_____ __ ____ __ / ___/____ ___ ____ ______/ /__/ __ \____ _ ______ / / _ _______ \__ \/ __ `__ \/ __ `/ ___/ //_/ / / / __ \ | /| / / __ \/ / | | / / ___/ ___/ / / / / / / /_/ / /__/ ,< / /_/ / /_/ / |/ |/ / / / /_/ | |/ (__ ) /____/_/ /_/ /_/\__,_/\___/_/|_/_____/\____/|__/|__/_/ /_(_) |___/____/ ____ ___ _ __ ___ ____ ____ _____ / __ \/ | | / / |__ \ / __ \/ __ \/__ / / /_/ / /| | | /| / / __/ // / / / / / / / / / _, _/ ___ | |/ |/ / / __// /_/ / /_/ / / / /_/ |_/_/ |_|__/|__/ /____/\____/\____/ /_/ ------------------------------------------------------------- FAQ for XBOX 360 version by German Dragon and Psycho Penguin Finishing Date: April 16, 2007 | Finishing Size: 738.6 KB ------------------------------------------------------------- Table of Contents _______________________________________________________ / _____________________________________________________ \ /_| | |_\ | 01. Legal Disclaimer | [LEGAL] | | 02. Basic Controls | [BASIC] | | 03. Match Types | [MATCH] | |-------------------------------------------|-----------| | 04. Move Lists | [MOVES] | | --> Bam Bam Bigelow | (MOV01) | | --> Batista | (MOV02) | | --> Big Show | (MOV03) | | --> Bobby Lashley | (MOV04) | | --> Booker T | (MOV05) | | --> Bret Hart | (MOV06) | | --> Cactus Jack | (MOV07) | | --> Candice Michelle | (MOV08) | | --> Carlito | (MOV09) | | --> Chavo Guerrero | (MOV10) | | --> Chris Benoit | (MOV11) | | --> Chris Masters | (MOV12) | | --> Daivari | (MOV13) | | --> Dude Love | (MOV14) | | --> Dusty Rhodes | (MOV15) | | --> Eddie Guerrero | (MOV16) | | --> Edge | (MOV17) | | --> Finlay | (MOV18) | | --> Gregory Helms | (MOV19) | | --> Hardcore Holly | (MOV20) | | --> Hulk Hogan | (MOV21) | | --> JBL | (MOV22) | | --> Jerry Lawler | (MOV23) | | --> Jillian Hall | (MOV24) | | --> Jim Neidhart | (MOV25) | | --> Joey Mercury | (MOV26) | | --> John Cena | (MOV27) | | --> Johnny Nitro | (MOV28) | | --> Kane | (MOV29) | | --> Ken Kennedy | (MOV30) | | --> Kid Kash | (MOV31) | | --> Kurt Angle | (MOV32) | | --> Lance Cade | (MOV33) | | --> Lita | (MOV34) | | --> Mankind | (MOV35) | | --> Mark Henry | (MOV36) | | --> Matt Hardy | (MOV37) | | --> Melina | (MOV38) | | --> Mick Foley | (MOV39) | | --> Mickie James | (MOv40) | | --> Mr. Perfect | (MOV41) | | --> Paul Burchill | (MOV42) | | --> Psicosis | (MOV43) | | --> Randy Orton | (MOV44) | | --> Rey Mysterio | (MOV45) | | --> Ric Flair | (MOV46) | | --> Rob Van Dam | (MOV47) | | --> Roddy Piper | (MOV48) | | --> Shane McMahon | (MOV49) | | --> Shawn Michaels | (MOV50) | | --> Shelton Benjamin | (MOV51) | | --> Snitsky | (MOV52) | | --> Steve Austin | (MOV53) | | --> Super Crazy | (MOV54) | | --> Tazz | (MOV55) | | --> The Boogeyman | (MOV56) | | --> The Great Khali | (MOV57) | | --> The Rock | (MOV58) | | --> Torrie Wilson | (MOV59) | | --> Trevor Murdoch | (MOV60) | | --> Triple H | (MOV61) | | --> Trish Stratus | (MOV62) | | --> Umaga | (MOV63) | | --> Undertaker | (MOV64) | | --> Viscera | (MOV65) | | --> Vito | (MOV66) | | --> William Regal | (MOV67) | |-------------------------------------------|-----------| | 05. Credits | [CREDS] | \ø|__________________________________________|__________|ø/ \_______________________________________________________/ ____ ____ / __) ____ ____ (__ \ ( \__/ ___) - - - - - - - - - - - - - - - - - - - - - - - - - (___ \__/ ) \ /===========================================================\ / / _ \__ 01. Legal Disclaimer [LEGAL] __/ _ \ ( / \___)=====================================================(___/ \ ) \ \__ __/ / \_____) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - (_____/ This file may not be reproduced except for personal or private use. It may not be placed on any website, without consent from both of the authors of this document. In PP's words "Don't steal the guide, fuckers." - www.GameFaqs.com - www.HonestGamers.com - www.NeoSeeker.com Psycho Penguin's E-mail: penguin_faqs@yahoo.com Chris's E-Mail: GermanDragon@gmail.com Copyright (c)2007 Chris Quigley and Psycho Penguin ____ ____ / __) ____ ____ (__ \ ( \__/ ___) - - - - - - - - - - - - - - - - - - - - - - - - - (___ \__/ ) \ /===========================================================\ / / _ \__ 02. Basic Controls [BASIC] __/ _ \ ( / \___)=====================================================(___/ \ ) \ \__ __/ / \_____) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - (_____/ Basic Controls --------------------------------------------------------- Left Stick ---> Control Superstar X ---> Strike Attack Right Stick ---> Quick Grapple B ---> Recover Stamina Manually D-Pad ---> Taunt Y ---> Run/Stop Run A ---> Enter/Exit Ring A ---> Pick Up/Drop Weapons RB + A ---> Irish Whip Hold RB + A ---> Strong Irish Whip LB ---> Perform Finisher LT + LB ---> Store Finisher Icon LT ---> Counter Strike Attacks RT ---> Counter Grapple Attacks LT + RT ---> Counter Finishing Move Back ---> Change Focus RB + D-Pad ---> Call for Interference from Stable Finishing Moves --------------------------------------------------------- LB ---> Perform Finishing Move LT + LB ---> Steal Opponent's Finishing Move Strike Attacks --------------------------------------------------------- X ---> Strike Attacks Up + X ---> Strike Attacks Down + X ---> Strike Attacks Left + X ---> Strike Attacks Right + X ---> Strike Attacks Angle-Up+X ---> Strike Attacks Angle-Down+X ---> Strike Attacks Grapple Attacks --------------------------------------------------------- Right Stick ---> Quick Grapple RB + R. Up ---> Initiate Clean/Dirty Grapple RB + R. Down ---> Initiate Submission Grapple Hold RB + R. Left ---> Initiate Category 1 Grapple Hold RB + R.Right ---> Initiate Category 2 Grapple Hold Press R.Stick --> Ultimate Control Move (While in a grapple) Right Stick ---> Grapple Attacks (While in a grapple) X ---> Strike Left Stick ---> Drag Opponent RB + A ---> Irish Whip RB + A (Hold)---> Strong Irish Whip B ---> Release Grapple Hold Y ---> Go Behind Opponent Rear Grapple Moves --------------------------------------------------------- Right Stick ---> Rear Grapple Moves RB + A ---> Irish Whip RB + A (Hold)---> Strong Irish Whip RB + R.Stick ---> Whip Opponent Around to Front When Running --------------------------------------------------------- X ---> Running Strike Attack X + L.Stick ---> Running Strike Attacks Y ---> Stop Running A ---> Exit Ring LT ---> Counter Opponent's Strike Attack A + X ---> Running Strike Attacks (Downed Opponent) A + X ---> Dive Outside Rings (Near Ropes) RB + A ---> Irish Whip (Running Towards Front) A ---> Go Behind Opponent (Towards Front) Right Stick ---> Running Grapple Moves A ---> Duck (Running Towards Back) With Opponent on Mat --------------------------------------------------------- X ---> Down Strike Attack X + L. Stick ---> Down Strike Attacks Press R.Stick --> Pick Opponent Up Double Press RS > Lift Opponent to Sitting Position Hold R.Stick ---> Drag Opponent R.Stick Down ---> Pin Opponent Right Stick ---> Grapples Against a Turnbuckle --------------------------------------------------------- RB + A ---> Irish Whip Right Stick ---> Turnbuckle Grapple Attacks Press R.Stick --> Lift Opponent Up (Opponent Sitting Down) Right Stick ---> Ground Turnbuckle Grapple (Opponent Down) Tag Match --------------------------------------------------------- A ---> Tag Right Stick ---> Double Team Attack (Opponent in your corner) Right Stick ---> Double Team Attack (Partner grappling opponent) Special Referee --------------------------------------------------------- A ---> Count pins A ---> Perform Countout A ---> Announce Submission A ---> Declare DQ A ---> Slide in and Count Pins Royal Rumble --------------------------------------------------------- Back ---> Control Superstar (When displayed on nameplate) LB ---> Automatically enter ring when being forced out. Right Stick ---> Lift groggy opponent over ropes (If much lighter.) Right Stick ---> Throw Opponent Over Ropes (If holding them.) Steel Cage Match --------------------------------------------------------- A + L.Stick ---> Star Climbing Cage A ---> Climb Cage A ---> Escape From Cage (Once at the top) X + L.Stick ---> Diving Attack Off top of Cage X ---> Shake Cage While Opponent is Climbing Right Stick ---> Throw Climbing Opponent Off Cage RB ---> Drop from Cage Right Stick ---> Attempt Escape Through Door (Turnbuckle grapple) RB + X (Hold)---> Throw Opponent Into Cage Hell in a Cell --------------------------------------------------------- R.Stick Down ---> Throw Opponent into Ring Right Stick ---> Cell Grapple Attacks Y ---> Unlock Cell Door A ---> Enter/Exit Cell Door Y ---> Climb the side of the Cell A ---> Climb down from top of the Cell Right Stick ---> Throw Opponent off top of the Cell Elimination Chamber --------------------------------------------------------- A + L.Stick ---> Climb on top of Chamber A ---> Climb Down from Chamber A ---> Climb Chamber X ---> Diving Cross Body from Chamber Wall RB + A ---> Grind Opponent Against Chamber Wall Right Stick ---> Pull Opponent from Chamber Wall ____ ____ / __) ____ ____ (__ \ ( \__/ ___) - - - - - - - - - - - - - - - - - - - - - - - - - (___ \__/ ) \ /===========================================================\ / / _ \__ 03. Match Types [MATCH] __/ _ \ ( / \___)=====================================================(___/ \ ) \ \__ __/ / \_____) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - (_____/ --------------------------------------------------------- Single --------------------------------------------------------- This is a basic one-on-one match. You can win by Pinfall and Submission. If you have them turned on, you can also win via KO, or lose via DQ and Count Out. You can choose to have managers or not. You can also choose to have the ability to call for interferences on. --------------------------------------------------------- Tag --------------------------------------------------------- Tag matches are either two on two, or three-on-three. You can then set it to either be elimination -- where all the people on one team must be pinned -- or to Normal where the first team to earn a pinfall wins. You can also choose to have tags be required, or choose a Tornado matchup where all team members are legal at the same time. Giving teams managers is also possible. Finally, you can choose to make it a Tables match if you set it to Tornado. In that variation the first team to put all of their opponents through a table wins. --------------------------------------------------------- Triple Threat --------------------------------------------------------- In this type of match up there are three opponents. The first to score a pinfall or submission on another will be the winner. Much like single matches, you can choose to make DQ or KO rules on or off. However, in triple threat matches there are no countouts. --------------------------------------------------------- Fatal 4-Way --------------------------------------------------------- The Fatal 4-Way is the four-man version of what the triple threat match is. Again, there are no countouts. --------------------------------------------------------- Handicap --------------------------------------------------------- Handicaps are matches where one person, or team, has the odds stacked against them. The options are, one-on-two, one-on-three, one-on-tag, one-on-trio, and tag-on trio. In the one-on-two, and one-on-three matches, all of the members of the oposing team can enter the ring at the same time, and any of them can pin the single player for the win. On the other hand, the single player can pin any of the oposing team's wrestlers as well. The one-on- tag, and tag-on-trios are a bit more balanced. In those matches, players face one-on-one, until a new person is tagged in; It works just like it does in tag matches. Still, it is difficult to win, since the other players on the larger team can enter at any time to break up pins and submissions -- even though they aren't legal. --------------------------------------------------------- Royal Rumble --------------------------------------------------------- In this match, you can set either 10, 15, 20, 25, or 30 men to compete. Then, the match starts one-on-one, with new men entering every minute or so, with no more than 6 being allowed at any given time. Wrestlers are eliminated when they are knocked out of the ring. You can irish whip them to the ropes, and then grapple them to attempt to knock them out, as you rapidly press buttons to deplete their resistance meter. If two players grapple someone on the ropes at the same time, it will drop faster. Also note, that heavier players take longer to drop, and that wrestlers that are two weightclasses below another can be immediately tossed over the ropes. You can choose the entrance number of the human characters; Obviously the final entrant has the advantage. You can also choose to select Random. This isn't the most balanced match, but it is fun. --------------------------------------------------------- Backstage Brawl --------------------------------------------------------- This type of match is always one-on-one and it can only be won via knockout (or certain special finishers, such as having your opponent taken away by a dump truck.) You can choose to either fight in a bar room or in the parking lot. Both have a fair amount of environmental hotspots that you can interact with. --------------------------------------------------------- Battle Royal --------------------------------------------------------- These type of matches can be set up to either have four, five or six wrestlers. After that you can set up the rules for the match. You'll then proceed to have an elimination match. The person left is the winner. --------------------------------------------------------- Buried Alive Match --------------------------------------------------------- In this match type, there's a large sand dune at the top of the entrance ramp. At the top of the pile, is a casket. The goal is to get your opponent there, irish whip him to the casket, then grapple him to knock him inside. With him inside, rapidly press buttons to fill the bar first, then pull the right analog stick, to close the lid. The opponent will have one final chance to press R2 at this time, to escape, but if they don't you'll win. There is a shovel just outside the casket that you can use for a weapon. Additionally, there's also a hidden finisher that will end the match, just like in the Parking Lot Brawl. Store a finisher, then gain full momentum, and irish whip your opponent to the casket. Press L1 to end the match; You're opponent has no chance to block it. Most players do a Powerbomb into the casket, but a few have their own finishers as well. AS you can guess, this is no DQ. --------------------------------------------------------- Elimination Chamber --------------------------------------------------------- In this match type, there's a large circular dome made of steel chain, with four glass chambers in the corners. Two Superstars start in the ring, with four Superstars in the chambers. Every minute, a new Superstar is released into the chamber, one at a time. You can either set the order, or make it random. When Superstars submit, or are pinned, they'll leave the chamber. The last one remaining is the winner, so the last one released has the advantage. In the match, you can climb onto the glass chambers and dive from there -- Hell, you can even dive from the caged wall before you reach the chamber. You can also perform strong irish whips, to shatter the glass with your opponents body for big damage. In addition to all of this, you can also choose to make it a three-on-three match type; One that hasn't even been used by the WWE officially. --------------------------------------------------------- First Blood --------------------------------------------------------- This is a one-on-one match that encourages violence. You can't win by submission; You can't win by count out; You can't win by pinfall. You win when you cause your opponent to bleed. You can do this one of two ways. Firstly, you have to do enough damage to their head, so that the damage icon turns red. Then, you can either nail them with a weapon (No DQ of course) or you can use a move that can cause damage. Not all moves do though, so you'd have to look at the Create-a-Movelist menu to see which ones do. Most DDTs and Piledrivers work good, though, as do Big Boots. --------------------------------------------------------- Hell in a Cell --------------------------------------------------------- In this match, the ring is surrounded by a huge cage with a roof. You can either have one-on-one matches, tornado tag matches, triple threat matches, fatal fourway matches, or Armageddon -- 6-man -- matches. In the matches, you'll start in the ring as normal. However, outside of the ring, you can perform grapples to scrape opponents' face along the chain. There's a door in the lower left corner of the cage, that you can unlock by pushing circle towards it once, and you can go through by pressing a second time. Outside, there may be a sledgehammer on the ground, as well as the two announcer tables, depending on arena. You can utilize both. You can also climb to the top of the cell. You'll get crazy damage if you fall, or if someone pushes you off. Strong irish whips work great to knock opponents off, but grappling them when they are near the edge also works. Performing a Finisher near the end will often cause your opponent to be dropped off, while the user stays, which is an improvement over last year's game. Be careful though, moves like the RKO still cause problems... You can perform diving attacks off of the top as well, but it's very risky, because you'll often miss. Lastly, if you hit a few grapple moves in the center of the roof, you'll put your opponent through it, and they'll fall to the ring below, ready to be pinned. --------------------------------------------------------- Ironman --------------------------------------------------------- This is a one-on-one match, with or without managers, with a time limit. You can set the timer to 10, 15, 20, 30, or 60 minutes. In that time, the person with most points will be declared the winner. Points are given when you successfully pin your opponent, make him tap out, have him counted out by the ref, or when he's disqualified. Like singles matches, you can change what is allowed on the match rules screen. You can also choose to allow interferences or not. --------------------------------------------------------- Ladder --------------------------------------------------------- In these matches, which are either one-on-one, two-on-two triple threat, or fatal fourway, the first person to get the briefcase or belt that hangs over the ring is the winner. It's a real glitchfest, but it's still usually pretty fun. To get the belt down you have to use the left and right sticks to find the "sweet spot" then hold them in that position until the bar on screen fills up. It can take a while and is cumulative for all wrestlers to benefit for your hard work. One really cool thing, however, is that you can set up one ladder at an angle to another one, and run up and dive off of it, like what Shelton did at Wrestlemania 21. That's always cool. --------------------------------------------------------- Last Man Standing --------------------------------------------------------- This is a one-on-one, no disqualification match. The goal is to batter your opponent with so much force that they can't stand -- at least for ten seconds, while the ref counts. It may sound easy, but the ref counts somewhat slow. You probably won't be able to do it without using weapons, or hitting a few finishers. --------------------------------------------------------- Special Referee --------------------------------------------------------- Here, you can play the role of a referee in a singles, tag match, Ironman, Hell in a Cell, or Last Man Standing match. You don't even lose 98 percent of your strength like the refs on tv! Square is the universal button for the ref. It counts for pins and countouts, and calls for submissions and disqualifications. You don't necessarily have to be a fair ref though; There's no one to DQ the ref if he starts dealing finishers, or using weapons. If you step into one of these matches online you are asking for trouble. Don't waste your time. --------------------------------------------------------- Steel Cage --------------------------------------------------------- In Cage matches, a large cage extends from the apron on the four sides of the ring. You win if you can escape the cage, but you can also turn on pinfalls and submissions if you like. The match supports singles, tornado tags, triple threats, and fatal 4-ways. In the free-for-alls, and singles, the winner is the one who escapes. However in tornado tag matches, the winning team is the first to have both of its members escape. That means that when one man gets out, he leaves his partner in a handicap. As for actually escaping, there are two ways. First, you can hit a move -- preferably a special -- then press square to climb the cage. You'll then press X when the bar fills to move up. The closer the bar is to being filled, the faster you'll climb, and the sooner the next bar will appear. Do this three times to reach the top, then press square to escape. You can drop back in at any time by pressing R1; and you should do this if your opponent gets up, so he doesn't pull you down. The second way to escape is to get an opponent in the lower-left corner, and do a grapple. You'll initiate a mini-game where you both time button presses. If you do a better job then you're opponent, you'll escape. If not, he'll pull you back in. You can turn this option off in the options menu, and in my opinion, doing so makes things far more enjoyable as a whole. --------------------------------------------------------- Submission --------------------------------------------------------- As you can guess, a Submission match is a match where you can only win via submission. These are only one-on-one, but there are two variations. Normal matches, where the first one to score a submission wins, and Ultimate, where you set a timer to 10, 15, 20, 30 or 60 minutes, and the player with most submissions at the end is declared the winner. In this match, you can not exit the ring at all. --------------------------------------------------------- Table --------------------------------------------------------- The goal in this type of match, is to put your opponent through a table. In order to make the matches last longer, the developers chose to make the tables sturdier in this type of match. The more damage your opponent has taken, the easier they will be to put through wood. Although, if you are persistent, you can do it at any time. You can either grapple them while holding the table to put them on top of it, or you can irish whip them at a table that has already been set up. You can even choose to set the table up in the corner. With your opponent on a table, grapple them, to put them through it; If you're opponent is laying down on it, you can grapple them from the ground, which will make things even easier. This match type supports singles, tornado tags, triple threats, fatal 4-ways, tornado 6-man tag, and triple threat tornado tags. When one man on a team goes through a table that team loses. --------------------------------------------------------- TLC --------------------------------------------------------- TLC -- Tables Ladders, and Chairs. In this match, many weapons are strewn about the ring. Some tables are aleady against the turnbuckles and everything. You win by pin fall, but as you can guess, the match is designed more for brutality than a technical display of pure wrestling! --------------------------------------------------------- Monkey in the Bank --------------------------------------------------------- This is the exact same thing as a ladder match, except in this mode there's six men in the ring at once. I'm not really sure why it's listed separately. They should have just allowed five or six men in the ladder match. ____ ____ / __) ____ ____ (__ \ ( \__/ ___) - - - - - - - - - - - - - - - - - - - - - - - - - (___ \__/ ) \ /===========================================================\ / / _ \__ 04. Move List [MOVES] __/ _ \ ( / \___)=====================================================(___/ \ ) \ \__ __/ / \_____) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - (_____/ ____ ____ | __ ) __ _ _ __ ___ | __ ) __ _ _ __ ___ | _ \ / _` | '_ ` _ \ | _ \ / _` | '_ ` _ \ | |_) | (_| | | | | | | | |_) | (_| | | | | | | |____/ \__,_|_| |_| |_| |____/ \__,_|_| |_| |_| ____ _ _ | __ )(_) __ _ ___| | _____ __ | _ \| |/ _` |/ _ \ |/ _ \ \ /\ / / | |_) | | (_| | __/ | (_) \ V V / |____/|_|\__, |\___|_|\___/ \_/\_/ (MOV01) |___/ =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> STRIKE ATTACKS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- X + Down Double Axe Handle 1 X + Down-Angle Toe Kick 1 X + Left Body Punch X + Up-Angle Drop Kick 2 X + Up Clothesline 3 X + Right Benoit Punches =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> GRAPPLE (QUICK) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Down Body Knee Strike Left Shoulder Thrust Up Headlock Takedown Right Wrist and Arm Wrench =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> GRAPPLE (SUBMISSION) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Press Suplex 2 Down Snapmare and Neck Lock Left Hammer Lock Up Bear Hug Right Headlock 2 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> GRAPPLE -> CATEGORY 1: POWER =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Press Pile Driver Down Last Call Left Alley Oop 2 Up DDT 14 Right Powerbomb 5 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> GRAPPLE (CLEAN) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Press Powerbomb Down Wrist Clutch and Elbow Left Scoop Slam 4 Up DDT 13 Right Neckbreaker 3 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> GRAPPLE (DIRTY) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Press Powerbomb Down Low Blow 3 Left Eye Rake 2 Up Low Blow 4 Right Reverse Atomic Drop =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> GRAPPLE -> CATEGORY 2: POWER =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Press Backbreaker Down Step Up Enzuigiri Left Gutwrench Suplex Up Sambo Suplex Right Double Arm Suplex 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> BACK GRAPPLE =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Down Atomic Drop Left Back Suplex 4 Up German Suplex 4 Right Dragon Sleeper2 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> TOP OF CELL ATTACK =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Right Stick Downward Thrust =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GROUND -> STRIKE ATTACKS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- X Senton X + Up/Down Running Headbutt X + Left/Right Falling Headbutt =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GROUND -> GRAPPLE MOVES (UPPER BODY) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Left Dragon Sleeper 4 Up Fury Punch 6 Right Mounted Punching 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GROUND -> GRAPPLE MOVES (LOWER BODY) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Left Leg Lock 6 Up Punch to Groin Right Boston Crab =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- CORNER -> STRIKE ATTACKS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- X Turnbuckle Clothesline 1 X + Left Stick Turnbuckle Drop Kick 1 X (Sitting) Knee Attack 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- CORNER -> FRONT GRAPPLE MOVES (STANDING OPPONENT) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Down Clothesline 25 Left Toss To Turnbuckle Up Super Last Call Right Turnbuckle Powerbomb =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- CORNER -> BACK GRAPPLE MOVES (STANDING OPPONENT) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Down Forearm to Back Left Toss Into Ring Post Up Rebound Suplex Right Tie To Tree of Woe =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- CORNER -> FRONT GRAPPLE MOVES (SITTING OPPONENT) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Right Stick Mudhole Strikes =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ROPES -> OPPONENT GROGGY ON ROPES =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Right Stick Drop Out =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ROPES -> REBOUND ATTACK =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A X (Standing) Ho Train Attack A X (Down) Elbow Drop 5 A X (OutofRing) Vaulting Body Press 2 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ROPES -> DIVING OUT OF RING ATTACK =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A X (OutofRing) Baseball Slide 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DIVING ATTACK (STANDING OPPONENT) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- X + Left Diving Spear X + Right Double Axe Handle 3 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DIVING ATTACK (DOWNED OPPONENT) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- X Knee Drop 1 X + Down Diving Elbow Drop X + Up Diving Elbow =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DASH -> RUNNING STRIKES =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- X Clothesline 8 X + Left Stick Ho Train Attack =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DASH -> RUNNING GRAPPLE =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Down DDT 1 Up Lou Thesz Press =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DASH -> REAR GRAPPLE =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Up/Down Bulldog 4 Left/Right German Suplex 6 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DASH -> Crouching Attack =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A X Double Axe Handle 5 A Left Stick + X Elbow Drop 5 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DASH -> COUNTER ATTACKS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Up/Down Free Fall Drop Left/Right Back Body Drop =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- TAG TEAM -> STANDING =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Down Double DDT Left Double Flapjack Up Double Clothesline Right Double Beat Head =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- TAG TEAM -> CORNER =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Down Falling Powerbomb Left Double Stomping Up Double Chokeslam Right Body Splash and Whip =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SPECIAL COMBINATION ATTACKS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 1st X Back Chop 3 2nd X Body Punch 3rd X Big Boot 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SPECIALS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- LB Diving Headbutt LB + Left Stick Diving Moonsault 1 LB (Chair) Chair DDT LB + Stick(Chair) Chair DDT ____ _ _ _ | __ ) __ _| |_(_)___| |_ __ _ | _ \ / _` | __| / __| __/ _` | | |_) | (_| | |_| \__ \ || (_| | |____/ \__,_|\__|_|___/\__\__,_| (MOV02) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> STRIKE ATTACKS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- X + Down Back Chop 3 X + Down-Angle Toe Kick 1 X + Left Body Punch X + Up-Angle Clothesline 2 X + Up Clothesline 3 X + Right Outlaw Punches 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> GRAPPLE (QUICK) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Down Fury Punch 4 Left Back Club Up Arm Wrench 3 Right Wrust & Arm Wrench =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> GRAPPLE (SUBMISSION) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Press Oklahoma Down Arm Bar 2 Left Headlock 2 Up Bear Hug Right Snapmare & Neck Lock =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> GRAPPLE -> CATEGORY 1: POWER =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Press Lift Up Down Scoop Slam 3 Left Shoulder Breaker Up Batista Lifting & Toss Right Suplex to Front Slam =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> GRAPPLE (CLEAN) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Press Backbreaker Down Wrist Clutch & Elbow Left Scoop Slam 4 Up Gutbuster 2 Right Side Slam 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> GRAPPLE (DIRTY) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Press Backbreaker Down Low Blow 3 Left Eye Rake 1 Up Low Blow 5 Right Reverse Atomic Drop =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> GRAPPLE -> CATEGORY 2: BRAWLER =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Press Piledriver Down Fury Punch 3 Left Powerful Knee Strike 2 Up Mat Slam Right Outlaw Stomp 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> BACK GRAPPLE =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Down Forearm Smash Left Knee Breaker 2 Up Lifting Right Backbreaker 8 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- STANDING -> TOP OF CELL ATTACK =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Right Stick Downward Thrust =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GROUND -> STRIKE ATTACKS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- X Angry Stomp X + Up/Down Elbow Drop 4 X + Left/Right Elbow Drop 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GROUND -> GRAPPLE MOVES (UPPER BODY) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Left Bow & Arrow 3 Up Mounted Punches 2 Right Reverse Chin Lock 2 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GROUND -> GRAPPLE MOVES (LOWER BODY) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Left Leg Lock 6 Up Kick to Back Right Single Leg Crab 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- CORNER -> STRIKE ATTACKS =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- X Turnbuckle Clothesline 1 X + Left Stick Running Shoulder Attack 1 X (Sitting) Knee Attack 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- CORNER -> FRONT GRAPPLE MOVES (STANDING OPPONENT) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Down Clothesline 25 Left Knee Strike Up Superplex 1 Right Pump Up Buster =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- CORNER -> BACK GRAPPLE MOVES (STANDING OPPONENT) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Down Forearm to Back Left Super Tornadobomb Up Super Back Suplex Right Toss Into Ring Post =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- CORNER -> FRONT GRAPPLE MOVES (SITTING OPPONENT) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Right Stick Mudhole Stomping =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ROPES -> OPPONENT GROGGY ON ROPES =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Right Stick Choke 3 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ROPES -> REBOUND ATTACK =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A X (Standing) Clothesline 15 A X (Down) Running Leg Drop A X (OutofRing) Vaulting Body Press 2 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ROPES -> DIVING OUT OF RING ATTACK =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A X (OutofRing) Vaulting Body Press 1 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DIVING ATTACK (STANDING OPPONENT) =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- X + Left Diving Spear X + Right Double Axe Handle 3 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DIVING ATTACK (DOWNED OPPONENT)