^ _____________________________________________________ ^ ^/ \^ .'ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ'. ^/ \^ // \\ | Please click the link above to recommend this FAQ | // \\ / Ż| |Ż \ | to other users. This is the best way you can show | / Ż| |Ż \ Ż| | | |Ż | your appreciation for my FAQs. Thank you very much! | Ż| | | |Ż | | | | '._______________________________________________________.' | | | | |_|Ż|_| ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ |_|Ż|_| _______________________________________________________________________________ Blitz Knight Stunt Presents... ____ _____ _ _ _ / ___| _ _ _ __ ___ ___ | ___(_) __ _| |__ | |_ ___ _ __ \___ \| | | | '_ ` _ \ / _ \ | |_ | |/ _` | '_ \| __/ _ \ '__| ___) | |_| | | | | | | (_) | | _| | | (_| | | | | || __/ | |____/ \__,_|_| |_| |_|\___/ |_| |_|\__, |_| |_|\__\___|_| |___/ FAQ/WALKTHROUGH Authored by: Bkstunt Contact: Email: Faqs @ Bkstunt . Com Facebook: Facebook.com/Bkstunt Website: Bkstunt.com ============================================================================== - TABLE OF CONTENTS - ============================================================================== Note: Press Ctrl+F and enter in the code to skip to that section. THINGS TO KNOW BEFORE YOU PLAY - Introduction.......................................................[SF-INT] - Controls...........................................................[SF-CON] - Game Basics & Tips.................................................[SF-GBT] WALKTHROUGH - Area 1...............................................................[SF-1] - Area 2...............................................................[SF-2] - Area 3...............................................................[SF-3] - Area 4...............................................................[SF-4] - Area 5...............................................................[SF-5] THE REST - Enemies............................................................[SF-ENM] - Items..............................................................[SF-ITM] - Bosses.............................................................[SF-BOS] - Minigames..........................................................[SF-MIN] - Passwords..........................................................[SF-PSW] - Credits............................................................[SF-CRE] ============================================================================== Introduction ===================================================================[SF-INT]=== Hey guys, Bkstunt here doing a walkthrough on the GameBoy game Sumo Fighter. Sumo Fighter is of course based off of the legendary Japanese martial art of Sumo Wrestling. While Sumo Wrestling is only really practiced proffesionally in Japan, it is still known the world over since it has been practiced for centuries now. Sumo Fighter therefore takes a Sumo Wrestler and puts him in a fighting game. Why not!? Sure, Sumo Wrestler usually fare poorly against every other martial arts known to man, but this is a video game. Lighten up. This guide is a direct result of Gamefaqs collection of faqers trying to put up a complete FAQ for EVERY GameBoy game that was ever released. Sumo Fighter itself actually isn't that bad, as it has mini-games, good stage progression, and RPG elements in it. Speaking of the GameBoy Completion Project, if you want to help we'd love to have you on board. These older games AREN'T that hard to write for! You can find the gamefaqs topic about it here: o http://www.gamefaqs.com/boards/2000094-faq-contributors-general/56763726 You can find the webpage that was made for it here: o http://www.gameboycp.webs.com Anyway, enjoy the guide. Below is the rest of the stuff I put in all my guides, so feel free to shoot me an email or whatnot! ========== FOLLOW ME! ========== Want to talk about some games!? Maybe throw out some ideas for what YOU want to see me write about next? I made a facebook account for just that reason! You can 'Like' me at: ==================== Facebook.com/Bkstunt ==================== I also have a website you can visit to see what other guides I've written, as well as see upcoming projects. I've also written a TON of reviews that will go up there (You want to play GOOD games, right?!). =========== Bkstunt.com =========== So between those two sites, come on over and say 'Hi!' sometime. ========= Donations ========= First of all, let me say that my primary motivation for writing guides is, and always will be, for the gamer. However, as I've learned by writing just a few guides on new games, it can hit your pocket book! I wish they'd give me these games so I could crank out great guides, but they don't! Ah, maybe one day! Until then, if you've found this guide helpful please consider donating to help me offset my costs. You can donate to my paypal account below: ======= PAYPAL: ======= Paypal ID: Gregorio31 @ Gmail . Com Hey, it's WAY better than paying $20 for a guide, right? Even the smallest amount will be appreciated. ======= AMAZON: ======= ALTERNATELY, if you shop at Amazon.com (who doesn't?!) you can ALSO help me out by shopping through me! It doesn't cost you a SINGLE CENT either, which is kick-ass. All you do is visit my webpage's donation page below: ========================== Bkstunt.com/donations.html ========================== Once you are there, you can click on the AMAZON link at the top and shop as normal. 4% of what you buy will then be sent to me. Please be sure to send me an email so I can thank you personally as well! Or just send me an email to say "Thanks!" Every one of those I read makes my day! ~ Bk Onto the table of contents, and don't forget to have fun! ============================================================================== Controls ===================================================================[SF-CON]=== Here you can find the controls for this game. There's more than I thought there would be! I usually do fancy ASCii art, but not for GameBoy games... Directional Pad: Controls movement. A Button: Jump. Hold for greater distance. B Button: Strike (Open-Palm attack). Level this up with the HAND power. Start Button: Goes to status menu. Select Button: Not Used. Double-Tap Left/Right: Run to the Left/Right. Double-Tap Left/Right + B: Do a headbutt to the Left/Right. Down + A: Do a SHIKO, a leg-stomp of sorts. Stuns enemies AND hurts them. Level this up with the FOOT power. Up + B (with the barrel powerup): Send a flying hand at an enemy. _________________________________________ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |-----------------------------------------| | P [] [] [] EX000/10 L 2 | | 2290 | '-----------------------------------------' P: Bars that represent your health. EX: Experience Points. When the last half of the numbers are flashing (the "/10" part) you can level up. L: Lives remaining (the 'L' looks like a down arrow in the game). 2290: Total score so far. ============================================================================== Game Basics & Tips ===================================================================[SF-GBT]=== o You can play on EASY or HARD. I'm no machoist and this is only a completion FAQ, so I'm playing on easy. o This game has RPG aspects. Press start to see your stats. You have a picture of a HAND (Strike Attacks), a FOOT (Stomp Attacks) and a HEART (Health). o Always try and play/win the BONUS ROUNDS. Seriously, seek them out as they are a huge sourse of EX (experience) points. o If you can (and you can't, not unless you can use save states) try to get the Sumo Wrestler minigames in the bonus rounds. o You can knock enemies off the screen. o The screen extends vertically! Be sure to look for secrets upwards. o Each enemy you knock off/kill gives you points. o Enemies can drop items randomly. o Always check for breakable items. ============================================================================== Walkthrough ============================================================================== As the game starts, a unknown ninja comes along and steals a woman from the street. Intolerable! We must stop this! Stage 1-1 of Area 1 will start now. ============================================================================== Area 1 =====================================================================[SF-1]=== ----------- Stage 1-1 ----------- Ok, time to get started. Head to the right and you'll see a peasent run at you. Be sure to smack him. You may as well get used to your controls. Try out jumping and attacks, as well as double-tapping to run to the left and right. Try attacking like that to. Onwards go kill a hammer-man and then a small man. You'll get a rice bowl from him, which gives you EX. Needless to say, you want to collect these items and get the most EX that you can. Jump over the spikes and kill another peasent. You'll see boulders here you can BREAK, so do so and hope for some items. You will likely find a barrel here that gives you a hand powerup. You can use it by pressing UP + B, and it'll shoot a hand out at the enemy. A string of hammer-men and peasents await in an area with spikes and overhead ledges. Take them out carefully. Past the upper piece of ground a peasent will come at you from either side, so take them out quickly and check the nearby boulders for goodies. Keep going past some peasents and stop at the NEXT ledge where a hammer-man is. Jump on the ledge and to the upper left is a GATE. Jump into it to find a BONUS STAGE (see the mini-game section for hints on these stages). (-NOTE-) This bonus stage should have SUMO WRESTLING on the left and ARM WRESTLING on the right. The middle will not let you play anything. After the bonus stage you will likely be able to level up some of your stats. Go ahead and level something up (they are all useful). The end is coming up soon. You'll see a tablet and the screen will stop scrolling. You have to touch the tablet to end the level, but be sure to break the boulders first! ----------- Stage 1-2 ----------- Ok let's go. Head forward and use the ledges to get past the large pit. As you go down you'll see a new enemy come at you. He is dressed in a long robe and will throw his straw hat at you, which will hurt if it touches you. I'll call this guy a wanderer. As he throws his hat, jump back up to the ledge and then back down to kill him. Head forward and another new enemy will show up: the ronin. This guy has a samurai sword but will simply try to run into you, so take him out. Slowly go forward as there is a string of ronin coming up that are much easier to kill one by one than together. Also be sure to break the boulders for items once you get to them. You will see three ledges over spikes past the boulders, and to the upper right of the right ledge is another BONUS STAGE opportunity. After the bonus stage continue on breaking boulders and watching out for those tricky wanderer enemies. After one more big gap that you cross with ledges, you will see the end of the stage. Be SURE to break the boulders here, as you will likely find a SUMO DOLL in one of them, which gives you an extra life! Touch the stone to go to the next stage! ----------- Stage 1-3 ----------- We get to go UP in this stage. Before going up, go break the rocks on the right to find some powerups. Jump up and take out the ronin, then jump up further to see a new enemy appear. I'm going to call this guy a "running samurai" for lack of knowledge. He's running, that's for sure, and that's about all he does so take him out and hit up the rocks to your right. As you go up another runner will come in from the right, and then the left. You can make a ronin appear, dropping from above but be careful of jumping too far and not having any place to land (if you jump too far and put the ground off-screen, going down will make you DIE!). Climb up the right side of the screen and kill the runner, then jump to the BONUS STAGE icon on the right of the screen. After the bonus stage head up, kill the runner if you can be bothered to, then get the rocks on the right. Keep heading up, breaking rocks and killing the runners and ronin when you can until the screen stops scrolling. Boss time! (-NOTE-) Be sure to level up! This boss is much easier with at least 2 hand upgrades, which you should easily afford by now. ~. BOSS: MARTIAL ARTIST ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Well, here's our first boss fight. The martial artist walks about 3/4th of the screen and then does a jump kick. He is HARD to dodge, but it IS do-able with a well-timed sprint/head butt as he leaps up. What you should do though is just take the hit and then lay into him. With about 2 upgrades into your strength you can take a hit and lay into him after. Expect to take about 2 hits to win this way. Any other upgrades will just make this easier, including more health or power. After the fight, the boss will drop a stage-ending stone. ============================================================================== Area 2 =====================================================================[SF-2]=== ----------- Stage 2-1 ----------- Time to go downward now. Head down and take out the short man below you and then the rocks on the left. Further down on the right are more blocks but a bit further down is a woman dressed up whose head goes up and down and shoots balls at you! Yikes! I'll call this enemy a Maiko. Dodge a shot then simply drop off the cliff and go beat her up to stop the attack. Drop down below further and take out the new enemy, that I'll call a monster girl, who comes in from the left. There's another maiko under you, so be careful. Break the blocks on the right for goodies then go destroy the maiko. Drop down again and take care of a short man who comes in from the right before taking on the BONUS STAGE icon nearby. After the bonus stage, keep heading down. You'll go through another short man and maiko combo like when the stage first started but keep breaking rocks to find a SUMO DOLL in one of them. From here simply drop down again and you'll reach solid ground and the end of the stage. ----------- Stage 2-2 ----------- A runner will come right at you so take him down. Head onward and break all the blocks you fine. Take out another runner and keep going and soon you'll see a short man TRANSFORM infront of you and gain a huge head. He gains a little speed but is pretty harmless. I call this guy a transforming short man. I'm original, aren't I? Keep breaking blocks and you'll find a SKULLCARD. Take advantage of it and head onward as runners will flat out fall from the sky! In this area you want to get on every ledge and jump upwards to find a BONUS STAGE icon. After the bonus stage keep heading forward and deal with the runners and transforming short men. The end of this level is not far away, so keep breaking blocks until you reach the stone. ----------- Stage 2-3 ----------- Head forward breaking blocks and a ninja will come running at you (don't jump to the second set of blocks, draw the ninja out). Next are some narrow jumps. On the second small ground area, throw a hand to take the next ninja out and secure ground for yourself (vice jumping over to him). You'll run into another new enemy next: the muscleman. He's big and will throw bouncing items at you, so dodge them (sprint) and take him out. Don't go further yet, as the ledge nearby can get you to the BONUS STAGE up in the air to the upper left. After the bonus stage continue onwards. You'll face ninjas and musclemen like the first half of this stage, but you'll be facing a LOT more spike pits now. Some are so long that you can't jump over them, but they always put a ledge above the spikes that you can dash jump to. The way this game works (if you haven't noticed already) is that you can get halfway up the sprite of the ledge and they will make it like you jumped on top of it. Continue on and break every block you see. You should come across a FULL HEALTH REFILL soon, and once you do it would be a grand idea to level up as well. Yep, we got a boss fight coming up. Three to Four points in strength and health each are a good idea. ~. BOSS: BEAST TAMER ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This guy is easier to dodge comapred to the martial artist, but has a LOT of health. What he will do is let loose a wolf on you which will run to the left at you (you can either duck and kill it or jump over it) and then he will walk all the way to the left and back to the right. He'll keep on repeating that pattern from there. Thankfully you can just plain jump over him, which you should do while taking shots at him. Once you wear down his health you could even take some hits and REALLY lay into him. After the fight, the boss will drop a stage-ending stone. ============================================================================== Area 3 =====================================================================[SF-3]=== ----------- Stage 3-1 ----------- Walk forwards and you'll run into a new enemy: the Jumping Peasent. He will walk along like a normal peasent but will occasionally jump-kick, so watch out for that. Past that two monster girls will greet you. Take them out and take out the maiko after that. You'll see a square of blocks past her, but DO NOT destroy them. Instead, get on top of them as the BONUS STAGE can be reached to the upper right. After the bonus stage, like most stages, you'll have to continue on jumping over small spike pits while killing monster girls, jumping peasents, and those damn maiko enemies. Keep breaking rocks as well as you should find a FULL HP item as you go. Keep fighting eastward to find the end of the level. ----------- Stage 3-2 ----------- Well, we're going to meet a lot of new people. Head east and you'll see an OLD MAN fall from the sky (which is what I'm calling him). He tries to pinch you or some weirdness... he's easy to take out. Past him is a tall VAIN WOMAN (again, what I am calling her) who is also easy to take out. She can drop the skull item which gives you like 3000 points (wow!). However, think twice before picking these skulls up. They have a chance of TAKING AWAY ALL OF YOUR EX and taking a bar of health away! It's probably best to be safe and ignore them. Further in you'll meet the RACCOON BOY, who is just like the MAIKO enemy, except he throws onions at you! Ha! Also, notice that he's standing on corn stalks. You can break these stalks and hopefully find items like them (they are like barrels and rocks). Keep on pressing on killing those three enemies. You'll see bamboo spikes that you'll need to dash jump over, so be careful of them. Further on you'll see the BONUS STAGE buried under a ton of rocks, so break up the rocks, collect the goodies, and enter the BONUS STAGE. There isn't much after the bonus stage: just a lot of corn stalks and a couple of old men until the end of the stage. ----------- Stage 3-3 ----------- Another climbing level. Climb up the right side and kill the ninja. Keep heading up and kill the ronin. Again, with these upwards levels, be careful of jumping too high and taking the floor out from underneath you. There are pots here that you can break for goodies. Keep heading upwards and you'll see the BONUS STAGE to the right of some ledge, so enter it! Keep heading up and breaking pots so you can find a FULL HP item. Yep, it's almost boss time again. Be sure to level up. I had max STR and HP by this point, but stomp power is really good in this battle as well. Keep heading up until the screen stops scrolling and you'll face your next boss: ~. BOSS: LORD ODA ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This guy is the hardest yet. Mostly because he has a lot of health. You should note that the battle area has an upper ledge that you can stand on and use to jump over the boss. The boss (who I just named Lord Oda for the hell of it) runs back and forth, doing high jump-kicks every now and again. To make this fight easier, wait until the boss starts his journey to the left (or right), jump to where he was, and stomp. This will hurt him while keeping you safe. You can also try to jump in behind him and hurt him that way. Those are the safe ways to hurt him. Alternately, if you are strong enough, you can take a hit and hurt him as well but only do that when you KNOW you are going to win. After the fight, the boss will drop a stage-ending stone. ============================================================================== Area 4 =====================================================================[SF-4]=== ----------- Stage 4-1 ----------- Head forward and take out the jumping peasents and runners. There are a lot of small ledges in this stage and the enemies will often just fall down them. Bah, a waste if you ask me. Keep going forward and get what corn stalks you can until you see the BONUS STAGE on the ground surrounded by rocks. After the bonus stage it is a short jog east and one or two jumps over some bamboo spikes to find the stage ending stone. ----------- Stage 4-2 ----------- For starters, DO NOT break the first box you see. Instead, use it to jump over the map it's by. From here you'll see runners, monster children and the return of maiko enemies. Keep battling your way forwards and keep your eyes peeled for a BONUS STAGE sign by a box on the ground (it kind of blends in, so be sure to look out for it). AFTER the bonus stage, be VERY CAREFUL of what boxes you break. There is a series of jumps like the first one in this stage, so take them in stride with your dashing jumps. Also, there may be enemies that appear under you as you jump and it is MUCH preferable to take a hit than drop down a hole. Keep going forward and touch the stone to end the level. ----------- Stage 4-3 ----------- This stage is... REALLY reminiscent of the first stage. You even have the same enemies. As such, this really shouldn't be a problem to you (you've gotten THIS far after all). After a few ledges be sure to get on every one and jump up to find the BONUS STAGE of this level. After the bonus stage do NOT break the rocks by the gaps as some of them are HUGE, so look before you break. Leave yourself the 2 rock height rocks to jump over the gaps. The rest of this stage is killing peasents and small men and jumping over those wide gaps, so be careful. Once the stage turns into pure dirt get ready for a boss: ~. BOSS: DIGGER ŻŻŻŻŻŻŻŻŻŻŻŻŻ This guy is HARD AS HELL if you don't know what you're doing. Thanks to youtube though I got to see how its done (after he kicked my ass three times in a row). First of all, the boss digs under ground and later tries to pop up undernearth you. Once he does, he will rise up into the air and fling EYES at you. What you want to do is get him (the boss) into a pattern. What worked for me was standing on the left side of the screen. That way the boss will try to rise up on that side. Hit him as he does so and then get in dodging mode. he will throw an eye from up high down at you (you can duck underneath this or just outright move a little to the left to dodge it) followed by an eye that travels left to right along the ground. Jump over this one. You'll get used to dodging these after awhile (it is a pattern after all) and the jump is up and away. It can be a slow process, but the above is the safest way to get through this since you won't be hit. After the fight, the boss will drop a stage-ending stone. ============================================================================== Area 5 =====================================================================[SF-5]=== ----------- Stage 5-1 ----------- Here we have a moving up stage, which of course means watch how high you jump lest you die. As you go upwards ledge by ledge (it is super linear) watch out for hammer men coming down. Stay on the edge of new ledges you jump to and you will be ok. As you go up you'll see the BONUS STAGE on the right-hand side. May as well go visit it (you can get a lot of good EX here). After the bonus stage, you'll be on solid ground. Keep heading up like before but now two enemies at a time will come down. Use the same strategy and you will be fine. Even if you take a hit or two it won't really matter as the end of the stage is nearby on the left. ----------- Stage 5-2 ----------- This stage is fairly straight forward. Head east and be especially careful of the vain women because of the skulls they drop. You'll have to jump from large boulder to large boulder next, with one horribly places (or cleverly placed) racoon boy in the way. He will likely hit you, but carry on anyways. Keep on jumping boulder to boulder and when you get to the bunch of small rocks don't break them up but use them to jump higher as a BONUS STAGE can be found to the upper right. After that you'll go back to jumping from big boulder to big boulder, but the end of the stage isn't far off. Keep on going and finish up strong. ----------- Stage 5-3 ----------- This area is also pretty easy to navigate. You essentially have two levels here, the lower path and the upper path. The upper path is the preferred path of course as you can outright ignore enemies that get down there. That's what you SHOULD be doing by this point: we don't want any fights on our way to the boss. There is no bonus stage here either, and we really don't need one. Hopefully you have everything leveled up. The lower path in this area has breakable blocks that you can destroy in case you DO need health, but avoid enemies and make your way to the end of this short stage to fight the first of two bosses: ~. BOSS: BODYGUARD ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ It wouldn't be an ending without two boss fights, right? This guy is first, and he acts a lot like the martial artist boss types we've faced in the past. Do your stomping attack when he's far away and try to stun-lock him when he gets close to you. Do NOT get stuck in a corner with him as I've seen him glitch out and it's a fight you'll lose. To recap, stomp attack when he is across the room and mash the attack button when he's close by to try and stun lock him. When he falls, he will drop a REFILL FULL HP item, so pick it up and get ready for the final boss: ~. BOSS: SHOGUN ŻŻŻŻŻŻŻŻŻŻŻŻŻ Here we are, the final boss. I honestly think he's easier than the bodyguard though. He has a samurai sword but just goes back and forth and tries to cut you with it. Use your stomp attack when he is across the room (you can sometimes get in two stomps) and mash on the attack button when he gets near as even the FINAL BOSS can be stun-locked by your attacks. I realize this is the same strategy as the bodyguard fight, but it WORKS, so why change it? After the fight, the game will come out and say "Thank You! Bon Chan." It will then say "Let's try hard!!" (assuming you played on easy mode). But THAT endeavor is not for me. And as they say "Good Luck" if you do decide to try it. Congrats on beating Sumo Fighter! ============================================================================== Enemies ===================================================================[SF-ENM]=== AREA 1: Peasent: 100 Points This small man runs slowly along with a flag on a stick. Easy to knock off. Hammer-man: 200 Points This man walks along slowly while swinging a giant hammer. Also easy to knock off. Short Man: 30 Points This man is thigh-high compared to you. Duck down and hit him to take him out. Wanderer: 150 Points A man in a robe that pulls his hat over his face. He will stop and throw hi hat at you, so be ready to dodge it! Ronin: 200 Points A masterless samurai. He is dressed in a robe and will try to run into you. Pretty easy to kill. AREA 2: Maiko: 200 Points A dolled-up woman whose head extends and shoots balls at you. These balls can go flying in different angles, so be sure to jump over/dodge them as needed. Monster Girl: 100 Points A young girl dressed up like a monster. Not very threatening. Transforming Short Man: 200 Points This is a short man that stops to transform and gain a HUGE head. He then tries to run into you. Take him out. Ninja: 150 Points A ninja who runs across the screen and punches at the same time. Fairly easy to take out. Muscle Man: 200 Points A man bigger than you (wow!) who works out a ton. Throws weird bouncing bottles at you. Be sure to dodge them. AREA 3: Jumping Peasent: 200 Points A peasent that does jump-kicks as he walks along. Old Man: 200 Points An old man who walks with a can. Tries to pinch you (or something) as he walks on by. Easy to defeat. Vain Woman: 100 Points A dolled-up woman who struts around for no reason. Easy to defeat. Racoon Boy: 100 Points A boy dressed up in a racoon suit. Like the maiko enemy, he throws ONIONS at you. Take him out in the same way. AREA 4: N/A AREA 5: N/A ============================================================================== Items ===================================================================[SF-ITM]=== Rice Bowl: 30 Points This bowl of rice gives you 1 EX point. Sticky Rice: 30 Points This is rice balls on a stick. They are delicous. Trust me. Restores 1 health point. Butterfly Cane: 50 Points This stick has butterfly-looking wings on it. Gives you 5 EX points. Barrel: 500 Points This barrel gives you three "flying-hand" powerups. Boulder: 30 Points A common boulder. Break it to (hopefully) find powerups. Rock: 30 Points A common (or uncommon) square rock. Break it to (hopefully) find powerups. Corn: 30 Points Short stalks of corn. Break them to (hopefully) find powerups. Pots/Table Ends: 30 Points Common house-pots. Break them to (hopefully) find powerups. Skullcard: 230 Points A card with a skull on top. Makes you invincible. You still have to punch things though, this isn't mario! Star Flag: 500 Poins A small flag with a star on it. Makes your next ground stomp clear the screen of enemies. Sumo Doll: 500 Points A small doll that looks like you! Gives you one more life! Food Bowl: 100 Points Completely restores your health. Skull: 3000 Points A... well, a skull. Gives you a LOT of points. This item can also take away ALL of your current EX and drop your health down a level. Best avoided at all costs. ============================================================================== Bosses ===================================================================[SF-BOS]=== AREA 1: ~. BOSS: MARTIAL ARTIST ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Well, here's our first boss fight. The martial artist walks about 3/4th of the screen and then does a jump kick. He is HARD to dodge, but it IS do-able with a well-timed sprint/head butt as he leaps up. What you should do though is just take the hit and then lay into him. With about 2 upgrades into your strength you can take a hit and lay into him after. Expect to take about 2 hits to win this way. Any other upgrades will just make this easier, including more health or power. AREA 2: ~. BOSS: BEAST TAMER ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This guy is easier to dodge comapred to the martial artist, but has a LOT of health. What he will do is let loose a wolf on you which will run to the left at you (you can either duck and kill it or jump over it) and then he will walk all the way to the left and back to the right. He'll keep on repeating that pattern from there. Thankfully you can just plain jump over him, which you should do while taking shots at him. Once you wear down his health you could even take some hits and REALLY lay into him. AREA 3: ~. BOSS: LORD ODA ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ This guy is the hardest yet. Mostly because he has a lot of health. You should note that the battle area has an upper ledge that you can stand on and use to jump over the boss. The boss (who I just named Lord Oda for the hell of it) runs back and forth, doing high jump-kicks every now and again. To make this fight easier, wait until the boss starts his journey to the left (or right), jump to where he was, and stomp. This will hurt him while keeping you safe. You can also try to jump in behind him and hurt him that way. Those are the safe ways to hurt him. Alternately, if you are strong enough, you can take a hit and hurt him as well but only do that when you KNOW you are going to win. AREA 4: ~. BOSS: DIGGER ŻŻŻŻŻŻŻŻŻŻŻŻŻ This guy is HARD AS HELL if you don't know what you're doing. Thanks to youtube though I got to see how its done (after he kicked my ass three times in a row). First of all, the boss digs under ground and later tries to pop up undernearth you. Once he does, he will rise up into the air and fling EYES at you. What you want to do is get him (the boss) into a pattern. What worked for me was standing on the left side of the screen. That way the boss will try to rise up on that side. Hit him as he does so and then get in dodging mode. he will throw an eye from up high down at you (you can duck underneath this or just outright move a little to the left to dodge it) followed by an eye that travels left to right along the ground. Jump over this one. You'll get used to dodging these after awhile (it is a pattern after all) and the jump is up and away. It can be a slow process, but the above is the safest way to get through this since you won't be hit. AREA 5: ~. BOSS: BODYGUARD ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ It wouldn't be an ending without two boss fights, right? This guy is first, and he acts a lot like the martial artist boss types we've faced in the past. Do your stomping attack when he's far away and try to stun-lock him when he gets close to you. Do NOT get stuck in a corner with him as I've seen him glitch out and it's a fight you'll lose. To recap, stomp attack when he is across the room and mash the attack button when he's close by to try and stun lock him. When he falls, he will drop a REFILL FULL HP item, so pick it up and get ready for the final boss: ~. BOSS: SHOGUN ŻŻŻŻŻŻŻŻŻŻŻŻŻ Here we are, the final boss. I honestly think he's easier than the bodyguard though. He has a samurai sword but just goes back and forth and tries to cut you with it. Use your stomp attack when he is across the room (you can sometimes get in two stomps) and mash on the attack button when he gets near as even the FINAL BOSS can be stun-locked by your attacks. I realize this is the same strategy as the bodyguard fight, but it WORKS, so why change it? ============================================================================== Minigames ===================================================================[SF-MIN]=== You can find BONUS STAGES as you play (I point out all the ones I found in the guide) where you can play mini-games. Here's a list of the games you can play. It's always a good idea to find and play minigames whenever you can, as they give you a lot of EX points. ------------ Sumo Match ------------ This minigame is the one with the sumo wrestler on the card. THIS is the match you want to get as it has the highest rewards. This is a fairly standard minigame in which you need to push the other sumo wrestler out of the ring. You will see yourself and the other wrestler at the top of the screen. At the bottom is a horizontal line with a cursor that constantly goes up and down it. You can press B to stop the cursor. In the middle of the line is some hands surrounded by darker boxes (and past that are lighter boxes). Stop the cursor on the hands to push the sumo wrestler back. Always aim for the hands and keep hitting them to win! You will have to win three rounds to win it all. The general strategy is to hit the MIDDLE of the hands both coming and going. With a little practice you will win this one easy. (-NOTE-) Once you get to Area 3 and beyond, it's a good idea to try to get 2-3 button presses in the middle area for each pass, which is hard to do but possible. ------- Kanji ------- This card is the one with the kanji writing on it. It automatically FAILS you and you won't get to play any minigames. Boo! --------------- Arm Wrestling --------------- This minigame is the one with the giant arm on the card. Arm wrestling is pretty self-explanitory. You have a guy facing you and his right are will either go to the left if YOU are winning or to the right if HE is winning. In essence it is the exact same minigame as the sumo wrestling. You have the same horizontal line with a cursor that constantly goes back and forth. You press B to stop the cursor. Once again, aim for the MIDDLE of the hands in the middle to push the arm wrestlers arm to the left. You will have to win three rounds to win it all. ----------------- Thumb Wrestling ----------------- This minigame is the one with the hand on the card. This minigame is a lot different than the other one. For starters it is more of a "who can get closer to the middle" game than the other games. You still have the same horizontal line with a cursor going back and forth and the goal is still to get in the MIDDLE of the hands in the line, but the AI (the other thumb wrestler) has a cursor as well! There's more strategy in this game as well. For example, if the AI click with their cursor, they will pin YOUR thumb down. NOW, you MUST hit your cursor CLOSER to the middle just to FREE yourself. The opposite is true as well, if you make your cursor stop the AI has to get closer to the middle just to free themselves. Knowing this, you SHOULD hit the cursor in the GREY/BLACK area as soon as possible. The AI will likely free themselves fast, but you don't want to get "behind" in this minigame. YOU want to do the pinning and make the AI free itself instead of vice-versa. From there, after the AI is free of your poor attempt you have more time to get your cursor in the exact middle and win! If you find yourself behind and needing to free yourself take a moment to focus and make sure you can do it, then once your free quickly put your cursor down to get ahead and win from there. ============================================================================== Passwords ===================================================================[SF-PSW]=== AREA 1: Stage 1-1: 532818 Stage 1-2: 336854 Stage 1-3: 532773 AREA 2: Stage 2-1: 447510 Stage 2-2: 451627 Stage 2-3: 735554 AREA 3: Stage 3-1: 556612 Stage 3-2: 546082 Stage 3-3: 359646 AREA 4: Stage 4-1: 053681 Stage 4-2: 253616 Stage 4-3: 505065 AREA 5: Stage 5-1: 261053 Stage 5-2: 261558 Stage 5-3: 152681 ============================================================================== Credits ===================================================================[SF-CRE]=== Gamefaqs Gameboy Completion Project for providing the motivation. No way I would have done this without that! Mini4Rider for the "Let's Play" on youtube, which pointed out the strategy for the boss of Area 4. I'll also thank Iced Coffee.... yummy. ~Fin