__________ _________ ___ ___ ______ |____ ___| |___ ___| | \ / | | ____| | | | | | |\ \ / /| | | |_ | | | | | | \ \ / / | | | _| | | ___| |___ | | \ \/ / | | | |____ |_| |_________| |_| \__/ |_| |______| _____ ______ _________ _____ _________ _____ | ___| | _ | |___ ___| | ___| |___ ___| | ___| | | | |_| | | | | |___ | | | |___ | | | __| | | |___ | | | |___ | | |___ | |\ \ ___| |___ ___| | ___| |___ ___| | |_____| |_| \_\ |_________| |_____| |_________| |_____| ______ |____ | ___| | |___ | ____| | |______| ----------------------------------------------------- Time Crisis 3, FAQ/Walkthrough written by Aaron Baker ----------------------------------------------------- =================================== Current FAQ version: 1.7 Email ns_java_games(at)yahoo.com.au =================================== Any comments about the guide are welcome, as well as any contributrions NOTE: It seems a lot of people are having trouble unlocking cheats, for example, the unlimited handgun bullets. The reason is in the Unlockables/Secrets section (Section 11.) Please see this section before mailing me. ======================================================================= 1. TABLE OF CONTENTS -------------------- 1.0: Table of Contents 2.0: Introduction A. Guide introduction B. Game Introduction C. Story D. Version 3.0: Controls A. Controllers B. G-con2 C. G-con45 D. Controller E. Notes F. Pictures 4.0: Game Characters A. Alan Dunnaway B. Wesley Lambert C. Alicia Winston D. Daniel Winston E. Wild Dog F. Giorgio Zott 5.0: Heads up Display A. Score B. Life/Health C. Time Limit D. Ammunition E. Weapons 6.0: Weapons A. Handgun B. Machinegun C. Shotgun D. Grenade Launcher E. Sniper Rifle 7.0: Enemies A. Soldiers B. Armed Soldiers C. Advanced Soldiers D. Rocket Soldiers E. Turrets F. Vehicles G. Bosses H. Falling Objects 8.0: Game Modes A. Arcade B. Rescue Mission C. One Stage Trial D. Link E. Two Player F. Crisis Mission 9.0: Game Basics A. Reloading B. Weapon Select C. Crouching D. Aiming E. Health Bars F. Routes 10.0: Messages A. Wait B. Reload C. Action D. Danger 11.0: Secrets A. Unlockables B. Cheat Codes C. GameShark codes D. Glitches 12.0: Game Tips A. Scoring Tips (4) B. Weapon Tips (5) C. Survival Tips (2) D. Boss Tips (3) E. Time Saving Tips (3) F. Rescue Mission Tips (3) 13.0: Looking to buy? A. Release Dates B. Reviews C. Game Rankings D. My Review E. Trailers 14.0: Boss FAQ A. Gunship guy B. Beast guy C. Wild Dog D. Wild Fang E. Giorgio Zott 15.0: Stage Walkthrough A. Stage 1, Area 1 (Beach) B. Stage 1, Area 2 (Ship) C. Stage 1, Area 3 (Desert road) D. Stage 2, Area 1 (Town) E. Stage 2, Area 2 (Waterfall) F. Stage 2, Area 3 (Train) G. Stage 3, Area 1 (Outside) H. Stage 3, Area 2 (Library area) I. Stage 3, Area 3 (Missile command) J. Ending 16.0: Challenges A. One weapon B. Original credits C. Highest score D. Short time E. Verse a friend 17.0: Rescue Mission Basics A. Story B. Unlocking C. Upgrades D. Sniper Rifle E. Other Differences F. Rescue Mission Tips 18.0: Rescue Mission Boss FAQ A. Gunship B. Town Battle C. Train Car D. Giorgio Zott E. Enemy Escape Plane 19.0: Extra Help A. My Email B. Message Boards C. Other Guides D. Namco Site 20.0: Frequently Asked Questions A. Score Questions B. Weapon Questions C. Guide Questions D. Game Questions 21.0: Ending A. Last words B. Email C. Copyright D. Websites E. Credits F. Still to come NOTE: In the TOC Section 18, I have not listed the real name of the Boss due to spoilers. See the section if you want to know what the boss is called, but showing you in the TOC would ruin the storyline. ======================================================================= 2. INTRODUCTION --------------- GUIDE INTRODUCTION Welcome to my guide for Time Crisis 3 on the Playstation 2. My family has all of the time crisis games (yep, all 4 of them, 2 on the playstation 1 and 2 on the playstation 2.) This guide will display you information on how to play the game, and beat the game as well as cool info on the weapons and enemies as well. GAME INTRODUCTION Time crisis 3 is a very addictive game made by Namco. It needs the use of the Gcon (well actually you can use the controller, but it is a pain in the ass using the controller, so it is better to use the Gcon 2. I will mention the story of the game in the next section. STORY The Zagrios federation has launched an unprovoked invasion on the Astigos island, a small, peaceful Mediterranean island and territory of the neighbouring nation of Lukano. Despite heavy resistance from the front for liberation and independence of lukano, the Zagrios federation army has already seized 80 percent of the island. It's only a matter of time before the territory is fully occupied. Our sources on Astigos has revealed that the Zagrios federation has installed tactical missiles at strategic sites on the island, posing a threat not only to lukano, but to all of the surrounding countries. We have also been informed that a small resistance task force was deployed to destroy the missiles, but the mission has been declared a failure. The ocean surrounding Astigos is heavily patrolled. You must find a way through and then attempt to locate the missiles. You are authorized to use full force and make use of resistance support and supplies, should they become available. Success in this mission is imperative. We must restore peace to the region and soothe the currently volatile state of global affairs. Good luck agents; I look forward to reading your successful debrief statements upon your return. NOTE: You can find the Rescue mission story, by going to backstory in the game. VERSION Version 1.0: Released to gamefaqs. First version, not spell checked and 11/10/03 some stuff is not complete. Version 1.1: Second version released to GameFAQs. Credit section added, 11/11/03 and also the stage walkthrough section is completed. Document spell checked also. Version 1.2: Third version released to GameFAQs. I added in the 11/12/03 descriptions to the areas in the Table of Contents. Added in the trailers section, and put in some nifty challenges you might want to look at. Added in Time Saving tips. Version 1.3: Added in the Frequently Asked Questions section, as well 11/13/03 as the Extra help section. Added Things to come under the ending sector, and that's about it. Version 1.4: Added in the Rescue Mission basics section, which includes 11/14/03 info about the Sniper Rife, Tips, Differences and more. Added in more Q's, and put some stuff in the TOC. Version 1.5: Changed around the start of the guide, and added in the 11/15/03 ASCII art (email me if you have a better one that I can use.) Added in the Boss FAQ for Rescue mission and more game basics, as well as updating the unlockables section. Version 1.6: Corrections were added to the cheats section, and also the 11/16/03 guns section, about the desert eagle (deadgle) and other guns. News section added/updates. Version 1.7: Been playing TimeSplitters 2 again. All I did here was 11/21/03 fixed the ascii art at the top, so that the 3 is in the middle. NEWS 11/10/03 "Guide Submitted" Wow, this is the quickest I have ever got an FAQ out since I got the game. I got the game on Saturday, and this Guide was posted on a Monday, although it isn't complete. I was thinking about delaying this and waiting to the Stage walkthroughs and the rest of the stuff was complete, but I thought I better post the guide, before someone else does. Of course, it isn't complete, but it soon will be. 11/11/03 "Not Accepted yet" 24 hours since I sent the guide in to www.gamefaqs.com, and it hasn't been posted. That hardly ever happens. Either A) There is a really big backlog, or B) It's not going to be accepted. I hope that it is not B, cos I did put a fair amount of time and effort into this guide, and what a waste it would be if it wasn't posted. 11/12/03 "Finally Posted" Okay, it has finally been posted. You can send any information about the guide to my email adress, which is at the of the guide. Remember to place the (at) part with the real at symbol. It's only a "bare bones" guide, but I soon hope to change that into a full guide. 11/13/03 "Unlockables?" Questions, questions, questions. There are a lot of them. People are trying to find out how to unlock infinite handgun bullets, and sub weapon bullets and everything else. To be serious, I have no idea as of yet. People are claiming all different ways of getting infinite handgun, from finishing in first place, to beating the game in under 30 minutes, to just using the handgun. If anyone knows the correct way, please explain to me via email. 11/14/03 "Hosting Websites" Other sites want to host my work, and I'm not so sure about it. IGN are actually a good place, and don't steal/rip off guides, so I'm not sure about letting them host my guide. I am currently saying that this guide is exclusive to GameFAQs, but the main reason to write guides is to help people out, and the more websites it is on, the more help. I'm still not sure. 11/15/03 "Ascii Request" Ascii art is certainly not my speciality, as you can see at the top of the document. If anyone has any better tart that they would so kindly let me use, I would really appreciate it. Send it to my email, although it may get screwed up due to my email. 11/16/03 "Conformation" Finally I have got some conformation on the Unlimited Handgun cheat. I have tried beating the game with just my handgun, and of course it didn't work. Before you try out to get the handgun bullets, first beat the game in under 30 minutes, and also finish in first place (not in the same game) and then you can go for unlimited handgun. Correct me if I'm wrong, please. 11/16/03 "Websites Reminders" Just wanted to let you know that www.gamestop.com actually host the guide as well, but since GameFAQs and GameStop are owned by the same company (I think) GameStop gets the GameFAQs guide, so when you really think about it, it isn't really exclusive, but there is nothing I can do about that. Also, if you find this document on www.cheatcc.com, please email me right away! That site steals FAQs. Please email me if you find it there. ======================================================================= 3. CONTROLS ----------- CONTROLS YOU CAN USE To play Time Crisis 3, you need either one of these: - A G-con2 - A G-con45 - An analog controller - Any other gun that is compatible Either one of the top two are preferred, but don't play it without the gun, using the controller can be a pain, but really still worth a challenge if you think you are really good. G-CON 2 Has: - A trigger (in the usual spot) - Button where a clip would go on a normal handgun (C button) - 2 buttons near the trigger (A and B buttons) - A select and start button (farthest away from trigger) Controls: - Trigger: Shoot/Change weapon when ducking - A button: Reload/Crouch - B button: Reload/Crouch - C button: Reload/Crouch - Start: Pause game - Select: Nothing (?) G-CON 45 Has: - A trigger - An A and B button Controls: - Trigger: Shoot - A button: Reload/Duck - B button: Pause CONTROLLER Has: - 4 shoulder buttons - D-Pad and 2 analog sticks - X, [], /\, O buttons Controls: - Triangle: Shoot - Square: Shoot - Cross: Shoot - Circle: Shoot - L2: Increase cursor movement - R2: Increase cursor movement - L1: Reload/Duck - R1: Reload/Duck - Analog sticks: Aim - D-Pad: Aim NOTES - Use the G-con2 or 45 to play (its a lot easier) - All button configurations are default - You can change controls (like reloading type) by going to options, and then to controls. - Apparently there are more guns you can use (like the Desert eagle (deagle), but these are the ones I have heard about that I'm listing.) PCITURES Just in case your wondering what gun is what, here is some ASCII pictures to show you what they look like. BIG credits to Punishment_01 here, a fellow South Australian. NOTE: This is a shorten version, due to it had to fit within 70 characters per line. GCON 2: MMS8BWBB08 .2Xi 2:7r::..:i7iiiiZSS2X 8WMMa0a27ii7;, iMZ7rMX:rrSaZ0WMMMMMMMMMBMMMMMMMMMMM@BaMMWMMMMMMMMM MMMMMMMMMMMMMMMMMMMMM@M@@MMMMMMMMMMMMMM@W0BBB0BBWWMM MMBBB0000SZ8WMMMMMB8ZZZZ8880ZZaZ8Z88ZZZZ88ZZaZ80ZZZZM SMM08808888@WMMZ BMMBBB0B0BBBWWBBBB0BB0000000888BBBW aMM0WWWWWWWWMWB@ .@B@MMMMMMMMMMMMMMMMMMMMMMMMMMMM@MM MM@08MMMMM@MWZZZBMBaaMBZ8888ZaZZZZZ08Z8ZZ8ZZ8888ZZaWB0BM MMW008W@W@WWWWBWWW@MMMM@@B880WWWWWWW880@@MWBB0BBB@@BMMMMM MMMMMMM@@WBWBWW@MMMMMMMMWMM0Z88ZZaZZ8WM8880BWW0BBZZZZ8M2r M@B088800BW@MMMMMMMMMMMMM00MMMMMMMMM@B800WB008B800B008Mi 7MMMMBBBB00WBWMMM MMM @MWMMMB8888BZ0BB00B0BB0B008000@0i MM@W0BBB000@80MM XMM M@MaMMMMMMM00B0B0000000BM0000WM M@88ZZ8ZB@BWBBM XM7 XMMB M800000000008088MMMMM; MM8000BBWWW0aZ8BM M .;XZMMMMMi MMMMMMMMMMMMMMMMMMW2 :MM@BB0B0aBMMWMMMMMMMMMMMMMMMMMMMM8 7aMMMM,iiiii; :MMBBBBBBB0WWWMMXiraWMMMMMMMMMMMMMMM SMMBBB00BBBBW0MMX .MMBBBBBBBBBB@MMM MMBBB0BBB0BWW@MM MMWBBBBBBBBBWWMM rM@BB0BBBB0BWWMMS MMBBBB0000BBW@MM MB0BBB00M0BW@MM MMBBB0BWM@0B@MZ 7M08BB0000800@M 0@000000BWZW0MM :MMMMMMMWWMMMMM GCON 45: The G-con 45 is way too big to fit here, but for a good picture.... http://db.gamefaqs.com/console/ps2/file/time_crisis_2.txt Not far down is the picture, and the rest of the pictures. CONTROLLER: Looks shabby cos of the 70 characters per line thingy. r@MMMMMMa ,MMMMMMMM; rMMMMB0B@MMS MMM8B0WMMMM ZMMMZMrr7MMXSZMWX7777XSX22XSSSXSXSX7777S0MBa7BM 8BMMMa BMMBBaBM 8MZ;SXSa@MMMMMZSZXWZB8SM70MMMMMMa2SaSaMMM8MM7XZ@MMa XMa8r iMMM0 ,Wir2,0a:;;r2Z0BX:88ZS7;i;X@iXr :XZMMMWM i2@M :MSXXWMMMMX iMMMMM X WZSWB@Miii,:;;;MBMMBXM Mr B: ,MB: ra2 M@Xa7S87 M ;;X ;8WaWXir7Sri7r77rriXZi ;r0ZaaMMMZ. ..S; WMMMSr MB22XX; MMMMMi. ZZaS7;77a0,... .r8ZSX7r777X .aM X. :: MM87ii;. ,.B8XX7r77i:MrX2 MMZ8MM ZrW2,:iiirrr88 i0MMMM2iii i rWZ@W2:., . :rMZXr;i::rBMM 2r,ZSXZ SiiMMSii,.::i@@ XMM 880MMMMMMMMMMMZ:M@08800WMZWM @ SrXi M 7MMMWBZZ8BMMM SMBaZZ@MMMMMM MZBMM@@MMWWBWMS MMMM@@@MMZMi ZM20aZZ2M MMMMMMMMMMMS XMMMMMMMM@W@M .@8B@MW@WBZ80WMM, aMMMMMMM@ 0MMWMMMM@MM. rMMMMMMMM :MMW00WWW@WW@ a00WM@WW8Z2Z0BBMMM .;;. 0MMMM208887MMMM: ir: MM0ZZ8BW@@WMM @80MMWWB8ZZ8WB08@MMMMW88BMMMMMMM8MMMMZMMMMMMMBZaBMMMMMW8ZZ0BWWMWM MaB@M@08Z2880088B@@M@MW0BB0W0MMZ MMM@0WBW@@@@MW@B08aaZ8BB@W@ 7MZW@WW8Za2Z0B8Z@MMMM@WBB0BMMMM MMMMWWBBWMMMMMB08ZZZ0@WW@M@ B08W@@B88a28WB2WMWMMMMMMMM: SMMMMMMMMWM@B08ZZBBB@WMMMMM MZ8@@B88a20B2ZMM i77i :SaZS. MM@W08Zaa0BWM@M :MZW@WB8Za0W22MM WM@B0Z2a8BBWW@B ZMZ@@B8ZZSZZ7MM MMW0aZ2Z8B@WWM 7MB@WB8aSB0rMM MMB88aZ80WWWM MMW0ZaaZ07WM MM8ZZZZ8BWMZ MMMMWWaZM7 ZM0X2Z0MM@M SMMMMMMS 8MMMMMMM ======================================================================= 4. GAME CHARACTERS ------------------ ALAN DUNAWAY A promising operative in his fourth year at V.S.S.E, Alan's remarkable capacity for mastering new skills has won the respect of many senior officers. Even in the most hopeless of situations, Alan is not one to give up - he is always positive and fearless in the face of adversity. On tactical missions, Alan is a natural team motivator, quick to crack a joke to enliven his disheartened comrades. WESLEY LAMBERT Wesley is also a fourth year V.S.S.E operative. He holds a doctorate in engineering and is always ranked first or second in marksmanship and combat assessments within his peer group. Quiet and restrained, Wesley is known for his ability to carry out strategic operations with unflappable coolness. He does have a warm side though, and enjoys nothing more than spending time at home with his pets. Wesley's personality may be almost the opposite of Alan's, but their accomplishments together as a team have won them great reputation within the V.S.S.E. ALICIA WINSTON The younger sister of Daniel Winston, and a member of the Lukano army, alicia would not hesitate to take a position on the front lines to protect her country. Despite her sight frame and good looks, Alicia has trained hard to become a powerful fighting force and is recognised as the top sniper in her unit. She has travelled alone to Astigos island to rescue her brother. DANIEL WINSTON The leader of the Lukano army, Daniel has earned the respect of his men through hard work and his devotion to the Lukano cause. Daniel has organised a special task force to destroy the missiles being installed on Astigos island by the Zagorias Federation, but he and his soldiers were captured before the could complete their mission. WILD DOG An evil murdered driven by an insatiable bloodlust, Wild Dog was once destroyed by V.S.S.E agents, but rebuildt his body and returned to earth from the pits of hell. Leading a crop of new henchman, he will do anything to impede Alan and Wesley's mission. GIORGIO ZOTT The commander of the Zagorias Army. Little is known about Zott, although his hand-to-hand combat skills and shooting skills are the stuff of legend. ======================================================================= 5. HEADS UP DISPLAY ------------------- SCORE Located: Top left of the screen Indicator: Numbers Score is how much points you get. You get points by killing enemies (also using chase hits) and not hitting your partner. LIFE: Located: Top right of the screen Indicator: Health packs How many lives you have left before you use up a credit. To lose a life, you must be shot by a rocket, grenade, or a direct hit bullet. TIME LIMIT: Location: Bottom right of screen Indicator: Minutes and seconds How much time you have left to complete the little section. Time will regenerate to full (40 seconds) when you clear the action area, or you lose a life. AMMUNITION: Location: Bottom left of screen Indicator: Bullets (plus a number) How much ammo you have in the current weapon (handgun has infinite ammo, but must reload every 9 bullets.) Weapons like the shotgun don't have to reload. CURRENT WEAPON; Location: Bottom of screen, centre Indicator: Picture Shows which weapon is currently selected, it will be highlighted. To change weapon, duck and press the shoot button (the trigger on the G- con.) ======================================================================= 6. WEAPONS ---------- HANDGUN Your basic weapon, from all of the Time Crisis games. One bullet will kill normal enemies, but you will find that when you get to the enemies with health meters, this will take too long to kill the enemy, and you will need to reload a lot to avoid being hit. It is good though, because you have unlimited ammo for it, just the only problem is that you need to reload after shooting 9 bullets. MACHINEGUN A great weapon. Can fire automatic rounds at an enemy, great for any boss, and the only problem with the machinegun is that you seem to go through your ammo really quickly. You can only hold a maximum of 200 bullets, and I suggest only using this on people like bosses, or in the middle of the game where you fight the guys with the big health meters. SHOTGUN Has its drawbacks, like all of the other weapons, but is still okay. If you have ever played Time Crisis 2 on the Playstation 2, you will know that finishing the game a certain amount of times will give you wide bullets. The shotgun in Time Crisis 3 is like have wide bullets on from Time Crisis. The shotgun like fires 5 bullets, all around where you aim and shoot at, this is bound to kill enemies around where you shot. The Shotgun is great for killing packs of enemies near each other, or bosses and soldiers with health meters that take up a lot of the screen. The shotgun is an ideal choice. You get 50 shells, and each shells sprays out 5 bullets. GRENADE LAUNCHER The grenade launcher is basically just a rocket launcher. There are a lot of bad things about this weapon, but there are also a lot of good things about this weapon. Lets start off with he bad, shall we? You can only hold 5 grenades to shoot at a time. I don't like this; they should have made it ten, although that would make it a bi easy to kill things like bosses. Ammo for the grenade launcher is hard to find, and when you find it, you wont get any more ammo for a while. Use your ammo wisely. The great thing about the grenade launcher is that it can do a lot of damage to things like vehicles; for example, it can take out one of those tanks in the second stage with just 2 grenades. It can also take out the guards with the meters and the enemies around them in just a few shots. SNIPER RIFLE First of all, you only get this in the rescue mission mode, as far as I can see, and in the rescue mission, you get unlimited ammo for this weapon. But, you only get 3 bullets in a clip, which is bad, cos you need to reload every 3 bullets. To aim in Sniper mode, press the duck button, and now you can use the gun to select which way you want to point the sniper rifle, and then when you have an enemy on sight, shoot within the middle part of the circle and shoot the enemy. On the g-con2, you can also use the D-pad to move the Sniper aim. ======================================================================= 7. ENEMIES ---------- SOLDIERS Soldiers are just the normal infantry that you will face in the game. These are just normal guys, with pistols that shoot at you, and attempt to kill you, although a lot of their bullets miss you, and you can hardly ever lose a life from their bullets, apart from when they start to get harder in the middle of the game. They don't carry a shotgun, or machinegun or anything like that, and like most enemies, die in just one shot. Later in the game they also have shields, so wait to they pop out, and then shoot them anywhere and they will die. ARMED SOLDIERS These soldiers are just like the one above, although they have machineguns, flamethrowers or a shotgun for you to pick up when they die. They only seem like they are using a pistol against you, but some of them are actually using a machinegun. Be careful, and duck often. They will die in one shot, just like most enemies. You will automatically get the ammo that they leave behind when they die. ADVANCED SOLDIER These are soldiers with those health bars above your head. The health bars tell you how much health that they have left before they will die. The best way to take these guys out really quickly is with a machinegun, just rapid fire it into their body, and they will usually leave behind a machinegun, and the ammo you just used on them will be replenished. Shotguns can be used as well to quickly take them down, and the handgun can also be used, but you might find yourself ducking alot, then popping back up and shooting them, ducking, etc. ROCKET SOLDIER These are the guys usually dressed in blue and fire rockets at you. They can sometimes be hidden away, but their clothing is a dead give away. Try to take these guys out first if there are just normal soldiers around you, because these guys pose more of a threat. If they fire one bullet and it hits you, well then you will most likely lose a life. Fortunately, they die in just one shot, and you don't get a grenade from them. TURRET I think this is located near the end of the first area of the first stage. Because it seems to want you dead, I have included it in the enemies' section. It will shoot bullets at you, and has a health meter. Duck to avoid the bullets (just like you do to avoid every other bullet that is firing at you.) Your best bet with this is to get up, prepare to fire a grenade at it, aim directly (there is nothing worse than a grenade that misses.) Once the grenade has hit, then finish it off with whatever other weapon you want to use. Any will do, just try not to get hit by bullets. VHEICLES There are a lot of them, so I will list them under this section. They aren't really an enemy (they don't shoot at you and stuff, except for the tank and a boat) but the people inside them can be troubling to you. If you find that the enemies that are inside a car (like at the end of the first stage) are too hard to hit, then pound the car (or vehicle) and it will explode killing the people in it. For the tank, fire grenades at it until you have none left, then finish it off with any other weapon, preferably the shotgun because of the 5 blasts, but the machinegun is also good. Cars and other vehicles have a health bar. GUNSHIP Found in the end of the first stage, this can seriously pack a punch on you. It has two missile launchers on the front, which you will have to dispose of first, and then a chain gun type thing underneath the middle section. You need to wipe that off first to destroy this. Then destroy the machineguns on the side, using a grenade, and then shoot the enemies on board. Kill the boss to fully bring this down. BOSSES Bosses are people in the game who are major enemies, like Wild Dog for example. Bosses have a large amount of health, more than any other vehicle, gunship, or normal solider in the game. Bosses usually have a blue health bar, and once all of their health has gone, they will go away for a while, and finally come back with a new health bar. You have to get rid of their health bars so many times before you kill the boss. Each boss has different attacks, so duck often, and watch out for other guards around the boss. OBJECTS Objects are just stuff like crates, and other falling things that you can get hurt by. For example, in area one, stage one, if you fire a grenade at the lighthouse, it will fall down, and hit you unless you duck, so you must duck otherwise it will hit you. If some objects are coming at you (like a missile) you can actually shoot it and get some points, but if you are not a good shot, duck and let it go past you. Grenades will do no damage to you if you are ducking. ======================================================================= 8. GAME MODES ------------- ARCADE This is really story mode. Play through the game as Alan or Wesley. Change ports if you want to play as Wesley. There are some more options you can go through here, like Link mode, Two Player, and stuff like that. RESCUE MISSION This mode can actually be found in arcade, but to get this mission you must complete the story mode. This mission puts you through the eyes of the other agent in the story, Alicia Winston. She is out to save her brother. You can also get a sniper rifle in this mode.... cool! ONE STAGE TRIAL Choose this if you want to just play one stage in the game. If you only want to play stage one, then just select stage one. The game will end after the stage is complete. If you want to do something on the 3rd Stage, but don't want to do the 1st stage again, then this is a good option. LINK Play a link game. A link game is where you set up two playstation 2's on a television then connect them together using a link cable, and then one player plays on one television and playstation 2, where the second player uses the other. You can now fight on different screens, and is great cos you don't have to put up with the split screen and also it just feels better. TWO PLAYER Play with a friend. The game will be set up in a split screen, with the one player on one side, and the other player on the other side. I don't like this mode. They should of made a double gun mode, where one player could be one gun, and the other player would be another, so you could both have the same screen, and shoot from the same player. Your screen is too small in the two-player mode, that's why I don't like it. By the way, one player can use a g-con and the other player can use an analog, so you both don't have to have a g-con to play. CRISIS MISSION Crisis mission is basically the same as it was in Time Crisis 2 (well not the levels, of course) you are given a set amount of time, ammo and lives, and you have to complete the mission, without failing one of the above parameters. It can be hard at times, so be careful. ======================================================================= 9. GAME BASICS -------------- RELOADING Reloading you must do every so often with the Handgun, otherwise you will run out of bullets. The Shotgun, Machinegun and also the Grenade launcher do not need to be reloaded, but the handgun does. To reload, just press the crouch button, and your weapon will be reloaded with full ammunition (of course, only applicable to the handgun.) Reload when you can, even if you have 6 bullets left, because it's better to go into a battle with full ammo. WEAPON SELECT As you may already know, in Time Crisis 3, you can get 4 weapons, the Handgun, Machinegun, Shotgun, and also the Grenade Launcher. To change weapon, when you are in the crouching stance, press the trigger and you will change weapon. Press it fast two times if you want to quickly change to a weapon that is two slots away. You cannot cycle back, you have to go through the rest of the weapons to get back to one you went passed. CROUCHING Crouching will keep you alive. The reason you need to duck is so that you don't get hit by bullets and die. If you see someone coming at you with a rocket launcher, and fire a bullet, quickly duck. To duck, release your finger off of the reload button. You will now be ducking. Here you cannot be hit by any bullet, grenades, explosions, or anything else, but you will need to pop up soon, otherwise time might run out. When you are crouched, your handgun will automatically be reloaded. AIMING Aiming is quite simple with the G-cons. On the menu, just shoot which icon you went. For example, if you want to go into options, then aim the g-con at options, and fire at the icon. It will take you into options, if you aimed right. To calibrate your G-con, when the game starts up, shoot directly at the + in the centre of the screen. Keep shooting until you have got it right. You can go to options to re aim your gun. In game, aiming is the same. Aim at a person, and pull the trigger. The person in line with the bullet will die (or be injured if they have more health or it is a boss or vehicle, but you get the idea.) Using the controller, you will need to use the directional buttons to aim. Press X when an enemy is on the cursor, and they will be shot. HEALTH BARS Enemies have health bars, which is a new addition to Time Crisis 3. Basically, you can see how much health an enemy has, once you hit them once. This only applies to bosses, and enemies that take more than one shot to kill. Get the health bars to nothing, and the enemy will die. ROUTES By putting the G-con2, G-con45 or the analog controller in the second spot, you can play as Wesley, not Alan. This will mean that Alan will be played by the computer. Wesley takes a different path in some places, but Alans is quicker. ======================================================================= 10. MESSAGES ------------ In the game, some messages will come up. Most of them are pretty basic and all, but still, here is a list of what messages come up, what they mean, and how to get rid of them. WAIT Means don't do anything. Your character is changing position, or something like that, meaning that you cannot shoot, hide or do anything just yet. It will go away when your character reaches his new position. From there, you can play again. RELOAD Means you quickly need to reload. To reload, let go of the button you are holding to be out (on default mode if course). To save this message coming up, reload when you can, instead of letting your bullets run low all of the time. ACTION Comes up when you reach your new action point, so after wait. Action means that you are ready to fight, so get out of the crouched position, and start shooting anything that moves, apart from your partner, of course. DANGER This appears when there is a falling object coming your way, and it could harm you. It only tells you things like a crate or a part of a building is going to hit you, not a grenade, a bullet or knife, so just keep that in mind. Take cover to avoid being hit by the falling object. ======================================================================= 11. SECRETS ----------- UPDATE: CHENG HAS THE CORRECT INFO Thanks Cheng :) and FINALLY!! I got it!! here: Levi: ok, Levi: In order to open up Crisis Mission Mode you must clear Rescue Mission Mode. (completing 1 stage trials will not count towards this goal). Levi: In order to open up Rescue Mission Mode you must clear the Story Mode (completing 1 stage trials will not count towards this goal). Levi: Bonus Options (Rescue Mission) Levi: Infinite Handgun Ammo- Clear Rescue Mission Story Mode with an accuracy of 75% or higher. Levi: Infinite Sub-Weapon Ammo- Complete Rescue Mission Story Mode within 25 minutes. Levi: Mirror Mode- Clear Rescue Mission Story Mode without any Continues. Levi: Bonus Options (Arcade Mode) Levi: Infinite Handgun Ammo- Clear Arcade Story Mode with an accuracy of 75% or higher. Levi: Infinite Sub-Weapon Ammo- Complete Arcade Story Mode within 30 minutes. Levi: Mirror Mode- Clear Arcade Story Mode without any Continues. Levi: You start out with 4 Credits. After using all of your lives and credits you will receive an additional credit the next time you play through Story Mode. Here is a cheat to unlock those Credits faster. Go into the Options from the Main Menu and set your LIFE to 1. After that, go into Arcade Story Mode and die repeatedly as quickly as possible. After using all of your lives and Credits 6 times you will have unlocked FREE CREDITS, which will allow you to Continue as many times as you would like. If you are an intermediate Time Crisis player, then you may be able to clear the game with 7-8 Credits available. (CREDITS FOR ARCADE MODE DO NOT APPLY TO RESCUE MISSION MODE. THEY MUST BE OPENED SEPERATELY) I tested it out YES>..finally have ALL for ARCADE.. as for Resque mission; only infinite sub is missing..DAMN HARD....!! last time got 26 MIN argh.. and ofcourse mirrir mode is missing too.. UNLOCKABLES It seems that a lot of people are having trouble unlocking umlimited handgun bullets, and unlimited sub-weapon bullets. Most people say that they hever changed weapons during the game (to unlock unlimited handgun bullets) which I believe. Here is the reason. YOU MUST HAVE THE BONUS OPTIONS UNLOCKED TO GET THE CHEATS. TO GET OPEN THE BONUS OPTIONS, GET FIRST PLACE IN ARCADE (1,200,000) POINTS TO UNLOCK IT. NOW YOU CAN GET CHEATS. Play through the game numerous times to unlock these stuffs... Continue Increase Keep using up your continues in the game. After game over, you'll get a message that says your continues have increased. Trial Stages 1-14 unlocked for Rescue Mission Same method as unlocking the trial stages in Arcade Mode Trial Stages 2 and 3 unlocked for Arcade Mode To unlock them, simply get to the stages. For example, getting to Stage 2 will unlock Trial Stage 2 and so forth. Unlock Bonus Options for Arcade Mode Reach first place in Arcade Mode (i.e. get 1200000 points) Unlock Bonus Options for Rescue Mission Reach first place in Rescue Mission (i.e. get 1600000 points) Unlock Crisis Mission mode Finish Rescue Mission mode on any difficulty and Crisis Mission mode will be unlocked Unlock Free Play (Arcade Mode) Play on Arcade mode and use up all continues. Keep playing and using up continues. After numerous replays, you'll get Free Play mode Unlock Free Play (Rescue Mission mode) Same as the method of the arcade mode Unlock Infinite Handgun Ammo for Arcade Mode Complete "Arcade Mode's" "Story Mode" using only the Handgun throughout the game to unlock Infinite Handgun Ammo in "Arcade Mode's" Bonus Options". (Apparently you have to complete it in under 30 minutes also) Unlock Infinite Handgun Ammo for Rescue Mission Mode Complete "Rescue Mission's" "Story Mode" using only the Handgun throughout the game to unlock Infinite Handgun in "Rescue Mission's" "Bonus Options". Unlock Infinite Sub-weapon Ammo for Arcade Mode Complete "Arcade Mode's" "Story Mode" with Infinite Handgun Ammo turned on to unlock Infinite Sub-weapon Ammo in "Arcade Mode's" "Bonus Options". Unlock Infinite Sub-weapon Ammo for Rescue Mission Mode Complete "Rescue Mission's" "Story Mode" with Infinite Handgun turned on to unlock Infinite Sub-weapon Ammo in "Rescue Mission's" "Bonus Options". Unlock Mirror Mode for Arcade Mode Complete "Arcade Mode's" "Story Mode" without continuing to unlock Mirror Mode in "Arcade Mode's" "Bonus Options". Unlock Mirror Mode for Rescue Mission Mode Complete "Rescue Mission's" "Story Mode" without continuing to unlock Mirror Mode in "Rescue Mission's" "Bonus Options". Unlock Music Player Complete all missions in "Crisis Mission" mode to unlock the Music Player in "Options". Unlock Rescue Mission Finish the game on any difficulty. CHEAT CODES Ahh, you came here expecting button codes, didn't ya? Well, as far as I know, there are no cheat codes for this game, well, none that I know of yet, so there is a possibility that there could be some cheat codes. For those who want something like invincibility and infinite ammo, well just play through the game a few times, and get the free play mode, which means you have unlimited continues, so it doesn't matter if you get hit. If you don't like that, they use the next thing I'm going to talk about... GAMESHARK CODES Try www.gameshark.com for gameshark cheats. There will probably be some, but because this game is pretty much new, they might now have put the codes on the sight yet. GLITCHES Got any? Send them to me. ======================================================================= 12. GAME TIPS ------------- SCORING Score is what you want to get if you want to attempt to get first place in the rankings. To get a good score, you must kill a lot of enemies, and use chase hits, which I will explain more about. - Chase bullets are where you hit a multiple enemy more than one time before he goes to the ground. Even if he only takes one bullet to die, you can still hit the enemy three times, and get 3x the score, which means more points. Do this on just about all enemies that require one hit to die, it will give you more points. - Some enemies you don't have to kill. But, if you are going for a good score, well then shoot all enemies that you normally don't have to kill, with chase shots as well. For example, when you are on the ship, enemies slide down. You don't need to kill them, but if you are going for a good score, then shoot them. - Don't shoot your partner. If you shoot your partner, you will lose 1,00 points. This is bad, because you really don't want to lose points. To avoid shooting your partner, don't use the shotgun when you can see his face on screen, or where you can see him. - Go for combos all the time. The more hits you get in a combo, the more hits you will get, and your points will start going up by more when you get more than 10 hits in a combo. Keep shooting fast at enemies, and reload quick so that you can still keep your combo. Using the machinegun for this can be quite useful. WEAPON TIPS - Use the Handgun the most of the time. The handgun is great because it has unlimited ammunition, but it still has to reload, and you need to duck anyway from time to time, so you will reload doing that. Save your machinegun and others for when you really need them. The handgun can do just fine, if you've ever played Time Crisis 1, or Project Titan, you will know that you need to use the handgun throughout the whole game, also like on Time Crisis 2. - Save ammo. Don't go spraying machinegun fire everywhere. The only weapon that you really can waste ammo for and it's allowed is the handgun, because you have the unlimited ammo feature on it, and none of the other weapons have unlimited ammo, so you need to conserve it. - Use the right weapon for the right situation. Don't use a handgun against a massive gunship for example, try using a grenade, or even some shotgun or machinegun fire. Use handguns most of the time though, and use machineguns on bosses, shotguns for lots of enemies grouped together, and stuff like that. I think it makes sense. - Use crappy weapons at the start, and towards the middle and end, start to use the good weapons. There is nothing worse than going into the last battle with a handgun only, because you used it all on the first stage, where you could of easily used the handgun there, and used all of your other weapons on the last battle. - Chase hits seem to give you more ammo for your weapons. Chase hits are when you hit the enemy like three time before he falls to the ground. Just shoot the person three times, even if they are dead in the first shot, and you will get triple the points, and it seems you get more ammo for it. SURVIVAL TIPS - Sometimes you can get your friends to shoot enemies for you. If you feel like you are running low on credits or life, and don't want to get hit, then let your partner take them out for you. In a two player mode, you can get a friend to do the shooting, while you duck until you have the same amount of lives left. It may sound wimpy, but whatever. Also you may need to get back up and shoot before the time runs out. - Shoot whoever poses the biggest threat to you first. For example, if there is 5 enemies. One has a pistol, one has a machinegun, one has a flamethrower, another one has a rocket launcher and the last one is a boss. Try to take out the person who poses the biggest threat, but because the boss will take ages to kill, do it in this order: Rocket Launcher enemy, flamethrower, machine gunner, pistol men and then the boss. BOSS TIPS - Each boss is different in how they attack, and how you have to kill them. In the bosses section I will describe how to kill them easily, and what methods they have of attacking, how many health bars they have, and stuff like that. - Bosses have many health bars, but which one is their last? How do you know? Well, the normal health bar for a boss is blue. This is not their total health though. Once you deplete that life bar, the boss will go away for awhile, and then come back with a new health bar, and this process will repeat itself. Keep injuring the boss, and get it dwon to a green bar, like the ones of the normal enemies, and deplete that. Then he will die. - Use all of your good weapons on the boss. Your machinegun will work best, so use that and you can sometimes tun your enemy, so keep on shooting him. TIME SAVING TIPS - Time is alsi a big foe of yours, and you have to complete an action area is less than 40 seconds. Sometimes you will get more time though, for example, if you lose a life, then the time will be restored for the action part. - To finish some parts of the level quickly, then try to find better and quicker ways to kill the enemy. For example, if there is a barrel or something next to about 10 enemies, then shoot the barrel. This will kill all of the enemies, meaning that you can quickly move onto the next area. - Don't worry about score here, if you are attempting a good time. So there is no need to do chase hits (which wastes time if you do them) or things like that. Just shoot every enemy you see, or, just like above, find an alternative quicker method. RESCUE MISSION TIPS - Make sure you calibrate your g-con correctly for the sniper mode. There is nothing worse than having a really bad calibration, when using the sniper rifle, which needs pin point accuracy. - Try to get weapons upgraded, especially weapons like the grenade launcher, because its maximum bullet capactiy can get to a maximum of nine, I think. - Lets say you have 2 bullets remaining in the machinegun, and you shoot one bullet, which gets your energy bar thingy to a new upgrade, it will automatically replenish your ammo to full capacity. Something to think about when you are thinking about saving ammo. ======================================================================= 13. LOOKING TO BUY? ------------------- Want to buy the game? Will this section is put in for people who want to know about the game, what it has in it, what are the graphics like, and everything like that. Some people might just want to know when it is coming out in their country. RELEASE DATES Time Crisis 3 10/21/03 NA Time Crisis 3 10/31/03 EU Time Crisis 3 (w/GunCon2) 11/20/03 JP Time Crisis 3 11/20/03 JP Time Crisis 3 (w/GunCon2) 01/07/04 NA With G-con2 I'm guessing would be the package, which has TIme Crisis 3 in it as well as the G-con. Correct me if I'm wrong. By the way: NA = North America, EU = Europe, JP = Japan. I live in Australia, which will probably come under the Europe section. REVIEWS Looking for a review for Time Crisis 3? Well, I currently know of 3. Here is a link to the three reviews. Each review has ratings of the game, and bases their rating on things like graphics, etc. http://www.gamefaqs.com/console/ps2/review/16939.html GameSpot review: http://www.gamespot.com/ps2/action/timecrisis3/review.html You can also get previews, news and downloads and stuff at the above link. GAME RANKINGS Games Domain: 4.5/5 Gamepro.com: 5/5 GameSpot: 7.6/10 PSX Nation: 8/10 Game Zone: 8.6/10 MY REVIEW Just a quick review by me. Graphics: The graphics in Time Crisis 3 are absolutely great. Look at Time Crisis 2, well; the graphics are slightly improved over it. Face look real, and the amount of detail is great. All the area you fight in look great, like the beach scene for example. Flames look totally real, and so do the bosses faces, like Wild Dog has much more detail, he now looks older, and scarier. All cut-scenes are also superb. Story: A gang, take over a little island in the Mediterranean, well they take over most of it. As two agents, you have to attempt to stop the leader taking over the island. He is also planning something else; Missiles for the neighbouring country and state that is trying to reclaim the island. You must take back the island, defeat the evil guy, and stop the missiles. Sounds: Sounds are great. One thing that there is more of in Time Crisis 3 is explosions, because you get a grenade launcher, and more of the enemies have grenades and other explosives weapons. Sound effects of the explosions are actually great, as well as the sounds of the enemies dying, and other shots. Music is good too. Some of the music in Time Crisis 3 was in Time Crisis 1, the original. Overall, the music is great. Gameplay: You don't actually move yourself in the game, but because it's a light shooter game, you are not ment to. You can either use a g-con gun to play, or the analog controller for your Playstation 2. The g-con is way better, do not play this with the controller, it totally sucks, aiming can become a real pain. You get 4 weapons in this, a handgun,