***************************************************************************** Super Morph FAQ/Walkthrough For the Super NES Version 1.0 (Created 3/14/2005) By Devin Morgan and Yami Shuryou This file Copyright (c)2005-2007 Devin Morgan/Yami Shuryou. All rights reserved. ***************************************************************************** Table of Contents 1. What's New 2. Introduction 3. Controls 4. Overview 5. Walkthrough 6. Copyright Notice 7. Contact Information ***************************************************************************** -=-=-=-=-=-=-=-=-=-= -= 1. What's New -= -=-=-=-=-=-=-=-=-=-= Version 1.0 (3/14/05): The first and last version of this complete FAQ. Special thanks goes out to Yami Shuryou for coauthoring me on this, and tackling the second half of this walkthrough! ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-= -= 2. Introduction -= -=-=-=-=-=-=-=-=-=-=-= Super Morph is an obscure, yet interesting puzzler for the European SNES audience. There is no real story to this game, except that you control a rubber ball that can morph into different shapes in order to solve puzzles. Basically, what you need to do is collect a sometimes well-hidden cog and then run to the exit door, in under 2 minutes. In addition, you are only given a limited amount of morphs to use in a given level. This facet totally adds to the challenge in the game, since you are forced to conserve and think of different ways to complete the stages. Nonetheless, if you are bored and want to try an odd yet colorful puzzler, this might be what you're looking for. ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 3. Controls -= -=-=-=-=-=-=-=-=-= Start: Begin/pause the game Select: View level map (when you have one), exit stage (while paused) Control Pad: Move your character A: Morph into ball form (when in some other state) B: Morph into bowling ball form Y: Morph into water drop form X: Morph into cloud form ***************************************************************************** -=-=-=-=-=-=-=-=-= -= 4. Overview -= -=-=-=-=-=-=-=-=-= ============== Basic Overview ============== In this game, there are 4 large worlds, each with many sublevels for you to get through. Your character starts off as a rubber ball, but you have a variety of transformations available to use. You'll see those on the bottom of your screen, followed by a number to show how many uses of that particular shape you can still use. The main objective is to collect a sprocket found in the stage, then to successfully make it to the end gate. It is very possible to complete every stage here, but the catch is you can only use your different forms a specific amount of times, and that's it. You can gain additional uses by picking up transformation icons along the path (you'll see them when they are around, so no need to explain this further). Also, there are round balls with stars on them, which designate how many more times you can morph before you lose your life. Pick these up to have a few more chances to morph into other forms. Try and stay within the guidelines, using your different morphs when necessary only (if the cloud ability has a 1 by it, don't invoke it more than once). If you overuse your morphs and the numbers by them turn red, you can still clear the level and use those morphs, but you'll be forced to redo the stage because you went over the quota. Throughout the areas, you will notice various obstacles that can change the form of your initial rubber ball. For instance, a heat box (signified by orange/red pipes in a box) will melt the ball and morph you into a water drop (note that when you switch forms like this, it does NOT subtract from your maximum quota, so remember this). The same thing applies if you go into the heat box as a water drop; you will evaporate and morph into the cloud form. In cloud form, if you pass through an ice box, you will recondense and become a water drop once more. It's all common sense really, so just plan your routes accordingly, making use of what's available to you. =================== The Transformations =================== Rubber Ball: Bounce around by holding Up to gain height. It's your basic form to move around in. Be careful when around spikes since you can be deflated, thus losing a life that way. Cloud: Allows you to float upward, through thin ledges to reach higher areas. Water Drop: Pass through holes in certain ledges. Be careful since if you fall into other bodies of water in this form, you will drown. Bowling Ball: You become a heavy metal ball, capable of plowing through breakable walls. Beware, as this means you can crack sections of floor by passing over them too! ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-= -= 5. Walkthrough -= -=-=-=-=-=-=-=-=-=-=-= NOTE: I know there may be different ways of completing certain stages below, but this walkthrough will cover what I find to be the most efficient ways of doing so. =========== Garden Area =========== Level 1 ------- Start by bouncing over the wall to the right, then go through the heat box twice to morph into cloud form. Float up and collect the cog in the left alcove, then float all the way right. At that point, morph into any solid form and proceed to the exit gate. Level 2 ------- Starting off, morph into the ball form and bounce your way right over the first gap. Bounce to the second ledge in the air, and morph into the bowling ball form. Roll to the right, collecting the 4 morph balls in the air, as well as the cog below. Roll to the left to break through the wall, then turn into a water drop to pass across the thin bridge. As soon as you cross, morph back into bowling ball form and plow through the second wall. Collect the red ball icon so you can use the default form later on. Drop down and go right across the spikes, then just before you hit the water, turn into the rubber ball. Get across the water and you'll reach the gate at the end. Level 3 ------- Begin by bouncing onto the ledge to the right. Go up the hill and bounce up to the water drop icon and 2 morph balls. Turn into a water drop and fall through the holes in the ledge ahead to collect a cloud icon and morph ball. Because you're a water droplet, you'll extinguish the flames too. Roll down the hill and head right to collect a map and a key. Turn into cloud form and float back up to the left, and pass through the heat/ice boxes to morph back into a water drop. Roll down the left hill and open the locked wall to reach a bowling ball and cloud icon, as well as 2 morph balls. Turn into a cloud and float upward, collecting the cog above the entrance door. Fly all the way to the right and use the bowling ball form to crash through the cracked walls surrounding the exit gate. Level 4 ------- From the start, bounce to the left across the bridge and over the spike pit to avoid sudden death. Jump into the heat box to become a water drop, then fall through the holes in the bridge. Grab the cog and use the heat box to the right to become a cloud. Float back up through the bridge, and continue all the way right. When you reach the exit, morph into a bowling ball so you can drop to the ground and exit through the gate. Level 5 ------- After you drop to the bottom area as a water droplet, head left and turn into your ball form. Bounce up the hills and into the arrow boxes to be carried up to a higher platform. Morph into a bowling ball and break the cracked walls on both sides. Morph back into a water drop and go left and downward. Drop into the heat to turn into a cloud, then quickly go into the ice to stay as water. Go right through the fire and collect the key, then go all the way left into the heat. Manually morph into a cloud and float upward. Grab a couple morph balls, a water icon, a clock icon (for added time), and the ice box to let you fall back down as water. The heat box you land in will make you a cloud again, anyway. As a cloud once more, float onto the upper ledge and head right. Go up and all the way right through the walls, then revert back to ball form. Bounce up the steps and go through the cracked walls normally (you won't need to be heavier for this). At the far left, collect the cog. Head back right, being sure to bounce to grab the timers should you need them. Going back down the steps, bounce to get an extra cloud morph icon. Go down and left, and drop through the keyhole blocks to the bottom area. Roll to the right and use the cloud morph to float out of the long gap you dropped through initially. At the top, go left and morph back into ball form, and roll onward to the exit. Level 6 ------- Grab the map to the left, then head right into the heat box. Go through it once and grab the key and cloud icon, then go back through to morph into a cloud. Fly up and right to get the red ball icon, then morph into a water drop and head back to the left. Drop through the floor below and as soon as you land, move right. Fall into the hole in the floor to the bottom level, and move through the ice box twice to become the bowling ball. Roll all the way left for the cog, a clock, and an added morph ball. Now, roll to the right and become a cloud so you can float up through the bridge platform. Once above it, become the bowling ball and break through the east wall. Immediately after this, become the rubber ball and cross the water. At the other side, use the cloud form to reach the exit. Level 7 ------- Begin by bouncing to the right as you move. Collect the cloud icon and bounce over the spikes, then hop up the trash can and the ledge to claim a map. Now, in ball form, drop into the heat boxes below to become a cloud. Float all the way upward to a high ledge. Become your regular ball form there and grab the key, as well as a water drop icon. Now, drop back into the heat boxes and become a cloud. This time, fly into the ice box in the left alcove to become a water drop. Pass back through to become rubber. Now, drop through the bottom heat box to become water. Go through the keyholes and claim your cog. Now, use the cloud form to float back out of here and to the right. Once you're above the exit, become either the rubber or water form and drop down the right side to reach the gate. Level 8 ------- Start by rolling to the left and dropping to the ledge directly below. Plow through the wall before morphing to the rubber ball form. Bounce across the gap and onto the upper ledge. Bounce up the hill and grab the key, then as you approach the downward slope, bounce to the high ledge with the water drop icon and a morph ball. Morph yourself to the bowling ball form and drop below, then dash to the right through the cracked wall and through the air. When you land on the small bridge to the far right below, turn into a water drop and fall through. When you become rubber via the ice, hold left as you fall so you bounce. When you do this, morph into a water drop and fall to become a cloud. As a cloud, float upward just enough to fit through the left opening, then hold Down on the control pad as you move all the way left. When you pass the heat box, float up and grab the bowling ball icon and a morph ball, and morph yourself into the bowling ball. Roll right to become rubberized once more, and return to the far left. Bounce your way up the ledges to reach the cog, then backtrack to the heat box you became a rubber ball from. Pass through it twice to become a cloud again, then hold Down as you float to the right. At the waterfall, fly all the way upward and into the exit gate when you see it. Level 9 ------- From the start, bounce onto the ledge to the left, and then onto the roof of the entrance. Grab the morph ball and turn into a bowling ball to cross the fire. Drop to the lower area and use the heat box to morph into a cloud (it will take 3 passes). As a cloud. go left and fly all the way up and to the left. Grab a cloud icon and use the ice boxes to turn back into water, and then into a rubber ball. Head right and bounce from the slanted roof onto the trampoline and over the hedges. When you land on the bridge platform, morph into a water drop to fall through, collecting the cog and a morph ball. You will become a cloud by falling into the heat box, so fly back up and all the way left to those ice boxes, and re-morph into a rubber ball. Now, bounce back to the right and instead of falling through the bridge, drop into the gap and follow the path as it goes down and left to reach the map and key. With that, go back right and morph into a cloud. Float through the wall of keyholes, and continue directly across to the final exit gate of this area! =============== Laboratory Area =============== Level 1 ------- The opening stage of this area is very easy, of course. Roll to the left, collecting the cloud icon. Then, morph into a water drop and fall through the floor. Collect the morph ball as you slide down, and morph back into a rubber ball. Bounce over the short wall to reach the cog, then go back left and morph into a cloud. Float up through the 2 levels and into the exit doorway. Level 2 ------- Begin by morphing into a cloud and flying to the right (don't worry about the map, it's not necessary). Before you reach the extractor fan, which would suck your cloud in and kill you, morph into the bowling ball and continue onward. At the heat boxes, morph 3 times to become a cloud, and float upward. Go left to get a rubber ball icon, then float to the left and morph into the ball. Bounce down to get the cog, and then continue bouncing left to exit. Level 3 ------- Starting off, morph into the rubber ball and drop off the left ledge. Go right when you land and grab the cloud icon and an extra morph ball. Head left and hit the power switch to start the fan, then bounce on it to float upward. Bounce into the sink and then into the tub, grabbing the cog in midair. When you land, morph into a cloud and float out of the tub, and directly to the right (hold Down while moving right to achieve this). Go all the way past where you started, and float to the upper ledge. Grab the red ball icon and morph into it, and bounce to the exit gate ahead. Level 4 ------- This should be very simple, despite its early complex look. Begin by morphing into a rubber ball and bouncing UP the stairs (if you want the map, go down). At the top, collect 2 morph balls if you wish, then bounce from the steps onto the first window sill. Bounce to the second one, and then onto the ledge. Watch for the jagged green glass container, it can pop you! Bounce across the water and collect the cog, then go left and drop to the ground level. From there, go directly right to the level's exit. Level 5 ------- Start by moving left to the ice, so you can morph into a rubber ball. Bounce back to the right and collect the cloud icon atop the book stack. Morph into the cloud and float left and upward to the second ledge. Grab the map and fly to the right above the books, then morph back into the water droplet. Go through the ice on the first ledge to become rubber, and drop down to collect the cog. Bounce onto the box to the right and bounce to the right. While you're still in the air, and to the right of the flame below, morph back into a water drop. With luck, you'll put out the flame and land on the right side of the candle. From there, it's a simple run to the exit up ahead. Level 6 ------- Start off by morphing into the rubber ball, and bounce into the metal pipe above. Pass through the heat, then morph yourself back into the bowling ball. Drop out the right side and roll left for an extra morph ball. Go right and use the heat box to morph into a water drop. Fall through the holes in the floor to the left of that to collect the cog, then as you fall, quickly morph into a cloud. Fly back up and to the right, and morph back into a rubber ball to reach the exit. Level 7 ------- Morph into a rubber ball to start, and roll to the right pond. Collect the morph balls and use your cloud morph to grab the red ball icon. Float to the left and upward to the top left corner of the room. Snag the key there and float to the ledge by the exit. Morph back into a rubber ball and wait until you stop bouncing. Now, go right across the tub, making sure not to go down the drain just yet. Bounce to the switch on the far right ledge and activate it to turn on the fans. Now, go back to the tub and drop down the drain. Go through the keyhole blocks and move out of the fan current to get the cog. Now, to get back up, bounce from a nearby ledge and as you move upward, bounce into the current to get enough momentum. Back up top, bounce up to the exit door (this may take a few tries, so please be patient). Level 8 ------- Start by bouncing into the green tube to reach the top corner of the room. Then, bounce across the ledge to get a morph ball and a rubber ball icon. Bounce down to the third ledge and get the water icon, as well as 2 morph balls there. On the final ledge below, get the map. Now, bounce up the first set of steps to the left and roll onward. Go through the heat to become a water drop, and make your way down to the bottom area. Collect the black ball icon and a morph ball, then morph into the rubber ball and bounce to the right. Pass through the right arrow slot in the wall, but as soon as you can morph back into the water drop to extinguish the flame. Collect the key in the corner, then morph into a cloud. Float up to get the cloud icon and a morph ball, then hold Down as you float left through the opposite slot. From here, float all the way left and up to the above ledge. Go right and pass through the ice/heat to stay as a cloud. Float up the second set of stairs. At the top, morph into the ball. Now, here's the tricky part of pulling this off; you must drop through the keyholes, collect the icon for the bowling ball morph, AND bounce onto the ledge to the right. Go down and just before you touch down, hold Right so you can bounce in that direction with just enough force. If you pulled it off right, continue to the bottom area and collect the cog. Morph into the cloud and fly above the fans, then up and out of this area. Morph into the ball and roll down the upper set of steps, and go left through the heat to become rubberized. From here, simply continue all the way down to the exit gate. Level 9 ------- Begin by bouncing into the heat, then pass through the ice to become rubber again. Bounce to the upper right ledge and pass through the heat twice to turn into a cloud. Float upward past the clock block and collect the various morph icons in the air. When you get them all, including 20 seconds worth of timers, morph back into rubber and drop downward. Drop to the right and land on the ledge with both an ice and heat box. Pass through them both to stay as rubber, then bounce to shut off the switch on the wall above. Next, go back right through the ice and heat, and morph yourself into a cloud. Fly all the way up, passing the now stopped fans. Hit the ceiling and go right. Just before you touch the flames, turn into the bowling ball. Cross the flames and roll onto the slightly elevated ledge to get a map. Turn into the rubber ball and go over the water. Now, drop down to the second ledge on the right side. Collect 2 timers there, then bounce on the red circle block in the right corner; you will find the hidden key here. Continue dropping to the bottom area, and go right at that point. Bounce into the first set of up- pointing blocks. On the first platform, bounce above the machine to get a cloud icon and a morph ball. Go left to the arrow blocks and morph into a cloud, and continue up them. At the top, float through the left block and pass through the keyholes. Float up through the opening in the ceiling, then morph into a water drop and extinguish the flames. Collect the cog you find and drop back through the hole in the floor. Fall through the down-pointing arrow block to the ground, then morph into rubber and bounce into the upward ones. On that first ledge again, drop onto the section of ledge between the acid bottles and the machine. You will fall down to the exit door below. ============ Factory Area ============ Level 1 ------- Start off by morphing into a water drop and passing through the wall. Drop down and pass through the ice, then bounce into the arrow block above. Roll through the heat box to your left to become a cloud. Now rise up to your right up above the ceiling, and go through the right slab of ice. As a water drop once more, head right, grab the cog and fall down, then continue right. Push right past the vent, and then continue just before you make it to the part that has a pipe on the bottom and on the top. Go slowly and fall into the down pipe. On the end, head through the steam pipe to become a cloud. Rise up through the arrow block to the right into the passage where you just were, but no more. Go right, and into the exit. Level 2 ------- Morph into the cloud form and float to the upper ledge, then fly up to the ceiling. Head all the way right to get the cloud and water drop icons, then morph into a rubber ball to drop, collecting the map on the way. Go back to the far left, collecting the morph balls on the way. Hit the wall switch on the way to power up the magnets below. At the far left, roll into the tube and drop through it to the lower area. Go right and bounce upward when you exit, then morph into the bowling ball to get caught by the magnets. Fly right through the cracked wall and pass along the conveyor and ice box. Go down the first 2 ramps, then on the lower left ledge morph into a water drop. Head through the tube to reach the cog, then go back out. Continue down the ramps, morphing into the rubber ball once you hit the bottom conveyor. Pass through the heat to become watery once more, and drop to the bottom segment. There, morph into the bowling ball and roll up the slight ramp. Go across the moving platforms when you can, and continue onward to the exit ahead. Level 3 ------- Starting off here, go right and bounce your way down through the cracked platforms. At the bottom, grab the cloud icon and morph into a water drop. When the first moving platform is at its lowest, pass through the wall and drop onto it. Go up to get the map, then move onto the second platform when it is within reach. Ride the first upward-going platform to reach the cog. Ride the platform the cog was on to the right, and morph into a bowling ball to drop downward. Roll onto the right plateau and take the water icon if you want. Start to roll right towards the murky water below, but as you fall, morph into a cloud quickly. Hold Down and move right quickly to avoid the fans. Then, just fly to the right and you should reach the exit unharmed. Level 4 ------- Now, this one looks WAY more complex than it really is! Starting off, ride the moving platform all the way up to get a map. At the peak, roll to the right, going up the hill and down the other side. There, morph into a water drop and fall into the right hole with the springs below. Go left and morph into the rubber ball so you can get 3 morph balls and a water icon. Bounce out and pass through the ice box to turn back into the heavier ball. Go left and drop into the left hole this time, passing through 2 heat boxes on the way. After you fall through the floor as a water droplet, morph into a cloud and pass through the ice ahead. Fall into the ice box below to become rubber, then morph into a cloud and float out the heat side. Morph into the bowling ball and go down along the springs to the far left. Turn back into a cloud at that point, and float up the shaft to the upper ledge. Go through the ice and heat to stay as a cloud, and float up the next shaft. At the top, float to the right and morph back into the rubber ball. Bounce to get the morph ball, then drop into the LEFT heat box. Collect the cog when you land, and head through the piping to the heat box. Become a cloud once more, and float upward. At the flat center section, morph yourself into a water drop and fall into the exit. Level 5 ------- At the start, slowly roll left, enough to move the switch to your left down. Next, morph into a water drop, and go down through the floor. Morph into a bowling ball once more, and head right using the magnets. At the end, go through the heat box and get the treasure and a bowling ball icon. Now, flick the switch abreast you down, then go through the heat box until you're a water drop. Head back left, and go through the arrow box in the middle. Keep to the right of this section, and grab a morph star. Use the heat box to turn into a cloud, and go left into the ice box. Now that you're a water drop again, move left, morphing into a bowling ball before you drop down. Once you do drop down as a bowling ball, move right onto the platform. Head right through the heat box, and go through the heat box until you're a cloud. As a cloud, go and float up above the boxes to your right, but stay down once you get past the highest box. See that moving platform there? Get right underneath it, on the left side, and it will push you down to the bottom (Don't get caught in the snag on the wall). Once at the bottom, continue pressing down, and move right. Here, float up to grab a morph star, the cog for this level, and a cloud icon. Morph into a rubber ball, and head left to flick the switch and make the conveyor to your right move right. Now, get onto the conveyor, and morph into a cloud before heading through the heat box. Once off the conveyor belt, slowly rise up. There are a bunch of fans here, but there is also a safe isle; thus the need for caution, as you do not want to get caught in the vent. Going up the safe way, move right into the exit once you see it. Level 6 ------- From the entrance, roll down the two moving platforms to the lower right. Go through the heat box until you're a cloud, then head up left, through the crack in the ceiling. Up top, head through the left pipe, and morph into a rubber ball. After grabbing everything, head into the heat box until you're a cloud, then go back through the pipes into the slab of ice on the other side. Once you're a water drop again, drop down the cracks in the floor below. Now, go through the heat box and become a cloud. Here, you must move right into the ice box while holding down, and hope to god that you don't get sucked into the ventilator. Should you make it through, drop down, and morph into a cloud before you fall into the quicksand. First grab the stuff to your left, then head right while holding down. At the end, go up the cracks in the floor, and continue right to see three moving platforms. Move under the middle platform, and it'll push you down so that you can obtain the cog and a timer. Now head up to the right, and go left through the icebox. This will make you into a water drop, and you'll automatically go through the cracks in the floor. Continue left, to turn into a rubber ball. At the end of the hallway, bounce your way up to grab a morph star and a water drop icon. Now, morph into a cloud, and head left through the ice box. Drop into the heat box to become a cloud again, and go up all the way. Up top, go through the slab of ice here, and do it twice more to become a bowling ball. Now, head right, and break the wall. Go into the heat box to become a rubber ball, then head left. Go into the heat box here to transform into a water drop, then go right once more into the second heat box to become a cloud. Up top, transform into a rubber ball, and head into the exit. Level 7 ------- Drop down to your right onto the pedestal with a skull face, and roll left, grabbing a cloud icon, a morph star, and the cog. The tricky part here is that at the same moment, you must also roll out, or else you'll get trapped. Once you complete it successfully, head right, and break through the wall, then go through the two arrow blocks. Go onto the platform, and take the left path after using the heat box to your right to transform into a rubber ball. Grab the map and goggles. Now head right two pedestals, and go up top, making sure to first transform into a bowling ball by using the ice block. Drop down into the hole, grabbing a morph star, rubber ball icon, and two clocks at the same time. Head left through the pipes and down, and morph into a rubber ball. What you have to here is really tricky; you must bounce out from the end of the current pipe to the pipe to your upper right. Once you succeed, roll right and grab a cloud icon, a morph star, and a clock. Head back up, and roll down below, then bounce right and up all the way through the two arrow blocks pointing right. Here, morph into a cloud and grab the rubber ball icon, cloud icon, and two morph stars to your left, then turn into a rubber ball just before the ice block, and press right. If done right, you'll bounce onto the belt. Continue right, and morph into a cloud again to grab the water drop icon and the morph star. Morph into a rubber ball once more, and down into the chasm at the end. Now, here, turn into a cloud, and go up all the way to the top, grabbing the clocks while on your way. Once near the top, stay down; there are vents around. Now, head left all the way, and morph into a water drop. Dropping through the cracks in the floor, go into the morph box at the bottom to become a cloud. Head through the right hallway, and into the exit at the end. Level 8 ------- This level is more frustrating than anything else, due to it being a bunch of conveyor belts and you not being able to morph into a cloud. Anyway...the conventional way of getting around is to bounce on the end of these conveyors as a rubber ball, so that's the main form of movement. First, get onto the conveyor belt, and make sure the switch to the right is down, so the conveyor belt is headed left. Now, go left until you spot the third raised platform, with a rubber ball icon to the left and a morph star to the right. Bounce onto the two platforms and grab them and the clocks excluded, with the right side first. Next, bounce up and grab the bowling ball and morph star. Now bounce up to your right two platforms, then drop right one to get two morph stars. Now, bounce back up to the platform to your upper left. Now's the painful part. You must bounce all the way left to the upper-left corner. Up here, when you finally get onto the conveyor, morph into a bowling ball and move left past the wall. Grabbing the cloud icons and clocks, you'll be warped into the upper right corner. Roll over to the cog and obtain it, then warp into a cloud and get the clocks. Now THIS is the most painful part of all; see that wall there? You should have one last bowling ball morph available to you, but you must hit the wall while falling down and destroy both blocks in your bowling ball morph. Yeah. Insanely hard. Anyhow, if you do destroy the wall, morph into a rubber, and head outside. Once outside, head to the lower left corner, where you will find the exit. Level 9 ------- This last level is surprisingly easy. At the start of the level, immediately press right; don't wait for the bowling ball to settle. Once you make it to the platform, stop there. Now, go up on the platform, and head right and down. Break through the wall as a bowling ball, then transform into a cloud. Rising up, you'll have to perform the only difficult trick in this level; you need to get close to the fan as a cloud, but not close enough to get sucked in. Once you're there, morph into a rubber ball, and head down the right side to get a whole lot of stuff to last you the whole level. Once down, morph into a bowling ball. Head down and drop into the first pipe you see. Down below, run left past the first pipe, and drop into the middle pipe here. Even further down, crack the wall that's in your way, then go down the first pipe onto a conveyor belt. Morph into cloud mode, then head right while pressing down. When you see the conveyor belt, morph into a bowling ball to obtain it. Morph into a cloud again, then head left all the way while holding down to reach the exit and complete the Factory levels. ========== Sewer Area ========== Level 1 ------- At the start, break your way through the wall, and then bounce all the way right to the end. Fall down the large chasm here, and stay around the middle. Once you finally hit the ice blocks, move to the left sharply. Roll left, and when you can't do it anymore (AKA when you're past the vents), morph into a cloud, and grab the key. Stop just before the fires, and morph into a water drop. Extinguish the fires and open the locks, then head left and down the down arrow block. In the heat block, you'll be turned into a cloud. Go right, and into the ice box. Pick up the morph star and cog, then go back into the heat box. Take the left path this time, and up a bit, morph into a rubber ball to break the blocks. Morph into a cloud once more through the breach, and head up. At the top, go right, and into the exit. Level 2 ------- At the entrance, head left into the heat box to transform into a water drop, then drop down into the second heat box to become a cloud. Rise up to the ceiling, and above the crack in the ceiling, head left into the ice box. Dropping down, get the cog (not the map, though; it won't be required, and it'll sap up resources otherwise). Morph into a cloud, and head left, up, and right again from where you started. Here, head right through the heat box and ice box, and transform into a rubber ball. Continue right, and go through the crack in the wall (the right one, not the bottom one). Morph into a bowling ball once inside, and break the wall to your right once you drop down. Morph into a water drop over the floor crack, and grab everything you can, specifically the key. Now, morph into the cloud, head back up, go right at the first opportunity, and unlock the locks. Continue up the top, and then head left into the exit. Level 3 ------- This level is EASY. From the start, morph into a water drop and go through the cracks in the floor. Morph into a rubber ball, and go into the sewage. Move right and pick up the cog, cloud icon, and morph star, then remorph into a rubber ball and move left. Morph into a cloud, head back up to the entrance, then go up the right-most crack in the ceiling and right. Morph into a bowling ball and head into the exit. Level 4 ------- From the start, head right and down the hole in the floor. Now move left, and morph into a cloud and move through the arrow block pointing left. In here, grab the clock, cog, and map, then move back upwards. Morph into a rubber ball and drop downwards, and move up right. Morph into a cloud and head up through the two arrow blocks pointing up, then morph into a water drop. You'll slide down, and then left, into some heat blocks. As a cloud, move left, and morph into a bowling ball. Sliding down right, you'll make it to the ground floor. Now, from here, transform into a rubber ball, and move right through two ice boxes to become a bowling ball again. Morph into a cloud once you make it through the two slabs of ice and float right to the exit. Level 5 ------- First off, transform into a bowling ball. Now, head right onto the moving platform, and use it to skip across the pedestals, for lack of a better term. Once off the last pedestal, morph into a cloud, and continue left through the slab of ice. Morph into a rubber ball, and bounce over the first two platforms. At the end, go down the down arrow, grab the six morph stars and the cog, then head into the warp. On the receiving end, morph into a cloud and head up back to the entrance of this whole level. Repeat the whole strategy all the way to just before the down arrow, but this time, head into the exit. Level 6 ------- Start off by bouncing into the pipes to your left. Morph into a cloud, and take the second pipe up, then right to grab a clock and the cog. Head back out, then go up and left until you see a slab of ice. When you see the ice, morph into a water drop, and drop down into the next heat box. Stay down and go all the way to the end, then go up two pipes and collect four morph stars. Turn into a bowling ball, then finish heading right and down. At the bottom, past the weak floor, morph into a water drop and go down to the very bottom. Here, pick up a key, then morph into a cloud. Head up, left, and up the pipe, and go to the end. Here, morph into a rubber ball, and bounce up to the top, where you will be sucked up by a vent. Morph into a bowling ball while pressing right, and you'll move into a heat box and flick a switch. Morph into a water drop to escape the vent, then head down, and go down the slab of ice. The lights are now on again. Head to the end and into a heat box, and turn into a cloud. You'll rise to the beginning spot. Now, all you merely have to do is retrace your path up to the exit and this time go through the barrage of locks. Level 7 ------- At the start, morph into a water drop, then start heading left. A pipe and a bridge later, use the heat box to turn into a cloud, then rise up. Head through the pipe, morphing into a rubber ball, and exit. Use the springs to your left to get a morph star, bowling ball icon, and two clocks. Now head right, and use the springs to go into the teleporter. On the receiving end, grab the morph star, cog, and a clock, then head back to the other side. Go down the pipe. At the entrance again, head left into the heat pipe until you become a cloud, and press down. Head all the way right to the other side of the level, and rise up through the various platforms and spikes. Up top, head left, until you see a pipe going down. Morph into a bowling ball, head down the pipe, and go into the exit at the end. Level 8 ------- Begin by falling into the pipe and heading left. Go past the key blocks and collect the clock, morph ball, and cloud icon. Turn into a cloud and fly up through the opening, staying to the left so you fly into the warp. Go through the ice to become watery, then slip down the hills. Morph into the rubber ball before you reach the liquid at the bottom. Now comes the tricky part: you need to get the items above the spikes without landing on the spikes. Collect the map by the spring, but jump onto the spring as far to the left as possible. Then, grab the key, morph balls, and cloud icon, and quickly bounce back to the right. Next, morph into the cloud and float right and upward along those hills. Grab the extra morph ball in the upper-right corner, and the bowling ball icon in the upper-left. At the top of this segment, go into the left pipe to become water, and drop to the cracked ledge below. Move to the right so you fall through the floor, collecting the rubber ball icon on the way. Turn into the bowling ball and move through the cracked blocks to the left so you can fall into the pipe. Immediately after falling into the pipe, become the rubber ball again and bounce to the right. Clear the keyhole blocks and grab the 2 morph balls, water icon, and a clock. Also, bounce to the left and hit the switch in the air. From here, go left and bounce into the upper-left pipe. Go through it and morph into a cloud when you land. Go up through the hole in the ceiling and make sure to take the rubber ball icon, clock, and morph ball on the middle ledge. Fly to the right through another pipe, then upward past the fan you just shut off with that switch. Go up and left through the key blocks to get the cog and another clock. Go back right and morph into the rubber ball to drop through the pipes. When you reach the springboard, bounce into the upper-left pipe again. At the other end, turn into the water droplet and fall through the keyhole blocks below. Pass through the spikes to the exit on your right. Level 9 ------- From the start, go up one, right one, and up three. Grab the Morph Star, and slide left once. Now go down, left, down, left, down, grab the map, and go down again. This is the tricky part here; you must roll through the slab of ice to the right to get a morph star and rubber ball icon, but then you must roll left instead of being pulled in right. If done right, you'll go through the left arrow block as a rubber ball. Now, head up four times, grab the clock, and head right two. Flick the switch to turn off the vents, then continue right and grab the cloud icon. Go down and right one. If you think you can grab the bowling ball without being sucked in left, go ahead, but it's not vital. Go down, left, down twice (don't get in the ice slab - try to move left as soon as possible and not transform into a bowling ball), left, up, and left twice. Go into the heat box, and you'll fall into the fire as a water drop, extinguishing the fire. Move right, while pressing down, to transform into a cloud. After you move right one, go up, up, up, and all the way past the vent. At the top, don't go into the exit; rather, continue up and take the pipe. Grab everything there you can, including the cog, then you'll start right back where you originally started, and in rubber ball form. If you have the required transformations in storage (1 Cloud, 1 Rubber Ball), follow these directions. If not, just trace your direction from the instructions from before. Go left, turn into a cloud, go up, left and transform into a rubber ball. Move down without falling into the ice box, and head left, up, left, and transform into a cloud. From here, it's a simple rise into the exit; and it's the last level, too! Congratulations! ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-= -= 6. Copyright Notice -= -=-=-=-=-=-=-=-=-=-=-=-=-= This file is Copyright (c)2005-2007 Devin Morgan and Yami Shuryou. All rights reserved. Please view the following URL to see the list of sites that are allowed to post my work: http://www.freewebs.com/dbmfaqs/allowlist.html This list is comprised of sites I know and trust well. If your site is not on the aforementioned list, you are currently not allowed to post any of my files on your site. If you wish to acquire permission, feel free to email me (see the section below); permission may or may not granted at my discretion. Please respect my work and do not steal it or post it without my permission. I only want my most recent work to be available and I do not feel that can be achieved if others take from me without my knowledge or permission. If you are writing a FAQ for this game as well, and would like to use some information, contact me and we'll talk. Please do not rip me off, as that is blatant plagiarism and such will not be tolerated. ***************************************************************************** -=-=-=-=-=-=-=-=-=-=-=-=-=-=-= -= 7. Contact Information -= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-= As of this version, the file contains all the information I know to date. If it is a work in progress, give me time before bombarding me with emails about things being missing. All I ask is that you READ THE FAQ before emailing me, since that's what it's here for! Don't waste my time (and yours) by asking me for information obviously covered in the guide. If it's in reference to a side quest or item, chances are they can be found in another section besides the walkthrough, so check the appendices as well. If you have any questions, comments, or things to add that are not already in this FAQ, feel free to email me. I usually do post submissions, credit given of course, so long as I feel they are relevant to the game in question. Our email addresses are: (Devin) dbmfaqs(at)gmail.com and (Yami) yamishuryou(at) gmail.com. Thanks for reading, and be sure to check out the rest of our work at these URLs: Devin: http://www.gamefaqs.com/features/recognition/3579.html Yami: http://www.gamefaqs.com/features/recognition/17068.html =- End of File -=