[==================------------------======================] | Part [1/2] | [==================------------------======================] [============-------------------===============| | Virtua Fighter Kids FAQ | |----------------------------------------------| | Version : (VFK) FAQ V0.90 | | Revision : 1st Public Release %90 done | | Date : 9 / 27 / 96 | | Platforms : Sega Saturn / (ST - V Board) | | Copyright : (c),[TM] Sega USA | [============-------------------===============] [----------------------------------------------] | Release VERSION - READY FOR DISTRIBUTION | | you MAY distribute this | | (see the notes below first, though) | [=============------------=====================] [==================------------------======================] | *### # ####### !SEGA! | | ## ## ## # ## ## # # | | # ## # ###### ## #### .#### ### ##, # | | # ## ## # # # .#### #### # # ###*. # # ## # | | #### # # # # # # # ## # `#### # # ## # | | `*#' # # # `### `###' ## # ## # # `*#* # | | **" **' | <<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>| | /##\ /###_ | | |###W| ,##### ,,, | | *##### _ ,,_ ######,####\, | | \##### ,,####, ,/###/ /############| | | ,#####_/*_,/####### {####; ,############/ | | V################/ |### ,,****,, /########### | | {#############/" |####,,/##############/ ##### | | \############- |#####################/ \####\ | | /#############\; |###########**######## ##### | | /########"=*#####\, |########## ,######` \####\ | | \/\#####| \#####\,|####*######,,/###### ,#####| | | $####| $##########--#############* _/#####|TM| | \###| -##### \##########",,/#######/ | | --- ---- \#####" #########/ | | \######/" | [===================------------------=====================] [==========---==========] | FAQ V0.90 - [Release] | |-----------------------| | copyright 1996. | [==========---==========] [======-------======] |Section 0 - Part 0 | [======-------======] part [1/2] [============================------------------==========================] | Table of Contents | [============================-------------------------===================] |Section: Part | Description | Updated | Verify| |------------------------------------------------------------------------| | Partition 0 General Information | |------------------------------------------------------------------------| |Section 0 : Part 0 | Table of Contents | 9/27/96 | c | |Section 0 : Part 1 | Distribution Notices | 9/27/96 | c | |Section 0 : Part 2 | Notes from Author | 9/27/96 | c | |Section 0 : Part 3 | Whats New in this Version | 9/27/96 | c | |------------------------------------------------------------------------| | Partition 1 Basic Welcome/Preface | |------------------------------------------------------------------------| |Section 1 : Part 0 | Welcome to the VFK FAQ | 8/28/96 | c | |Section 1 : Part 1 | Preface to VFK | 9/12/96 | c | |Section 1 : Part 2 | Scope and content of VFK FAQ | 8/18/96 | c | |------------------------------------------------------------------------| | Partition 2 Basic Differences | |------------------------------------------------------------------------| |Section 2 : Part 0 | Basic Differences from VF2 | 9/15/96 | c | |Section 2 : Part 1 | Quick review of import VKF | 9/15/96 | c | |------------------------------------------------------------------------| | Partition 3 Sega Saturn Specifics | |------------------------------------------------------------------------| |Section 3 : Part 0 | Intro to Saturn Version | 8/18/96 | c | |Section 3 : Part 1 | Basic Saturn VFK info/Tips | 8/18/96 | nd | |Section 3 : Part 2 | Translation of Japanese Screen | 9/15/96 | c | [------------------------------------------------------------------------] part [2/2] [------------------------------------------------------------------------] | Partition 4 Character Specifics | |------------------------------------------------------------------------| |Section 4 : Part 0 | Intro to characters | 8/19/96 | nd | |Section 4 : Part 1 | Improved moves for VKF | 9/15/96 | nd | |Section 4 : Part 2 | New programmable combos | 8/19/96 | nd | |Section 4 : Part 3 | New replay combos for VFK | 8/19/96 | nd | |Section 4 : Part 4 | Character taunts | 8/19/96 | nd | |Section 4 : Part 5 | Character endings | 9/15/96 | c | |------------------------------------------------------------------------| | Partition 5 Tricks | | | |------------------------------------------------------------------------| |Section 5 | Tricks (Saturn Version) | 8/18/96 | nd | |------------------------------------------------------------------------| | Partition 6 Credits | |------------------------------------------------------------------------| |Section 6 | Credits | 9/15/96 | nd | |------------------------------------------------------------------------| | Partition END Appendices | |------------------------------------------------------------------------| |Section A : Part 0 | History of the FAQ | 8/19/96 | c | |Section B : Part 0 | Revisions of the FAQ | 9/15/96 | c | |Section C : Part 0 | Resources for VF2 FAQs | 8/19/96 | nd | |Section D : Part 0 | Glossary for this FAQ | 8/19/96 | nd | |Section E : Part 0 | References for this FAQ | 9/15/96 | nd | |Section F : Part 0 | FAQ design/philosophy | 8/20/96 | c | [============================------------------==========================] | notes on verify : c - completed, tbd - to be determined, nd - not done | [============================------------------==========================] [======-------======] |Section 0 - Part 1 | [======-------======] [============================------------------==========================] |Distribution notices : | |---------------------- | |This FAQ may be freely distributed among the VFing community. No fee is | |charged except for direct costs. You can obtain this FAQ by: | | | |1) web browser : world wide web [ i will upload it to all sites ] | | [ that contain game faqs........] | | | |2) news groups : ? ,i don't plan to post it, because i don't know | | how large it will get, this needs to be investigated. | | | | | | !! THIS IS BEING INVESTIGATED AS WE SPEAK !! | | | |3) Any updates, feedback and errors, please send to: | | /--------------------------/ | | | Rajeev Gantela aka <zero>| | | | rg@radix.net aka raj | | | /--------------------------/ | | | |4) Note: not officially sanctioned by Sega(c)! | | | |5) (sub)standard legal disclaimer | | | | i will not be held responsible for the information found within | | it is accurate and verified as far as i possibly can research it | | if you feel you have a valid claim on the information , tell me! | | blah blah blah...etc..etc.....please don't sue me..so on and so. | | forth....i'm only doing this for fun..............Support SEGA.. | [============================------------------==========================] [======-------======] |Section 0 - Part 2 | [======-------======] [============================------------------==========================] | Notes from the author | [------------------------------------------------------------------------] |1) general | this should be the most complete up to date version | | | of the faq ! there will be some more improvements... | | | | | | as mentioned before, mr. yupasawa is now the editor | | | and is helping maintain some of the faq-tual info | | | (ha ha) | | | | | | special thanks to joji suzuki for letting me use | | | the akira faq (it was a gigantic help to me!!!!!) | [------------------------------------------------------------------------] |2) beta | no more beta's , only full releases from here on out | | | more additions in the workx...stay tuned for updates! | [------------------------------------------------------------------------] |3) versions | This is the long version of the FAQ, a shorter | | | one will be maintained for people that only want | | | the basic information about VFK. (not done yet!!) | [------------------------------------------------------------------------] [======-------======] |Section 0 - Part 3 | [======-------======] [=========------=============] |Whats New(s) in this version| [=========------=============] [============================------------------=====================] | Complete updates found in Appendix A] | [-------------------------------------------------------------------] |whats up with the new , v0.90 release | |------------------------------------ | | | | I Major addition of section describing combo programming | | terminology | | | | II Akira Sega saturn faq - by permission of joji suzuki | | | | | | Numerous fixes, descriptions, and additions as follows : | | | | 1. changed 'new moves' to 'improved' moves , and added more | | descriptions | | 2. completed all the captions for movies | | 3. reworded section on 'improved' moves | | 4. added note about minor counter concerning jacky/sarah | | 5. added saturn notation for most moves | | 6. removed iagieri kick note | | 7. added MC,mC notation | | 8. updated all changes and additions in beginning notices | | 9. added notes concerning senbon punches | |10. added ST to akira's moves , also to pai, and lau(stumble throw)| |11. added basic character moves for ALL characters | |12. added DE/DEU for jeffry | |13. added swipe for kage | |14. note: no shun puri for sarah | |15. investigate lion okizeme, complete and removed | |16. added flying kick for kage | |17. removed reversal for lau | |18. added swallow kick for pai | |19. added crane stomp for pai | |20. check out taunts..(buttons) section updated | |21. added note to jacky taunt | |22. added note to shun taunt | |23. rewrote trick for dural | |24. removed extra note for crystal | |25. changed number in revisions | |26. removed extra P, in b&b float | |27. added hoppy-zeme to glossary | |28. make note in iageri-glossary | |29. investigate IHjacky combo, noted | |30. cleared up def of 'sweep', added to glossary | |31. approve defs of level of move /added vf2 definitions | |32. added muteki-oki to glossary | |33. added note to proximity | |34. added note to stagger | |35. added note to stagger throw | |36. added note to struggle | |37. added notation to stumble throw | |38. added note for taiwan backbreak | |39. added note for taiwan kick | |40. changed note for kage TFToD | |41. added new camera angles for replays | |42. figured out who yupasawa is!! updated information! | [============================------------------=====================] [======-------======] |Section 1 - Part 0 | [======-------======] [============================------------------=====================] | Welcome to Virtua Fighter Kids FAQ | [-------------------------------------------------------------------] | Welcome to the VFKids FAQ (VFK). | | | | maybe i'm being a little ambitious by trying | | to undertake this effort. but i have a lot | | of support and help! enjoy! rg - 8/18/96 | |-------------------------------------------------------------------| | (by the way this FAQ is loosely based on the | | excellent VF2 FAQ by Chia Jin Ngee: see Resources - APPENDIX C) | [===================================---------=======================] [======-------======] |Section 1 - Part 1 | [======-------======] [===================================---------=======================] | Preface to Virtua Fighter Kids FAQ | [-------------------------------------------------------------------] | First there was Virtua Fighter [Arcade Import/Deluxe/Standalone] | | then, Virtua Fighter [US Deluxe/Standalone] | | then, Virtua Fighter 2 [v2.0] [Arcade Import/Deluxe/Standalone] | | then, Virtua Fighter 2 [v2.0] [US Deluxe/Standalone] | | then Virtua Fighter Saturn (Import) | | then, Virtua Fighter Saturn (US) | | then, Virtua Fighter Sega 32x (US) | | then, Virtua Fighter Remix Saturn (Import) | | then, Virtua Fighter Remix [Import Arcade ST-V] | | then, Virtua Fighter Remix Saturn (US) | | then, Virtua Fighter 2.1 [Arcade Import/Deluxe/Standalone] | | then, Virtua Fighter 2.1 [North America/US Deluxe/Standalone] | | then, Virtua Fighter 2 Saturn v2.0/v2.1 [Import] | | then, Virtua Fighter 2 Saturn v2.0/v2.1 [Domestic] | | then, Virtua Fighter PC CD-ROM [3d-Edge] | | then, Virtua Fighter PC CD-ROM [DirectX support][as of 9/13/96] | | | | does anybody see a pattern here? | | | | now there is Virtua Fighter Kids [Import Arcade ST-V] | | and, Virtua Fighter Kids Saturn [Import] | | and, Virtua Fighter Kids Saturn [Domestic] | | and, even Virtua Fighter 3 [arcade/import] [9/10/96] | | and, eventually Virtua Fighter 3 [saturn/domestic etc...] | | | | sure the games been done to death, and there's plenty more on | | the way....but at least to hold people over until VF3 comes out, | | this should be able to distract you somewhat.................... | | | | also for newcomers to the VF universe, this game has plenty of | | features for beginners and pro's alike. there is a 'kids' mode | | where the computer helps you play, does combos for you, and | | autoblocks. for the advanced user, there are pre-programmed combos| | that you can use to test new and advanced moves. yes,and of course| | new music, new backgrounds, new character expressions, voices, and| | a few new combos, and moves...................................... | | | [============================------------------=====================] [======-------======] |Section 1 - Part 2 | [======-------======] [==================----------------------------------===============] | Scope and Content of VFKids FAQ | [-------------------------------------------------------------------] | well, basically this FAQ should let you figure out how to | | play the game, learn what the options are for, and maybe | | just maybe, make you a better player..................... | | | |{in an effort to NOT re-invent the wheel, i am not going to | | include every little bit of vf2 info in this faq.(but if | | authors let me, i will try to combine a lot of the smaller | | faqs into this one, as applicable as they are)} | | | | however, the faq will include the following resources: [Verified] | | [ See End Partition : Section C : Part 0] | | 1) ftp sites | | 2) appropriate web pages | | 3) e-mail addresses (if okayed by authors) | [==================----------------------------------===============] [======-------======] |Section 2 - Part 0 | [======-------======] [==================----------------------------------===============] | Basic Differences in VFK and VF2 (SATURN) |ref :12email| [-------------------------------------------------------------------] | virtua fighter kids is the latest in the long line of vf games, | | if you didn't know, there is a phenomenon in Japan where normal | | games are transformed in child like caricatures(or super-deformed)| | [SD]. this is evidently found in this game. | | | | a few observations: | | 1) the characters heads are larger than their bodies, affecting | | character geometry, and characteristics | | 2) game engine based on speeded up vf2.1 (no % known yet) | | 3) added option for playing characters in order, or | | in random order | | 4) new FMV intros | | 5) new FMV endings for all characters | | 6) pre-programmed combos | | 7) programmable combos (up to 20 moves) | | 8) new gameplay and character ai (artificial intelligence) | | 9) some new moves, and combos | |10) When a character runs, there's a dust cloud that appears | | behind them ,similar to fighting Vipers. | |11) There are also sparklies whenever an attack hits, and when | | a character gets staggered, there are beads of sweat that go | | flying across the screen behind them. | |12) It sounds like they just sped up all the audio... Like playing| | a 33 rpm record at 45 rpm. (For you kids out there, I'm | | talking about vinyl records) The BGM has been remixed too. | |13) Many characters blink randomly. It's a nice touch. | |14) When Pai's hat or Kage's head band are knocked off, they take | | up a largeportion of the ring... heh. | |15) Silver Dural looks like Casper the Ghost. | |16) White Sarah's button down shirt is now transparent. | | (note from the editor : Well, it's not transparent in the | | computer science sense--i.e. it's not made with transparent | | polygons. It's just a see thru shirt now. You can see her | | dark blue halter top very clearly now.) | |17) Jacky is holding a can of Java tea during his "I look forward | | to our next bout" taunt. I wonder if this will make it into | | the US version... | |18) new backgrounds for all characters, and a few unique ones | | There are two new backgrounds: | | Pai vs. Pai looks like the floor of a toy store. | | Shun vs. Shun is a strange factory where it looks like | | cybernetic Shun's are being manufactured along with Java tea...| | The ring looks like a printed circuit board. The shun level | | also has flashing red and green lights on the floor. | |19) during realtime intro, akira does surprise exchange, but misses| | the forward bodycheck, and looks around at his spacing!! | [==================----------------------------------===============] [======-------======] |Section 2 - Part 1 | [======-------======] [==================----------------------------------===============] | Quick Review of VKF | [-------------------------------------------------------------------] | | |review : virtua fighter kids | |format : sega saturn cd-rom | |release : japanese import | |availability : out in japan now! 7/18/96 | | /1 or 2 months North america | | (as of 9/8/96 it is out in US) | |price : varies $50-$70 | | | |quick summary | |------------- | |if you like cutesy fighting games - highly recommended | |if you are a vf2 beginner - get it! | |if you are happy with vf2 - pass over it, maybe get it used | | | |graphics - A- very good /some dropout and flicker | |sound - A improved from vf2 saturn/of course the high pitched | | voices could get annoyed after you get blow away! | |music - B+ redone once again, enjoyable and clear | |longevity -A all the depth of vf2+ improved (Hard) character ai | |gameplay -A+ slightly tweaked vf2.1 engine, new combos,and the | | awesome pre-programmed and programmble combo feature!| | | |overall - A a great buy if you don't have vf2, or if you're a fan| | | |rationale | |----------- | |they're cute, they're sickenly adorable, they're little kids, | |and they're beating the crap out of each other(and you!)its vfkids | | | |vf2 is starting to become like capcom's legendary sf series, | |(but not in output though!), starting with vf(1), and leading | |to vfkids... | | | |believe it or not this version actually incorporates a lot of | |features not found in vf2, so despite what appears to be a | |hopelessly cute game, lies the complexity and depth of vf2. | |pretty impressive for a mere "cute" kids game... | | | |the first thing you notice (besides the large heads) is that the | |intro is totally redone, and the game graphics are just as smooth | |as the saturn vf2. they also beefed up all the sound effects, added| |new moves, added character endings, and the best feature -custom | |combo features , including pre-progammed combos with timings! | |what this means is that all those combo faqs can be used,and | |even the mighty stun palm is one button press away! wow! | | | |i can not overstate the usefulness of being able to finally see | |and program these combos, for beginners and experts alike, it | |opens up a whole new world of exploration..of course since | |the game mechanics are based on vf2.1, but the charcters have | |different geometry, there is no guarantee these will work on | |vf2 saturn/arcade. | | | |the music is pleasant and well done, and once again is different | |from the other prior versions, you can access these via a standard | |cd-player. the sound effects are well done, and clear, of course | |all the voice samples are high pitched and sped up, to emphasize | |the kiddiness. | | | |many of the same features of vf2 are found in this version, | |ranking mode, difficulty options, vs, etc...so see the vf2 | |review for that... | | | |lastly as a completion/longevity factor, all the characters have | |rendered endings (which can be saved!)...nice touch..i dont' think | |there's an expert mode, but to compensate ,sega has improved the | |character ai, they are very aggresive even in normal mode, yikes! | |kid akira regularly gets 2/3 SpoD and all kinds of floats, etc.. | | | | (ed note:no expert or team battle mode) | | | |i thoroughly enjoyed it, and the despite the fact if you don't know| |japanese, (or have someone translate them for you), you can get by,| |of course you won't have a clue on how to program the combos..... | |you'll have to wait for someone to do it , or wait for the | |domestic release .. | | | |once again, if you are satisfied with vf2 as it is, you probably | |won't get it due to the large amount of overlap, but if you're | |in a wacky, and i mean wack mood, you'll be pleasantly surprised! | | | | The following are updates | | to the vfk review | | ------------------------- | | Changes/observations on | | the US version of VFK | | ------------------------- | | minimal | | ======= | | -the cover art is completely different, not bad though | | -the back art is different | | -screen shots are from japanese version | | -screen shots are blurry | | -manual is well written, and plenty of examples for combos | | -cd is red instead of yellow | | -intro screens has cover shot of import VFK | | | |major | |===== | |-advertising is taken out of game | |-pai's unique level has a different floor | |-shuns unique level has different parts on conveyor belt | |======================== | |other than that, it's | |exactly the same....... | | | |[late'r g 9/10/96] | |======================== | | | [==================----------------------------------===============] [======-------======] |Section 3 - Part 0 | [======-------======] [==================----------------------------------===============] | Intro to the Saturn VFK | [-------------------------------------------------------------------] | at this time, i'm not sure of what differences exist between the | | 3 versions , the ST-V, the US, and the japanese, so we will try | | to focus on the import saturn version for now, if new info becomes| | avialable, that will be added......... | [==================----------------------------------===============] [======-------======] |Section 3 - Part 1 | [======-------======] [==================----------------------------------===============] | Basic Saturn VFK Info / TIPS | [-------------------------------------------------------------------] | TIP 1 : If your memory is full | | | | if you don't have enough spare memory blocks to save in VF Kids, | | you will get a yellow screen at bootup with a bunch of japanese | | text. it asks you to hold down the L & R buttons and press reset | | on your Saturn if you want to delete stuff from your memory, or | | just press START to continue. | | | | in addition to that, it will tell you how many blocks you need to | | free up from your memory. | | | | [ref : 01 e-mail | [-------------------------------------------------------------------] | | | TIP 2 : How NOT to get an ending. | | | | If you choose your player to be somewhat invincible - at | | the options menu, after you beat the game, you will not be | | treated to the FMV of your character.It will simply say GAMEOVER.| | | | [Update 01] | | Some other criteria that has to met: | | If you play on easy, you will not get an ending, or | | if you weaken the computer from normal. | | | | | | [ main ref: 02 e-mail] | | [update 01 ref: 06 e-mail] | | | | If you play in Hard mode, you will fight Crystal Dural, under | | normal conditions, but you don't get anything extra for | | winning. | | | [-------------------------------------------------------------------] | | | TIP 3 : Quick exit | | | | During a match, you can exit out of the match by doing the | | following (pause the game, press L&R +C, menu comes up, | | choose bottom option). | | | | [ref: 05 e-mail | [-------------------------------------------------------------------] | TIP 4 : How to LOCK UP YOUR GAME (BE CAREFUL) | | | | | | Also during a match as Dural, if you do the quick exit | | (see TIP 3) and start another game, ALL the faces on the char | | select screen will be Dural's, BUT the minute you try | | to choose someone, the game locks-up and you have to reset your | | saturn (in other words, DONT DO IT!). | | | | [ref: 05 e-mail | [==================----------------------------------===============] [======-------======] |Section 3 - Part 2 | [======-------======] [==================----------------------------------===============] | Translation of Japanese VFK Screens | ref: 01 e-mail| [-------------------------------------------------------------------] | | | ------------- | | The main menu | | | | Most of this is self-explanatory, but I'll list everything anyhow:| | | | ------------- ------------ ------------- ----------- | | |Arcade Mode| | Vs. Mode | |Skill Admit| | Make | | | | | | | | Mode | | Combos | | | ------------- ------------ ------------- ----------- | | ------------- ------------ ------------- ----------- | | | Watch Mode| | Records | |Control Pad| | Options | | | | | | | | Settings | | | | | ------------- ------------ ------------- ----------- | | | | -------------- | | Skill Admit Mode | | [Otherwise known as ranking mode] | | | | the name of this mode is a very rough translation, so don't take | | it as gospel. basically, this mode is a single-player mode where | | you fight against the computer to get better a better 'belt' or | | grade. it gives you a mini-diploma after you die, which tells | | you how you did in terms of Skill, Art and one other attribute I | | can't recall at the moment. | | | | -------------- | | Option Menu | | | | I think this needs a bit of explanation, so here's the option | | menu, from the top of the screen to the bottom: | | | |Player Strength 1P [V. weak --> V. Strong] | | 2P [V. weak --> V. Strong] | | | |# of Matches to win [1, 2, 3, 4, 5] | | | |Time limit [10s, 20s, 30s, 60s, infinity] | | | |Computer's Strength [Practice, Weak, Normal, Strong] | | | |Size of Ring [8m, 12m, 18m, 22m] | | | |Order of Computer Opponents [Random (default) or Not Random]| | | |Sound Room {Movie Room:shows up when you | | finish with a character} | |Back to Main Menu Reset all options to default | | | | (ed note: Eventually, all the characters make an appearance on | | this screen if you let the game idle... Shun poking out from the | | corner of the screen, Kage scaling the wall in the background,etc.| | | | Also, the cursor changes to each of the different character heads | | each time you access the options screen.) | | | | -------------- | | Order of Computer Opponents | | | | the two settings meant 'random' and 'not random.' the random | | setting has the 3 guys in the box flashing, whereas the | | non-random setting has the 3 guys waving their arms up and down | | (but not flashing). the non-random setting lets you fight the | | characters in the original vf2 order. ie. | | lau,sarah,shun,pai,lion,jeffry,kage,jacky,wolf,akira,and dural. | | | | | | -------------- | | Sound Room | | | |This is an area for testing out the sound effects and music tracks.| |The screen looks like this: | | | | ----------------------------------------------------- | | | | | | | | | | | | | | | | | | | | | | | [Graphic] | | | | | | | |---------------------------------------------------| | | |Song test [ Lau 01 ] Output [Stereo/Mono] | | | |Sound test [ Punch 01 ] Song Volume [1 -> 5 ] | | | |Voice test [ Akira 01 ] | | | ----------------------------------------------------- | | | | --------- | | Movie Room | | | | | | | | ----------------------------------------------------- | | | | | | | | | | | [movie screen] [Exit] | | | | | | | | [Pai] [Wolf] [Kage] [Jacky] [Lion] | | | | [Akira] [Lau] [Jeffry] [Sarah] [Shun] [Dural] | | | | | | | |---------------------------------------------------| | | | | | | | [caption] | | | | | | | ----------------------------------------------------- | | | | the movie has whatever character you finished,sitting in a chair | | in front of a screen, and you can choose him/her....the screen | | dims and the ending is shown ..... oh yeah, there's a caption | | for each one too.. (see below) | [==================----------------------------------===============] [==================----------------------------------===============] | | description of caption | |-------------------------------------------------------------------| |01 Akira | defend the yuki dojo! | |-------------------------------------------------------------------| |02 Dural | dural goes for a ride | |-------------------------------------------------------------------| |03 Jacky | jacky the racer! | |-------------------------------------------------------------------| |04 Jeffry | the shark, the flowers, and jeffry! | |-------------------------------------------------------------------| |05 Kage | kage's tragedy | |-------------------------------------------------------------------| |06 Lau | lau, the master chef! | |-------------------------------------------------------------------| |07 Lion | good morning, lion! | |-------------------------------------------------------------------| |08 Pai | pai goes on a rampage! | |-------------------------------------------------------------------| |09 Sarah | hitgirl sarah! | |-------------------------------------------------------------------| |10 Shun | four seasons with grandpa | |-------------------------------------------------------------------| |11 Wolf | the ultimate wrester returns! | [==================----------------------------------===============] [==================----------------------------------===============] | Voice Samples | | -------------- | | | | Playing through the voice samples, you'll find that a lot are | | just little yelps or yells and lots are in English. Below are | | translations for the sayings that are in Japanese. Be aware that| | most of these are rough translations, so you won't get any idioms| | A [?] means that the translation is *very* rough, or | | could not be determined. | | | | [ed note-see references on the vf2-taunt faq] | | | | Akira 05: If you want to fight with me, you have | | to practice for 10 years | | Akira 08: I want to fight a stronger person | | Akira 09: I have to practice more | | Akira 10: I'm 10 years early (ie. I have to practice) | | | | Kage 04: 'Sweet' [?] | | Kage 05: You don't have much practice/you have to practice | | Kage 07: I don't have an excuse [?] | | | | Lau 05: You don't have much practice | | Lau 07: [?] | | | | Pai 04: [?] | | Pai 06: Next time I will win for sure | | | | Shun 06: You can do anything but you won't win against me | | Shun 09: Young person, next time please be more gentle | | | | -------------- | | Kids mode vs. Normal mode | | | | This is the setting you pick after selecting your character. | | Normal mode is, obviously, just like VF2 (except for the | | shorter limbs). The instruction booklet describes Kids mode | | as having the following characteristics: | | - If you hit the punch of kick buttons a lot you will do | | lots of different kinds of punches and kicks | | (ie. it will do combos for you) | | - There is almost total auto-guard | | | | The auto-guard is pretty funny to watch - play vs. mode with a | | friend and try pushing forward while he punches. Your character | | will move in but tilt his/her giant head back to avoid the hits. | | I find Kids mode is great for people who have never played the | | game before, or are total beginners - they can button-smash and |