_ __ ___ / I/ I _ ___ I_ / I I_ I /I I _I /_/\/\_I I_ I / I I_ __ ___ \ I I I I _\ I_ I_I I_T Metal Slug 5 FAQ Version 1.0 By BigBoss Copyright 2004 (C) All rights reserved COPYRIGHT NOTICE This document is the intellectual property of it's writer and is protected under copyright law. This FAQ is intented for personal use only. Misuses include, but are not limited to public reprinting, in electronic or paper form, and appropriating contents either by claiming authorship or not giving full credit to the writer. All misuses of this document will be prosecuted to the full extend of the law CONTROLS Button Action A Fire B Jump B+ Down Slide C Bomb / Cannon / Missile / Harpoon D Vehicle self destruct NOTES Press Jump, then Down + Fire to shoot downwards Cancel a slide by jumping up or at the opposite direction SLUG ABILITIES Slide Enlarged Machinegun Machinegun Bomb Self Stab Bullets Ammo Rate Power destruct power Normal Yes - 200 4 10 - 3 BIG - Yes 200 4 10 - 3 SVW - - Infinite 5 20 40 - SVWe - - Infinite 5 20 40 9 Aircraft - - Infinite 5 20 40 - Submarine - - Infinite 3 20 40 - Slugmobile - - Infinite 5 20 - - Spider - - Infinite 2x5 20, 20 40 - WEAPON UPGRADES Insignia Name Ammo Depletion Power S Shotgun 30 1 20 2H Dual Machinegun 300 8 8 per 8 H Heavy Machinegun 200 4 4 per 4 G Super Grenade 20 1 10 C Enemy Chaser 40 1 3 L Laser 200 4 8 per 4 D Drop shot 30 1 3 R Rocket Launcher 30 1 3 I Iron Lizard 30 1 3 ENEMIES Class Name Energy Jungleman Spear savage, Torch savage, Axe savage 4 Grunt Knife grunt, Bazooka grunt, Machinegun grunt, 1 Shield grunt, Rocket grunt, Alarm grunt, Sniper, Grenadeer grunt Officer 10 Black grunt Black grenadeer, Black alarm grunt, 1 Black knife grunt, Black bowling grunt, Black scuba diver, Black styletto grunt, Black mine grunt, Black pistol grunt Alien Blue alien, Green alien, Purple alien, 1 White alien Droid Machinegun droid, Vulcan droid, Clamp droid, 15 Rocket droid Tank Cannon tank 70 3-Burst tank 50 Machinegun tank 40 Missile tank 40 Green Cannon tank 25 Bowling tank 20 Vehicles Red black hawk 80 Chopper (Red tint, Red) 28 Submarine 10 Airplane 6 Missile bike 6 Hover 5 River hog 4 Motorcycle 3 Various Bowling truck 50 Enemy delivery truck 50 Truck 32 Pillar (4 stages) 9, 9, 9, 9 Larva nest 20 Big ICBM 20 Lift truck 16 ICBM 10 Sea mine 8 Squid 7 Electric Jelly fish 4 Big jelly fish 3 Jelly fish 3 Elevator bots 3 Objects Ruins 30 Barricade 30 "Keep out" door 28 SVW crate 20 Sniper bushes 16 Grunt's shield 15 Droid head armour 15 Sandbag pile 15 5x sandbags 15 Generator 15 Big metal crate 13 Sandbag trench 10 Toxic's barrel base 2, 4, 4 Sniper crate 8 Toxic's barrel bottom 5 Small metal crate 5 Bushes 4 BONUS POINTS BONUS POINTS Gold Chest 30000 Army Boot 500 Lava Bat 30000 Fish 500 Orange Gem 30000 Lizard 500 Red Gem 30000 Snake 500 Yellow Gem 10000 Envelope 300 Bird 2000 Meatbone 300 Apple Barrel 1000 Turnip 300 Ammo at 999 Ammo 1000 Apple 100 Blue Gem 1000 Banana / Bananas 100 Cat 1000 Can / spoilt 100 / 10 Chameleon 1000 Coin 100 Crab 1000 Fruits / spoilt 100 /10 Fried Chicken 1000 Mushroom 100 Gas 1000 Rat 100 Golf Clubs 1000 Poo 10 ----==== MISSION 1 ====---- / A - - - - - 7 STAGE LAYOUT 1 - 2 - 3 / B - / \ 4 - 5 / \ 6 / STAGE 1 Jungle 1. H 12 3 4 2. Bananas ------------] 3. Bird ]----------|---- 4. Rumi Aikawa Enemy soldiers are jumping on your canoe! Make short work of them. At the waterfall, shoot the chopper down for an Enemy Chaser, or let it fly away for a Machinegun. With proper timing you can get both bonuses to come out. Next you can fight up to 6 river hogs in groups of 2. Destroy the ruins blocking your way and off to the next stage SECRET You can get the 3rd and 4th bird of the 4 birds at the start Shoot the last tree before the waterfall for a Chameleon STAGE 2 Temple ``````#`````#`````#``# # # 5. Mushroom # 5 # # # # # -------\_/---\__/---\_/------ The spiked ceiling kills you if it makes contact with you, so head for lower ground. Repeat the process as needed, and proceed right SECRET Shoot at the first statue's left side for a Rat, and the right side for a Coin Fire 10 shots at hostage 5's feet to receive BIG food STAGE 3 Inner Temple ___________________----------- 6. 2H _ 7 _______Stage A 7. Can _[ ]_6 _ _[ ________[ ]_______________Stage 4 The only thing to watch out for are the fire geysers. The upper and lower passages at the end of the stage lead to the short and extended routes respectively SECRET Shoot the first larva for an Army Boot STAGE A Lava chamber 8. Mushroom ____________pi______pi______0_______________ 9. Lizard ll ll _______ ________Stage 7 0. Pig 8 9 ar ar _ A ___ SVW A. Yellow Gem ____ __ ______ __ _________ ___ _____ _____Stage 7 As you enter the platform with the second hostage, a pillar will fall and enemies will start coming out of it. Destroy it and get the BIG food if you wish. Repeat for the second pillar SECRET Grab the Lava Bat for 30000 points You can get both hostage 0 and A if you move carefully At hostage 0's platform, shoot the middle of the lava flow for a Pig At hostage 0's platform, shoot the end of the lava flow for a Snake At hostage 0's platform, shoot the middle spot between lava flows for a Gold Chest The shootable points appear after scrolling enough to the right The bonuses appear at the next screen, near the R upgrade STAGE 4 Pillar chamber pi pi pi 8. Snake SVWe ll ll ll ar ar ar ---------8------------------ If you had gotten BIG, you revert to normal. Destroy the SVW crate to reveal the SVWe droid. After the first pillar that drops down, there are two more, just before the stage's end. Enemies will come out of them, but only at a limited number STAGE 5 Tank showdown #shark tank# 9. 2x Banana Stage 6 ______________ _A_ Stage7 0. Bomb 9 0 __- A. Can __- Start _______-- There's a route choice in this level. Go left after hostage A to fight the Shark Tank mini boss ----==== BOSS BATTLE ====---- IDENTITY Shark Tank ENERGY 400 ATTACKS Mow, Machinegun, Laser, Rockets, Cannon PATTERN Starts with Laser or Cannon, according to your position. Follows with Machinegun, Rockets, Machinegun, and then Laser or Cannon as necessary. Ends with Mow and exits the screen to repeat the pattern NOTES With the SVWe, you can dispose of the Shark Tank without loosing any energy. Head to the same corner as the tank, and keep pressing left down for the left corner, or right down for the right corner. At the left corner you can't shoot the tank like this, but you can in the right corner STAGE 6 Bat cave pi B. S ____ ____ll-------#------ C. Turnip # B _ar----------CD-- D. Orange Gem --------- STAGE 7 ----==== BOSS BATTLE ====---- IDENTITY Metal Rear ENERGY 500 ATTACKS Machinegun, Machinegun Roll, Splat, Cannon PATTERN Starts with Cannon and Machinegun Roll then uses Machinegun and Splat. For the rest of the battle the tank keeps moving back and forth. It moves forward and shoots with the machinegun, or uses Splat. After going back it uses Machinegun, Machinegun Roll or Cannon (up to five shells). When it's energy reaches half, the tank will roar backwards. Hostages E, F, G leave R, Bomb, G, which is enough ammo to take the tank down easily ----==== MISSION 2 ====---- STAGE 1 Battlefield 1. Bananas/ 3x Banana __ ____ SVW 2. Gold Chest 10000 __ 1____2_---__3________ _ ------- __ 3. Madoka. A ___/_____________/ ---- - ------/ SECRET The chest near hostage 2 contains a Blue Gem Shoot Madoka. A to get food bonuses and become BIG STAGE 2 Barracks ____ ______ 4. H ___4__ele5 / 5. H vat 7/______6_____Hovers 6. H or__________/ 7. Mushroom When you enter, you revert to being normal if you were BIG. After you defeat a Cannon tank and a Machinegun tank, you'll head for the elevator. Here, the 3-burst tank leaves an S. Afterwards, you 'll fight elevator bots SECRET There is a Bomb bonus in the small crate before hostage 7 STAGE 3 Airdock ________________ SECRET Wait at the end of the stage to enter the boss battle without your aircraft STAGE 4 ----==== BOSS BATTLE ====---- IDENTITY Secret weapon of the Luftwafe ENERGY 1000 ATTACKS Left : Turret Bombard, Chaff release Right: Flying Payload, Afterburner Destroy as many Flying Payload bullets as you can while they exit, as their movement is unpredictable when they are adrift. The blue bullet leaves an H. Destroy the Airship with the aircraft to receive a 100000 points bonus ----==== MISSION 3 ====---- STAGE 1 Street alley ______ SECRET Shoot the street light for a Blue and a Yellow Gem STAGE 2 Warehouse Duckt 1. H -- - __ -- -- DO 2. Bananas ___- -__1__- -_____2_______- -__OR Stage A Destroy the door marked "Keep out" to advance to stage 3 SECRET Get on the lift truck after hostage 2 and jump in the airduckt to enter stage A STAGE A Elevator action ____7____6__ 3. Golf Clubs ^ 4. Cat __4 5 ^ 5. Orange Gem ------------ 6. C ^ 7. Envelope ^ ---3 ^ v ---_^_ ____v_ In this stage, you'll be using elevators to go up and down. There are also some choppers to destroy SECRET Near hostage 4, destroy the red chopper first for 60000 points STAGE 3 Jailhouse 8. Bananas SVWe 8 ------------------- You can get the SVWe in this stage SECRET Shoot the airduckt before hostage 8 for a Cat Shoot the second airduckt after hostage 8 for an Apple STAGE 4 Factory _A__B__C__ 9. H ____________ 0. 2H ^___0__ ___ A. Army Boot ___________- B. Can ^______ ___ C. Envelope ___________9^ If you have the SVWe, you exit it at the end of the stage STAGE 5 ----==== BOSS BATTLE ====---- IDENTITY Wall Crawler ENERGY 400 ATTACKS 3-Missile, Supersonic, Backup call, Missile barrage PATTERN 3-Missile, (Missile barrage), Backup call, Supersonic Destroyed rockets sometimes leave an H bonus ----==== MISSION 4 ====---- STAGE 1 Dock 3 _ _ 1. Bomb ___________2| ---------- 2. D _/_____/__/__ -----------\ 3. Veteran \__1/# \___/ \___ SECRET Shoot the alarm speakers for a Can, a Snake, an H, an Envelope Destroy the Barricade for a Bomb bonus Destroy a Green cannon tank from the barricade area for airplanes to appear STAGE 2 Underwater 4. Crab \_ / \ / |_ 5. Coin ---_4__ -___/ \__/ _ 6. Bomb -----____5_6____--_______| SECRET Shoot the ground before the first cave's exit for a Crab STAGE 3 Sea corridor 7. Bananas A. Fish 7890ABCD 8. Crab B. L ____| |___| |___| |__| 9. Fish C. Rat _______________________________ 0. Rat D. Cat STAGE 4 ----==== BOSS BATTLE ====---- IDENTITY Sandmarine ENERGY 700 ATTACKS Main: Fire rain Front: Cannon, Missile Back: Energy ball (2-4 according to energy) PATTERN According to your position, the Sandmarine uses it's main, front or back attacks. Use slide and slide cancel to avoid the Fire Rain attack. The Energy balls are easier to avoid, so stay on the back side of the sandmarine, avoid the energy balls, and return to the back of the sub. If you get the 2H and have 40 Bombs, you can destroy the Sandmarine in a short time. Hostages E and F leave 2H and a Bomb ----==== MISSION 5 ====---- STAGE 1 Highway ____ ______ ______ ________ ___ ____ ____/ ______ ______/ In this stage, you are granted the Slugmobile. You'll have to destroy ICBM missiles and jump to avoid the gaps on the road. At the end of the stage you'll fight a Red black hawk STAGE 2 City street 1. Army Boot __1___ SECRET Shoot the traffic light for a Blue gem, a Yellow gem and a Red Gem Shoot the crates in the store for 3 Bananas STAGE 3 Train station ---- / ______________________/ In this level you get the Spider slug SECRET Shoot the second, third and fourth light for a super S, R and L STAGE 4 City rubble 2 ___ 2. Apple _--____ 3. Madoka. A ________/ -___3__ STAGE 5 Alien base _--- --- _--/ -__________ 4. G _______ - 5. 2H _ -/ _ | -_____-/ _-| _____4__5/ STAGE 6 ----==== BOSS BATTLE ====---- _ _ - - _ ___ IDENTITY The Elephant Towers ENERGY Left 200 Right 200 ATTACKS Proboscus shot, Larva rain, Proboscus swirv PATTERN Both towers follow the same pattern. They use Larva rain and Proboscus shot untill their energy is depleted to 50. Then the Larva spewing machine is destroyed and they use Proboscus swirv, which is less of a problem. Dead larva leave a 2H bonus periodically. The easiest tactic is to get a 2H, get both towers near the energy 50 limit and then get full 2H ammo by the larva. This way you can destroy the two towers and stock on ammo for the final boss, who is very hard to defeat with your basic weapon alone STAGE 7 ----==== BOSS BATTLE ====---- IDENTITY Raging Dragon ENERGY 500 ATTACKS Energy barrage, Death's scythe PATTERN This enemy uses Energy barrage, glowing balls of energy that descend from the top of the screen. The amount of energy balls starts from 2-3 and increases fast. While only 2-3 energy balls are coming at you, jump or slide to avoid them, while still shooting at the skull. After the demon flies away, the energy balls come down in packs. Your best bet is to position yourself on one side of the screen when you see the dragon fly away, then move or slide to the other side of the screen in small steps. Slide and slide cancel are very usefull here. After the Energy barrage, the dragon uses Death's scythe, in which he selects your current position as the place from which blue projectiles will originate in 2 seconds. Again, choose one side of the screen and when smoke appears on the floor beneath you, head for the other. After a while the Dragon will go down. Congratulations, you've finished Metal Slug 5