxix Svyatogornyj South (Fw01E) | o----------------------------------------------------------------------------o Book..................._____ There's not a lot to do in this area besides watch the scene. Pick up some extra animals and mushrooms, then head North. You can pick up the book too, if you want. o----------------------------------------------------------------------------o | I - xxx Svyatogornyj West (Fw01F) | o----------------------------------------------------------------------------o None................... / Watch out here, this is a very large map and there's quite a few guards in the area, I believe I counted six total. Tw near the beginning, two near the middle annd two near the end. Pull out your silenced weapons or sniper rifle and use them in conjunction with your Thermal Goggles and move through the area slowly. Your destination is to the North, but before you actually go North to the next map, head East and exit down the path to the Northeast. o----------------------------------------------------------------------------o | I - xxxi Svyatogornyj East (Fw020) | o----------------------------------------------------------------------------o M1911A1 Suppressor....._____ Mk22 Suppressor........_____ XM16E1 Suppressor......_____ Calorie Mate..........._____ Calorie Mate..........._____ Russian Ration........._____ TNT...................._____ M63...................._____ Follow the path East around and it will lead you to a large cabin being gaurded by three enemies. Use your Thermal Goggles and tranq gun to take them out as quietly as possible from a distance. Inside the cabin at the North end you'll find an M63 behind some boxes, as well as suppressors for your Mk22, XM16, and M19. Return back to the West map and then head North. o----------------------------------------------------------------------------o | I - xxxii Sokrovenno South/North/West (Fw021) | o----------------------------------------------------------------------------o TNT...................._____ Mosin Nagant..........._____ Moss Camo.............._____ Boss: The End This is a very interesting boss fight, very quiet, relaxed and on three huge maps. Similar to the sniper battles in the previous games however much much larger. The first thing to note is that throughout the entire battle you will never have to worry about your health, however you will have to worry about your stamina. When your stamina reaches zero you are carted off to prison and must run all the way back here. Be sure you have lots of food in your inventory, you'll probably need to do some hunting during the actual battle as well. The map in your menu will be one of the best tools for this battle, whenever The End shoots his position will appear in red on your map. Try and reach his position before he gets off another shot, then escapes after throwing a stun grenade. If you're able to get close to him you'll be able to get off three handgun shots before he starts to move. Now in order to track him, the second he starts moving turn away to avoid his stun grenade then equip the Thermal Goggles and follow his footsteps which appear on the ground. If all goes well you should be able to track him most of the battle. Any time that you do get shot the first thing you need to do is go into your inventory and use the knife to extract the tranquilizer dart otherwise your stamina will keep draining for the rest of the battle. While not particularly hard, this will probably take exponentially longer than you're used to. Stamina kill reward: Moss Camo (You may have to sneak up behind The End and hold him up during battle a few times) After the battle around the centre of Sokrovenno North you can find the Mosin Nagant if you killed him with the tranq. The exit you want to take is to the Northeast of this area. o----------------------------------------------------------------------------o | I - xxxiii Krasnogorje Tunnel (Fw022) | o----------------------------------------------------------------------------o None................... / Run to the end of the tunnel and start to climb the ladder. I recommend putting some kind of weight on the analog stick upward so you keep climbing the ladder, then go eat dinner or something. When you get back you might almost be at the top. Head North when you finally meet ground. o----------------------------------------------------------------------------o | I - xxxiv Krasnogorje Mountain Base (Fw023) | o----------------------------------------------------------------------------o Grenades..............._____ Chaff Grenades........._____ Smoke Grenades........._____ Serum.................._____ The first thing you should do here is equip the Choco Chip camouflage and desert face paint. Grab the two items ahead of you and begin the trek West. In the next area you'll find a total of four guards, use your sniper rifle to take them out. Try not to stand in one place for too long as it is quite common to be stung by poisonous scorpions here. Head North. o----------------------------------------------------------------------------o