___ ___ _____ _____ _____ ___ _ / |/ | / _ \ | _ \ |_ _| / | | | / /| /| | | | | | | |_| | | | / /| | | | / / |__/ | | | | | | | _ / | | / / | | | | / / | | | |_| | | | \ \ | | / / | | | |___ /_/ |_| \_____/ |_| \_\ |_| /_/ |_| |_____| _ _ _____ ___ ___ _____ ___ _____ | | / / / _ \ / |/ | | _ \ / | |_ _| | |/ / | | | | / /| /| | | |_| | / /| | | | | |\ \ | | | | / / |__/ | | | _ { / / | | | | | | \ \ | |_| | / / | | | |_| | / / | | | | |_| \_\ \_____/ /_/ |_| |_____/ /_/ |_| |_| _____ _ _ ___ _____ _ _ __ _ / ___/ | | | | / | / _ \ | | | | | \ | | | |___ | |_| | / /| | | | | | | | | | | \| | \___ \ | _ | / / | | | | | | | | | | | |\ | ___| | | | | | / / | | | |_| | | |___ | | | | \ | /_____/ |_| |_| /_/ |_| \_____/ |_____| |_| |_| \_| ___ ___ _____ __ _ _ _ _____ / |/ | / _ \ | \ | | | | / / / ___/ / /| /| | | | | | | \| | | |/ / | |___ / / |__/ | | | | | | | |\ | | |\ \ \___ \ / / | | | |_| | | | \ | | | \ \ ___| | /_/ |_| \_____/ |_| \_| |_| \_\ /_____/ _____ ___ _____ | ___| / | / _ \ | |__ / /| | | | | | | __| / / | | | | | | | | / / | | | |_| |_ |_| /_/ |_| \_______| Copyright 2005 Daniel Hironaka B.A.L.I.S.T.I.C.Monster@gmail.com This FAQ is copyright Daniel Hironaka. This walkthrough was written only for use of http://www.gamefaqs.com. It may be hosted on other site ONLY with my consent through e-mail. If there is any tips you want me to put on the FAQ, you are more than welcome to e-mail me. Table of Contents: 1. Version History 2. Introduction 3. Storyline 4. Kontrols 5. Advanced Kontrols and Maneuvers 6. Walkthrough 7. Fatalities, Multalities, and Brutalities 8. Kredits 1. Version History Wednesday, October 12, 2005 (Version 0.1)- Beginning of FAQ. Work on introduction, storyline, and kontrols. Thursday, October 13, 2005 (Version 0.2)- Finished the Kontrols and maneuvers. Friday, October 14, 2005 (Version 0.3)- Started Liu Kang Walkthrough all the way to the end of the Wu-Shi Academy. Saturday, October 15, 2005 (Version 0.4)- Started Outworld walkthrough in Liu Kang's walkthrough. Added ASCII Sunday, October 16, 2005 (Version 0.5) Did Liu Kang's walkthrough all the way to the Soul Tombs. Probably won't be able to update with walkthrough until Friday. Monday, October 17, 2005 (Version 0.51) Templated guide. No real updates. Sunday, October 30, 2005 (Version 1.0) After a lazyness downtime, I finish the FAQ. Monday, October 31, 2005 (Version 1.1) Finish Fatalities, Multalities, and Brutalities section. Saturday, November 5, 2005 (Version 1.11) FINALLY BEAT SHAO KHAN! Just a little update on how to beat him. 2. Introduction Unlike Mortal Kombat: Sub-Zero and Special Forces, this is actually a good MK adventure game. The controls are easy to learn and the gameplay is a bit like Onimusha without the swords. This takes place around the time Liu Kang won the Mortal Kombat tournament. In other words, around the end of the First Mortal Kombat. 3. Storyline (Taken from Instruction Manual) "In the final battle of the first Mortal Kombat tournament, Liu Kang defeated Shang Tsung and saved Earthrealm from domination. But in the confusion of a mysterious earthquake, Shang Tsung and his fellow conspirators escaped through a portal to Outworld. Kung Lao, who had been posing as a Masked Guard, helped his fellow Shaolin Monk escape the crumbling island. Liu Kang and his allies narrowly escaped with their lives." "When they returned home, the Wu Shi Academy was invaded by Baraka and his Tarkatan horde in an attempt to defy the rules of Mortal Kombat and take Earthrealm by force. Although the Shaolin Monks fended off the invasion, Raiden sensed a deeper conspiricy and urged the Shaolin Monks defeat Shang Tsung in Outworld, will they succeed? Or will they sccumb to Shang Tsung's evil plot?" 4. Kontrols D-Pad: Fatality Input Minimap Control L-Analog: Move Character R-Analog: Camera Control R3: Change Camera Mode. X: Jump/Evade Circle: Power Attacks Triangle: Launch Attacks Square: Quick Attacks R1: Modifier R2: Throws/Pick Up Weapons L1: Fatality Attack L2: Lock-On/Guard 5. Advanced Kontrols and Maneuvers Throwing: R2 When close to an enemy, your character will grab the enemy and throw them. You can point it in a direction and they'll be thrown on that direction. Enemy Manipulation: Hold R1 and tap R2 Doing this, will grab an enemy and can take control of enemy to become a human shield. You can upgrade your manipulation attacks as the game is progressing. Special Attacks: Hold R1 and press Circle, Triangle, or Square Holding the Modifier and pressing an attack button will makes you execute a special move. Each character has its own unique special move. These is a meter that limits the amount of special attacks you can do. It's the blue bar under the main health bar. The more special attacks you do, the more the bar decreases. After a few seconds, thet meter charges up automatically. Blocks: Hold L2 Holding L2 will block incoming attacks by an enemy. Please note that this also decreases your blur meter. Lock-On: Hold L2 Holding L2 while not getting any attacks will focus the character point of view to the nearest enemy. When you are locked on an enemy, the player character will attack around their enemy. You can use the right analog stick to change the enemy you'll be locked on too. Evade: Hold L2 and press X Doing this will cause the player to evade in any direction. Multi-directional Kombat: Any attack buttons (Circle, Triangle, Square) This is one of the most useful features for this game. After starting a combo, you can use the left analong stick to change direction your character attacks. Fatality: L1 When the red gauge next to the health bar fills up after doing combos, you can preform a fatality. A fatality is an instant kill. When in fatality mode, you have to enter a button combo using the D-Pad and the attack buttons. Please note you have to unlock a fatality to use it. Weapon Kombat: R2 In Mortal Kombat Shaolin Monks, there are weapons scatter throughout areas. Weapons are used to solve puzzles or attack enemies. There are two ways to use a weapon to kill an enemy, direct attackin or pierce it into an enemy to kill it overtime. String Kombos: Any attack buttons (Circle, Triangle, Square) String Kombos are an array of attacks linked together on a series of attack button inputs. They can be used in most kinds of kombats. If you're surrounded, you can use multi-directional kombat. Sequence Kombos: Any attack buttons (Circle, Triangle, Square) A sequence kombo is a pre-planned kombo, built between attack button inputs to usually perform unique effects and properties. To do this, you can set the enemy on fire, poop the enemy into the air (higher than usual)or hurling an enemy away with a lot of force. This may also cause the player to automatically follow the enemy after a launch attack, making executing air kombat easier. Juggle Kombos: Launch Attack button (Triangle) Juggle Kombos are a series of attacks the launch an airborne enemy back up into the air. This is like volleyball. You keep the foe in the air. Juggling can be mixed between attack buttons just like string kombos. Anytime the enemy is in the air, the player can try to juggle him with any attack. Kill Strikes: Certain attacks act as a Kill Strike. A Kill Strike is basically an instant win. If you execute a Kill Strike, a kill reaction will happen. Body Splits: Body Splits happen when an attack causes the enemy's body to break into pieces or when the enemy hits a background hazard like spikes or catapults. Air Kombos: Launch Attack (Triangle) then Jump (X) You can launch an enemy into the air and jump into the air and continue attacking. You can also throw them back to the ground or away from you. Recovery Attacks: Any Attack Buttons (Circle, Triangle, Square) Recovery Attacks are attacks when a player is on a ground and gets up with an attack. Ground Techs: Jump/Evade (X) When you press X lying the ground. you'll perform a ground teck. Air Techs: Jump/Evade (X) When you are flying through the air, press X to recover in mid-air. 6. Walkthrough Goro's Lair After the FMV, you'll end up in Goro's Lair. Pick up the koin and then the oni will come out. Defeat them and them and pick up the next koin and defeat the next set of oni. Another koin will appear. Pick it up and defeat the last set of oni in this area. Before you leave, destroy the skull hanging and jump and pick up the red yin yang koin. You will unlock a koncept art. Now, go to the next area. Pick up the next koin and defeat a set of oni in this area. Now, pick up the next coin and watch the mini cutscene. Then, defeat the enemies. After, pick up the next koin and kill the next set of oni. Pick up the next koin and use the weapon to kill the oni. Now, go to the next area. Now, you are in the infamous spike pit like in the original Mortal Kombat. Head foward and kill the oni. Try not to jump too much otherwise you might hit the spikes and it will take a toll to your health bar. Now, watch the mini FMV and you'll get an oni getting uppercut'd to the spikes. Sweet. Anyway, jump on to the ledge and defeat the oni. Continue forward and jump on the next two ledges and head foward. Now, jump on the platforms. Be careful, you might jump on the spike pits! When you get on the top ledge, you'll watch a small cutscene about Reptile. Now, defeat the oni. Try now to get excited on this area though, you might fall in the spikes! Now, advance foward and go into the next area. Pick up the red koin and you'll learn your first fatality. Awesome! You will learn a fatality called Shaolin Soccer. You'll have to perform the fatality to open the gate. To do it, you must combo until you see that red gauge flashing. When you do so, you'll learn the button commands. The next time you do it, the button inputs won't show to make sure you check what the button inputs for a fatality before performing it. Now, defeat the oni and head towards the next area. You'll see the oni eat one of its fellow dead oni friend. When the cutscene is over, defeat the oni. While fighting them, you'll see an onyx koin. Pick it up and do what it says. Now go to the next area. You see that glowing statue? Go it it and save your progress. When you saved, advance foward. You'll see a cutscence about a rock smashing your path. Well, go down and defeat your first boss, the oni warlord. There will be oni there. My strategy would be running around so the warlord's sword will hit the oni. Just hit and run the oni warlord. He's very powerful so you should proceed with caution. You can use your projectile to damage him from afar. After you defeat the warlord, pick up the firey koin and you now have the ability to long jump. Defeat the rest of the oni and then head up the platforms. Wehn the gap appears, perform a long jump. Be careful though, if you miss, you have a very big price to pay for your health meter! When you head up the platform, I advise you to save. Now, do a long jump to the land that was destroyed when you first came up here. When you jump over, head down that bridge and defeat the masked guards. Now, head in the portal and head to the Wu-Shi Academy. The Wu-Shi Academy After watching the cutscene, defeat the Tartakas who ambush you. Be careful of spikes. If you go close, you'll get damaged. You can throw them on the spikes but be aware that you won't get any experience. Head to the bridge. When you get on the bridge, those spike balls will hit the roof. Run or else the roof will fall on you and you'll be damaged. Now, follow the bridge. Watch the cutscene about a monk going on the catapult. You can uppercut the Tartakas to the catapult but remember, no experience will be gained. Now, defeat the masked guard. After you defeat him, go back to where the first two catapults are and jump on the ledges. Be careful of the statues or else you might get burned thus getting damaged. Head up the ledges and then hit the Tartakas to the spikeballs to break the ledge on the bottom. Head down the ledge when you jumped on to and then go where the barrier was. Two Tartakas will ambush you. When you're done with them, go to where the barrier was. Defeat the Tartaka by putting him on the catapult. Go back to the ledge with the fire breathing dragon head left. Throw a Tartaka to the pyramid of spike balls and then head down the ledge and go where you catapulted the Tartakan to break the barrier and jump the platforms. Proceed with caution for there are spikes and the fire breathing statues. When you go to the end of the hazordous gap, head up the wall and advance forward to the next area. After the cutscene, go down and help Johnny Cage. Defeat the Tartakans who ambush you and then head to the right side of the 2nd house to get to another part of the area. Oh no you've been ambushed! Defeat the Tartakas who ambush you and then head toward the gate that opens. After the cutscene, go up the wall. Watch out for the spike balls. They are hurling through the air while you're on the wall. After all of that, keep the Tartakas away from Cage. After a few moments, Cage will finally open the gate. Defeat them and head down the gate and then keep the Tartakas away from Cage until he opens the gate. When Cage is done, head to the gate and grab the koin and sword. Now, head up the wall by the pond and cut the ropes from the pots of molten fire. Now, head back down and go to the left gate to advance to the next area. After the cutscene, head down the ledge. Go to the path on the right. Watch out for the fire breathing statues! Now, head towrds the next area. Oh noes the academy is on fire! Head foward and jump over the big fire where that spinning thing is but watch out for the burning monks! Interact with it and TEST YOUR MIGHT! Press X until the meter goes past the line and then press L1. You'll see water going down and quinching the fire. Now, head up the roof and then go left where the spike ball is blocking. Pick up the koin and you have now unlocked Johnny Cage in Versus mode. Sweet! Go down back to roof and go down where the spinning thing was. Go back to where you started and head to the roof on your left. Go up the roof and then go to spinning thing and TEST YOUR MIGHT again. After doing this, go down the tower and head towards the next tower. Do the samething and then go down on the right side of the tower, go down, and break the lock again. Go down the right side of the tower after you broke the lock and then follow the path. When you get to a dead end, jump on the roof and then long jump to the next roof. Go up the tower and break that lanturn to get some health. Now, break the lock one last time and head down. and watch the mini cutscene. Now, exit the area to the area you were in last. After the cutscene with Raiden, advance foward. Go down the ledge and then defeat the Tartakas and then go down the other ledge. Watch out for the swinging logs! Defeat the guards and then break the lanturn. Go up the hill and then save your progress. Now, go in the portal. The Portal After the cutscene, kill those two hooded figures. There pretty tricky so watch when the teleport and stuff. I don't think you can use a fatality on them so you'll have to kill them with a beating. Now, go to to the right side and head toward the path with the gap. Long jump it and kill the demon captains. Go right and then go in the blue portal to the next area. Evil Monestary Advance forward and then go inside the castle. After the cutscene, go forward and some demon archers will ambush you. Defeat them and then go up the stairs. Defeat the demon captain and then interact with the lever and TEST YOUR MIGHT! After you done so, defeat the demons by uppercutting then on the spikes and then go to the gates that open. After the cutscene, head up the stairs and pick up the mini reapers. Go up another set of stairs and then kill the demons. Notice no way of getting up. Now, a demon handler will appear. Uppercut him on the spikes and jump on his body to get to the top. When you jump, you'll see a breakable object. Break it and get 100 experience. Now, head up the stairs and go to the next area. Now, kill those demon generals. Head up the stairs and go to the next area. Pretty simple eh? You'll see a cutscene and Kitana will taunt you again. Get the red koin and you'll learn a multality. A multality is a way to instantly kill multiple enemies. Sweet! Now, you'll have to perform a multality to go forward. To do a multality, you have to fill the red gauge twice! You'll see two things below your fatality meter. Those are levels. Get to the 2nd level and kill them with a multality. When you perform it, advance forward. Jump on the platfroms until to reach a gap. Long jump over the gap and then go forward. The gate will close and now you have to defeat the shadow priest and the demons. After you kill them, a gate will open. Long jump over the gap and then the gate will close again and some demons will ambush you. Take care of them and then advance forward. Long jump the gap and then the gate will close again and another set of enemies will ambush you. Take care of them and then jump on the platforms. But watch out, Kitana is gonna roll a pillar to you! After you make it to the top, save you progress at the glowing statue and then advance foward and jump on you last two platforms. Now, you must defeat Kitana. After a few moments, a cutscene will appear and she'll escape to the portal leading you to the next area. Now, you must defeat the 3 ninja Mortal Kombat chicks, Kitana, Millena, and Jade. Put Kitana in the device and you'll have to play the game of keep away. Keep away Jade and Millena from freeing her otherwise you'll have to do it all over again. After the spell time is complete, watch the cutscene and defeat Jade and Millena. Throw them into two circle things and then pull the levers to make the battle easier. After putting their life meter down, you'll have to press L1 and enter the button commands. After doing so, you'll see a cutscene. After the cutscene, pick up the koin and you'll learn the ability "Fist of Ruin." Pick up all the green things and then head to the portal. Jump down the platforms after the cutscene and save at the statue. Continue down and long jump the gap. Keep going down and you'll see a big statue. Destroy it and then long jump another gap. You'll see another big statue. Destroy it using the Fist of Ruin and then long jump another gap. Destroy another statue and then long jump the gap. After doing that, jump down two platforms and you'll see two big statues blocking the way to a portal. Destroy them and then go in the portal. The Portal After the cutscene, defeat the enemies. After you do, follow the path to the portal. Defeat the priests and then head towards the portal. You are now going to the living forest. Living Forest After the cutscene, head down the path and destroy the statue. When you see some knight statues, destroy them and get some exp. Now, kill the corpses and head towards the opened path. Save your progress and then go back to where the corpses were and then long jump over the sharp thones. Follow the path and destroy the knight statues to get some exp. Continue to go along the path and then kill those things that come out of the ground. If you want to kill them easily, you could use a multality. Go to where the sharp thorns are and then long jump into the door to go and then enter it to go to the next area. Long jump over the river and then follow the path. Alternatly, you can go in the water and the go to land but watch out for the snakes. Now, kill the corpses and destroy the statues for exp and health. There will be two statues that you cannot kill. Watch out though. If you hit them or something, they'll come to life and be extremely hard to kill. Now, head inside the door on the other side of the cliff to the next area. Long jump over the river. I recommend you don't go in the water because there are snakes in it. Break the statues and watch out for the live ones. Now, jump on those platforms and then jump on those platforms by the waterfall. When you reach the top, destroy the statues and then go inside the door to the next area. When you go inside, go left and then walk on the skinny path. While you walk on it, you'll be ambushed by spikes blocking your way, corpses, and huge snakes. Feed the corpses to the snakes and then when you feed the corpses to all of the giant snakes, continue along the path and then destory the statues and save your game. After you've done so, jump on the platforms to the left of the save statue. Feed the tree for a hint where Reptile is and then jump on to the higher area where the snake head is and then you'll be in Reptile's Lair. Reptile's Lair When you enter, the gate will close behind you. Go in the middle and you'll have to destroy the clay soldiers that come near you with a punch or kick. When it's done, a red koin will appear. Pick it up and you'll learn a Brutality! Okay, this is like a multality except you have to fill the fatality gauge to the 3rd level! When you do, execute a brutality and then a gate will open. Enter it to go to the next area. Follow the path and destroy the statues to get exp and health. When you reach the end, enter the door to the next area. Pretty simple eh? After that cutscene, there will be a huge snake. Don't bother attacking it otherwise you'll get ran over. Attack the pillar the snake is slithering on with the fist of ruin ability. Three hits should kill it. Now, the snake is slithering all over the place. With the remainings of the pillar you destroyed, jump on it and then go on the platform. Watch out for the snake though! This is pretty tricky so watch where the snake is going. When you go to the end platform, destroy athe pillar with the fist of ruin ability. Three hits should do the trick. Now, follow the path that you have just gotten and then jump on the platform to the next path and use the fist of ruin ability to destroy it. Now, you'll have to destroy a fourth pillar. Pick up the glowing thing for a lot of health and then you'll have to long jump to the next platform. This can get pretty annoying. It'll be a little easier if you stay on the far right end of the platform so you won't get hit and then when the snake passes you, jump on the balcony and then run to the pillar. Destroy it with the fist of ruin and then say goodbye to snake! Now you must deal with Reptile. Reptile will mostly rely on special attacks. He doesn't attack hand to hand too often so tak advantage of the stipulation. At times, he'll be on the top pillar throughing green things at you. Be sure to dodge them or else your health bar will pay! You can't hit him up there so wait until he goes down and then take care of him. Half way through the battle, he'll turn invisible. Hit him and he'll be visible for a short amount of time. Watch out for his fire balls. When he hits a fireball, follow where it came from and hit him. The battle will be somewhat easier if you trap him in a corner. He'll sometimes show his head to give you an idea where he is. It could get pretty tough. After killing him, grab the koin. You'll have the wall climb ability! Before climbing the wall, pick up the glowing green things. After you've done so, walk around the dead snake and press R2. It'll say that this part is weaker than the rest. Destroy it with the fist of ruin ability and then climb up the wall. Now, get out of the lair but first, destroy the statues for health and stuff. Exit the lair. Living Forest Go to the saving point and save. After, exit the area. Then after the cutscene, exit the area. After another cutscene, exit that area. Then, exit the other area. Save your progress then head out the portal. The Portal After that cutscene, kill those shadow priests and then go down a sloped path close to the portal. You'll see a wall. Use you wall climb ability to climb up the wall and then defeat the shadow priests. After you've done so, go inside the portal to the soul tombs. Soul Tombs Follow the path and then go inside that castle. When you go inside, save your progress. After, break the vases for some exp and health and then kill the Tartakas. There are two paths you can go to, a red one and a green one. Lets take the red one. Now, kill the enemys. There are two more paths. Lets go with the stairway. When you go up it, kill the Tartakas and then use the wall climb abilty on the skulls in the wall. Follow the path until you see another exit. Enter it to go to the next area. You will see a path with moving spikes. Jump over then and then when you go to the end, pull the lever to open the left path that was previously closed. It'll have to smash the guard for it close. Now, go down the path and go to the gate that was previously closed. Pull another lever and then when you smash the guard, go through the gate. Now, there will be another path with moving spikes. Jump over them and then break the vases for some health and then pull the lever. When you smash the guard, go down the spike path, go left, head down the first moving spike path you went to, go left, go though the gate, jump over another moving spike path, and go left and enter to the next area. You'll have to defeat a hell lot of Tartakas. The hooks on the ceiling is a death trap. Use it if you want to. Use a multality or brutality to take care of them easily. After killing them, follow the path to the next area. In this area, there is spikes on the ceiling. There is a lot of enemys so I advise you to take advantage of it. You will see 3 gold plate stacked on each other. Test your might to break them and then go back track to the area where you were fighting the corpses. Go left to the area you haven't entered yet. You can fight the enemies if you want to. Follow the path and then you'll met the boss, the Orochi Hellbeast. This beast can be an annoyance because he can eat dead foes for health. Kill the 3 Tartakas and then focus on killing him. The easiest way to kill him is to use a brutality on the Tartakas and then hit the Hellbeast with the brutality also. Now, go to the main room where the save statue was. Save your progress and then head to the green room. There is spikes on the ceiling. Use it to your advantage. You'll have to kill a wave of them so if you're lazy like me, uppercut then to the spikes. After all of this, the gate will open. Enter it to go to the next area. Defeat the Tartakas if you want. Head to the right and enter the next area. Jump on the platforms and watch out for flyng rocks, skull heads, and shadow priests. Defeat the enemies if you want. When you get to the other side, enter the next area. There will be an overhead fan. Uppercut the enemy on it and then go to the next area. Uppercut one of the Tartakas to the spikes that the small cutscene showed you. Jump on it to go to the top balcony and then follow the path to the balcony on the room with the overhead fan. Follow the path to the broken stair and then jump down. After you jump down, uppercut the enemies to the fan. When you uppercut all of them to the fan, jump to the new platform and go to the top of the balcony. Break the vases and then follow the path and you'll see this button on the ground. Step on it and then you'll see a sword falling from a statue from the previous room. Go down the room and then back track to the first room of the green area. Pick up the sword and slice the bodies and head into the room. You'll be in a room full of souls. Jump by the big green thing and then use the fist of ruin ability while jumping. After a couple of tries doing so, the green thing will disappear. Defeat the enemies if you want and then go to the main room where you save. When you go there, a stairway will open up. Save your progress and then go inside. You'll now face Baraka. Beat up Baraka and watch out for his projectile. About half way through the battle, Baraka will start throwing monks that are on fire to you. Use your projectile to put them out of their misery. When you kill the monks, beat up Baraka. After a couple attack, he'll go on the other side. Use your projectile on him and then after a couple hits, Baraka will come back to your side and this is where the swords come into play and this will be a little tricky. To kill Baraka, you have to impale him (R2) with both swords. Hit him with a sword and then after a couple hits, you'll have a clash with him. You'll have to test your might on the clash. After you have done so, impale him. Do this with both swords and then finish him. After you kill him, a wall will summon. You can't get up it yet so go in the portal to the Wu-Shi Academy. Wu-Shi Academy You really don't need to do much. Just climb up the big roof and then go on the wall. Follow the wall and then go over the tower. Break the dark statue and then follow it and go down the wall. Pick up the koin and you'll learn the wall run ability. Run up the wall by the sand and then run the big wall back to wall. Now, go back to the portal. Run up the wall and you'll have a new ability, wall jump and a tournament victory. Pick up the green ball and then go to the previous room and get out of the soul tombs. The Portal Fight the shadow priests if you wish and then use your new ability to jump down the wall. Go left and into the blue portal. After the cutscene, kill the priests if you want and head down the path. Go to your right and use your wall run ability. When you go to the top, go to your left and use the ability again. Defeat all the enemies to make a path to the portal. Follow it and then enter the portal to the wastelands. Wastelands Pick up the sword because you'll need it later. Defeat the Red and Black Mercs. If you leave them alone, they'll fight each other. Go to the right and save your progress if you want. After, go left and use your wall climb ability. Go right and jump over the gap. There are two ways you can go, the bridge or wall run up the wall to the right. Lets go with the wall run. Wall run up and use the sword to slice up the dead bodies blocking the way. Enter the area. *This area is optional* Go forward and watch out for the rolling rocks. Go left and you'll see a ladder. Climb up it and then go foward again. Like the last time, watch out for the rocks and at the end of the path, climb the ladder. When you go up, it'll be like the last two, avoid the rocks and climb the ladder. When you get to the top, there will be a prisoner Kabal! After the cutscene, pick up the glowing green things. Behind the statue, there will be a red yin-yang koin. Pick it up. I advise to pick up Kabal's hookswords for they are very fast. Go back down and then exit the area. Now, lets go with the bridge. Go down if you went to the optional area. Defeat the enemies if you wish and then slice up the dead bodies blocking the enterence and enter the area. This area can be quite tricky. To defeat the elemental knights, you must put them in the pool where Raiden put his stick in and he'll zap them. Do this to all of the knights. After you kill them, go to those 3 golden discs and then break them and exit the area. A gate will open when you get outside. Just go down to where you first entered the area. Save your progress if you want and then head into the opened gate to the next area. Now, you must fight Sub-Zero. Watch out for his ice attacks. A good strategy is to hit him after he does his ice attacks. I advise you not to combo too much on him otherwise he'll use a recovery attack to freeze you. After a few cutscenes, Sub-Zero will fix the sunken boat. When you're on the boat, either defeat the skeletons or throw them off. After you get on land, wait for Sub-Zero to freeze the door. Use your fist of ruin ability to break it. After you break it, go inside. To get on the top, throw the enemies to the spike wheel. After you fill up the bowl of blood, defend Sub-Zero from the enemies when he freezes the blood. After he freezes it, wall climb the frozen blood. Go on the pool of blood and long jump over the wheel to get a concept art. Go back down and wall climb again to the top and then enter the next area. Defend Sub-Zero while he freezes the wall so you can run on it. If you let them attack Sub-Zero, he'll go down to the ditch and you'll have to kill a merc in the ditch and wall climb when you're done. After Sub-Zero freezes the wall, wall run across it to the other side. After the cutscene, save your progress and then enter the next area to fight Goro. Despite his size, Goro is pretty easy. Just play a game off hit and run by only using your projectiles. If you try to combo him, you'll just screw yourself. Halfway through the battle, Goro will pick up a pillar and try to hit you with it. Just use the hit and run strategy again and this battle will be a breeze. After you projectile him a lot, finish him but whats this? Johnny Cage steals your Fatality?! No wait this Liu Kang is an impostor! After the cutscene, you'll learn the double jump ability. Get all the glowing green things and then get out of the area. After the cutscene, save your progress. Go to the beginning of the area and then enter the portal to the dead pool. The Dead Pool I bet all of the veterean MK fans remember this area. To get to the next area, get the enemies on to those five hooks hanging from the ceiling. When you get them all to hang to the hooks, pick up the koin and you'll learn the swing ability. Go inside the opened gate and then use your swing ability to get to the top. Now, go inside the portal. The Portal Go down the ledges and then go to where the poles are at the bottom. Use your swing ability to get to the top and then defeat the shadow priests to go in the portal to the Netherrealm. The Netherrealm Save your progress and then go the opened path. Go down the stairway and defeat the enemies if you want. When you get to the bottom, you'll see a cutscene with Sub-Zero and Noob Saibot. After the cutscene, you must defeat Scorpion Scorpion can be quite hard. Beat him up. About half way, he'll swing himself to an island. To get there, go to the opened path and follow it. Be careful of the lava. When you see a stairway, wall run up the wall and then go down the stairway when you go on the top. Now, this part is a little tricky. To get Scorpion down, you must pull his spear when he releases it. When he does releases it, press R2 fast and then test your might. Avoid the flames by double jumping and running. When he gets down, beat him up. When you beat up enough, he'll go back to his cliff and summon flames on you. Pull down his spear when he releases it and again beat him up. Keep doing this until you have to fatality him. After you done so, head towards the stairs. But whats this? He's still alive?! To rid of Inferno Scorpion, stay as far away as possible from him and use your projectile on him. After you fire a lot of projectiles and dodging his attacks, finish him. After a very cool fatality, Scorpion will finally be in the lava but before he sinks in, he'll make a thumbs up sign. After, pick up the koin and then get the green orbs and then go up the stairs and pick up the exp. Long jump all the gaps and pick the exp on the land. When you get to the end, go in the gate and back track to the beginning of the portal and save if you wish. Go in the portal. After the cutscene, Go down and then go to the newly opened path and go in the portal. The Foundry Go forward and save your progress. Defeat the oni if you want to and then go up the ramp. You'll see a cutscene with Jax. He'll say something about Raiden. So then the Raiden thats guiding you might be Shang Tsung. After the cutscene, go to where you encountered Jax and destroy the barrels and get the mini reapers if you want to. Go out of the room where you met Jax and go left to a room with stompers. Go forward while avoiding the stompers and then test your might at the turning thing at the end of the room. You'll see a gate partially opened, Get out of the room and then go down the ramp and then go to the room below the save statue. Go to the end and test your might again on the turning thing. After you've turned it, go up the ramp, go out of the room and then go to the room thats on the left of the save statue. Defeat the enemies and then go to the next area. When you get in, go foward and jump on the tiles on the lava to go to another area. In this area, put one of the enemies into the fire. Do this until you trigger a cutscene. Now, go to the open doors to the next room. You'll have to deal with the Orochi Hellbeast. Just use your brutality on one of the soldiers and then do on the Hellbeast and this will be a breeze. After you kill the hellbeast, uppercut two enemies on the two hooks. When you do so, wall climb the wall and then go to the upper level. Go right and long jump the lava to pull a lever. After you done it, long jump over the lava and then follow the path. Kill the enemies and then here comes the tricky part, wall run over the lava and avoid the spikes. After you get on top, go to the next area. Just defeat the enemies and advance forward. Go down the stairs and then climb up the wooden things that are on the wall to go to the doors to the next area. Go to the 3 golden discs and test your might to break them and then get the powerful axe. Go out of the area and then go up the ramp and go right to where you opened the gate earlier. Break the two crystals using circle and then go in the room. Kill all the enemies and then go to the next area. Go up the stairs and then go to the castle. After a cutscene, save your progress and then talk to Kitana 4 times and you'll summon the guards. Kill them and then go in the door. Head down the flight of steps to trigger a cutscene. Now, you'll fight Kano and Jax will help you. This battle could be quite annoying because Jax doesn't go anything and his cannonball attack is annoying too. After you've taken care of him, you'll see a cutscene. You'll get a nice health boost. Pick up all the exp and then head back up to the main room and save your progress and prepare for the final 3 bosses. Shang Tsung- This guy isn't much of a challenge. He transforms into 3 people (Sub-Zero, Johnny Cage, and Reptile). Just beat him up, block a lot, and don't over do your combos. After you've finished him, you'll face Kintaro. Kintaro- This isn't any different from Goro. Just use the hit and run strategy with your projectile. You may combo if you know what you're doing. If you're Liu Kang, you can run and use your rolling launch attack. When he leaps up the air, just stand still and if you see his shadow, immmidietly long jump away from him. After you've killed him, you'll face Shao Khan Shao Khan- Okay now you'll face off against the infamous Shao Khan. Expect him to be a challenge. Use the hit and run method and stay clear of his shoulder blocks. Stay as far away from his as possible. Don't try your combos or else he'll dominate you because he has counters for everything. Don't worry much about his projectile, it's pretty useless. Sometimes, he'll taunt you so he'll be very open. About half way, it'll be hammer time. Khan will use his signature hammer on you. Just run around the arena and throw projectiles at him. At one point, he'll spin around and use an attack that'll range through the whole arena. To escape that, do two long jumps and a double jump. With patience and some luck, you'll defeat him. Now, give yourself a high five for after that hard fight and enjoy the ending. 7. Fatalities, Multalities, and Brutalities ======== Liu Kang ======== Fatalities: Shaolin Soccer: Down, Left, Up, Right, Square Bonebreak Combo: Left, Up, Up, Right, Square Fire/Kick Combo: Left, Right, Down, Down, Square Flipping Uppercut: Up, Right, Down, Left, Square Dragon: Down, Right, Left, Left, Square Giant Stomp: Left, Left, Left, Up, Square Head Clap: Right, Up, Right, Up, Square Arm Rip: Down, Left, Right, Up, Square *Not Listed* Multalities: Fire Trails: Up, Down, Up, Down, Triangle Dragons Fury: Left, Right, Up, Up, Triangle Brutality: Rage Mode: Right, Up, Down, Down, Circle ======== Kung Lao ======== Fatalities: Body Slice: Right, Right, Right, Right, Square Mid Air Slice: Up, Up, Up, Right, Square Head Toss: Left, Right, Left, Left, Square Friendly Rabbit: Up, Up, Up, Down, Square Arm Cutter: Left, Right, Left, Down, Square Head Toss: Left, Right, Left, Left, Square Many Slices: Up, Up, Left, Up, Square Headache: Up, Down, Up, Right, Square Buzz Saw: Right, Right, Up, Up, Square Unfriendly Rabbit: Left, Up, Right, Right, Square *Not Listed* Multalities: Tornado: Up, Right, Down, Left, Triangle Hat Control: Left, Right, Right, Left, Triangle Brutality: Razor Edge: Left, Left, Up, Up, Circle ======== Scorpion ======== Fatalities: Flame: Up, Up, Down, Down, Square Spear Slice: Right, Down, Right, Right, Square Multality: Raise Hell: Down, Down, Down, Up, Triangle Brutality: Searing Blade: Right, Left, Right, Right, Circle ======== Sub-Zero ======== Fatalities: Head Rip: Right, Down, Right, Right, Square Ice Ball: Left, Left, Down, Right, Square Freeze Uppercut: Right, Right, Down, Right, Square Multality: Ice Stomp: Up, Up, Down, Up, Triangle Brutality: Frostbite Rage: Up, Down, Left, Up, Circle =========== Johnny Cage =========== Fatalities: Decap: Right, Right, Right, Right, Square Torso Rip: Right, Right, Down, Down, Square Punching Bag: Up, Left, Left, Left, Square ======= Kitana ======= Fatalities: Kiss of Death: Right, Right, Right, Right, Square Head Chop: Left, Left, Right, Right, Square ======= Reptile ======= Fatalities: Head Chomp: Left, Right, Left, Down, Square Hidden Chomp: Left, Left, Left, Down, Square Face Slash: Up, Up, Right, Left, Square ====== Baraka ====== Fatalities: Blade Lift: Down, Left, Right, Right, Square Head Chop: Left, Left, Left, Left, Square 8. Kredits I would like to thank... Midway for making this game Me for being able to put this together GameFAQs for posting my FAQ My dad for introducing MK to me when I was young and buying me the game My friend Ryan for play Ko-op for me and last but not least...you for taking your time to read and use my FAQ