____ _ _ _____ _ _ _______ _ _ _ _ _ ____ / ___|| || | | ___|| \ | ||__ __| | | | || || | | | / __ \ | |__ | || | | |___ | \ | | | | | | | || || | | | |_| | | \__ \ | || | | ___|| \| | | | | |__| || || | | | / / \ || || | | | | |\ | | | | __ || || | | | / / ___/ || || |___ | |___ | | \ | | | | | | || || |___ | |___ / /__ |____/ |_||_____||_____||_| \_| |_| |_| |_||_||_____||_____| |_____| SILENT HILL 2 SILENT HILL 2 GREATEST HITS SILENT HILL 2: DIRECTOR'S CUT SILENT HILL 2: SAIGO NO UTA SILENT HILL 2: RESTLESS DREAMS SILENT HILL 2: INNER FEARS ==---------------------------------------------------------------== || || || S I L E N T H I L L 2 F A Q / W A L K T H R O U G H || || ------------------------------------------------------ || || İ C O P Y R I G H T 2 0 0 2 - 2 0 0 8 || || B Y C O N Q U E R E R || || || || This FAQ/Walkthrough is Copyright 2002-2008 by Andrew || || Haffenden, Conquerer. This FAQ may not be published on || || any website or in any magazine without written consent of || || the author. Otherwise, this FAQ is for Personal Use only. || || This FAQ may not be altered or used by publishers and || || cannot be sold. This FAQ is ONLY allowed on the following || || web sites: || || || || - http://gamefaqs.com || || - http://faqs.ign.com || || - http://neoseeker.com || || - http://cheatcc.com || || || || This FAQ is only allowed on these web sites to prevent || || old and obsolete versions from being hosted on other || || sites, thus leading to tedious e-mails about the same || || things over and over again that have already been || || answered in newer versions. Feel free to link directly to || || the FAQ page for this game on this web site or contact me || || about linking to this FAQ from my site. If any part of || || this FAQ is found by anyone on a web site without || || permission or in any magazine, please contact me with the || || web site name and link or the magazine name and issue || || number. || || || || || ||===============================================================|| || || || || || Silent Hill is a registered trademark of Konami Computer || || Entertainment Tokyo, Inc. İ 1999 2001 Konami Computer || || Entertainment Tokyo, Inc. Konami is a registered || || trademark of Konami Corporation. All rights reserved. || || || || || ||====================---------=====---------====================|| || || || Silent Hill 2 || || || || Developer: Konami TYO || || Publisher: Konami || || Platform: PlayStation 2 || || Genre: Adventure || || Origin: Japan || || Number of Players: 1 || || Released Date: 09/25/01 || || ESRB Rating: M for Mature || || || || || ||===============================================================|| || || || This FAQ/Walkthrough covers: || || || || - Silent Hill 2 || || - Silent Hill 2 Greatest Hits || || - Silent Hill 2: Director's Cut || || - Silent Hill 2: Saigo no Uta || || - Silent Hill 2: Restless Dreams || || - Silent Hill 2: Inner Fears || || || || For the sake of conveniency within this FAQ, "Greatest || || Hits/Director's Cut" wherever mentioned refers to all of || || the subtitled versions above which all contain the same || || extra features. || || || ||====================---------=====---------====================|| || S P O I L E R F O R E W A R N I N G || || || || This FAQ contains many spoilers that may ruin your game || || experience. Read on at your own risk. || || || || || ||====================---------=====---------====================|| || || || E - M A I L P O L I C Y || || || || READ THE FREQUENTLY ASKED QUESTIONS SECTION FIRST BEFORE || || E-MAILING ME || || || || I will accept e-mails from anyone with questions or || || comments about the game or this walkthrough. To ensure || || that your e-mail will be read, please put "Silent Hill 2" || || or "SH2" in the subject line; otherwise, it may be || || recognized as spam and deleted. E-mail responses normally || || take place in less than a day from the time received, but || || if not, please be patient as I may be busy, or the e-mail || || may have been deleted due to an irrelevent subject line. || || But before you send an e-mail for help, I request that || || you thoroughly check the section that you're stuck on as || || well as the Frequently Asked Questions section to see if || || your question has already been answered. It is rather || || annoying to receive the same e-mails for thoroughly || || explained parts in the walkthrough and already answered || || questions, so I ask that you take the time to look for || || the solution to your problem yourself before lazily || || asking me. It's a lot easier and efficient for you to || || take a few minutes to search the FAQ for an answer than || || to e-mail me and wait a day for a response, so please || || be considerate for not only me, but yourself. || || || || [E-mail:] Conquerer13@hotmail.com || || || || || ||====================---------=====---------====================|| || || || W A N T T O R A T E T H I S F A Q ? || || || || If you feel that this FAQ has helped you in any way and || || you wish to thank me, all I ask is that you give my FAQ || || a good rating wherever acceptable. || ==---------------------------------------------------------------== "Now I lay me down to sleep, I pray the Lord my soul to keep. If I should die before I wake, I pray the Lord my soul to take." S I L E N T H I L L 2 |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| TABLE OF CONTENTS.................................................[SH2_00] -------------------------------------------------------------------------- MAIN 1. INTRODUCTION.................................................[SH2_01] 2. UPDATES......................................................[SH2_02] 3. FAQS.........................................................[SH2_03] 4. PLAYING THE GAME.............................................[SH2_04] 5. DIFFICULTY SETTINGS..........................................[SH2_05] MAIN SCENARIO - LETTER FROM SILENT HEAVEN 6. PROLOGUE.....................................................[SH2_06] 7. CHARACTERS...................................................[SH2_07] 8. ENEMIES......................................................[SH2_08] 9. WEAPONS AND SUPPLIES.........................................[SH2_09] 10. CONTROLS.....................................................[SH2_10] 11. WALKTHROUGH..................................................[SH2_11] 12. SPEED WALKTHROUGH............................................[SH2_12] 13. ENDINGS......................................................[SH2_13] 14. RANKING......................................................[SH2_14] 15. ITEM LIST....................................................[SH2_15] 16. EXTRAS.......................................................[SH2_16] 17. SAVE POINT LOCATIONS.........................................[SH2_17] 18. MEMOS........................................................[SH2_18] SUB SCENARIO - BORN FROM A WISH (Greatest Hits/Director's Cut Only) 19. PROLOGUE.....................................................[SH2_19] 20. CHARACTERS...................................................[SH2_20] 21. ENEMIES......................................................[SH2_21] 22. WEAPONS AND SUPPLIES.........................................[SH2_22] 23. CONTROLS.....................................................[SH2_23] 24. WALKTHROUGH..................................................[SH2_24] 25. SPEED WALKTHROUGH............................................[SH2_25] 26. RANKING......................................................[SH2_26] 27. ITEM LIST....................................................[SH2_27] 28. SAVE POINT LOCATIONS.........................................[SH2_28] 29. MEMOS........................................................[SH2_29] MISCELLANEOUS 30. PLOT ANALYSIS................................................[SH2_30] 31. COOL AND SCARY THINGS........................................[SH2_31] 32. MY PERSONAL REVIEW...........................................[SH2_32] CONCLUSION 33. CREDITS......................................................[SH2_33] -------------------------------------------------------------------------- [SEARCH:] Press Ctrl + F to bring up the Search menu. Copy the code from the Table of Contents above for the section that you would like to go to, and click "Find Next". The first use of the code will be found in the Table of Contents, so click "Find Next" again to go to the matching code at the beginning of the selected section. "The door that wakes in darkness, opening into nightmares." -------------------------------------------------------------------------- ========================================================================== M A I N ========================================================================== ========================================================================== 1. I N T R O D U C T I O N ========================================================================== -------------------------------------------------------------------------- INTRODUCTION......................................................[SH2_01] Welcome to my Silent Hill 2 FAQ/Walkthrough. I sincerely and honestly hope you enjoy it because it is the FAQ that I had the most fun making by far and it is my personal favourite out of all the FAQs that I've done. Furthermore, it is also the FAQ that I am the most proud of and I really feel that it's my personal best. It was the first FAQ I started and it really means a lot to me; so much that I can never seem to let it go, having rewritten it twice and always having more updates to add. This FAQ has everything you'll ever need to know about the game. Very clear walkthroughs for both the main and sub scenarios, pointing out all key items and where to use them, as well as the majority and necessary ammo and health items, speed walkthroughs for both scenarios, item lists, and so on. Every single memo and even minor notes that you'll come across in the game can be found in the memo sections. Included in this FAQ is a plot analysis which should clear up most of your questions about the plot, and you'll find that it explains the significance of characters, notes, monsters, et cetera. In the ranking section you'll find a segment devoted to getting a 10 star ranking. I very much enjoyed getting 10 stars and writing that section and if you think you're good enough, you really should go for it. I think I've said enough; everything you should have to know is in this FAQ and you can find it for yourself. Check the table of contents above to help you navigate through the FAQ, and be sure to check the extras section for anything you may have missed, and also check out the cool and scary things section for some interesting and fun things you can find and do. - Conquerer -------------------------------------------------------------------------- ========================================================================== 2. U P D A T E S ========================================================================== -------------------------------------------------------------------------- UPDATES...........................................................[SH2_02] Most Recent Updates: [08/30/08] - 712 KB [Final] It's been almost four years since I've formally added a new update in here, although honestly I made a bunch of minor updates throughout 2005 and maybe even 2006. The FAQ is still not quite 100% complete, believe it or not. You make think that's crazy since it was started all the way back in 2002, but the fact that I kept rewriting it and adding different parts to it made it even harder to maintain. I've really been having trouble finding the time to work on this over the past two years although I have done a decent share of editing. There are certainly many typos throughout the FAQ and maybe some errors that I should get down to correcting eventually, but for now I think it's best to just submit this version that I've had sitting on my hard drive for so long. Since 2004 I've added over 200 KB of text, adding more content, rewriting certain parts, and editing the entire guide (although that's still not finished). It's been way too long since the last official update so I can't really say exactly which things I've added or changed, but I can tell you a lot has been changed and this is a far superior version of the FAQ. It's been bothering me for a while that I only had the 2004 version of this FAQ up, since it was not quite up to my standards, so I feel it's only right to finally submit the most recent version I have. Enjoy. [12/31/04] - New Year's Eve - 478 KB Corrected many errors that still inhabited the FAQ -- mostly typos -- but I'm sure there are plently of others. Also added quotes before each area in the walkthrough. [11/11/04] - Remembrance Day - 475 KB Elaboration of editing; less obvious editing. Possibly the last update and the last words would be for remembering all those who served in the two World Wars, and may God give eternity to their souls, especially for those who died fighting for their country -- they will never be forgotten. [10/12/04] - 474 KB Basic editing throughout the FAQ and added some CAST. [08/25/04] - 471 KB Major update. Changed the layout of the FAQ, rewrote the entire walkthrough with ammo, health, and enemies pointed out. Added a 10 star ranking section in the ranking section, a plot analysis, added many more CAST, updated and edited the entire rest of the walkthrough. Over 200 KB of text added. [08/23/03] - 257 KB Added 6 more CAST and deleted one because it was obsolete of another one. -------------------------------------------------------------------------- ========================================================================== 3. F A Q S ========================================================================== -------------------------------------------------------------------------- FAQS..............................................................[SH2_03] General Frequently Asked Questions Q: Is this game like Resident Evil? A: Some may say, but it is VERY different and is amazing in its own way. Q: How many versions are there of Silent Hill 2? A: Essentially there are only two different types of versions -- with or without the sub scenario and the corresponding extras. However, because of the two consoles, PS2 and Xbox, and the different regions, there are several. In all three regions for PS2 there is the original version and the extras version -- the original is known only as Silent Hill 2, while the extras versions have many different names. Meanwhile, Xbox only has the version with the extras, so you can't go wrong buying SH2 for Xbox. As for PC, there are only two regional versions which both contain the extras. Q: What are the extras versions' names for each region? A: In North America, the PS2 version is Silent Hill 2 Greatest Hits and the Xbox version is Silent Hill 2: Restless Dreams. In Europe, the PS2 version is Silent Hill 2: Director's Cut and the Xbox version is Silent Hill 2: Inner Fears. In Japan, both the PS2 and Xbox versions are Silent Hill 2: Saigo no Uta. For PC, the North American version is simply Silent Hill 2 and the European version is Silent Hill 2: Director's Cut. Any platinum versions of these games are the exact same as the non-platinum versions, however Greatest Hits in North America is the only "platinum" version different from the original. Q: What's the difference between the Greatest Hits/Director's Cut extras versions and the original? A: Greatest Hits/Director's Cut includes a new scenario with Maria playable as a character, new weapons, a completely new area explored, as well as an additional bonus ending for the main scenario and enhanced graphics, although it's barely noticeable. Q: How many endings are in this game? A: In the original version there are five. In the extras version, Greatest Hits/Director's Cut, there are six, along with a new scenario where the ending is always the same. Q: I'm not really familiar with these types of games. Would you still recommend for me to buy this game? A: Yes, this game can be for many gamers. To tell the truth, I wasn't really interested in games like this even close to how I am now. I just bought Silent Hill 2 because I wanted a scary game. I soon realized how great the game was, offering much more than just a few scares. See my review for more details. Q: If I have Silent Hill for PlayStation, should I buy this game? A: If you enjoyed it, yes, definitely. But if you didn't really like it then I suggest you at least rent SH2 because it is different. Q: I really enjoyed this game and I kind of want SH1. Is it worth it? A: Definitely. Many people would agree that it's the scariest Silent Hill and the game is absolutely amazing. Try searching for it on eBay or local gaming stores -- it is a very rare game so prices may be higher than normal, although you might be able to get it at a cheap price in a bargain bin somewhere, just as long as the store isn't aware of its value. Q: About how long do you think it would take for me to beat this game? A: The average completion time is around 8 hours, generally ranging from 6-10 hours on average, depending on what kind of gamer you are. It took me around 8 and a half hours my first time and I tend to explore a lot. If you find yourself with a time over 10 hours, don't worry about it -- I've heard from many who have taken well over 10 hours -- even 22 hours. Q: I started this game but am too scared to continue. Do you have any advice to help me finish it? A: Don't start what you can't finish, and finish what you start. If you start the game, you should always do your best to finish it and not wimp out. If you really find this game that terrifying, the only thing I recommend to you is just playing in the daytime, maybe very early in the day, instead of at night. Playing with a friend may help as well, although I don't so much promote this, and I definitely don't promote listening to music in the background or anything related as this will completely ruin the atmosphere and the experience, which are crucial to the whole package, and will render playing the game just about pointless. But seriously, this game really shouldn't be too scary for anyone. Even if you're too scared to go on, deny yourself the way out and keep going. It will benefit you in the end to go all the way, so just keep to it and don't give up. You'll appreciate this advice if you follow it instead of taking the easy way out -- trust me. Q: I am convinced to buy this game now, but what version should I get? A: Get the version which contains the extras within your region. Refer to the third question at the top of this FAQ section to find the name of the extras version in your region. If you buy a used copy, make sure the disc is the actual version with the extras -- make sure it says the full name of the game on the disc (for example, in Europe, make sure it says Director's Cut under Silent Hill 2). In North America, however, make sure the disc has the Greatest Hits marking (see question below). Q: How do I tell which version is Greatest Hits? A: At the top of the DVD case there should be a red area with "Greatest Hits" marked under "PlayStation 2". If you buy the game used, there's a big chance you won't get the Greatest Hits disc even if you have the right case. So if used, look at the "PlayStation 2" logo on the bottom part of the front side of the disc. If the background of that part of the disc is red like the top of the Greatest Hits case, then it's a Greatest Hits disc. If it's black, it's the original version. Keep in mind, though, that when you're searching for a used Greatest Hits copy that you may find a Greatest Hits disc inside a non-Greatest Hits case, so be sure to check any version you can find. Q: Can I load my file for SH2 in the Greatest Hits/Director's Cut version of SH2? A: Well, you can load your file and the game will recognize everything in the file such as endings received, total time, items unlocked, et cetera, however you cannot load and play a game currently in progress. You can load the data but you will have to start a new game. Q: I have the Greatest Hits/Director's Cut version. How do I load my data from the original version? A: Your data is recognized but you cannot load and play your file if you were in the middle of a game. You won't need to load your game as the data is recognized if the game is started with your memory card with the SH2 data on it inserted, so just start a new game and save like you normally would. Q: Is the Silent Hill 2 Original Soundtrack any good? A: Yes, it is honestly the best soundtrack I have ever heard, and I really mean that. Words cannot express how great it is, seriously. I bought it and just loved it, and I continue to listen to it all the time. Because of it, I actually took up guitar so I could play the guitar songs on the soundtrack and I still play the songs today. So if you enjoy the music in SH2 then you'll love the soundtrack. It's astonishing. FAQ/Walkthrough Frequently Asked Questions Q: I noticed that several times in the FAQ you mention Greatest Hits/Director's Cut version only. Does that mean only those versions and not the other extras versions like Restless Dreams, etc.? A: It means all extras versions. It's just that this is primarily a PS2 FAQ/Walkthrough and Greatest Hits and Director's Cut are the most common for those reading this, while Saigo no Uta is Japanese and this is an English FAQ/Walkthrough. It would also be a hassle to write out each version every time an extras version exclusive is mentioned. But to clear things up, whenever I mention Greatest Hits/Director's Cut, I also mean Restless Dreams, Inner Fears, and Saigo no Uta, as well as the PC version. Q: What do you mean by "examine"? A: Go up to whatever is mentioned and press X. However, if mentioned with your inventory, find the item mentioned and select the "Examine" option. Q: I can't find a certain item. Where can I find it? A: Check the Item List in this FAQ, although every item location and where used is described in the walkthrough. Q: I can't solve a certain puzzle. Can you help me? A: Every puzzle is described in detail in the walkthrough, but if you are really having trouble, just e-mail me. Actually try to solve it yourself with the walkthrough first however, since it will be much quicker than sending me an e-mail and waiting a day for a response. Q: I need to find a place to save but can't find one. Where is one? A: Check the Save Point Locations section of this FAQ. Q: Do you ever describe where ammo or health items are in the walkthrough? A: Yes. All the necessary health and ammo items are pointed out. Q: I'm not too great at this game and I die pretty easily, as I'm new to the Silent Hill series. Do you have any tips? A: Read the "Playing The Game" section of this FAQ. A lot of various tips are in there. I guarantee you will be a better player if you read the section or even just certain parts of it. Q: I noticed a few times that you said you need to beat the game to unlock something. Does this mean the entire game -- both scenarios? A: No, it just means the main scenario. Whenever referring to the sub scenario, I'll specifically address it. Q: Why do you call the patient/straitjacket creatures Lying Figures? They're not always lying on the ground. A: That's the creature's official name by Team Silent. Whenever I say Lying Figure, I'm referring to the creature by its name, regardless of whether it's lying on the ground or not. Q: Where's the exit of the washroom at the beginning of the game? A: Just to the right of James in his initial position while facing the mirror. It's where the camera faces from the other, farther view, around the corner where the posters are. Q: I'm in Wood Side Apartments and I can't pick up the Handgun in room 301 on 3F. I can see it in the shopping cart but I can't pick it up. What's wrong? A: Turn your Flashlight on -- James can't see it with it off. If you don't have the Flashlight yet, it's in room 205 on 2F. Q: When I try to enter room 109 1F in Blue Creek Apartments, the door isn't locked but won't open. What's wrong? A: You need to see Eddie in room 101 1F of the north Wood Side Apartment building. If you remember seeing him, you probably never saved after seeing him, if you recently loaded your game. Once you meet him in the washroom of 101 in Wood Side, 109 of Blue Creek will be accessible. Q: I'm in the apartments and can't find the Old Man Coin, but I have the others. Where is it? A: You need the Canned Juice first. If you don't have it, check the Item List in this FAQ to find it. Go to 2F of Wood Side and enter the laundry room by the south stairwell door. Move up to the garbage chute and use the Canned Juice to knock loose the stuck garbage inside. Then go down to 1F, go outside and find the coin at the bottom of the chute around the corner. Q: I only have three coins for the coin puzzle in the apartments. Where are the other two? A: There are only three. Q: I heard some whispers in room 209 2F of Blue Creek Apartments. What do they say? A: The whispers are hard to understand but most of the sentence is decipherable. From what I can make out, it says: "See my dead wife, come home, load some laundry to escape me, and take two crimes to the (undecipherable)'s face." The undecipherable name sounds something like "Timson". Q: I'm in the hospital and can't read the bloody code on the wall in the Special Treatment Room cell on 3F. Can you help me? A: Scroll down to that section of the walkthrough and read what it says at the bottom of the puzzle. The puzzle is labelled "Louise Puzzle". Q: I'm playing on PC and no numbers appear for the typewriter code. What am I supposed to do. A: Well, my best advice would be to reinstall the game. First, copy the save data folder and put it somewhere else, then reinstall it. Once this is done, paste the save folder back where it should be (or just the save files) and load up the game and try it again. If this doesn't work, you may want to try it on another computer (copy save data to another computer, complete the puzzle and save, then return to primary computer if more convenient). Q: I entered an elevator by accident and can't get out on the same floor. Is it possible to do so? A: Yes. Press the button at the bottom of the elevator panel with the arrows facing outwards (<>). Q: Help! I'm trapped in a well! What do I do? A: Search the brickwork inch by inch to find an area that's "different", then whack it with the Steel Pipe or Wooden Plank until it breaks (two to three whacks). From where you land in the well, the "different" spot is approximately 135 degrees to the left (3/8ths of a full turn). Q: I'm stuck in a cell in the prison -- it won't open! What do I do? A: Keep trying to open the cell door. Q: What is that invisible monster in the prison and what is it saying? A: It's just an invisible unknown creature. If you listen to it, you can clearly hear it say "ritual", and an interesting thing is that it says "are you sure?" when played backwards, although this is seemingly irrelevant. Go ahead and shoot at the creature -- it will die if you shoot it enough. You can even whack it with the Steel Pipe. Q: I found a locked briefcase and a picture of its code in the hotel, but the code is covered with marker. What is the code? A: It's random every time, so you'll need to use the Thinner to erase the ink. If you don't have it, the Thinner is in the open B1F elevator. Q: I missed the music box outside the hotel and now I can't get back outside. The entrance doors won't open, so what am I supposed to do? A: That's because you're trying the wrong entrance. The main entrance in the Lobby is not where you entered from and won't open. You entered from the back entrance at the south of your map. You'll always be able to go back and get it if you missed it. Q: I'm in the hotel and at the employee elevator part, but I can't put my stuff in the shelf. What's wrong? A: Go in the employee elevator, examine the panel and try to exit the panel menu to find a note on weight allowance. Now you can use the shelf. You NEED TO READ the weight allowance note in order to put your items in the shelf, since James won't know what the problem is without reading it. Q: Why are there two hotel maps? A: One is for guests and the other is for employees. The guests map doesn't cover employee only areas and the employees map does, along with everything else. Q: I can't find the Dog Key. Where is it? A: First, you need to receive the In Water, Leave, and Maria endings in the same file, or just the Rebirth ending. Make sure this file is loaded up and start a New Game. When you're exiting Rosewater Park for the first time, keep going straight and you should enter an open lot with a doghouse with the key inside it. If it's not there, you don't have the required endings in your file or you haven't loaded or saved properly. The open lot is just west of Jack's Inn. Q: How do I know which endings I've received in my file if I don't remember or am unsure? A: Go to the save/load menu and use the D-Pad by pressing left or right until a bunch of letters show up at the right of the column where your play time normally is. Each letter represents an ending you've received. To learn which letter corresponds to each ending, refer to the Playing The Game section, under Menu Navigation. Q: How do you unlock the Blue Gem? A: You must have the Greatest Hits/Director's Cut version. Beat the main and sub scenarios in the same file. Then play the main scenario after loading that file and it will be on the ground by one of the stalls in the beginning washroom. Q: I heard that you can make James perform a battle cry with the Chainsaw. How can I do this? A: Kill a few enemies with the Chainsaw and then stand over a corpse while not touching any buttons on the controller -- don't do anything; not even leave the Chainsaw idling. He should do it in around ten seconds. Q: What is this "golden new game"? A: Once you beat the game once, New Game turns yellow/gold in the main menu. By selecting this golden new game, you are continuing your save file and can obtain unlocked extras, whereas starting a normal New Game without a memory card or a completed save file, you'll be starting a brand new game without any extras and you won't be continuing your file to unlock more extras and keep your clear stats. Q: What's a "grate floor"? A: It's a floor composed of latticed bars, similar to a metal fence. In simpler terms, grating flooring is attached together with metal strips and is therefore see-through, just like a fence but horizontal instead of vertical. Pretty much like walking on a fence. Q: I heard there's a way you can run up stairs faster. Is this true? A: Yes. For steep staircases where James can only take a few steps at full speed and then slow for a second and repeat, if you run at one of the side walls at around a 50 or 60 degree angle, James will continuously run up the stairs at full speed. You can also strafe up steep stairs at full speed, which works as a great alternative if the other method is too difficult for you. Both of these methods are especially helpful for the tedious staircases before the final boss, and just for speed runs in general. Q: I heard someone talking during The Reverse Will, the song that plays in the Rebirth ending credits, but I couldn't understand it. What is being said? A: It's Laura's prayer from the 2001 Tokyo Game Show Silent Hill 2 trailer, playing in reverse and different parts being repeated over and over several times. Although it's played in reverse in the song and is mixed around a lot, this is what Laura says: "Now I lay me down to sleep, I pray the Lord my soul to keep. If I should die before I wake, I pray the Lord my soul to take." This is presumed to be a prayer said before putting the children to bed in the orphanage Laura stayed in. Q: Which song plays in the credits of each ending? A: Leave - Overdose Delusion; Maria - Promise; In Water - Angel's Thanatos; Rebirth - The Reverse Will; Born From A Wish - Love Psalm. Q: What is this "Baldwin Mansion" thing in the walkthrough? I didn't find that area. A: That's the walkthrough for the Born From A Wish scenario in the Greatest Hits/Director's Cut version. The Baldwin Mansion is a playable area in this scenario only. Q: I saw some clips in the opening movie that I didn't see in the game. How do I see them in the game? A: You can't. They were taken out before the game's release. The only place you can find them is in that opening movie. If you have any questions regarding this game or walkthrough, feel free to e-mail me and I will gladly answer your questions. -------------------------------------------------------------------------- ========================================================================== 4. P L A Y I N G T H E G A M E ========================================================================== -------------------------------------------------------------------------- PLAYING THE GAME..................................................[SH2_04] This sections deals with all aspects of playing the game. If you're a newcomer or just have trouble playing the game, you've come to the right place. For those looking to familiarize themselves with the game and improve combat skills, the Game Basics and Combat Strategies sections will greatly help. 00 // Contents...............[PTG_00] ------------------------------------- 01 // Menu Navigation........[PTG_01] 02 // Game Basics............[PTG_02] 03 // Combat Strategies......[PTG_03] 04 // Items..................[PTG_04] 05 // Health System..........[PTG_05] 01 // m e n u n a v i g a t i o n ===-=-=====----=-=-----=-=====--====-=-======-===---=========----=-====-== Menu Navigation...................................................[PTG_01] This section deals with the various menus in the game, including their functions and how to navigate them. ========= Main Menu ========= Opening Movie ------------- When you start up the game you will go straight to the main menu, however if you don't move the cursor for long enough, the opening movie will play, which is somewhat of a preview of the game. You'll have to wait exactly one minute without moving the cursor for the movie to start. At first, the movie will only have dialogue at the beginning and end with Maria talking to James. There are several scenes of characters talking while the music is playing, but no dialogue is heard. Once you complete the game, however, all dialogue is heard. Another thing about the movie that you might notice is that there are a few scenes in it which are not shown in the game. These scenes can only be found in this movie and were taken out of the game before its release. New Game -------- As its namesake implies, this option obviously starts a new game. Not only do you use this function to start a brand new game the first time, you also use it to start another run through the game, continuing your file and collecting any extra items you may have unlocked in any previous runs. "New Game" is originally written in white but turns yellow once you complete the game. This is how you know if you're continuing your file or not. If you have various saves on a memory card, however, you might want to make sure you're loading the right one before you start another New Game, because starting a New Game continues from the last completed save used. To make sure you load the correct file, load the preferred save from the Load menu to view the results of that run, exit the screen, and then start a New Game. Load ---- Use this option to access the Load menu and see the files on your memory card. If you don't have any saves, the option won't even appear. After going to the Load menu, the cursor will highlight the most recent save. Select it if you wish to continue it. If you want to load the file you last saved or you only have one file, you can simply use the Continue option in the main menu, saving you the time of going to the Load menu. If you want to load an older save, you'll have to use the Load menu and find it yourself. Continue -------- This option is only available with a save on your memory card. If you don't have a save file, it won't even appear. The Continue option continues from the most recent save, without going to the Load menu. Its purpose is just conveniency and saves you from taking the time to access the Load menu and load your file manually. However, since it loads the most recent save, you'll have to use the Load menu to use an older file. After completing the game and before starting a new game, the Continue function will only show you the results from your last run, just like loading the file will. Option ------ Yes, it is called Option, but it does mean Options, of course. This option takes you to the Options menu where you can change several options (who would've guessed?), including control style, walk/run control, et cetera. Refer to the Options Menu below to learn what can be changed. ============== Inventory Menu ============== The Inventory Menu is the menu where you can see and use your items as well as much more. During the game, press Start to access your Inventory. This menu is extremely useful and you will have to use it very often during the game. It is where you equip weapons, reload manually, use certain items, check your health status, and much more. From your Inventory, you can also go to the Options Menu, Memo Menu, and check your map. Refer to the ASCII picture below for a better understanding of the Inventory Menu layout and its functions, and refer to below that to learn what each of the options at the top and bottom of the menu do. _______________________________________________ | ----Status--- --Equipment-- |---Command---|| | |ŻŻŻŻŻŻŻŻŻŻŻ| | || | | | Equipped |---Use-------|| | | In Game | Weapon | Examine || | | Screen | | || | |___________| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ| | _________ | | | | | | Item Item | Item | Item Item | | | | | | |_________| | |Item Name | | Item Description. Usually what it is and | | where it was found. | | | | ---Option---- ----Memo----- -----Map----- | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Status ------ The top left corner of the menu is an in-game screen that displays your status. Depending on your condition, it may be tinted with colour and show static. Refer to below to learn what each characteristic of the status screen means. Green: Excellent Clear: Good Clear with minor static: Okay Clear with major static: Bad Faint Red: Very Bad Colourful Red: Terrible Equipment --------- The weapon you currently have equipped will be under the Equipment title in the Inventory Menu. If you don't have a weapon equipped, find the one you want, select it and choose "Equip". When using firearms, it's ideal to reload manually in the Inventory Menu. To do so, select the weapon or the weapon's ammo in the menu and select "Reload". Command ------- When you select an item in the Inventory Menu, a few selections under the Command title at the top right will appear in a highlighted box. Weapons have "Equip" or "Unequip", as well as "Reload" for firearms, while items have "Use", "Examine", and "Combine". Note that not all items will have all these selections. Option ------ Select this to access the Options Menu, where you can change various options. Press L1 or R1 to access the Extra Options while in the menu, where you can change advanced game options. Read the Options Menu section below for more information on what you can change. Memo ---- This option allows you to access the Memo Menu for a list of all the memos you've collected during the game. Memos are very helpful and are used greatly for puzzles. If you ever forget what a memo said, just check the Memo Menu to find it. Not only are you able to read the memos you've collected, sometimes you can even see the entire image of where you found the memo, which is helpful for certain occasions. Refer to the Memos section of this FAQ for all the memos in the game, including their locations. Map --- Selecting this option displays the map of the area you're currently in, if you have it. The map is one of the most useful tools in the entire game. It will tell you where you have and haven't been and has specific symbols for locked doors, unlocked doors, points of interest, et cetera. For more information, refer to Using Maps under Game Basics below. ========= Memo Menu ========= This menu contains a list of every memo you've found in the game and you can read each one of them at any time. James will record important notes in his small handbook and these are memos. Other irrelevant notes are not written down by James at all. When solving puzzles, referring to the corresponding memo in the Memo Menu, or the memo directly where it is, is very helpful. Refer to the Memos section of this FAQ for every memo and even small note in the entire game. ============== Save/Load Menu ============== This menu is used to save and load your game. They are actually two different menus -- one for saving, during the game, and one for loading, from the main menu --, but they are identical and have the same features, except for saving and loading, respectively. By using the left and right buttons on the D-Pad, you can toggle what appears at the right-hand side of the screen for each save. Originally, the play time of your current game is displayed, however you can toggle it to display the total play time of your entire file and which endings you've received. The endings are represented by single letters -- refer to below to learn which letter corresponds to which ending. L - Leave M - Maria W - In Water R - Rebirth D - Dog U - UFO* X - Born From A Wish* * - Greatest Hits/Director's Cut version only Saving and Loading ------------------ In order to save during the game you'll need to find a save point. Each save point is a red square sheet of paper and they are found mostly on walls throughout the game. Examine a save point to access the Save Menu and save your game. As for loading, use the Load option in the main menu to access the Load Menu and load your desired file. Before you start another run after beating the game, always make sure New Game is highlighted in yellow, meaning you'll be continuing your file. It's always good to check this because you might not have your memory card, or have someone else's, in the console. If you start a New Game without a memory card in the console and pop one in when you find a save point, you will overwrite your file and erase all achieved endings and unlockables if you save over it. ============ Options Menu ============ Several options can be changed in the Options Menu. Refer to below for what can be changed. Option Selections Brightness Level Level 0, Level 1, Level 2, Level 3, Level 4, Level 5, Level 6, Level 7 Screen Position X & Y Coordinates Button Config Type 1, Type 2, Type 3, Type 4, Type 5, Type 6 Control Type 3D Type, 2D Type Vibration Off, Soft, Normal, Hard Auto Load Off, On Language English, French, German, Italian, Spanish, Japanese Subtitles Off, On Sound Speaker, Headphone, Monaural BGM Volume ||||||||||||||| (1-15) SE Volume ||||||||||||||| (1-15) Extra Options ------------- Option Selections Weapon Control Normal, Switch Map Zoom In, Zoom Out Blood Color Normal, Green, Violet, Black Walk/Run Control Normal, Reverse View Control Normal, Switch Bullet Adjust x1, x2, x3 Noise Effect Off, On [Note:] The game must be completed to unlock the Bullet Adjust and Noise Effect options. The game must be completed once for x1 and x2 Bullet Adjust and an additional time for x3. 02 // g a m e b a s i c s --=--=====---=-=====-=====---=-============---==--====-=-====-----===-==== Game Basics.......................................................[PTG_02] This section explains the basics of the game, including general concepts and features. =========== Audio/Video =========== Camera ------