>>>>>>>>>>>>>>>>>>>>>>>>>>>> ============================ Monstania FAQ/Walkthrough ============================ <<<<<<<<<<<<<<<<<<<<<<<<<<<< Optimized for viewing in a browser (specifically Netscape). Directory _____________________________________________________________________________ 1. Introduction - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 2. Version History - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 3. Controls - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 4. Character Descriptions - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 5. Skill List - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 6. Item List - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 7. Battle Tactics - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 8. Bestiary - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 9. FAQ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 10. Cheats - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 11. Conclusion - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 1. Introduction _____________________________________________________________________________ For those of you who wandered here by accident and are wondering what Monstania is, it is a recently translated very fun game for the SNES with a unique battle system that you will have to see for yourself because it is hard to explain. Monstania may be easy in some places, but this FAQ/Walkthrough will help you through the difficult times when you get stuck, as you may at some point or another. I hope everyone enjoys using this FAQ and send me information about the game that you know and is not in here. If you want to know where you can get this game, email me and ask me, because it is somewhat rare among the types of sites that offer it. If you are looking for the translation, you can find it at http://agtp.romhack.net. Thanks to: Nathan Deren (nder3318@postoffice.uri.edu) - For pointing out that you fight different battles if you "support Tania" instead of "support Tia." And for heading the team that translated the game, of course that is more noteworthy. Barrett Shands (barrett@budweiser.com) - For sending in strats. Philip Mak (pmak@aaanime.net) - For sending in miscellaneous info and strats. Elliott (someone150@ignmail.com) - For sending in a strat. 2. Version History _____________________________________________________________________________ Beta3 - Fourth release. I improved the layout of the Skills, Items, and Bestiary because they looked ugly after the conversion to a new computer and I never did anything about them. So anyway, basically those three sections are no longer an eyesore for this update. - December 14, 2002 Beta2 - Third released version with an improved layout. I had to change the skill table because the shortened width screwed stuff up. Made the usual info additions. If this still looks too wide, upgrade your 1995 computer and use a larger resolution. - July 17, 2002 Beta - Second released version with various fixes and additions. - January 13, 2001 Alpha - First released version with a lot of info. More will be added later. - January 7, 2001 3. Controls _____________________________________________________________________________ These are what the buttons do in the game. Up: Move cursor up/Move character forward. Right: Move cursor right/Turn character right. Down: Move cursor down/Move character backwards. Left: Move cursor left/Turn character left. A: Attack/Select/Confirm/Continue conversation. B: Cancel. X: Pull up Skills List. Y: Wait/Display info on list. L: Nothing. R: Switch control to other character. Select: Nothing Start: Pull up Sub-Screen Map/Confirm. A few brief instructions for those who are having trouble (expanded later): Waiting or not doing anything while your partner walks recovers you an AP. Skills use up AP. You can scroll through the items in the "Equip Screen" by pressing up and down after selecting a category with "a." 4. Character Descriptions _____________________________________________________________________________ These are a short bio of each character along with my opinion on them. Fron - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description: 16-year-old who is searching for a mysterious fairy that he saw. Boyfriend of Tia and the usual adventurous type. Lich85's Opinion: Fron is your basic RPG hero and all-around fighter. Most of his early skills that he learns are weak. His only useful ones are Jump Slash, Dash Attack, and Kamaitachi. Even then, most of those skills are not powerful to kill enemies with one hit until a little past the halfway point, which is the best part of the skills in the first place. He can take more damage than most anyone, even though he does not look like he can, so put him in the front and if the enemy is targeting anyone, it should be him. Tia - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description: 16-year-old who travels with her boyfriend Fron searching for the fairy. A little more cautious then Fron but still the adventurous type. Lich85's Opinion: I seriously underrated Tia at first. I looked at how weak she was and instantly wrote her off. However, her strength comes from her Bow and being able to hit enemies from far away. Since enemies like to walk around randomly, you can sit there and hit them all day, eventually killing them. Also, her ability to soften up monsters with her Bow before Fron takes them out can be a clincher at times. Her Song skill is also great for softening up many monsters at a time, and Treat and Help will be very valuable helpers to Fron during the course of the game. Philip Mak's Opinion: I found Tia to be very powerful in several battles, including the first two slime battles and the sea battle on Doctor Pascal's island. In all of these cases, I can win the entire battle using only Tia, without any help from Fron because of her ability to shoot the enemies down from a distance before they can reach her. Chitta - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description: Little girl who you meet and later find out is the fairy that you have been chasing. Thought to be very young and can be cryptic at times. Lich85's Opinion: Chitta is weak and almost useless except for her Blaze spell, which sometimes works very effectively, and sometimes not at all. Obviously Chitta is the prime candidate to receive the Ribbon because of her spells, and she needs all the firepower she can get. Near the end of the game though, Chitta can cast Blaze three times before having to recover AP, and by then it is a very effective spell. So basically use Chitta to hit many people at once, possibly killing them if you can do it twice, or let Fron finish them off. Philip Mak's Opinion: Her "Shining Arrow" spell (translated as "Shine Arrow") came in very useful, especially against the Bats. The great points about ShineArrow are: * only costs 7 AP to cast * hits all enemies in a straight line (even if Partner is in the way) * always kills Bats in one hit Morin - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description: 255-year-old elf who you meet in the Forest of Confusion. He is a harpist who offers to lead you out since you are lost. Lich85's Opinion: Morin's regular harp attack packs little punch. It is his skills that are worth looking at. His Attack Song is about as effective as Tia's Sing (even though it costs about twice as much in AP) and his Relax Song recovers more AP than any other skill. His Heal Song is like a dual Recover, which is very handy. Still, in my opinion those qualities do not redeem him and Morin is a blot to all adventurers everywhere. Mikey - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description: The stereotypical 12-year-old kid with an attitude. Lives in the Ruins and offers to lead you out since you are lost. Lich85's Opinion: Mikey has a high luck and a high agility, which basically means that he will almost always connect and it will be a critical hit. Add that to an Attack rating almost as high as Fron's and a decent defense and you have yourself a very solid fighter. But wait! He can also range attack like Tia! It may only be three spaces but you take what you can get. If I could, I would probably use this guy as my main character instead of Fron, because he is the best of both worlds (or Fron and Tia's best qualities combined). Marina - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description: An 18-year-old girl who supposedly is attractive but later turns into a witch (figuratively speaking). Works at a restaurant in Maberia. Lich85's Opinion: She is a cleaning lady for a restaurant, what did you expect? She usually gets killed in one or maybe two hits if she is lucky. She does almost no damage and her skills are all useless except for Help and Treat. Just put her in the back, hope she stays alive, and be thankful that you only have to use her once. Marx - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description: 30-year-old brother of Tania who is a traveler. Very big blonde guy. Carries a hammer around and is not afraid to use it. Lich85's Opinion: This guy is awesome. He does much more damage than Fron, and although he misses more often than not, when he connects the Sandworm feels it! His defense is only average, but his HP is very high, so you do not have to use Recover much because it gains back so much HP. And speaking of skills, every time he does a normal attack he gains back one AP just like if he was waiting! Overall, if Marx just had better agility he could be by far the best character in the entire game. Unfortunately, he must remain in the three-way tie with Fron and Mikey. Tia's Grandfather - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description: Senile but brilliant old man. Invents many useful contraptions thought to be harnessed by the spirits, but obviously are not. Lich85's Opinion: A senile strange old man. Hit him in the Laboratory when you have the chance, you will not regret it, and watch as he takes damage as not even Black Curtain could! Tania - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description: Twenty-something-year-old brother of Marx. Girlfriend of Barambat. Fights for the cause that she believes in. Lich85's Opinion: She is weak. Even though she is a sidekick, her close range attack is pathetic, and her Thunder spell takes a turn to charge up so you can run circles around her forever. If she could not summon Poison Ghosts the second time around, someone would have to complain on how easy it is to defeat her. Anyway, just have fun beating her up. Barambat - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description: Boyfriend of Tania. Age is unknown. Fights for the cause that he believes in which is not revealed until the end of the game. Lich85's Opinion: For how cool this guy looks, his simple slash attack is a big let down. Since he is slow and has no special attacks, you can have a field day with this guy. I would not even want to fight as this person because he is so pathetic. The only reason I would want to is because of how cool he looks, but that would get old very quick. Once again, just have fun beating this guy up. 5. Skill List _____________________________________________________________________________ A listing of every skill in the game by character. Skill Name-Effect-Cost - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Fron Check - Do something to object in front of him - 0 Critical - A critical hit on an enemy (double damage) - 8 Dash Attack - Hit enemy 2-5 spaces away with triple damage - 15 Defend - Defense up - 0 Jump - Jump two spaces forward (over a small obstacle) - 0 Jump Slash - Triple damage to an enemy - 10 Kamaitachi - Hits enemies in front 1-5 spaces with small damage - 18 Pair Up - Join together two people - 0 Put - Place carried object in front of him - 0 Recover - Recover half of max HP - 5 Separate - Split up two people - 0 Sonic Boom - Hit enemy not far away with shockwave - 6 Strike Dead - More powerful hit than slash - 7 Use Item - Use an item - 0 Whirl Slash - Hit all adjacent enemies surrounding him - 12 Tia Aim - Hit enemy not far away with arrow - 4 Check- Do something to object in front of him/her - 0 Confuse - Hit enemy and four adjacent to it - 10 Defend - Defense up - 0 Help - Partner recovers six AP - 3 Magic Sword - Partner's attack increases - 15 Pair Up - Join together two people - 0 Recover - Recover half of max HP - 5 Separate - Split up two people - 0 Sing - Hit all computer controlled people with minimal damage - 8 Slow - Slow down one enemy - 12 Stop Time - Stop time for computer controlled people - 18 Treat - Recover half of partner's max HP - 10 Use Item - Use an item - 0 Chitta Blaze - Much damage to all enemies within 2 spaces - 20 Defend - Defense up - 0 Earthquake - Small damage to all enemies within 4 spaces - 15 Pair Up - Join together two people - 0 Recover - Recover half of max HP - 5 Separate - Split up two people - 0 Shine Arrow - Hit all enemies in the facing row - 7 Thunder - Hit single enemy for above average damage - 10 Use Item - Use an item - 0 Mikey Defend - Defense up - 0 Long Boomer - Throw boomerang 4 spaces - 3 Pair Up - Join together two people - 0 Rangblade - Attack with boomerang directly for triple damage - 10 Recover - Recover half of max HP - 5 Separate - Split up two people - 0 Superang - Hit enemy by throwing boomerang twice - 8 Use Item - Use an item - 0 Morin Attack Song - Hit all enemies with small damage - 15 Defend - Defense up - 0 Heal Song - Him and partner regain half max HP - 10 Pair Up - Join together two people - 0 Recover - Recover half of max HP - 5 Relax Song - Partner regains a decent amount of AP - 8 Separate - Split up two people - 0 Use Item - Use an item - 0 Marina Cleaning - Clean (useless) - 5 Cooking - Cook (useless) - 4 Defend - Defense up - 0 Help - Partner recovers six AP - 3 Pair Up - Join together two people - 0 Recover - Recover half of max HP - 5 Separate - Split up two people - 0 Treat - Recover half of partner's max HP - 10 Use Item - Use an item - 0 Washing - Wash (useless) - 6 Marx Critical - A critical hit on an enemy (double damage) - 8 Defend - Defense up - 0 Pair Up - Join together two people - 0 Recover - Recover half of max HP - 5 Separate - Split up two people - 0 Spin Duster - Hit all enemies around him - 12 Use Item - Use an item - 0 6. Item List _____________________________________________________________________________ A listing of every item in the game divided by category of type then power. Item Name: name of item Equipped By: who can equip it/is it used Effect: what it does Type: type of the item -------------------------------------------------------------------------------- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Consumables - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Item Name: Magic Berry Equipped By: Used Effect: Complete HP recovery Type: Healing Item Name: Cure Cactus Equipped By: Used Effect: Complete HP recovery Type: Healing Item Name: Wonder Leaf Equipped By: Used Effect: Complete AP recovery Type: Healing Item Name: Cure-All Equipped By: Used Effect: Complete HP and AP recovery Type: Healing Item Name: Rage Cactus Equipped By: Used Effect: Temporary Attack up Type: Booster Item Name: Defense Cactus Equipped By: Used Effect: Temporary Defense up Type: Booster - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Weapons - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Item Name: Short Equipped By: Fron Effect: Attack +5 Type: Sword Item Name: Long Equipped By: Fron Effect: Attack +15 Type: Sword Item Name: Broad Equipped By: Fron Effect: Attack +20 Type: Sword Item Name: Magic Equipped By: Fron Effect: Attack +30 Type: Sword Item Name: Equipped By: Short Bow Effect: Range 4 Type: RH Weapon Item Name: Long Bow Equipped By: Tia Effect: Attack +5, Range 5 Type: RH Weapon Item Name: Wood Arrows Equipped By: Tia Effect: Attack +5 Type: LH Ammo Item Name: Iron Arrows Equipped By: Tia Effect: Attack +10 Type: LH Ammo Item Name: Silver Arrows Equipped By: Tia Effect: Attack +10, Strong against undead Type: LH Ammo Item Name: Magic Arrows Equipped By: Tia Effect: Attack +15, Passes through enemies Type: LH Ammo Item Name: Weird Equipped By: Chitta Effect: Attack +10 Type: Stick Item Name: Very Weird Equipped By: Chitta Effect: Attack +20 Type: Stick Item Name: Morin's Harp Equipped By: Morin Effect: Attack +12 Type: RH Weapon Item Name: Boomerang Equipped By: Mikey Effect: Attack +15 Type: RH Weapon Item Name: Frying Pan Equipped By: Marina Effect: Attack +1 Type: RH Weapon Item Name: Big Hammer Equipped By: Marx Effect: Attack +40 Type: RH Weapon - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Shields And Armor - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Item Name: Wooden Equipped By: Fron Effect: Defense +2 Type: Shield Item Name: Leather Equipped By: Fron Effect: Defense +4 Type: Shield Item Name: Large Equipped By: Fron Effect: Defense +10 Type: Shield Item Name: Marina's Dress Equipped By: Marina Effect: Defense +2 Type: Armor Item Name: Cloth Equipped By: All Effect: Defense +3 Type: Armor Item Name: Elf Equipped By: Morin Effect: Defense +4 Type: Armor Item Name: LL Shirt Equipped By: Marx Effect: Defense +5 Type: Armor Item Name: Mikey Wear Equipped By: Mikey Effect: Defense +6 Type: Armor Item Name: Leather Equipped By: All Effect: Defense +7 Type: Armor Item Name: Chain Equipped By: All Effect: Defense +20 Type: Armor - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Relics - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Item Name: Defend Ring Equipped By: All Effect: Defense +5 Type: Relic Item Name: Power Ring Equipped By: All Effect: Attack +5 Type: Relic Item Name: Condor Eye Equipped By: All Effect: Agility +20 Type: Relic Item Name: Ribbon Equipped By: All Effect: Magic +20 Type: Relic Item Name: Pendant Equipped By: Females Effect: Luck +20 Type: Relic Item Name: Fairy Ring Equipped By: All Effect: HP max up by 20% Type: Relic Item Name: Life Ring Equipped By: All Effect: AP max up by 20% Type: Relic 7. Battle Tactics _____________________________________________________________________________ Here are specific instructions for each battle and puzzle. These will hopefully be good enough to get you through whatever battle or puzzle with a great deal of ease. If you have comments or battle strategies of your own, pleaz send them to me. If you are looking for a specific battle and do not know its number, then consult this directory. Forest: 1 Road: 2-3 Forest: 4 Sealed Cave: 5-7 Shinar: House: 8 Forest: 9-10 Cave: 9-10 Forest Of Confusion: 11-13 Ancient Ruins: 11-13 Maberia: Restaurant: 14-16 Maberia: Graveyard Mountain: 17-20 Maritime: Boat: 21 Maritime: Pirate Boat: 22 Maritime: Raft: 23 Pascal Island: Laboratory: 24 Pascal Island: Beach: 25 Desert: 26-27 Tower Of The Desert: 28-31 Forest: 32 Snowt: 33 Diamond Mountain: Entrance To Sealed Cave: 34 Sealed Cave: 35-37 Diamond Mountain: 38-39 Diamond Mountain: Temple: 40-44 This directory will be improved later. -------------------------------------------------------------------------------- Forest -------------------------------------------------------------------------------- Battle 1 Controlling: Fron Enemies: 1 Kobold, 1 Kobold Items: Cure-All Received Afterward Stand in front of Tia and hit the Kobold when he comes to you. Very simple. He will usually hit for about 10HP damage so be ready to use Recover when needed. If Fron does not have enough AP and needs to use Recover, run away from the Kobold until he is far away enough for you to hit the "y" button enough times to get enough AP back to use Recover and still not be attacked. This is a basic strategy that you will be using multiple times throughout this game. Defeat the second Kobold in the same way as the first. -------------------------------------------------------------------------------- Road -------------------------------------------------------------------------------- Battle 2 Controlling: Fron And Tia Enemies: 10 Slimes Items: No Items Received Use Tia's "Sing" skill right away and then retreat backwards with Fron (with Tia joined up of course) until Tia gets enough AP to use "Sing" twice more. After this just let the Slimes come to you and you can almost always kill them all in one hit. Add this to the fact that you can move twice for every one of their movements and you have an even easier battle than the first one, because you will probably never get hit. Philip Mak's Strategy: Pair up. Run around with Tia shooting arrows at the slimes. They move slow enough that she can kill all of them before they can reach her (if she moves back as necessary). -------------------------------------------------------------------------------- Battle 3 Controlling: Fron And Tia Enemies: Giant Slime Items: Cure-All Received Afterward This battle is even simpler and easier than the first two (if that is even possible). Just select Tia and then shoot the Giant Slime with your Bow while he runs around randomly and you stay a safe enough distance away not to get hit. Once again you get two movements for his every one and so you should have no excuse if you actually get hit at least once in this battle. Philip Mak's Strategy: There is a safe spot in the leftmost corner of the screen; the Giant Slime can't reach it because it's too big to pass through the trees. I put Fron in there, then separate Tia and have her run around shooting. -------------------------------------------------------------------------------- Forest -------------------------------------------------------------------------------- Battle 4 Controlling: Fron And Tia Enemies: 4 Tiles Puzzle, 3 Kobolds Then Infinity Items: 2 Cure-Alls In The Area, 3 Wonder Leaves Received Afterward The first thing you should do is get the two Cure-Alls in the right and upper left corners, then put Fron on the upper right tile and Tia on the lower left tile. After a short dialogue, put Tia in front of the doorway, then three Kobolds will appear. More Kobolds will start vomiting from the trees as the battle ensues. Situate yourself on the square between Tia and the Kobolds, and if everything goes well they will only attack from that direction and you will get to fight one at a time. Use basic battle tactics here, kill the Kobold and Recover when necessary. The Kobolds are weaker this time around because of your higher level. -------------------------------------------------------------------------------- Sealed Cave -------------------------------------------------------------------------------- Battle 5 Controlling: Fron And Tia Enemies: 2 Bats, 2 Bats And 1 Goblin, 2 Bats And 1 Goblin Items: Wooden Shield And Cure-All Received Afterward This is a set of three battles against basically the same opponents. In the first one allow each Bat to come to you and then kill each easily. Afterwards, use Recover until you are at Max HP and then use the "y" button until you are at Max AP. Use this again after the second part. In the second and third parts, for each step you take, notice what moves, and if only one or two of the enemies move, then let them come to you and kill them before you take on the second and third or only third enemies. By using that divide and conquer strategy, this battle should be a walk in the park. The only things that are unusual is that a Bat can move two spaces for each of your one, and the Goblin can only move one for each of your two, but can knock you back a space when he hits you unless something is behind you. -------------------------------------------------------------------------------- Battle 6 Controlling: Fron And Tia Enemies: 2 Mummies, 3 Mummies Items: No Items Received Yet another battle that should not be too difficult. After tripping the first switch, move down one space to the Mummy and then try to kill it with Fron before the Mummy behind you gets within two spaces of Tia where it can hit her. After killing the first Mummy, move away from the second and kill it with Tia's Arrows, laughing as it pathetically tries to catch you. Mummies are slow and move only one space for your every two. The next part is a little more complicated because you might actually get hit but should still be a breeze. Wait for the Mummy below Fron to pop out, kill it, then run up and kill the other one below Fron. After that either use Tia to shoot at the Mummy above and then walk to the exit. -------------------------------------------------------------------------------- Battle 7 Controlling: Fron And Tia Enemies: 4 Tiles Puzzle, 3 Mummies, 1 Mummy Items: Iron Arrows, Defend Ring, And Cure-All Received Afterward And now for the grand finale of this dungeon, which features a puzzle of the simplest nature if you know what "Check" does. Have Fron go up to each stone lying around, use "Check" to pick it up, and then walk up to a tile and use "Put" to place it onto a tile. Three Mummies will pop out after two stones are placed. Kill them by sniping or walk up to them and slash them with Fron if you are getting bored with the covert tactics, either way it is easy. After the third stone is placed the last enemy and final horrific creature of the dungeon is revealed: a single stupid Mummy. Kill him if you feel like it, place the last stone on the last tile, and watch the dialogue. On another note, you can actually pick up all the stones and place them on the tiles without you or the Mummies ever hitting each other, so that is a quickie way to win this battle. -------------------------------------------------------------------------------- Shinar: House -------------------------------------------------------------------------------- Battle 8 Controlling: Fron And Tia (And Chitta) Enemies: 2 Earth Spirits (And Tania) Items: None Now if you have just been slacking your way with strategies so far, get ready to die, and quickly. If you have been working on strategies, good for you, but this will still be one of the most difficult fights and the hardest so far. The first thing to do is Tia should snipe as much as she can at the Earth Spirits before they corner you and force Fron to confront them both. Try to use Chitta as a decoy, because he/she/it does not have to be conscious to win this battle, and if you can kill an Earth Spirit by going 1on1 while another is knocking the little kid senseless, ignore your conscience and go for it. Try to stay away from Tania because she will knock you for around 12HP damage if you get on a space next to her. If you are forced into a 2on1 situation, you can still win, just keep targeting one, using Recover and Help/Treat when necessary, and running away to build up more AP if needed. After killing both of the Earth Spirits the battle ends. And before I forget, both the Earth Spirits move at one space for your every two, the only advantage you have. -------------------------------------------------------------------------------- Here the path splits into two parts. If you decided to "Support Tia," then your next two battles will be in the Forest and you should keep reading. However, if you decided to "Support Tania," then your next two battles will be in the Cave and you should skip down there to the next set of Battles 9-10. I personally prefer the Cave, but that is only because the Battle 9 for the Cave is much less difficult than the Battle 9 for the Forest. Both the Condor's Eye and Pendant are pretty useless so do not make a decision based on those two items. -------------------------------------------------------------------------------- Forest -------------------------------------------------------------------------------- Battle 9 Controlling: Fron And Chitta Enemies: 6 Big Rats Items: 2 Wonder Leaves And 2 Magic Berries Received Afterward This can also be a difficult battle. But there is a surefire way not to lose (unless you mess up very badly). At the start of the battle, take control of Chitta and move her into the corner by the tree, or two spaces right and one space back. Fron will be in front of her and Chitta is now invincible because there is no way to attack her. From here, attack with Fron and use the Blaze or Shine Arrow skills with Chitta when needed. If Fron dies just blast the remaining Big Rats with Thunder and then bring him back with a Magic Berry. Either way, there will be a single Big Rat hiding in the upper left that you should be sure to kill. Big Rats can also move two spaces for your every one. -------------------------------------------------------------------------------- Battle 10 Controlling: Fron And Chitta Enemies: 1 Giant Spider And 2 Spiders Items: Condor Eye, Long Sword, And Cure-All Received Afterward Another pathetic boss. You can do this battle two ways: the first way is with Chitta and Blaze, and the second way is completely with Fron. In the first way, walk right up to the Giant Spider until you are two spaces away from it, then use Blaze. This should knock it for 35HP damage three times, or 105HP damage. Very nice. Next, get Chitta out of there and then kill the two small spiders with Fron while they walk around randomly, making sure to keep Chitta a safe distance away. After that, get Chitta's AP back up to 20, do the Blaze one space away from the Giant Spider again, and he goes boom. The other way is started the same way: walk up to the Giant Spider and hit it with Blaze, but then let Chitta die. Now, with Fron, walk around and kill the spiders with your newfound speed because Chitta died. They should not be able to catch you and you can build up your AP easily because of your speed and their randomness. After you kill the two Spiders use skills on the Giant Spider. -------------------------------------------------------------------------------- Cave -------------------------------------------------------------------------------- Battle 9 Controlling: Fron And Chitta Enemies: 3 Bats, 2 Bats And 1 Spider, 1 Bat And 1 Spider Items: 2 Wonder Leaves And 2 Magic Berries Received Afterward This battle is much easier than the one you would have been forced to do in the Forest. Just walk up to the Bats with Fron and kill them with one hit. Chitta's Blaze will only make the battle even quicker. The Spiders may take three or so hits, but they come with only one or two bats so it is really a joke. Just dispatch them in any way that you see fit and keep Chitta out of harm's way. Use the narrow passages to help Fron take the enemies 1on1. If you use basic strategies, this battle will be over quickly. -------------------------------------------------------------------------------- Battle 10 Controlling: Fron And Chitta Enemies: 1 Giant Spider And 2 Spiders Items: Pendant, Long Sword, And Cure-All Received Afterward Another pathetic boss. You can do this battle two ways: the first way is with Chitta and Blaze, and the second way is completely with Fron. In the first way, walk right up to the Giant Spider until you are two spaces away from it, then use Blaze. This should knock it for 35HP damage three times, or 105HP damage. Very nice. Next, get Chitta out of there and then kill the two small spiders with Fron while they walk around randomly, making sure to keep Chitta a safe distance away. After that, get Chitta's AP back up to 20, do the Blaze one space away from the Giant Spider again, and he goes boom. The other way is started the same way: walk up to the Giant Spider and hit it with Blaze, but then let Chitta die. Now, with Fron, walk around and kill the spiders with your newfound speed because Chitta died. They should not be able to catch you and you can build up your AP easily because of your speed and their randomness. After you kill the two Spiders use skills on the Giant Spider. -------------------------------------------------------------------------------- Now both paths converge with you making another decision as to which path to take. -------------------------------------------------------------------------------- Here the path splits into two parts. If you chose to go into the Forest Of Confusion, continue reading, but if you decided to bypass it and head towards the Ancient Ruins, then go to the next set of Battles 11-13. I personally would go to the Ancient Ruins for three reasons. 1. Mikey is much better than Morin. 2. The boss of the Ancient Ruins is much easier than the boss of the Forest Of Confusion. 3. You can get more items than in the Forest Of Confusion, and the Ribbon is only available in the Ancient Ruins, you cannot get it in the Forest Of Confusion. However, you can only get the Life Ring in the Forest of Confusion, and that item is much more helpful to Fron than the Ribbon is to Chitta, so think over both decisions carefully. -------------------------------------------------------------------------------- Forest Of Confusion -------------------------------------------------------------------------------- Battle 11 Controlling: Fron And Morin Enemies: 14 Big Rats With 8 Starting Items: Magic Berry, Life Ring, Leather Armor, And Very Weird Stick Received Afterward They tried to make the enemy intelligence smarter for this one, but ended up messing up badly. The Big Rats will now wait for you to come to them and get the first hit instead of coming to you and letting you get the first hit. So they will just sit there and wait for you to come to them, two spaces away. You have probably figured out how to kill them by now. Either use Fron's Sonic Boom to lay waste to them as they are immobile, or use Morin's Attack Song a few times so that one Sonic Boom will dispatch each. Either way, range attacks are the trump for this battle. -------------------------------------------------------------------------------- Battle 12 Controlling: Tia And Chitta Enemies: ? Slimes Items: ? Wonder Leaves Just walk around to the various grass clumps and "Check" them with Tia. I think the items may be placed randomly but I am not sure. Some clumps contain Slimes, some contain Wonder Leaves, and one contains Chitta's treasure. A slime starts out from the right in this battle. Philip Mak's Strategy: The Slimes here do 1 HP of damage to Tia, and she can kill them in one hit. -------------------------------------------------------------------------------- Battle 13 Controlling: Fron And Morin Enemies: 1 Green Eater And Almost Always 3 Tentacles Items: Silver Arrows, Cure-All, Long Bow, And Fairy Ring Received Afterward Another weak bo. . . wait a second. This one is actually tough! It is mainly tough because the three tentacles are more than a match for you individually, and they just love to gang up on you. Add that to the fact that the Green Eater has a four space range attack and you have got yourself a tough battle indeed. Now this is the way I beat him, but I would not necessarily recommend it. First use Morin's Attack Song until you are bored, recovering AP as much as you want because they are blocked off from him, and make sure he is in the upper left area where the grass clumps form a sort of triangle with a space in between. Next, take Fron all the way over to the right and jump over a grass clump. Now get five spaces below the Green Eater. Use Dash Attack here, then Morin's Relax Song until Fron recovers enough AP to Dash Attack again. If you need to wait, do so, and hope the tentacles do not come over to Fron and are distracted by Morin. Repeat until the Green Eater dies. If Fron dies, use Morin's Attack Song to bring the tentacles back over, recover his AP all the way, use a Magic Berry on Fron, and continue Dash Attacking. Philip Mak's Strategy: The area that you start inside is surrounded by grass. The enemies cannot enter it unless you cut the grass with Fron. I kept Morin inside the safe area, and had Fron "jump" out. I had him run directly to the right side of the Green Eater, stand adjacent to it and slash at it. In this position, only the Green Eater and a tentacle behind him can hit Fron. Have Fron use "recover" as necessary. If he dies, Morin can use Heal Song to revive him, and Morin has unlimited time to recharge AP, while the Green Eater cannot heal. -------------------------------------------------------------------------------- Ancient Ruins -------------------------------------------------------------------------------- Battle 11 Controlling: Fron And Mikey Enemies: 3 Goblins, 2 Goblins, 2 Goblins, 2 Goblins Items: Magic Berry Received Beforehand; Ribbon, Leather Armor, Very Weird, And Cure-All Received Afterward Yes, those are the same Goblins from the Sealed Cave. Since Fron is now more powerful and you have Mikey throwing a Boomerang at almost the same Attack rating as Fron with a high critical hit rate, you can just delegate Mikey to one opening and Fron to the other. As a Goblin comes out, kill it, then switch to the other person to kill theirs. You should be able to win this battle very easily because the Goblins are much weaker than Fron or Mikey. -------------------------------------------------------------------------------- Battle 12 Controlling: Tia And Chitta Enemies: 1 Giant Bear Items: Cure-All And 2 Magic Berries Received Afterward This is a very annoying battle and shows just how poor the enemy intelligence is. You have to lure the Giant Bear into falling into a hole. This is done by getting him to walk onto the two spaces directly below where Fron fell in. First, send either Tia or Chitta to the bottom to walk around and try to get the Giant Bear to go right. Next lure him up, then left and down a little, then left some more and hopefully onto where he should fall in. However, since the Giant Bear instead seems to prefer walking around in circles than chasing you, this is easier said than done. So just walk around in front of it until it starts heading in the right direction, then back off a little and continue trying to trick it into falling into the hole. Philip Mak's Strategy: If you have Tia and Chitta both stand on the space that the bear is supposed to fall in, they will fall and it's Game Over. -------------------------------------------------------------------------------- Battle 13 Controlling: Fron And Mikey Enemies: 1 Giant Bear And 3 Goblins With 0 Starting Items: 2 Wonder Leaves, Silver Arrows, Long Bow, And Fairy Ring Received Afterward The first thing you should know is that if you went into the Forest Of Confusion, you would have fought a boss ten times as hard as this one, so pat yourself on the back for your discernment/luck. The first thing you should is Pair Up, and be sure to control Mikey. Now get just to the left of the two blocks that have one space between them and are lined up vertically along the central upper side (maybe a little to the left). Now wait for the three Goblins to appear, and destroy them easily with Mikey's Boomerang. Now turn to the right and hopefully the bear will be walking around in circles. I have gotten this to work every time I have played this game. Just stand one space to the left of the space between the two blocks and throw the Boomerang at the Giant Bear on the other side walking around in circles. Fron can stand one space to the left of Mikey or wherever you feel like putting him. If the Giant Bear suddenly has a burst of inspiration and tries to attack you, just go to the other side and repeat. -------------------------------------------------------------------------------- Now both paths converge at Maberia with Battle 14. -------------------------------------------------------------------------------- Maberia: Restaurant -------------------------------------------------------------------------------- Battle 14 Controlling: Fron Enemies: Tiles Puzzle Items: No Items Received Of the three puzzles where you sweep the tiles, this one is in the middle of difficulty. There will probably be more than one way to solve these puzzles, but here is the one I used for this puzzle: left, left, left, down, down, down, right, up, right, up, right, down, right, up, up, right, right, right, down, left, down, right, down, down, down, down, down, left, up, up, up, left, up, left, left, down, left, left, left, down, down, down, right, right, up, left, up, right, right, down, right, down, right, up, up, left, and up. Philip Mak's Note: Someone should input the puzzle into a computer algorithm to find the shortest path crosses every space exactly once. :) I'm joking, sort of. -------------------------------------------------------------------------------- Battle 15 Controlling: Fron Enemies: Tiles Puzzle Items: No Items Received This one is by far the easiest to solve out of the three. Once again here is the solution that I used: left, left, left, down, down, down, right, down, left, down, right, down, down, right, right, up, up, left, up, right, right, right, down, down, right, down, right, up, up,, left, up, right, up, left, up, right, up, up, left, left, down, down, down, left, left, left, up, right, up, left, and left. -------------------------------------------------------------------------------- Battle 16 Controlling: Fron Enemies: Tiles Puzzle Items: No Items Received This one is the toughest out of three because the solution requires you to use different strategies than the first two. However, I was still able to solve it on my first try for some strange reason. Here is the solution that I used: right, down, right, up, right, right, down, down, down, down, down, down, down, left, left, left, up, right, up, right, up, up, left, down, left, down, left, down, left, down, left, left, up, up, up, up, up, up, up,, right, right, down, down, left, down, down, right, up, right, up, and right. -------------------------------------------------------------------------------- Maberia: Graveyard Mountain -------------------------------------------------------------------------------- Battle 17 Controlling: Fron And Marina Enemies: 6 Poison Bats With 2 Staring And 4 Super Goblins With 2 Starting Items: Cure-All And 2 Wonder Leaves Received Afterward This is a rather nasty fight, if you do not use Marina much. Start out with Fron in the lower right corner with Marina behind him. All throughout the fight try to use Marina's Help as much as possible, because then you can get Fron's AP into the constant 30-40s range where he can use Recover and Jump Slashes as much as he wants. Use Help and Recover during any break in the fighting. Then let the Poison Bats (which go two spaces for your every one) come to you and kill them with Jump Slash or normal slashes followed by Recover. Either way, after the first short skirmish have Marina keep using Help on Fron until the next arrival of Poison Bats come. Kill those, then prepare for the Super Goblins (which go one space for your every two) to arrive by using Help on Fron more. After the first Super Goblin arrives and you go 1on1 with it, two Poison Bats will appear and be very annoying. So try to take out the Super Goblins quickly (the second set will stay in the middle of the Highlands) and then smack up the Poison Bats. After this there is just the trivial matter of destroying the last two Super Goblins at leisure, then move Fron and Marina up to the end of the route. For this battle and the next one I think you only have to get both characters to the end of the route and not actually have to defeat all the enemies. -------------------------------------------------------------------------------- Battle 18 Controlling: Fron And Chitta Enemies: 4 Poison Bats With 2 Staring And 4 Super Goblins Items: 2 Magic Berries Received Afterward They take away Marina and give you an improved Chitta and to compensate for this on the enemy side they make you fight. . . less? I guess I should not complain but sometimes I wonder about the people who designed the battles. This is a joke battle. Take Chitta and use Shine Arrow to kill the two Poison Bats when they are in a row. Next use Blaze on the Super Goblins, and if Chitta starts hurting, pull Fron up from below to help out, since he should be fresh and pulling him up allows Chitta to recover AP, but make sure that Chitta does not get hit while Fron travels up. After dispatching these, walk over to the end to face the last resistance: two Poison Bats. Blaze them, laugh at them and slash them, whatever, just kill them and finish the battle. -------------------------------------------------------------------------------- Battle 19 Controlling: Fron And Tia Enemies: Barambat And Tania Items: No Items Received For those who fought Green Eater this is a welcome break. For those who fought the Bear, well you have another extremely weak boss battle to fight. Just move Fron to the right and up towards Tania and get next to her. Start slashing her. You will do around ten times the damage she does to you, and Barambat (who moves at one space for your every two) will walk around randomly seemingly heedless of your presence. This is one of those battles you can fight with your eyes closed and still pull off a considerable margin of victory. I do not know if you can beat Barambat, because the battle will stop after you defeat Tania. -------------------------------------------------------------------------------- Battle 20 Controlling: Fron And Tia Enemies: 3 Ghosts And 5 Zombies No Items Received First off, make sure Tia has the Silver Arrows and Long Bow. Now she should be able to kill the Ghosts (who attack randomly) with one hit and the Zombies (who move one space for your every two) with two hits. This makes the battle much easier. Now just walk around shooting and killing stuff while using Recover when needed. Unless you get surrounded, you should do just fine. -------------------------------------------------------------------------------- Maritime: Boat -------------------------------------------------------------------------------- Battle 21 Controlling: Fron And Tia (And 2 Sailors And 1 Captain) Enemies: 6 Pirates Then Infinity Items: No Items Received Just to let you know, those two Sailors are going to die very quickly. As far as I know though, the Captain cannot die and will keep pounding away for much damage at the Pirates. Not that you need him anyway, just sit there and kill the Pirates, shoot them with Tia if they are too far away or slash them with a skill maybe here and there with Fron until the Captain announces that you are surrendering. It would be impossible to win anyway the way they pour out of their cabin, so just play the survival game. It is, however, possible to fight your way onto their deck, which raises the question of why not going over there, dropping the plank, and sailing away. Philip Mak's Strategy: The programmers did not design this battle very logically. After a certain number of turns pass, you will lose, no matter how well you're doing! Take a look at the attached pirates.gif image. I wiped the pirates off my deck, then went over to take over THEIR ship... and our incompetent captain surrenders! I started out by having Fron do a Kamaitachi, then Tia do a Time Stop. Fron can then kill the remaining pirates with one hit each (two in a few cases). Then he can stand on the gang plank, forcing the pirates to come at him one at a time (they cannot damage Fron faster than Tia can "Help" him to "Recover"); at this point it would be possible to hold them off forever. For fun, I tried to see how far I could get onto the enemy ship. By using "restore AP" items liberally, as well as Fron's Kamaitachi (generally, two Kamaitachi will kill a whole group of pirates) and Tia's Time Stop, I managed to fight as far as you see in pirates.gif (deck cleared of pirates, my own sailors storming their deck, only two pirates alive). It's not worth wasting all the restore AP items since you're just going to lose anyway, though. -------------------------------------------------------------------------------- Maritime: Pirates' Boat -------------------------------------------------------------------------------- Battle 22 Controlling: Fron And Tia Enemies: 4 Pirates Items: Leather Armor, Power Ring, Magic Arrows, Broad Sword, And Leather Shield Found In A Pile Of Equipment Afterwards If play a lot of games, or even the average amount, you will be familiar with this scenario: get by the guards without being seen. Here is how to do it: first select Fron and go up, up, right, up, up, up, left, left, left, up, up, up, left, left, left, left, left, left, up, wait, up, right, right, up, up, up, and left. You should now be finished with Fron so switch over to Tia. With her go up, up, up, right, up, up, up, left, left, left, up, up, wait until the guard on the right gets to the space up and to the left of you (wait 6 or 7 times), up, left, left, left, left, left, wait, up, wait, up, right, right, up, up, up, and left to finish the level. -------------------------------------------------------------------------------- Maritime: Raft -------------------------------------------------------------------------------- Battle 23 Controlling: Fron And Tia Enemies: 8 Kraken Tentacles (And Kraken) Items: No Items Received There is seriously something wrong with the boss battles in this game. This is, once again, a sadistically easy boss battle. The Kraken Tentacles will wander around, eventually coming up to you if you are on the edge, and then get hit by you, and for some stupid reason instead of attacking they duck under the water, only to come back and get smacked again. Repeat. The only thing that makes this from being an outright joke is that Tia's arrows get stopped by the driftwood and 2 Kraken Tentacles will appear from under the raft, one in the upper left and another in the right. However, if you shoot the Tentacles until one pops up from under the raft and quickly Jump Slash it with Fron who is waiting there hopefully, that should be no problem at all. Shoot with Tia from the middle of the raft, slash with Fron, it makes no difference, either way the cowardly Tentacles have no chance. You do not have to kill the Kraken, just his Tentacles. Philip Mak's Strategy: More specifically, you can't kill the Kraken. -------------------------------------------------------------------------------- Pascal Island: Laboratory -------------------------------------------------------------------------------- Battle 24 Controlling: Fron And Tia Enemies: 8 Bucket Robots Items: No Items Received Finally, a decent battle. The main strategy to use here is shoot a robot with Tia so that it starts moving and comes to you, then kill it with Fron's Jump Slashes or keep sniping with Tia. Either way, as long as you take it slowly and make them come to you in groups of ones and twos, you should have no problem at all. Just make sure you are not caught off guard by their ability to knock you back a space. On an interesting note, you can attack Tia's Grandfather with Fron's slashes or shooting with Tia, but the battle ends once you get Tia on a space next to her Grandfather. And no, you cannot kill the Grandfather (or he has a miraculous amount of HP). -------------------------------------------------------------------------------- Pascal Island: Beach -------------------------------------------------------------------------------- Battle 25 Controlling: Fron And Tia Enemies: 8 Sea Bugs Items: No Items Received This right here is the toughest battle in the entire game and a dead end for many people. I had to try several times before someone told me what Sing did which made this battle easier, but still a challenge nonetheless. What many people forget to do is equip the great stuff you get after escaping from the Pirate Ship, so be absolutely sure to do that. If you have not already, I would recommend equipping Fron with the Life Ring and Tia with the Fairy Ring. You cannot kill the Sea Bugs, hitting them only makes them flip over. So here is a detailed way of stopping the Sea Bugs. First use Tia's Sing and move Fron three spaces from the left border and down the beach until Tia's AP goes back to its max. Next use Tia's Sing again and switch to Fron to see when the Sea Bugs flip back over. When they do, use Tia's Sing for the last time you are allowed. Now begins the real battle, and be thankful for your great headstart. The keys to victory here will be Fron's Kamaitachi and Tia's Confuse and Aim. Fron should be in front of about four Sea Bugs. Use Kamaitachi to keep them on their backs. Use Tia's Confuse when the three Sea Bugs in front of her are lined up in a row, targeting the middle one. A Sea Bug will sneak up on the far right, but after using Confuse, Tia's Aim will stop it in its tracks. Repeat this until it says you are finished. If you want to move back, you should instead let a Sea Bug bump you back, saving you time. You may need to use a Cure-All or Wonder Leaf on Fron because Kamaitachi is expensive. Overall, if you know what you are doing, this might be a small challenge, but if you expect to just roll over this battle without some strategy, you are in for a surprise. Philip Mak's Strategy: Would you believe that I can win this battle with Tia alone, without even using *any* special abilities? The trick is to equip Tia with the Magic Arrows that pass through enemies to also hit the ones behind them. Simply get the sea bugs lined up in a row, and keep shooting them so that they can't get back up. (See attached seabugs.gif for a demonstration.) -------------------------------------------------------------------------------- Desert -------------------------------------------------------------------------------- Battle 26 Controlling: Fron Enemies: 6 Quicksand Bugs Items: Power Ring And 2 Cure Cactus Received Afterward This is another fight where you fight an enemy one at a time and can wait as long as you want between fights to get your AP back up to max. You walk down the narrow passageway, encountering sometimes Quicksand Bugs along the way. There is one in the middle at the beginning, then left, and then right, and there is one at the right at the end, but besides that I cannot remember exactly where the other two were. I believe one may be at the mid-left area near the central-lower area. Kill them if you meet one with a slash and a Jump Slash. Then Recover between clashes. Philip Mak's Strategy: I don't think I needed to fight 6. I used Fron's "Jump" to move around instead of walking, so that he didn't trigger as many Quicksand Bugs. I haven't verified this for sure, so I may be wrong. -------------------------------------------------------------------------------- Battle 27 Controlling: Fron And Marx Enemies: 6 Sandworm Parts (And A Sandworm Head) Items: 2 Rage Cacti And 2 Defense Cacti Received Afterward Marx flat out rocks. It is such a shame you can only use him for this battle. First off, his Attack is over 100, so just walk right up to the Sandworm and hit it with Fron behind you so you do not get pushed back. His Defense may be a little lacking, but since he recovers an AP for every time he attacks and not just waits (I am not lying)(Actually the "AP recover with an attack" seems to be a trick that works only under circumstances I am not sure of), you will have more than enough to use Recover as much as you want, and he recovers quite a lot of HP because of his high max. Overall it is yet another easy boss fight, and even easier if you are situated so as not to be knocked back. -------------------------------------------------------------------------------- Tower Of The Desert -------------------------------------------------------------------------------- Battle 28 Controlling: Fron And Tia Enemies: Infinity Water Gels (And Undina) Items: No Items Received The first thing I should say is that you cannot damage Undina as far as I know so do not even try. After killing quite a lot of Water Gels (and maybe walking over to the impeding statue) Marx will come and remove the statue, allowing you to continue on. But before you do that, you will have to survive the attacks of the Water Gels (who move at one space for your every two). Tia's Magic Arrows' ability to go through enemies and hit everyone in a row will be extremely useful here. I have hit the maximum five in a row during this battle. Just do not get surrounded and you will be fine. If you do, use Fron to Jump Slash and kill one, then escape quickly. -------------------------------------------------------------------------------- Battle 29 Controlling: Fron And Tia Enemies: Switches Puzzle Items: No Items Received The switch you are looking for is the one that is different colored and in the lower left. Now head over to the stairs in the upper left without touching the most upper left switch, which reverts the stairs back to its inaccessible form. Very simple huh? -------------------------------------------------------------------------------- Battle 30 Controlling: Fron And Tia Enemies: 8 Snakes Items: No Items Received The Snakes move one space for your every two. They can be killed in two hits by Fron. You should be able to just let them come to you, hit them twice, then kill the next one as they keep coming. They seem to lack the intelligence to surround you, but if they do, it should not be that much of a problem because of stuff like Whirl Slash and Tia's Treat and Help. There is no real strategy to this battle, just kill them and move on. Philip Mak's Strategy: You don't even have to kill them; just reach the stairway on the other side of the room. -------------------------------------------------------------------------------- Battle 31 Controlling: Fron And Tia Enemies: Tania And Almost Always 5 Poison Ghosts Items: Cure-All And Chain Armor Received Afterward The first time I did this I let Fron die and beat Tania with Tia. The second and easier time I let Tia die and killed Tania with Fron. Either way one person makes this fight much easier. Start off by having Tia use Magic Sword on Fron, then have Fron move down one, wait, then move to the right of Tania. Slash her, get knocked backwards, and then use Dash Attack (or Jump Slash if she missed). She will get knocked over, come back up, and then have a Thunder skill at her disposal. The first time it will hit automatically, but from then on it will require a turn to charge up and will hit wherever you were when she was charging up. Now use Dash Attack again and then Recover. Now walk up to her, slash her once or twice, and it will all be over. Note that the Poison Ghosts sap away your AP, so be prepared for that, it is really nasty. Another way to do this is to walk up to her, Jump Slash, and if she fails to knock you back slash her, then repeat when she revives. -------------------------------------------------------------------------------- Forest -------------------------------------------------------------------------------- Battle 32 Controlling: Fron And Chitta Enemies: 1 Power Bear Items: 2 Wonder Leaves And 2 Magic Berries Received Afterward This bear is packed. But like all Bears, he cannot move through an area only one space wide. Use some spells or whatever you want on him, then retreat to an area surrounded by a few trees and two stones in the lower central area. The Power Bear cannot come into this area and will simply roam around outside. After charging up and healing up inside the sanctuary, come back out, hit him with skills, and then retreat again. A somewhat difficult fight if you do not know about the safe area, another easy boss fight (I sound like a broken record) if you know about the safe area. Speaking of the safe area, the tree on the right there can be walked right through. Just a small bug that was failed to be found by the testers. Philip Mak's Strategy: Those "cats" that keep running around will always walk straight ahead unless you're blocking them. They cannot attack, and die in one hit. Elliott's Strategy: I stumbled onto a very quick way to win Battle 32. Just use Chitta's Shine Arrow. It hits the bear 4 times for about 45 damage, meaning it will only take 4-5 hits to beat. -------------------------------------------------------------------------------- Snowt -------------------------------------------------------------------------------- Battle 33 Controlling: Fron Enemies: 17 Snow Spirits with 8 Starting Items: No Items Received This could be a real nasty battle if you forget to equip Fron with the Chain Armor or waste it on Tia. Otherwise, just follow some basic strategies and you will be fine. First, move Fron to the far right side where two Snow Spirits already are while staying out of their rows thereby dodging their Freeze and Punch attacks. Once over there, get in a corner and be ready to face one or two Snow Spirits at a time. Fron may need to Recover often since they may seem to swarm, but actually only a maximum of four will stay and the others will hop back to the upper part of the battle. You will be able to recover AP once you defeat the Snow Spirits and more are on their way. After a while, if no Snow Spirits appear to be coming, check your Sub-Screen Map. If the only two Snow Spirits left are in the upper right corner, then start making a mad dash for the pathway to the house in the central area of the battle. Stand next to the main road so that now only one Snow Spirit can attack Fron at a time. If Fron stood on the far right as was advised, then as soon as you are two steps away two Snow Spirits will appear which were blocked by Fron earlier and others will start appearing as well, but they should be no problem if Fron made it to the walkway to the house. If Fron does not make it, use whatever tactics you have developed up to this point. Philip Mak's Strategy: That long range blizzard attack of the Snowmen is annoying, because it usually knocks Fron back (and he needs to use AP in order to hit from a distance). If I'm 3 spaces away from a Snowman, I can "Jump" right next to it, at which point it will attack me physically (instead of using blizzard to knock me back so that I can't hit it). -------------------------------------------------------------------------------- Diamond Mountain: Entrance to Sealed Cave -------------------------------------------------------------------------------- Battle 34 Controlling: Fron And Tia Enemies: 8 Knights Items: No Items Received First move Fron and Tia into the lower left area. Now wait for the Knights to come. You can kill half of them right away by using Jump Slashes, then deal with the other four by slashing with Fron and Tia using Treat. If one starts to attack Tia, try to save her, because at that point you can roam around the battle to recover AP since at this period in the game the enemies are still walking somewhat randomly. After killing them or escaping and roaming if Tia gets attacked (where you can easily deal with the one or two remaining Knights), you win the battle. Philip Mak's Strategy: A "Kamaitachi" done at the beginning does wonders, especially if you can do two in rapid succession (you have enough AP to, or you have enough AP to after Tia "Help"s you, or you use a restore AP item). -------------------------------------------------------------------------------- Sealed Cave -------------------------------------------------------------------------------- Battle 35 Controlling: Fron And Tia Enemies: 8 Snake Varieties (And 1 Big Rock) Items: No Items Received The first thing you should do is use Separate and put Tia into the back space of the hole in the eastern wall. Now walk down to the end with Fron until a Big Rock and the Snakes appear. These Snakes are composed of Super Snakes that can kill you in a few hits and the ones from the Tower of the Desert which will do very little damage to you. Just start running back down to Tia. If they start to attack Tia, just switch over to her and use Recover, then switch back and keep running. Or, if they try to block Fron, use Kamaitachi, as that will usually take out five or six of them. In the last instance, if they just walk around randomly, ignore them and let the Big Rock kill them with one hit. Afterwards, just walk to the end of the route and win the battle. Philip Mak's Strategy: If one of your characters gets squashed by the rock at the end of the room, it's Game Over, even if your other character is still alive. -------------------------------------------------------------------------------- Battle 36 Controlling: Fron And Tia Enemies: 8 Fire Spirits Items: No Items Received This is a somewhat difficult battle depending on how you deal with it. First off, use Tia's Sing three times to weaken all of the Fire Spirits. Now either go to them or let them come to you, because there are about five that are not on an island in the lava. Try to kill them up close, because otherwise they will hit both of you with their Fire Breath, and that can hurt Tia a lot. Use Treat with Tia on Fron and have Fron use whatever works best for him, skills or whatever. The three Snakes on the islands can be killed with Fron's Sonic Boom or Tia's Bow and skills. I would recommend that you just ignore the Fire Spirits on the islands and simply walk past them, because as soon as Fron and Tia make it to the upper right you win. -------------------------------------------------------------------------------- Battle 37 Controlling: Fron And Tia Enemies: 3 Pyramids Puzzle Items: No Items Received The last puzzle in the game and one that will actually require thinking skills. Here is how to solve it: first use Separate. Next, with Fron, go up and pick up the Blue and Green Pyramids one at a time and place them behind you. Pick up the Red Pyramid, walk over to the left, and place it onto the corresponding switch. Place the Green Pyramid on the corresponding switch, then pick up the Blue Pyramid and stand one space left of the Blue switch. Now, switch over to Tia and move her one space to the right of the Blue switch. Now switch back over to Fron and place the Blue Pyramid three spaces below the Blue switch. Then pick up the Green Pyramid and place it two spaces below the Blue switch. Now switch over to Tia and have her walk over to the far left non-colored switch by the door. Pick up the Green Pyramid and place it onto the corresponding switch. Now pick up the Blue Pyramid and place it onto the Blue switch when standing one space to the left of the Blue switch. Finally, walk over to the Green Pyramid, pick it up, walk over to the non-colored switch next to Tia, and place the Green Pyramid on the Green switch for the last time to open the door and decipher the puzzle. -------------------------------------------------------------------------------- Diamond Mountain -------------------------------------------------------------------------------- Battle 38 Controlling: Fron And Tia Enemies: Barambat Items: 2 Magic Berries And 2 Wonder Leaves Received Afterward First off, Barambat moves one space for your every two. That slowness alone makes this battle much easier. I would not call this boss battle easy, but I would not say it is very difficult either. Start off by using Tia's Magic Sword on Fron. Then let Barambat come to you and use 3 Dash Attacks on him up the middle row. After that, switch control to Tia and have her lead Fron to an escape route through the western part through the trees. You should come out on the upper part and hopefully Barambat will be in the lower part walking back and forth between the same two spaces for the rest of the battle. If that happens, just use Dash Attack on him until he dies. If he actually comes to you, use Tia's Help and Fron's Dash Attack to try and kill him before he makes it to you. If for some reason worse comes to worse twice and he makes it to you, just slash him and use basic strategies because by now he should be so weak a few more regular hits or a skill or two will finish him off. No matter what though, effective use of Fron's skills and Tia's Help and MagicSword will put you on top. Philip Mak's Strategy: Tia can barely scratch Barambat. Her arrow attack does 1 HP of damage. -------------------------------------------------------------------------------- Battle 39 Controlling: Fron And Tia Enemies: 8 Ultra Bats Items: No Items Received These Ultra Bats (which move two spaces for your every one) will be a bigger pain for Tia than they will be for Fron. Speaking of Tia, this is her last battle, so take all the stuff you want to use with Chitta off of her, such as a Chain Armor. Anyway, back to the tactics. Just try to make the Ultra Bats come to Fron and target Fron so he can take them out one by one with a Jump Slash. You can wait around and use Help over and over so that Fron has pseudo infinite AP. Wait around and then move on to the next set or use Tia's Help to recover AP. Since you can attack them in pairs instead of all at once, this battle should be no problem at all. -------------------------------------------------------------------------------- Diamond Mountain: Temple -------------------------------------------------------------------------------- Battle 40 Controlling: Fron Enemies: 4 Gargoyles And 4 Ultra Bats Items: No Items Received The first thing you should do is wait around so that the four Ultra Bats come to you and you can pick them off easily with Jump Slashes. Now either Dash Attack the Gargoyles since you can wait around as much as you want and recover AP, or use the Jump skill to go two spaces and get right next to the Gargoyles where they cannot use their Flying Punch and knock you back. Either way, once again, divide and conquer, and this should be a walk in the park. -------------------------------------------------------------------------------- Battle 41 Controlling: Fron And Chitta Enemies: 7 Ultra Bats And 9 Gargoyles With 3 Ultra Bats And 5 Gargoyles Starting Items: No Items Received Three Ultra Bats will be barring your way at the front. To defeat them have Chitta Blaze all of them or use Fron's Jump Slash three times, whichever works for you. This is where the Ribbon comes in handy, as Chitta can kill Gargoyles completely with her Blaze skill because of the added Magic bonus. Now keep going and you will encounter some Gargoyles. Take them out with Jump Slashes since having Chitta behind Fron keeps them from knocking you back. Two Ultra Bats will eventually be generated, and you must defeat all of the other enemies that will be generated as well. The Ultra Bats will stay there and prevent more enemies from being generated until you come close, so try to take advantage of that by recovering AP. If you kill the enemies early wait around for more to be generated. Then go to the upper part when you are finished. -------------------------------------------------------------------------------- Battle 42 Controlling: Fron And Chitta Enemies: 4 Gargoyles And 4 Ultra Bats, Then Infinity Of Both Items: No Items Received In this one I am almost certain that they just keep coming. They come from the far upper and a little to the left area. Make your way up the stairway and use Chitta's Blaze and Fron's Jump Slashes when necessary. It should be noted that the Gargoyles can and will use their Flying Punch when they are hovering in the air outside of the walkway. Make your way up to the end of the stairway killing anything that gets in your way. However, I would not recommend taking the time to stop and defeat everything, just whatever is impeding your progress. -------------------------------------------------------------------------------- Battle 43 Controlling: Fron And Chitta Enemies: Black Curtain And Almost Always 4 Power Earth Spirits Items: No Items Received This is it. This is the final bad guy, and for those of you who wanted to fight a difficult boss, your wishes have been granted. There may be several different ways to defeat this guy, but this is the way I used: first walk up to Black Curtain with Chitta and use Blaze three times trying to hit Black Curtain and the Power Earth Spirits. After using all of her AP, switch over to Fron and use the distraction to get a Jump Slash in on Black Curtain. From here on out, just dodge the Power Earth Spirits (who thankfully move one space for your every two) and either Jump Slash Black Curtain or Dash Attack if you are feeling cautious. Since unless you were wasteful you should have 10+ Cure-Alls, Magic Berries, and most importantly, Wonder Leaves, Fron should never have to wait or run out of AP or HP. Use up all the rest of your items, because after this you cannot use them anymore. Black Curtain uses the same Thunder Attack as Tania and an annoying Shoot attack which will cause a decent amount of damage eventually because if it is being used continuously, you will start to hurt. Other than that, just use your skills, use your items, use your tactics and strategies, and if you have very little healing items, then you have my sympathy, good luck. Barrett Shands's Strategy: I entered the fight with zero healing items.Took me five tries to get this guy down. What you do is, don't move Fron or Chitta, but instead have Fron use Sonic Boom or Chitta use Thunder, and keep doing so until he is out of range of either. Then, use Fron to jump ahead two spaces, and keep doing so until he's close enough to use Sonic Boom again. But always move Chitta one space after Fron moves, because Black Curtain always, ALWAYS, powers up his Thunder, and it's ALWAYS on the opposite person (IE the one you're not controlling.) Make sure to keep Chitta away from the golems though, they hurt!! Keep doing this until he goes down! (Took half an hour, but I got hit only four times during the entire thing, Chitta and Fron combined.) Philip Mak's Strategy: It's not hard to do this battle without healing items, although it *is* time consuming. -------------------------------------------------------------------------------- Battle 44 Controlling: Fron (And Tia) Enemies: The Stone Items: No Items Received You may not consider this a battle, but it might be confusing so here is some info on it. First, Fron will be fully restored and Chitta will be gone. Now, walk over to the stone and try to slash it. Now the game will get really shaky (for me anyway) so keep hitting "x" until it pulls up the Skills List. Choose Jump Slash then Tia will come and use Magic Sword on you. Hit "x" until it pulls up the skills list again, use Jump Slash once more, and you have won the game! Just a side note, this game was very quick wasn't it? The first time I played, I managed to beat it in a mere 3:30. The second time when I wrote a great deal of this walkthrough it took me about 6:00 because of all the time it took to stop and write down some stuff in my notebook. Either way though, it is a short game, it is a fun game, and you would probably enjoy playing it again, possibly trying some different stuff including to go into the Forest Of Confusion or not depending on which you chose last time. Barrett Shands Says: Oh and the reason the game's shaky afterwards is because the orb emits some sort of force that slows you, or some such, and keeps you from turning certain directions on certain tiles. 8. Bestiary _____________________________________________________________________________ A complete listing of every enemy in the game listed in the order of appearance. Layout- Monster: name of monster (asterisk denotes boss) HP: hitpoints of monster Attacks: attacks of the monster (number is squares away the attack will target/affect; if no number, than squares is one) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Monster: Kobold HP: 19-26 Attacks: Slash Monster: Slime HP: 11-16 Attacks: Smash Monster: Giant Slime * HP: 146-150 Attacks: Smash Monster: Bat HP: 15 Attacks: Bite Monster: Goblin HP: 47-50 Attacks: Bash Monster: Mummy HP: 27-31 Attacks: Whip (2) Monster: Earth Spirit HP: 95-104 Attacks: Punch Monster: Big Rat HP: 35 Attacks: Bite Monster: Spider HP: 35-41 Attacks: Bite Monster: Giant Spider * HP: 175-181 Attacks: Bite Monster: Green Eater * HP: ? Attacks: Shoot (2-4), ? Monster: Green Eater Tentacle HP: 68-78 Attacks: Smash Monster: Poison Bat HP: 27-30 Attacks: Parasitical Bite Monster: Super Goblin HP: 77-81 Attacks: Bash Monster: Barambat #1 * HP: ? Attacks: Slash (2?) Monster: Tania #1 * HP: 196-202 Attacks: Bash Monster: Ghost HP: 38-68 Attacks: Shoot (2-4), Bite Monster: Zombie HP: 85-104 Attacks: Ram Monster: Pirate HP: 29-50 Attacks: Slash Monster: Kraken Tentacle * HP: 117-? Attacks: Smash Monster: Bucket Robot HP: 80-89 Attacks: Punch Monster: Sea Bug HP: Infinite Attacks: Smash Monster: Quicksand Bug HP: 118-125 Attacks: Pinch Monster: Sandworm Part * HP: 75-104 Attacks: None Monster: Water Gels HP: 58-63 Attacks: Smash Monster: Snake HP: 75 Attacks: Bite Monster: Poison Ghosts HP: ? Attacks: Parasitical Bite Monster: Tania #2 * HP: 180-217 (x2) Attacks: Bash, Summon, Thunder Monster: Power Bear * HP: 355-408 Attacks: Punch Monster: Snow Spirit HP: 99-101 Attacks: Freeze (2-4), Punch Monster: Knight HP: 78-99 Attacks: Slash Monster: Super Snake HP: 74-104 Attacks: Bite Monster: Fire Spirit HP: 149-154 Attacks: Fire Breath (2-3), Bite Monster: Barambat #2 * HP: 342-396 Attacks: Slash (2) Monster: Ultra Bat HP: 56-60 Attacks: Parasitical Bite Monster: Gargoyle HP: 120 Attacks: Flying Punch (2-3), Claw Monster: Power Earth Spirit HP: 195-241 Attacks: Punch Monster: Black Curtain * HP: 1256-1310 Attacks: Shoot (1-4), Thunder, Summon 9. FAQ _____________________________________________________________________________ Here are questions that people have asked about Monstania. Where can I find Monstania? You can find it by emailing me and I will give you the link to where you can get it, assuming you are using emulation, if you want to buy it then read below. Or you can try and find it on your own, you may be able to. Where can I find the translation patch? You can find the patch at http://agtp.romhack.net. More info on what is there later. Where can I buy Monstania? I think you would be best off looking for one of those import dealerships, because it was released only in Japan. However, if you are not willing to shell out a great deal of money, wait a long time, and spend a while searching for it, then read above. 10. Cheats _____________________________________________________________________________ Somebody asked me if there were any of these and there were not, so I went ahead and made some. Although, for a game like this, why you would need some... yzC7C3xx - Fron's AP. yzC7D3xx - Fron's Attack. yzC7D5xx - Fron's Defense. Now for an explanation for those who do not understand what those mean. Y and Z are generic numbers, usually "7E," but having both as 0 will work fine here. For "XX," insert the number you want in hex code. Common numbers are 63 (99) and FF (255) which is the maximum data value for a single line number code. So for those who want to use those as PAR or GG codes, use these: 00C7C363 - Fron's AP. 00C7D3FF - Fron's Attack. 00C7D5FF - Fron's Defense. And now for some notes: Fron's AP in a battle will be 99 subtracted by the cost in AP of your most recent skill. For the Fron Attack and Defense codes, it will increase by that amount (255) every time you switch equipment. So to do 9999 damage for every attack, switch your weapon many, many times to increase it by the amount each time. The Defense is only physical defense I should add. Another note is that as of December 2002 Solomon Warrior 7 or something like that released a Pro Action Replay Code list for Monstania. Honestly, the game is easy enough not to warrant codes, but they looked legit, so if you want some added fun, check them out. You can find them at www.gamefaqs.com of course. 11. Conclusion _____________________________________________________________________________ I hope that everyone found this FAQ useful, and now for the legal stuff. This FAQ can be used by any site as long as none of its content is changed and credit is given to me. This FAQ is copyright by me. However, the latest updates can be found only at www.gamefaqs.com. If you are viewing this FAQ from a different host site, then I cannot guarantee that this is the latest version. Contact me at lich85faqmusic@hotmail.com. I have received 019 emails about this FAQ so far. Thank you to everyone who emailed me. GameFAQs Contributor Name: Lich85 Check out my other FAQs if you want.