___________________ ________ |___ ___| __||_ _| _________ ___ ____| ___ _|_\ ____| |___ / ____ __ ___ / ___/| | | | | || | |/ / / __ \ | \/ | __| | \ | | / /__ | | | | | || | / | | | |_| |\ | | |_ | \ | | \___ \ | | | | | || | \ | | | | | || | | _| | \| | ____\ \ | |__| | | || | |\ \ | |__| | | |/ | | |__ | |\ | \_____/ |______|_|__|| |_| \_\ \____/ |___/ |____| |_| \__| ___| |__ \ / |_____________| \___/ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Suikoden IV v3.0 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Author: Date Released: 02MAR2005 Scott Ong Last Update: 19MAR2005 The latest versions of the FAQ can be found at:- GameFAQs <http://www.gamefaqs.com> .- Disclaimer -. This FAQ is protected under the Copyright Law Act. No part of the material should be copied without obtaining the author's consent. For webmasters, the FAQ can be posted on your website as long as no part of the FAQ is altered. Please obtain the latest revisions from GameFAQs <http://www.gamefaqs.com>. If you have any questions about the FAQ, feel free to sent me an e-mail (addressed indicated above) with the game title (Suikoden IV or SU4) as your subject. No labelled subjects will be unattended. This FAQ is copyright of Scott Ong 2005. .- FAQ being cut off? -. This is a common problem if you are still using older versions of Internet Explorer or 56kps modem. If you did not see the Credit & Acknowledgements section (or my e-mail), hit Refresh on your browser and you should be able to view it. You should be able to find my e-mail at the end of this document. If you see it, that means you will have obtained the complete FAQ for that particular update. C O N T E N T S _______________________________________________________________ Versions [1.0] Date Released: 2nd March 2005 443KB [2.0] Date Released: 7th March 2005 509KB [3.0] Date Released: 19th March 2005 576KB 1.0 Author's Note 2.0 Basic Tutorial 3.0 Walkthrough 4.0 Runes Bestiary 5.0 Items Bestiary 6.0 Equipment Bestiary 7.0 Combos Bestiary 8.0 Enemies Bestiary 9.0 Miscellanous Information 10.0 108 Stars of Destiny 11.0 Credit & Acknowledgements _______________________________________________________________ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1.0 Author's Note -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- From my past experience, a lot of people tends ask questions of the game that is already answered in the FAQ. If you need help, please kindly use the Find button and type the key word to search for your own. Otherwise, it is pretty useless for me to list everything down here. If you are new to the game of Suikoden IV, please refer to Basic Tutorial before moving straight to the walkthrough. It helps a lot in your game as you will need to understand the basics first. Please kindly await for next update. Latest revisions can only be obtained at GameFAQs <http://www.gamefaqs.com> What has been added for this updated - Make miscellaneous corrections to the FAQ (Check out the walkthrough for recruiting Ugetsu*) - Updated the Baths Section - Updated the Ornaments Section - Updated the Missable Item Lists and Bonus Scenes - Updated Treasure Hunting section - Updated the Enemies Section -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 2.0 Basic Tutorial -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Please read this section before the walkthrough. It is basically a short but helpful guide to give you a headstart in the game. Please take a few minutes to read this... ----------------------------------------------------------------------- 2.1 Basic Concepts ----------------------------------------------------------------------- Progress Mode Support ---------------------------- As you load the game, you will be given the choice of choosing Normal Display mode or Progressive Mode. Progressive mode requires a TV compatible with progressive scan (480p) and a component AV cable (for Playstation 2). "Hero" -------------- Like Suikoden and Suikoden II, Suikoden IV has a free name character. You will be able to name your character at the start of a new game. Hero is not the default name (as there is no default name) but it is a commonly accepted name in the Suikoden community. It sounds a lot better than "main character" and helps me to type less ^_^) I will be using Hero as the name for the main character. Main Menu ----------------------- Upon accessing the menu, you will see the following commands: In towns; dungeons Aboard the ship/Ocean --------------------------- ----------------------------- Items Items Rune Rune Equipment Equipment Status Status Formation Formation Options Options ----------------- Depart/Anchor Save Suikoden IV is a classic game and don't expect too many hi-tech equipment like airships or spaceships and you are bound by the massive water terrain. You will encounter random battles while sailing in the ocean. Choose to Anchor to access the inner portion of ship. You can get items or talk to your allies. When you get your base ship, you can save anywhere. To return back to the world map, activate menu and choose Depart. The World ----------------------- On the chart screen (or world map which RPG gamers normally call), you will be able to view red dots on accessible islands. The yellow arrow is your ship and direction point is the area that you are facing. To access the next area, just proceed to the yellow area. Hit Circle button to activate the world map. The ship controls will be discussed in detail under the walkthrough. You will encounter random battles while sailing in the world and you can save anywhere while in the ocean. Unlike most worlds, the area you navigate is "round". For Suikoden IV, it is a bit special as once you reach the "border", your ship will be forced to make a U-turn automatically. Towns ----------------------- Hit R2 to activate your radar and you will find a blue radar map on the lower right corner of the screen. Hit R2 to toggle between corner map view, full map view or no map view. While on the world map, you will toggle between compass view. In the towns, you will find NPCs, townsfolks and chests. Make you search suspicious objects like bookshelves in shops, wells and even stoves as you can uncover some items. To examine objects, use the X button. Hold down R1 button and you will be run in the game. You will find shops: Equipment Shop - sells items and accessories Armour Shop - sells equipment Rune Shop - sells orbs, equip and remove Runes Trading Post - allows you to trade items Inn - allows you to rest and save your game Appraiser - allows you to appraise unknown items e.g. ? Pot Smithery - allows you to upgrade weapon Hot Spring - allows you to recover lost HP and MP for *free* Lottery Shop - allows you to play lottery In Equipment and Armor Shop, you will find a Bargain Item option. New items that are not sold in the shops can be found under this option on a RANDOM basis. Hence, once you find a random equipment Get it or it may take a lot time for it to reappear. As you purchase items in shops, you may earn supplementary tickets or lottery tickets depend on the purchases. These tickets allows you to play the Lottery game which can nab you the following prizes: 1st Prize (Yellow) - 1st time: Pirate King Crown 2nd time: Diamond 3rd time: 10000 potch 2nd Place (Red) - Sunbeam Orb 3rd Place (Green) - Jizo Clock 4th Place (Blue) - Mega Medicine 5th Place (White) - Medicine "The Base" /Ship --------------------- Upon getting the base ship, you can change equipment for your ship party by using the L1 and R1 buttons to toggle between party statuses. You will also be allow to save anywhere while on the ship or in sea. To access a new area, just move your ship towards the island (look out for the harbour as you can't access islands via its other regions) and you will be given a prompt whether to make a landfall. Once you have recruit Viki, you can make use of Glowing Hand Mirror or the mirror to teleport to areas that you have access earlier instantly. You can use it anything unless you are in part of a story event. Status --------------- As you view the status screen, you will see something like the one below: Page 1 Page 2 ATK: Attack ------------------- ------------------ DEF: Defense Hero Hero HP: 11 / 11 Training Sword STR: Strength MP: 1.0.0.0 WPN LVL 1 SKL: Skill WPN PWR 12 MAG: Magic LV: 1 ATK 15 EVA: Evasion Exp 0 DEF 3 Elemental PDF: Physical Defense Fi. 0 MDF: Magic Defense STR 3 PDF 3 Wa. 0 SPD: Speed SKL 3 MDF 2 Wi. 0 LUC: Luck MAG 3 SPD 3 Ea. 0 WPN LVL: Weapon Level EVA 3 LUC 2 Li. 0 WPN PWR: Weapon Power I love to keep things simple hence pardon me for the simple data diagrams above. Throughout the walkthrough, I will illustrates a lot these types of diagrams to allow you to understand how to use a certain character. All characters vary differently. They can be strong attackers but slow speed. They can be good magic attackers but low HP. It is a balance of power between attack and speed, magic and attack and HP with magic. Hence it is a good way to balance them out. Besides the table below will explain what does the status does: ----------------------------------------------------------------- ATK Attacking power DEF Defense power I believe these two stats will have some impact on the character's overall performance in naval battles when you choose them as your fighters. ----------------------------------------------------------------- STR Affects character's physical attacks SKL Affects character's attack with Skill Runes MAG Affects cahracter's attack with Magic Runes EVA Affects character's evasion rate PDF Affects character's defense against physical attacks MAG Affects character's defense against magic SPD Affects character's timing of turns LUC Affects rates of critical, dodge and counter ----------------------------------------------------------------- WPN LVL Character's current weapon level WPN PWR Character's weapon attacking power The higher the weapon level, the more damage the weapon will deal. You can upgrade this stats by visiting the smithery ------------------------------------------------------------------ Each character can equipped a maximum of 3 Runes, a head gear, a body gear, an arm gear, a foot gear and 3 accessories. The Runes equipability depends on the character's MAG stats. More details will be cover in the later sections. Saving -------------- You can save your game by using Save Points (a blue orb on a pedestal) or the Inn. You can save anywhere on the World. Once you got the base ship, you can save anywhere while aboard the ship. A save file requires 93kb of memory card space. If you see a (S) icon at the walkthrough, it means it is highly recommend to save your game at that juncture. ----------------------------------------------------------------------- 2.2 Party Setup & Formations ----------------------------------------------------------------------- The party comprises of 4 members and a support character. The four members are arranged in the following formation: 1 4 2 3 The support character will not be involved in the battle but gives you other bonuses such as healing and gaining additional items. Normally, I would recommend #1 and #4 character as an attacker with decent HP while those with lower HP at #2 and #3 slot of the formation. The closer your character is up front, the more damage they will take. Hence keep magic users at #2 or #3. Suikoden IV is a turn-based battle. In other words, enemies or characters will take their turns depending on the character's SPD stats. The higher the speed stats (SPD), the more turns the character will have. When you enter in the battle, you will see the following commands: Before getting the ship After getting the ship -------------------------- ------------------------ Fight Fight Flashes* Flashes* Retreat/Release Retreat/Release Potch Potch Rush Rush Auto Change Party Auto * Flashes will ONLY be available if someone is equipped with the Slash Orb and the party's level is much higher (i.e. 2 of the characters can kill the enemy in one hit). It is an instant kill attack. It will replace Release command. Fight will allow you to choose your character's individual attacks and you will see the character's command list, which will be explained later. Retreat will allow you to escape from battles. There are certain battles that you can't win hence retreat is the only way out. Please note that you can't escape from story-based battles or boss fights. BTW, retreat does not work all the time. There can be sometime you will fail. Potch works like bribing. Potch is the currency in Suikoden IV and you can pay potch to end the battle but it is not going to worth the while as Potch is extremely important in Suikoden. Rush is an area attack that is a "free" turn. You can use Rush only when the yellow gauge below the characters status screen on the battle is maxed out and Hero is required to be in the party. To build up the gauge, you need to attack and win battles. Change Party will be available until you get the "ship". You can have a total of 3 parties. A main party with Hero as the compulsory character and 2 Ship Party, which can be used only for random battles on the ship. This option is useful as it prevents you to having an unbalance party of characters. (i.e. some characters too strong while some too weak) But normally when training characters, I will have 2 strong characters while weak characters occupying the #2 and #3 slot or #4 slot if he/she has decent HP. Auto will cause the computer to control your characters to use the Attack command to attack for the remaining turns. You will see the following commands after you have selected: Attack Defend Rune Item Combo Attack ---------- I will explain the Rune and Combos under in the later sections. Attack is the most basic way of attacking enemy. Different characters will perfrom different amount of hits and it depends solemnly on the character's strength, attack stats and weapon stats. The higher these stats are, the more damage they will deal. Weapon stats have an importance in the amount of damage that you deal with Attack. You can upgrade weapons at the smithery. Please refer to the equipment tutorial section for details. Defend ----------- Defend works the opposite of Attack. When defending, your character has a higher chance of countering and receives lower damage when enemy's attack hit your character. There are various types of defenses. Items ------------ Under your items listing, there is an Usable Items list right? These items can be used from the Item command list. Below are the some of game's important items: Medicine: Restores health Mega Medicine: Restores health Jizo Clock: Revives fallen character Antitoxin: Cures poison Cough Drops: Cures silence Needle: Cures balloon Mushroom: Recovers MP Jizo Clock becomes indispensible in part of the stages. Hence it is advisible to save them for tough dungeons. Escape Talisman is useful before you gotten the magic mirror. But once you gotten it, it is not necessary to stock them up. Please refer to items bestiary for more details. ----------------------------------------------------------------------- 2.3 Runes ----------------------------------------------------------------------- Runes are also know as the magic source for Suikoden IV. In Suikoden, there are 4 level of attack spells and Magic is listed in the following format LV1 LV2 LV3 LV4 0 0 0 0 Let's say if you have 5.3.1.0, you can use level 1 spells 5 times, level 2 spells 3 times, level 3 spell 1 time and level 4 spell none. To restore MPs, use mushroom to restore or stay in a inn or rest in your bed. Compared to previous series, magic has become more useful in Suikoden IV. There are 2 types of Runes - Skill and Magic. Magic Runes conserves MP and examples are like Fire, Water, Earth and Wind. Skill Runes does not conserve MP but they provide additional effects like for an example - Killer Orb, it provides the increase possibility of critical hits (don't use it via Rune command) or Shrike Rune (Mizuki's Rune) which is usable via Rune command only. To equip/remove a Rune, you need obtain Orbs and visit Runemasters at Rune Shops and pay a fee to equip them. There are certain Runes (e.g. Kika's Falcon Rune, Ornan's Waking Rune) that cannot be unequipped. Runes can be obtained via purchasing from Rune shops, bargain finds in equipment shop, search from areas, or playing the treasure hunting mini-game. The ability of a character to use a level spell depends on the character's level and magic level. The higher the magic stats and a higher level a character is, you can equip more Rune or use higher level spells. A character can have a maximum of 3 Runes (head, left hand and right hand) For details about Runes, please refer to the Runes Bestiary. ----------------------------------------------------------------------- 2.4 Experience Points and Levelling Up ----------------------------------------------------------------------- To gain a level, you need a 1000 experience points. Enemies will award different amount of EXP for different and its HP will varies from battle to battle. Hence, I would like to clear up that the HP of enemies are based on rough estimates and my sheer guessing (I have used a calculator to count the hits the enemy receives...) It is better to have it than having nothing as HP normally depends on the impact of the enemy's strengths and weakeness... ----------------------------------------------------------------------- 2.5 Naval Battles ----------------------------------------------------------------------- Throughout the course of the game, you will need to fight in naval battles. In Suikoden IV, ships is able to use the power of Runes to fight as shells. Captaincy --------------- Throughout the course of the game, you can have a total of 5 captains: Hero, Snowe, Lino En Kludes, Kika and Elenor. Captains will determine the ship's mobility and mobility will affect your ship's speed and turns. Rune Cannon ---------------- The elemental chart below is a summary of the elemental weakness and strengths. For example, Fire will nullify against Fire, it is weak against Water but strong against Wind. It is neutral against Lightning and Earth. \ Enemy Fire Water Wind Lightning Earth Element ____________________________________________________________ Fire Nullify Weak Strong Neutral Neutral Water Strong Nullify Neutral Weak Neutral Wind Weak Neutral Nullify Neutral Strong Lightning Neutral Strong Neutral Nullify Weak Earth Neutral Neutral Weak Strong Nullify Please refer to the Rune Affirnity Chart for who is suitable to use which Runes as their Rune Cannon. Fighters ----------------- You have a choice of 4 fighters. I would prefer 4 fighters who has high HP, ATK and DEF for these position. The ATK and DEF stats are the ones that are shown next to the character's level and experience points gained on the status screen. They will have also an impact on the underlings. During a boarding battle, you CANNOT use Runes, Items, Potch or Retreat. You have only left with combos and attack. There is ONE important point to take note off. Once a character died in the ship boarding battle, he will no longer be able to use in future battles. If you see the roster, his/her name will be in red and you can't use the character ANYMORE. So it is reasonable to upgrade the weapons and give them the best armor before selecting them for the fight. Underlings ----------------- Underlings are known as the HP of the ship. The higher the underlings, the more HP your ship has. (i.e. more damage it can substain from enemies' Rune Cannons) But it will reduce the ship's speed and mobility. Boarding ----------------- Boarding is extremely useful when figthers are good attackers i.e. they have high attack and defend stats. But there is a point to take note of. If a ship of yours being boarded by the opposition and all your characters dies in that battle, non-story characters will marked as death towards the ending of the game. You will be unable to use him for the remaining of the game. To board a ship, you must be at least 1 square away from the enemy. For more details about naval battle, please refer to Section 9. ----------------------------------------------------------------------- 2.6 Duel ----------------------------------------------------------------------- This is a classic one-on-one battle. You can only choose 3 commands - Attack, Guard or Special. At the start of the duel, you can choose to battle with normal or full power. To win a Duel, you need to knock your opponent's HP down to zero and victory will be yours. The list of possible outcomes are listed in the table below: ____________________________________________________________________ | Your's | Opponent's | Effect | |---------|-------------|--------------------------------------------| | Special | Special | Both receives same amount of damage | | Special | Attack | You deal heavy damage to your opponent | | Special | Guard | You deal no damage and opponent counter... | | Guard | Special | You counter your opponent's special | | Guard | Attack | You receive some damage. | | Guard | Guard | Nothing happened... | | Attack | Special | You receive heavy damage | | Attack | Attack | Nothing happened... | | Attack | Guard | Your opponent receive some damage. | |_________|_____________|____________________________________________| The key words to win a duel is patience and paying attention to your opponent's speeches. If the enemy attacks you with Special, use Guard to counter it. If the enemy uses Guard, attack him/her with an Attack. If the enemy uses Attack, counter it with Special. Besides, the walkthrough has even listed their quotes and the correct response that you should use... ----------------------------------------------------------------------- 2.7 Combos ----------------------------------------------------------------------- Certain characters can combo for a combo attack that deals weaker damage but affect more enemies or deals more damage against an enemy. Combos can be executed by 2 characters, 3 characters and even 4 characters! Using a Combo --------------- In order to use a combo, the characters involve the combo must not use his/her turn for any other command. The characters must not be affected by a status ailment that cause him/her unable to execute it (i.e. Sleep etc). For the full list of combos, please check out the Combos Bestiary. Learning Combos ---------------- All Combos except for Hero and Snowe's Friendship Attack requires you to gain battle victories in order to learn them. I.e. you need to fight battles with the characters involved and you will learn them eventually. For example for Kika and Hero to learn the Double Sword Attack, you need to have them battle for 10 battles before they will learn it. Levelling Up Combos -------------------- Combos can be more effective when you win more battles with the setup characters that are involved in the combo. I.e. To level up the Ninja Attack, Akaghi and Mizuki must be in the party. A Combo attack can levelled up to level 3 and they will deal damage if the weapons are being upgraded to a higher level. Some combos carry an element. For more details about Combos, please read the Combos Bestiary. ----------------------------------------------------------------------- 2.8 Recruitment ----------------------------------------------------------------------- There are a total of 108 stars or characters that you can recruit. You can start recruiting people once you establish your base upon meeting Lino En Kludes, King of Obel. To recruit people, you need to trigger events. For some characters, you need existing characters in your party before you can recruit them while for others, you need to complete a quest before you can have them joining you. For details on character's recruitment, please refer to section 10 for more details. ----------------------------------------------------------------------- 2.9 Maintaining Equipment ----------------------------------------------------------------------- There are basically 3 basic equipment - weapons, armor and accessory. Weapons ----------------- Each character has a specific type of weapon and you cannot unequip them. To upgrade a weapon, you must visit the smithery to upgrade them by sharpening them. The fees are fixed and different character's weapons will be different in upgrading. Upgrading is limited by levels. To gain levels in upgrading weapon, you need to get a key item - a Hammer. Give it to your smithy (Adrienne) who will join you throughout the course of the game and he will be able to level up your weapons. The highest level that you can attained is level 16. The weapon affects attacking power whether it is for duel, naval battles or battles. So make you sharpen them often. Fees for sharpening Hammers Max Level ----------------------------------- ---------------------------- LV 02 300p LV 10 18000p Iron Hammer 9 LV 03 600p LV 11 27000p Copper Hammer 12 LV 04 1500p LV 12 35000p Silver Hammer 15 LV 05 2700p LV 13 43000p Gold Hammer 16 LV 06 3500p LV 14 52000p LV 07 4500p LV 15 60000p LV 08 7000p LV 16 70000p LV 09 11000p Through the battles, enemies ocassionally drop Rune Pieces where you can have them affix to your character's weapon. For example if you equip a Lightning Rune Piece on the character's weapon, he/she will deal more damage against enemies who are weak against Lightning (i.e. marine creatures). It is an additional benefit. Hence get them on your weapons. Armor ----------------- Armor can be equipped on four body portions - head, body, arm and foot. They can be bought from armor shop found in town. As you progress into the game, you will be able to purchase better equipment. Like wise, you can also make use of items that you obtained from battles such as scales, feathers, ores (obtained from trading post) and combine them into armor by talking to Adrienne (at the smithery) or Phil (at the shipwright). Different character classes can equip a certain class of armor. For details, please refer to Armor Bestiary. Accessory ----------------- Accessory can be bought from equipment shop (or item shop as what other RPG used to call) and each character can equip a maximum 3 accessories. Accessories can be obtained via questing and treausre hunting too. You can have more accessories via combining raw materials by visiting the Mermaid Shop (Accessory Atelier) ----------------------------------------------------------------------- 2.10 Tips/ Notes ----------------------------------------------------------------------- Blinking Mirror not 100% effective! ------------------------------------ When you recruited Viki, you can teleport to places that you have visited by talking to her which is really convenient. However, certain cutscenes can only be trigger when you enter the port (i.e. you need to view the world map and re-enter again by having your ship making contact with the port). Save your game ----------------- There are numerous save points through the battle. It is highly recommended to save often, besides being an RPG is not quite possible to complete this game within a day. When you see the following: (S) Save your game This means you are reaching a cruical point and if you do not save your game, you will miss something that will have an impact on your game such as a valuable accessory etc. Hence keep a lookout for them. Training Tips ---------------- Training can be boring and redundant in RPG. But this is the "rice bowl" of playing RPG. You are bound to encounter enemies and enemies will get tougher as you progress into the game. If you don't train your party well, you will definitely experience difficulties. Throughout the walkthrough, I have provide some battle tips against the enemy within the area along with some really useful training tips. Earning Potch ---------------- Potch can be earned in various methods. You can win potch via trading at trading post (buy low, sell high and you will earn on the difference). Likewise, you can equip a Prosperity Rune (Lo Seng) and you will win double the amount. Don't be worry about the shortage of money in early part of game as it is common thing in playing Suikoden. Normally, I would recommend you to start bulk purchasing at the late of the game. At the initial part of the game, always upgrade weapons and armor for your main party and have their existing armor on other characters. Likewise, you can make use of combining materials and sell the armor made from these materials (yup Adrienne, Phil and the mermaids will charge you nothing for making them). -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 3.0 Walkthrough -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This is a long walkthrough and I will try to keep the story events to the minimum. The objective of this walkthrough is to complete the game and gathering all 108 Stars of Destiny. Use this walkthrough only. If you want to complete the game quickly for the sake of completing for the ending, please refer to other walkthroughs. By the way, there are a lot of SPOILERS in this walkthrough but I have tried my best to keep them to the minimum. ================ IMPORTANT ================ Enemies' stats -------------------- The enemies' stats are based on my estimation as in the game there is no Scan or Sense spell that allows you to view enemy's HP. But I listed them down is to provide you a gauge on how you would handle the battle. (S) Save your game -------------------- This is a new addition for my walkthroughs. When you see this symbol along with the word, I HIGHLY recommend you to save your game as a mistake will leak you to miss an accessory/equipment or even a Star of Destiny (SOD). Enter via ship ---------------- Do not overuse the Blinking Hand Mirror to enter and exit towns in recruiting people. Some of the events can be triggered ONLY when you exit the town via ship i.e. you need to exit out of the town phyiscally. Bargain Items --------------- When you visit Equipment or Armor Shops, you will find a special option called "Bargain Items". Rare items will appear randomly for sale and therefore remember to check them out for new items. Some of the items will provide additional support and advanced support. RPG Golden Rules ----------------- Having being completed more than 10 RPGs, I could summarise playing RPG in a few rules: - Pay attention to the speeches. Some of the speeches will drop a hint and that could lead to something special. - Save often and be daring. Do not be afraid to test out new things and the experience could help you in future battles. Be explorative in dungeons. Once your HP or MP got too low, exit the dungeons and return back your room and heal (once you got Viki in the party) - Some bosses are a bit too difficult at the moment. Hence if you looks too powerful do not hestiate to retreat. There are some very powerful and tough random battles if your party are untrained. Kill off the stronger enemies in the ground so that you will be having dealt less damage. - Better equipment and having more random battles will make your life easier. In other words, higher level and equipment will allow you to have an easier game than sending an unprepared party. When training low level characetrs, bring 2 strong characters and unleash your strongest spell so that weak character could gain levels instantly. Ted is a good choice. To optimise the effect, have 3 Speed Rings on Ted for training in the earlier part of game. Once you have gotten sufficient cash, upgrade Kika and Hero's weapon to the maximum and you will find how useful the Double Sword Attack can be. Likewise, don't look down unlovely characters such as Gau, Shiramine and Ugetsu, they can pack a punch they are being used properly. ----------------------------------------------------------------------- 3.01 Prologue ----------------------------------------------------------------------- Items: Medicine x10, Bandana x1, Tunic x1, Leather Helm x1, Chain Mail x1, Scale Shield x1, Leather Boots x1 Potch: 200p - begins with it. You will begin the game with naming your character. I choose "Hero" and I will be refering it throughout the walkthrough. Afterwards, you will be allow to adjust the options. Once you are done, hit the start button to carry on. After some cutscenes, you will engage in your first battle - a naval battle! Snowe will provide you with some help. Naval Battle #1 - First Engagement ____________________________________________________________________ You will be given a tutorial from Jewel. Choose the top option and Snowe will drop some hints. The objective is to destroy the opponent's ship. Opponent: ????? Victory conditions: Counter the enemy's attack and emerge victorious. Crew Members: Hero HP 10 ATK 14 DEF 5 Underlings 12 Tal HP 11 ATK 14 DEF 8 Underlings 8 Paula HP 10 ATK 12 DEF 5 Underlings 10 Keneth HP 10 ATK 13 DEF 5 Underlings 10 Jewel HP 10 ATK 13 DEF 5 Underlings 8 - Listen to the hints: "...can fire lightning & water Rune Shells" - Therefore, choose someone with a lightning Rune - Pick Keneth! - Place the remaining four members as your fighters - Take the maximum number of underlings. You can take a maximum of 49 underlings if you choose the above setup. You will have more "hit points" if you choose less underlings. The opponent has 60 hit points by the way. - Move to the 3rd square and press Left/Right to attack the opponent with your Rune Cannon. Counter when the opponent's attack you. _____________________________________________________________________ This is shortly follow by your first battle. It will be against a man and a woman. Just follow the instructions from Snowe and you will be fine. Seize the opportunity to get use to commands and controls. The battle will ends once either the man (Glen) or woman (Katarina) is knocked out. Snowe is equiped with the Water Rune, where Kindness Drops restores HP. The battle will end if Hero dies. However, if you want to win the battle, I recommend you to follow Snowe's instructions. You are bound to use a Medicine in the battle anyway. There will be some more cutscenes. Glen (the man) will challenge you to a one-on-one battle. Choose the bottom option. You can view your status screen. Snowe will be part of your party. There is a save point in the room which allows you to save your game. LV 1 LV 1 Hero STR 3 Snowe STR 3 HP: 11/11 SKL 3 HP: 11/11 SKL 1 MP: LV 1: 1/1 MAG 3 MP: LV 1: 1/1 MAG 1 LV 2: 0/0 EVA 3 LV 2: 0/0 EVA 2 LV 3: 0/0 PDF 3 LV 3: 0/0 PDF 2 LV 4: 0/0 MDF 2 LV 4: 0/0 MDF 2 SPD 3 SPD 2 ATK 15 DEF 3 LUC 2 ATK 13 DEF 2 LUC 1 Initial Equipment: Initial Equipment: Bandana, Tunic Leather Helm, Chain Mail, Scale Shield & Leather Boots Runes: Nil Runes: Water Weapon: Training Sword 1 Weapon: Daddy Blade WPN LVL 1 WPN LVL 1 WPN PWR 12 WPN PWR 10 * The statistics are listed without any equipment. Go to Equipment option and hit Circle to remove all the equipment. Give Hero the best defensive armor. Talk to Katarina or Glen to initiate the combat ----------------------------------------------------------------- Fencing Battle #1 - Vs. Glen ----------------------------------------------------------------- Once you are done, talk to Katarina or Glen. You will be fighting a fencing match. There are 3 options - Attack, Guard, Special. 1st Turn: Attack (Normal) 2nd Turn: Attack (Special) 3rd Turn: Attack 4th turn: Guard 5th turn: Guard And pay attention to his quotes... Or you want a sure-win battle? Quote Use Pay close attention to my swordsmanship -> Special Prepare to get beaten to a pulp -> Guard Charge at me and don't hold anything back -> Attack Let's see how well you can wield that sword -> Attack Now its my turn -> Special My next move will settle this once and for all! -> Guard I will strike you with all your might -> Guard ----------------------------------------------------------------- Well after the sparring match, you will be free to roam. You can find your teammates at the following locations: Lower deck: Katarina Upper deck: Jewel, Tal and Keneth Talk to everyone and this will be followed by some more scenes. Talk to Tal and there will be more cutscenes and well you are starting the game... ----------------------------------------------------------------------- 3.02 Hall of Knights ----------------------------------------------------------------------- Items: Old Book Volume 9, Steamed Bun x1, Water Orb x1 Head for the yellow marker on the map. You will reach the courtyard area. There is a door that leads to the hallway leading to Audience Chamber. You can find a chest containing an Old Book Volume 9. Exit and move to the next door on the right, you will find Hero's room in this hallway. There is a chest containing a Water Orb and Steamed Bun. There is also a save point where you can save your game. If you move up the Spire, you will be able to reach Commander Glen's room. There is nothing much to do other than heading for the Training Hall where you will find Kataronia at the doorway. There will be some more scenes and some history... (do you hate history classes? ^_^) Exit the courtyard. Head for the port which is located at the first area. ----------------------------------------------------------------------- 3.03 Razril (Port) ----------------------------------------------------------------------- Items: Mushroom x1, Medicine x1, Stomach Band x1, Sandals x1, Tunic x2, Mittens x1, Robe x1, Gloves x1 (S) Save your game There is a save point here. Since it is night time, there are nothing much to visit as all shops are close. Ignore the entranceway (yellow marker) that is on right next to the equipment if you go there, you will have random battles. Just move all your way towards north and you will trigger a cutscene automatically. Eventually, you receives a torch of fire where Hero could use it as his weapon ^_^ if you visit the Back Street area. After the cutscene of Hero receiving the torch, you will be back at the main street leading to the square. There are people in the main street holding torches. Talk to them to light their torches. There are a total of 8 torches to light... Make your way to the Square and it will be followed some cutscenes and fireworks. Talk to everyone (Paula, Katarina, Glen, Tal, Jewel, Keneth and Lord Vingerhut). Exit the area via the main walkway not the one that is leading towards the back street. Just head south off the main street. Talk to everyone and there will be one man claiming that her daughter is missing. There is a cat at the area. Examine it and choose "Pet It" and you will receive a Medicine! Move forward and you will find a cat-man loitering around. Talk to it (Chiepoo) and you will get a notfication from it that a girl has been kidnapped. It is optional on whether you want to gather your party (you can have a maximum of four members). I would do so as it will make the party more "balanced". LV 1 LV 1 Tal STR 3 Jewel STR 3 HP: 11/11 SKL 2 HP: 12/12 SKL 2 MP: LV 1: 1/1 MAG 2 MP: LV 1: 1/1 MAG 2 LV 2: 0/0 EVA 3 LV 2: 0/0 EVA 3 LV 3: 0/0 PDF 2 LV 3: 0/0 PDF 2 LV 4: 0/0 MDF 1 LV 4: 0/0 MDF 2 SPD 2 SPD 3 ATK 13 DEF 2 LUC 3 ATK 13 DEF 2 LUC 2 Initial Equipment: Initial Equipment: Stomach Band, Sandals Tunic, Mittens Runes: Earth Runes: Water Weapon: Training Sword 1 Weapon: Training Sword 1 WPN LVL 1 WPN LVL 1 WPN PWR 12 WPN PWR 10 LV 1 LV 1 Keneth STR 2 Paula STR 2 HP: 12/12 SKL 4 HP: 12/12 SKL 2 MP: LV 1: 1/1 MAG 2 MP: LV 1: 1/1 MAG 3 LV 2: 0/0 EVA 2 LV 2: 0/0 EVA 3 LV 3: 0/0 PDF 3 LV 3: 0/0 PDF 2 LV 4: 0/0 MDF 3 LV 4: 0/0 MDF 2 SPD 3 SPD 3 ATK 12 DEF 3 LUC 2 ATK 12 DEF 2 LUC 2 Initial Equipment: Initial Equipment: Tunic Robe, Gloves Runes: Lightning Runes: Wind Weapon: Training Sword 1 Weapon: Training Sword 1 WPN LVL 1 WPN LVL 1 WPN PWR 10 WPN PWR 10 * Do not take off their equipment or you will have troubles in the upcoming training hall session. I recommend Keneth as his Lightning Rune is extremely useful when fighting a group of enemies along with another character of your choice. Remember the walkway? Just use it this time round... - Back Street - ```````````````````````````````````````````````````````````````````` Enemies: Shobby Shrew, Thug ```````````````````````````````````````````````````````````````````` There is nothing much except you will find a empty backyard. Just move on the pathway and you will encounter random battles there. There is a chest located along the pathway where you can get a Mushroom. Proceed to the open area where you find a lot of broken pillars. Look for a man facing a crate. It is pretty well hidden there. Talk to him and you will fight... =-=-=-=-=-==-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Kidnapper HP: 100 Potch: Kidnapper Underling HP: 50 160p Just make use of Keneth's Lightning Rune if you have him in party for a quick finish. Or you may want to use the Friendship Attack between Snowe and Hero... Items: ? Pot (Pot of Razril) ? Painting (Grafitti) =-=-=-=-=-==-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Search the crate for a Treasure Map item. This is your ONLY chance to get it! Head for the town entrance and choose to rest your day. You part ways with your teammates. ---------------------------------------------------------------------- 3.04 Hall of Knights ---------------------------------------------------------------------- (S) Save your game You will be back at your room again. You can restore your HP and MP by resting here. Save your game if you haven't do so. Exit the room. You will meet Funghi in at the kitchen that is next to your room. Make your way to courtyard. Exit the courtyard to the port and Snowe will rejoin your party. You will be back at the courtyard. Make your way to the training hall. If you talk to the trainee before talking to your friends, you will be fighting 3x Trainee where you can gain some experience points along with 30p. This can be done infinite amount of times until you have talked to your crew. =-=-=-=-=-==-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Trainee A HP: 10 Potch: 30p Trainee B HP: 10 Trainee C HP: 10 - This is really simple. Just attack... =-=-=-=-=-==-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Talk to one of your crew members (Tal, Keneth, Paula or Jewel) and you will be able to form a party of four with Hero and Snowe as compulsory members. =-=-=-=-=-==-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Senior Knight HP: 50 Potch: Nil - This is really simple. Just attack... =-=-=-=-=-==-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Dowe will suggest changing the party member. Your selected members will be replaced by ones that are not selected. I will not recommend Tal before of his weak starting defense. To train Tal, bring in Keneth and have him using Berserk Blow. Once Tal is level 2, he should be able to survive on his own. =-=-=-=-=-==-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Senior Knight A HP: 50 Potch: Nil Senior Knight B HP: 50 If you have Keneth, use him to cast Berserk Blow and all enemies will be killed. =-=-=-=-=-==-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= You will be given 2 options. The 2nd option will ends the whole practice session. =-=-=-=-=-==-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Senior Knight A HP: 50 Potch: Nil Senior Knight B HP: 50 EXP: 200 If you have Paula, use her to cast Wind of Sleep and attack enemies while they sleeping... =-=-=-=-=-==-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= I supposed my hints are quite direct (^_^). Once you are done, pick the bottom option "I've decided." You will be allowed to battle once again with your desired formation. Exit the Hall of Knights and make your way to Razril. ---------------------------------------------------------------------- 3.05 Razril Port Town ---------------------------------------------------------------------- Items: Medicine, Mushroom, Treasure Map Shopping List **************************************************************** Armor Shop Equipment Shop __________________________ _____________________________ Sandals 70p Medicine 20p Gloves 120p Antitoxin 50p Stomach Band 150p Needle 50p Bandana 80p Rune Shop __________________________ Inn - 200p per character Fire Orb 500p Bargain items are pretty random Water Orb 500p hence it is quite pointless to Align/Remove Rune 240p list them down. **************************************************************** Port Area ------------- On the pathway, you will see 3 groups of ladies. Talk to one of them and you will be prompted to comment on the food. Choose "It was very delicious!" Do some shopping. The currency used in the game is potch. For both equipment shop and armor shop, you will find a Bargain item column where you can get some rare equipment and items (items also include sealed orbs)