Battle Crusher Game Boy Developer: Sun L Publisher: Banpresto By: GammaBetaAlpha ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Table of Contents -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ How to Play [HELP] Movelist [MOVE] Codes [CODE] Contact Info [CONT] Credits [CRED] ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- How to Play -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ [HELP] Battle Crusher is a part of the Japan-only Compati Hero Series. You can read more about this on Wikipedia: http://en.wikipedia.org/wiki/Compati_Hero_Series The game is Super Game Boy compatible, but not much besides the ending is coloured in. This is a pretty basic fighting game, but as always with fighting games, you have some button combos that can be pretty difficult to pull off due to timing. You are given the choice of which of the three factions of the Compati Hero crossover you would like to play as at the main menu. Once you have selected your faction, you can choose one of four characters from that franchise. Each franchise has two partners that you can choose to ride on when fighting. ライダー Kamen Rider Kamen Rider 1 Kamen Rider Super-1 Shadow Moon Jigoku Taishi Cyclone Snake Beastman ウルトラ Ultraman Ultraman Ultra Seven Gomorra Zetton Jet Battle King Joe ガンダム Gundam Gundam Gundam F91 Dom Kampfer G Fighter Zakurero スペシャル Special Team Fighter Roa Beetle Dark Emi Herazaku -------- 1-Player -------- 1-Player consists of eight straight best-of-3 matches before you get an ending and credit roll. Your opponents for the first six matches are the six 'villains' of the 3 series. Each of the three series has a different order for the first six matches, though each character within the same faction will have the same order of foes to battle. After six rounds, you will then fight Fighter Roa with Partner Beetle, and then Dark Emi with Herazaku (Hell Zaku?). Once you defeat Dark Emi, you win the game. -------- 2-Player -------- You can play as any of the twelve main characters and the two Special Team characters. The twelve main characters can use both Partners within their series, as well as Beetle (????). Fighter Roa can use all the main six Partners along with Beetle, while Emi may only use her own Partner, Herazaku. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Movelist -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ [HELP] The author believes he may be missing a great deal of moveset information, but has already scoured the internet looking for information on this game. If you have any information that is not available here, particularly on the Deathblows, PLEASE contact him using the email near the bottom of this guide. ---------------- GENERAL MOVELIST ---------------- These are the general button commands for each Rider + Partner set. A few of the riders and partners have changes to what they do, but for the most part these hold true for everyone. A - Up-kick While Falling - Drop-Kick While Crouching - Trip Close Contact (Ground-based Partners Only) - Grapple throw B - Punch While Falling - Down-Punch Close Contact (Ground-based Partners Only) - Grapple throw Left/Right - Move left and right Up - Jump Down - Crouch Start - Pause/Unpause the game ------ RIDERS ------ Kamen Rider 1 ------------- Down - Forward + Down - Forward - A: Drop-Kick Kamen Rider Super-1 ------------------- Down - Forward + Down - Forward - A: Shoots out electric bolts at close range Shadow Moon ----------- Down - Forward + Down - Forward - A: Causes an energy beam to come out of the ground vertically in front of Shadow Moon Jigoku Taishi ------------- Down - Forward + Down - Forward - A: Spits out a projectile that fizzles out about halfway across the screen Ultra Man --------- Down - Forward + Down - Forward - A: Sends a projectile across the screen Ultra Seven ----------- Down - Forward + Down - Forward - A: Shoots a projectile approximately halfway across the screen which then returns to Ultra 7 Gomorra ------- Down - Forward + Down - Forward - A: Charges through the screen until making contact with your foe Zetton ------ Down - Forward + Down - Forward - A: Spits out a small projectile that lights up and creates a tower of fire on contact with the ground Gundam ------ Down - Forward + Down - Forward - A: Launches a rock from above at a down-right trajectory Gundam F91 ---------- Down - Forward + Down - Forward - A: Charges forward and executes a upper-punch attack much like a Shoryuken, lighting the foe on fire Dom --- Down - Forward + Down - Forward - A: Sends out a shurikenfrom above at a down-right trajectory that will bounce off the ground and travel forward more until it hits the opponent, igniting on contact Kampfer ------- Down - Forward + Down - Forward - A: Charges forward and hits an opponent at a medium range, lighting your foe on contact Fighter Roa ----------- Down - Forward + Down - Forward - A: Shoots a projectile forward at a quick pace that will ignite up on contact with the enemy Emi --- B: Slide-punch Down + A: Slide-kick Down - Right + Down - Right - A: Does a spin-charge across the screen until it hits a wall or an opponent, igniting a foe on contact Down - Right + Down - Right - B: Shoots a beam from above Emi's head in a down-right direction. If it hits the opponent, it will light him or her on fire Down - Left + Down - Left - A: Jump followed by a drop-kick Down - Left + Down - Left - B: Emi swiftly moves forward and performs a kick before moving back somewhat Left - Down - Left + Down - B: Emi punches in front of her with a charged blast of energy and holds it there for a few seconds Left - Right + A: Flies across the screen in a spinning attack until Emi hits the opponent Right - Left - Down + Left - Down - Down + Right - Right + AB Emi performs an all in one spin attack towards the opponent, followed up by a strike of her fist, then grapples the opponent and throws him or her backwards -------- PARTNERS -------- Cyclone ------- Down - Forward + Down - Forward - B: Charge Attack with a little lag time Snake Beastman -------------- Down - Forward + Down - Forward - B: Causes an Earthquake that damages Jet Beetle ---------- Down - Forward + Down - Forward - B: Close range jab with fists multiple times King Joe -------- Down - Forward + Down - Forward - B: Flies across the screen until making contact with the enemy Down + A: Pops out at close contact before retracting back to standing position G Fighter --------- Down - Forward + Down - Forward - B: Charge Attack with a little lag time Zakurero -------- Down - Forward + Down - Forward - Hold B: Shoots out a wave of energy Beetle ------ Down + B - Slide Down - Forward + Down - Forward - B - Lightning strike in front of Beetle Left - Down + Left - Down - Down + Right - Right - A + B: Long-distance slide across the screen ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Codes -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ [CODE] At the main screen, before you press Start, press the following button combination: Left, Left, Left, B, A Then press Start. You will have a fourth team option added to both 1P and 2P, and you can select to play as Fighter Roa or Emi under the fourth team. ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Contact Info -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ [CONT] Although I believe I have found everything there is to find in this game, there is occasionally the possibility of some super secret level in an obscure game that was never found because it was too obscure, or the like. If you have anything that you feel needs to be includes, feel free to email me at gammabetaalphafaqs AT gmail DOT com If you have any other information to contribute or notice any errors, again, shoot me a notice at gammabetaalphafaqs AT gmail DOT com If you wish to host this guide, or use information from it, consider the FAQ semi-public domain: you can host it without asking and derive information from it word-for-word if you wish, but keep the document unchanged if hosting it and give credit where due if using information ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- Credits -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ [CRED] Thanks go to quite a few websites for information on this game: http://anurito.genin.jp/game/kaizyu/greit/kura.html http://ja.wikipedia.org/wiki/%E3%83%90%E3%83%88%E3%83%AB%E3%82%AF %E3%83%A9%E3%83%83%E3%82%B7%E3%83%A3%E3%83%BC http://www.geocities.jp/hanten21/15/190/battlecrashertop.htm http://wiki.cre.jp/SRW/%E3%83%90%E3%83%88%E3%83%AB%E3%82%AF %E3%83%A9%E3%83%83%E3%82%B7%E3%83%A3%E3%83%BC_(%E3%82%B2%E3%83%BC%E3%83%A0) ________________________________________________________________________________ ゥ2014 GammaBetaAlpha FAQs