Walkthrough for Little Magic Version history: Version .77 April 19, 2003 - through level 77 Version .60 April 9, 2003 - through level 60 Version .50 March 29, 2003 - through level 50 ----------------------------------------------------------------------- Intro: This is a walkthrough/information guide for the SNES and Gameboy Color games Little Magic. Both games were only released in Japan, but both have since been translated. There is also an NES game called Little Magic, but it is not related to these two games. This guide will cover the basic mechanics of the game, as well as complete walkthroughs for each level. It should be noted that this walkthrough currently only covers up through stage 77 (SNES)/master stage 27 (GBC). I wanted to get this guide up to help people get well into the game. I have made it a little ways past level 77 and hope to update this guide as I progress through the game. Any questions/comments may be sent to skater43@hotpop.com. Please don't ask about how to beat levels not covered in this walkthrough, those strategies will be included in a future release of this guide. ----------------------------------------------------------------------- Other FAQs/walkthroughs by the author: NES: Kero Kero Keroppi no Daibouken (a.k.a. Kero Kero Keroppi's Big Adventure 1) NES: Doraemon: Giga Zombie no Gyakushuu (a.k.a. Doraemon RPG) SNES: Kuusou Kagaku Sekai Galliver Boy (a.k.a. Gulliver Boy) ----------------------------------------------------------------------- Basic information: Because Little Magic is a puzzle game, the controls are fairly basic. For the most part, the controls are the same for both versions of the game. The control pad moves May around. Select is used to commit suicide/start the level over. Start pauses the game. When the GBC version is paused, you can use the arrow keys to look around the level, since the whole level isn't on one screen like on the SNES version. On the GBC version, A creates bubbles and B is used to shove objects. On the SNES, the buttons are reversed: B for bubbles and A to shove. The other buttons on the SNES controller aren't used. You can create bubbles of three different sizes: small, medium and large. Hit A (GBC)/B (SNES) to create a bubble (small). Hit it again to create a medium one. Hit it again and the bubble will grow to large. Hit it again and the bubble will pop. In addition, bubbles will slowly shrink in size and pop on their own. There are a few rare cases where bubbles will grow, rather than shrink, but I'll discuss those instances in the walkthrough proper. You can use B (GBC)/A (SNES) to shove the flame (SNES)/heart (GBC) as well as bubbles. May will remain stationary, but the object will skip ahead one square. You should also note that you can't turn without moving. If you push right, for example, May will turn to the right and will also take a step to the right. The exception to this rule is if you are next to an obstacle and can't take a step in that direction. There are a couple of different floor tiles, but those will be discussed below as they appear. The enemies can't be killed, only avoided, although some can be blocked with bubbles. ----------------------------------------------------------------------- Walkthrough: Although the levels are the same for both versions and I will list both level names, I prefer the SNES version (I like being able to see the whole level on the screen at one time) and that will be my basis for this walkthrough. For those of you playing the GBC version, when I talk about the flame, substitute heart. Passwords for the SNES levels will be given below. Most of the techniques/strategies needed to beat the game will be learned in the first few levels or by watching the demo at the beginning (don't hit anything on the title screen). Also remember that proper timing can often mean the difference between success and failure. Note that when I say push, I mean walk forward pushing the object in front of you. When I say shove, I mean for you to use the A (SNES)/B (GBC) button. Directions are always given relative to the screen (i.e. up is to the top of the screen, left towards the left side of the screen, etc.) regardless of what direction May is facing. With that in mind, on with the walkthrough. Stage 1/Apprentice stage 1: Push the flame up until it is on the tile that looks like a grey flame. This is the objective for each stage. Note that the flame can be pushed off of the tile at a later time. You can't exit the stage unless the flame is currently on the flame tile. Once it is, walk onto the stairs to go to the next stage. Stage 2/Apprentice stage 2: Push the flame all the way up. Then, push the flame all the way to the left until it is on the water. Shove it onto the flame tile, then take the stairs. Stage 3/Apprentice stage 3: Push the flame to the right until it is on the water. Shove it to the right. Create a bubble on the water. When it pops (moving the flame), go around the water and push the flame to the right. Push the flame all the way down, then all the way to the left. Once the flame is on the water, shove it to the left. Create a bubble which, when it pops, will move the flame onto the flame tile. Take the stairs. Stage 4/Apprentice stage 4: Shove the flame right. Create a bubble. When that bubble pops, create another bubble, then shove it right, before it pops. Once it pops, the flame should be on the flame tile, so exit. Stage 5/Apprentice stage 5: Stage 5 introduces arrow tiles. You can't walk across them in the direction opposite to which they point. For example, see the arrow tile next to the flame? You can't walk across it going left, since it is pointing to the right. You can however, create bubbles on them no matter what direction they are pointing. That said, walk up and follow the path clockwise until you are on the stairs. Push the flame right onto the flame tile. Exit. Stage 6/Apprentice stage 6: Stage 6 teaches an important technique necessary for the later levels. Push the flame all the way up. Then push it left, but not all the way, far enough so that you can walk around it. Note the small alcove in the upper left part of the level. Create a bubble in this alcove, then, before the bubble pops, push the flame the rest of the way to the left. When the bubble pops, it will move the flame down. You can now get behind the flame and push it all the way down onto the flame tile. Now exit. Stage 7/Apprentice stage 7: Stage 7 introduces collapsing tiles (the tiles just below you at the start). They won't collapse with you on them, but will as soon as you step off. Once they collapse, they won't reappear (unless you start the level over), so you can only take that path once. Follow the path (across the collapsing tiles) until you are just to the left of the flame (underneath the green [yellow in the GBC version] block that must be for aesthetics, since it doesn't seem to serve any other purpose). Before you move the flame, note the alcove to the right, a few squares below the flame tile. As with level 6, create a bubble in this alcove (you'll have to use the collapsing tile to turn around), then push the flame to the right before the bubble pops (you should have enough time to use a small bubble. However, feel free to use a larger bubble if that makes you more comfortable). Once the bubble pops, the flame ought to be where the collapsing tile was. Get below the flame and shove it up. Then create a bubble to move it onto the flame tile. Push the green block up out of your way and exit. Stage 8/Apprentice stage 8: Stage 8 brings us three new objects: spikes, grass, and enemies. May can't move onto the spikes, but the flame can. However, this destroys the flame, meaning you lose a life. You (and the flame) can safely walk on grass (other levels have choppy ice or bogs, but the principle remains the same), but your movement will be significantly slowed. The enemies are there to make your life miserable. Push the flame to the right (not onto the spike, obviously, but one square to the left). Put a bubble in the alcove down and right from you. Push the flame down (beware the spike). Once the bubble pops, push the flame to the left (again, not all the way. Stop when May is directly above the stairs). Push the flame down one square, then left one square. Then, push it down until it is just above the spike. Push it to the right, but stop two squares from the right hand wall. The flame should be below a spike and May will be right above the last pillar in the row below you. She will be above a pillar, the flame will not. Note the alcove up and right from you, kitty-corner from the spike. Place a bubble there, then push the flame up (be careful not to go too fast and push the flame into the spike). Once the bubble pops, you can get behind the flame and push it to the left onto the flame tile. Remember that you can push the flame too far into the spike. Once the flame is on the flame tile, wait until the snake passes you going to the right. Quickly move onto the grass and hurry to the left to the stairs. There isn't enough room to really maneuver and block the snake with a bubble, so you'll just have to outrun it. Stage 9/Apprentice stage 9: Push the flame to the left until it is next to the spike. Then push it all the way down. Push the flame to the right (watch the snake. It can touch the flame with no adverse effects, but will kill you if it touches you) until it is next to the spike. Push it four squares up (not touching the spike, but one square below that, level with the last pillar in the column to your right). Run back down and around to the left, clockwise until you are right above the flame. In the alcove to your right, place a medium or large bubble, then quickly run back around (watch the snake again) and push the flame up before the bubble pops. Once it does, push the flame to the left just past the row of pillars (May will be above the stairs) (make sure the snake is below the flame, too). Push the flame down two squares so that it is level with the flame tile. Wait until the snake is moving down, then push the flame onto the flame tile and exit. Stage 10/Apprentice stage 10: Stage 10 is the same as stage 4, you just have to move the flame an extra square. For the first time, you'll be using bubbles to move other bubbles. This is another key technique for later levels. Start by shoving the flame to the right. Create a bubble and let it pop. Create another bubble, shove it to the right, and wait for it to pop. There are two ways to do the final step. One way is to create a medium or large bubble, shove it to the right, then create a small bubble. The small bubble will pop first, moving the first bubble to the right. When the first bubble pops, it will then push the flame onto the flame tile. The other method is to create a bubble, then shove it. Before this bubble pops, create another bubble, but pop this second bubble yourself. The first bubble will then move to the right and then move the flame onto the flame tile. You'll be using both techniques throughout the coarse of the game. Once the flame is on the flame tile, exit the stage. Stage 11/Apprentice stage 11: Push the flame down until it is just above the spike. Push it to the left until it is underneath the water, right next to the spike. Create a bubble on the water. When it pops, push the flame all the way down. Push the flame to the right until it is right above the water (and below a spike). Push the flame down onto the water, then shove it down. Push the flame to the left, just past the water (May will be above the water). Create a bubble on the water, then push the flame on square to the right (it should be above the water). When the bubble pops, push the flame up until it is next to the stairs. Push the flame one square down, then left onto the water. Now it's just like stage 10. Shove the flame down, then create a bubble on the water. When it pops, create another bubble and shove it. When it pops, create another bubble. Shove it and create a second bubble. Manually pop the second bubble before the first one pops. The flame should now be on the flame tile. Exit. Stage 12/Apprentice stage 12: Stage 12 introduces ice. You cannot stop yourself on ice; you will continue in the direction you were heading until you hit an obstacle or run out of ice. The flame is not affected by ice. Bubbles are also immune to its effects. However, neither will stop you on ice. Push the flame to the right across the ice and collapsing tile until it is one square from the right edge (kitty-corner with a pillar). Now push the flame one square to the left. Push it down onto the water. Shove it onto the other square of water, then create a bubble on the first water square. When the bubble pops, push the flame to the left onto the flame tile. Go back to the left to the ice. Go up a square and turn around so that you are facing the ice, but aren't on it. Create a bubble in front of you and push it down. You and the bubble will slide all the way down until the bubble is in the alcove and you can walk to the left. Head to the exit. Stage 13/Apprentice stage 13: Push the flame down to three squares from the bottom (kitty-corner with the last spike in the right hand column). Walk around the flame and push it one square to the left. Then push it up until it is just below the spike. Push it to the left onto the ice. Push the flame up to two squares from the top (just below the ice). Walk around the flame and push it one square to the left. Push it down to the spike. Walk to just above the ice to the right. Create a bubble on the first square of ice. Once it pops, pushing the flame to the left, push the flame down to two squares from the bottom (where you'll stop after sliding down the ice). Push the flame one square to the left, then shove it to the left. Push it up to two squares below the top (again, where you stop after sliding on the ice). Walk around the flame and push it one square to the left. Shove it to the left onto the ice. Push it down to the flame tile. Exit. Stage 14/Apprentice stage 14: Push the flame all the way to the left. Push it down onto the water. Shove it down. Create a bubble and quickly walk down, across the arrow into the alcove in the lower left corner of the stage. When the bubble pops, push the flame all the way to the right onto the flame tile and exit. Stage 15/Apprentice stage 15: Walk across the collapsing tiles and push the flame up. Push the flame to the right until May is on one collapsing tile and the flame is on the other (right above the arrow). Shove the flame to the right. Walk across the arrow, around the flame and push it all the way down. Push the flame one square to the left, then all the way down again. Push it all the way to the left. Push it all the way up, and then push the flame all the way to the left. Push the flame down onto the first collapsing tile, then shove it down. Create a bubble on the first collapsing tile, then run around the flame into the alcove. When the bubble pops, push the flame one square to the right. Walk onto the first collapsing tile and create a bubble to the right (above the flame). When the bubble pops, push the flame down onto the flame tile and exit. Stage 16/Apprentice stage 16: Walk down to the water. Create a bubble to the right on the water. Shove it to the right. Create a second bubble and manually pop it. The first bubble, when it pops, should move the flame to the right. Push the flame down, then shove it. Create a bubble. When it pops, create another bubble and shove it. Create another bubble and shove it. Before it pops, create a second bubble and manually pop it. When the first bubble pops, create a new bubble (large for sure, although medium will work if you're quick). Shove it. Create a new bubble and manually pop it. Create a small bubble and shove it. This new bubble should pop first pushing the first bubble down. When the first bubble pops, it should push the flame down onto the flame tile. Walk across the collapsing tile to the exit. Stage 17/Apprentice stage 17: Teleports (two squares to your left at the start) are the new thing in stage 17. Step on one and you appear on the other. Simple. Anyway, push the flame up, then shove it up. Create a bubble. When it pops, create another bubble and shove it up. Once the flame is on the flame tile, step on the teleport. Walk down and around to the first arrow. Take two steps to the right and one up. Walk across the arrow to your left, then walk up. Step onto the arrow to your right, then walk up to the exit. Stage 18/Apprentice stage 18: Walk to the non-collapsing tile surrounded by a room of collapsing tiles. Take two steps to the left, then walk all the way up (watch the snakes). Walk right until you are right above the flame. Push the flame down two squares. Shove it down. When the snake to your right is in the upper right corner, quickly take one step to your right, then walk all the way down. Push the flame onto the non-collapsing tile. Walk up two steps and right one. Quickly walk down, pushing the flame to two squares above the bottom. Put a bubble in the alcove on the right side of the screen, above the flame tile (you'll have to step onto the flame tile to get turned around). Push the flame all the way to the right. When the bubble pops, it will move the flame onto the flame tile. Walk to the left and exit. Stage 19/Apprentice stage 19: Quickly create a bubble above you. This will block the snake. You may need to pump the bubble back up to keep it from popping. Push the bubble all the way up, trapping the snake in the small alcove. Walk around the flame and push it to the right onto the flame tile. Walk left and exit. Stage 20/Apprentice stage 20: Stage 20 will show how well you can use bubbles to manipulate the flame. Walk over to the space between the pillars and the left side of the level, two squares beneath the stairs. Create a bubble. Walk around the pillars to the square right above here the flame is now (after the bubble popped). Create a bubble in the space in between you and the stairs. Quickly walk up a square, create another bubble to your left (directly above the first bubble), and manually pop it. When the first bubble pops, walk down a square and create a bubble below you (where the flame used to be). When it pops, take a step to your right and create a bubble to your right (directly above the flame). Push the flame to the right, then shove it. Create a bubble and let it pop. Create a new bubble, then shove it and let it pop. Create a new bubble, shove it, then create a second bubble and manually pop it. When the first bubble pops, create a new bubble, at least medium in size. Quickly shove it, create a new bubble, and manually pop it. Create a new bubble (small), shove it, create a new bubble and manually pop it. When the first bubble pops, the flame should be directly under the flame tile. Walk down and right a step. Create a large bubble to your right, quickly shove it, create a new bubble and manually pop it. Create a small bubble and shove it. Create a new small bubble (you don't have to wait for the other small bubble to pop first), shove it, the create another bubble and manually pop it. Hopefully, the first bubble will then slide under the flame and push it onto the flame tile when it pops. Once the flame's in place, take the stairs. Disciple stage 1: Slight deviance between the two versions of the game. For those of you on the SNES version, stage 21 is the next level discussed below. Disciple stage 1 introduces two new items. The first is the fact that bubbles will grow rather than shrink. You still build bubbles up, from small to large, but large is the stage before popping, rather than small in previous levels. This reversal, however, only applies to lava. Bubbles behave normally on tiles. The other new item is the rune tile. These tiles are the ones with the funny symbol on them (like the one two squares to the right of the flame at the beginning). You can't create bubbles while you are standing on these tiles. Anyway, walk onto the second collapsing tile. Create a bubble below you and shove it. Walk down until you are two squares above the stairs (level with the lower rune tile, a collapsing tile and the heart). Walk onto the collapsing tile to your right, then a step to the left so that you are not on a rune tile, but facing to the left (towards the heart). Create a bubble (on the rune tile) and shove it. When the bubble pops, create a new bubble and shove it. Quickly create another bubble and manually pop it. Create a new bubble (small or medium) and shove it. Create a new bubble and manually pop it. Create a large bubble and shove it. Walk down to the exit. Stage 21/Disciple stage 2: For those of you just joining us on the SNES version, note that bubbles will grow rather than shrink on lava. A large bubble will pop, rather than a small one. This only occurs on lava, and not on the other tiles of the level. Now, walk all the way to the right and create a bubble below you. Shove it, create a new bubble and manually pop it. Take two steps to the left (you should be above the flame). Create a bubble below you and shove it. When it pops, create a new bubble, shove it, create another bubble and manually pop it. Walk across the collapsing tiles down to the flame. Shove it to the right. Create a bubble and let it pop. Create another bubble and shove it. When it pops, create a new bubble, shove it, create another bubble and manually pop it. Once the first bubble pops, create a new bubble (small or medium) and shove it. Create a new bubble and manually pop it. Create a large bubble and shove it. Create a small bubble. Shove it, create a new bubble and manually pop it. Create a large bubble and shove it. Create a new large bubble (you don't have to wait for the other large bubble to pop first), shove it, create another bubble and manually pop it. This should land the first bubble on the non-lava tile, where it will shrink, then pop, moving the flame onto the flame tile. Stage 22/Disciple stage 3: On the SNES version, this is the first level that introduces rune tiles. These are the tiles five squares below you with the symbols on them. You cannot create bubbles when you are standing on them. That said, take a step to the right, create a bubble below you and shove it. Walk two steps to the left (so that you are above the flame) and create a bubble below you. When it pops, create another bubble and shove it. After it pops, create another bubble, shove it, create a new bubble and manually pop it. Walk down to the flame and push it two squares to the right (so that it is right next to a spike). Go back, all the way to the left and up one square. Create a bubble (small or medium), shove it, create a new bubble and manually pop it. Create a large bubble, shove it, create a new bubble and manually pop it. Walk on the rune tiles and shove the flame down. Walk down and around to the right. There's a single tile in the upper right corner with spikes above you and to your right (its three squares to the right of and one above the flame's current position). Stand there and create a bubble to your left. Shove it, then create a new bubble and manually pop it. Walk down and right so that you are kitty-corner with the flame. Create a bubble to your left (directly above the flame). When the bubble pops, shove the flame down. Walk down and push the flame all the way to the right. When you are on the stairs, shove the flame onto the flame tile. Stage 23/Disciple stage 4: Walk left and up and push the flame to the right. Shove it another square onto the collapsing tiles. Walk down, right, then up. Push the flame up until it is on the rune tile (you are on the last collapsing tile). Shove the flame up. Create a bubble and let it pop. Create a new bubble and shove it. When it pops, create a new bubble, shove it, create another bubble and manually pop it. Walk up and left one square (onto the first collapsing tile). Create a bubble above you, shove it, create another bubble and manually pop it. Create a small bubble and shove it. Walk left, up then right, until you are on the fourth collapsing tile (one to the left of under the flame, two from the upper right rune tile). Create a bubble above you and shove it. When it pops, take a step to the right, create a bubble above you and shove it. Walk onto the rune tile, then down two steps (only the first collapsing tile will collapse). Turn around and create a bubble above you. Shove it, then create another bubble and manually pop it. Create a small bubble and shove it. Walk down to the exit. Stage 24/Disciple stage 5: Push the flame up onto the water. Wait until the enemy is to the left of the flame, then shove the flame. The enemy will push the flame onto the flame tile for you. Walk to the exit. Stage 25/Disciple stage 6: Push the flame to the right, onto the water, then shove it. Create a bubble on the water and let it pop. Walk around the water and push the flame to the right onto the water. Shove it to the right. Walk around the water and push the flame all the way down. Then, push the flame to the left onto the water and shove it. Create a bubble on the water and let it pop. Walk around the water, push the flame to the left onto the water. Walk around the flame/water and create a bubble on the square of water in the alcove (kitty-corner to the flame). Quickly walk back around the flame and shove it to the left. When the bubble pops, create a bubble on the water and shove it to the left (so that it'll be directly above the flame). When the bubble pops, push the flame all the way down. Push the flame to the right onto the water. Shove it to the right. Create a bubble to your right and let it pop. Walk around the water until you are kitty-corner with the flame, one square to the left. Create a bubble above you. When it pops, walk under the flame and, when the enemy is to the left of it, shove the flame up. In the GBC version, the enemy will push the flame all the way to the right, onto the flame tile. On the SNES version, the enemy will only push the flame as far as the water. Stand just to the left of the stairs, create a bubble above you and shove it. Exit. Stage 26/Disciple stage 7: Push the flame all the way up, all the way right, then all the way down. Push the flame to the left until it is on the collapsing tile. Shove it to the left. Create a small bubble below you, then quickly walk onto the collapsing tile and create another bubble below you. Once both bubbles pop, shove the flame onto the flame tile and exit. Stage 27/Disciple stage 8: First, push the green (SNES)/yellow (GBC) block to the right one square. Wait for the snake to be in the alcove up and to your right, then push the block to the right to block it in. Walk around to the other block and do the same thing, only going left this time. Once both snakes are contained, go back to the flame. Shove it down, create a bubble and let it pop. Create a new bubble and shove it. Create a new bubble, shove it, create another bubble and manually pop it. Create a medium or large bubble, shove it, create another bubble and manually pop it. Create a small bubble and shove it. Walk down until you are directly above the flame, then shove it down. Create a bubble and let it pop. Create a new bubble and shove it. When it pops, create a new bubble, shove it, create another bubble and manually pop it. Push the flame until it is directly under the water (May will be right under a tree). Push the flame up, then shove it. Create a bubble and let it pop. Create a new bubble and shove it. When it pops, create a new bubble, shove it, create another bubble and manually pop it. Create a medium or large bubble and shove it. Create another bubble and manually pop it. Create a small bubble and shove it. When the first bubble pops, walk up to the flame, and shove it up. Create a bubble and let it pop. Create a new bubble and shove it. Walk around to the stairs and exit. Stage 28/Disciple stage 9: Those of you playing the GBC version may recognize this stage as the one shown in the demo. Walk left and down, across the collapsing tile to the flame. Push the flame up, onto the water, then shove it right. Create a bubble and let it pop. Walk to the left and create a bubble on the collapsing tile. When it pops, walk across the collapsing tile. Walk all the way to the right (May will be kitty-corner to the flame). Create a bubble below you and shove it. Quickly walk two steps to the left (now she's kitty-corner to the flame to the left). Create a bubble below you and manually pop it. Walk up to the flame. Create a bubble below you, then quickly take a step to your left, create a bubble below you and manually pop it. Push the flame all the way up, then all the way left onto the flame tile. Exit. Stage 29/Disciple stage 10: Push the flame all the way to the right, all the way up, all the left, all the way up, then all the way to the left (beware the spike. The flame should be directly under the arrow). Push the flame up onto the arrow, then shove it. Walk to the left, across the collapsing tile, then up and push the flame all the way to the right. Walk back to the left, cross the arrow, the walk across the collapsing tile, pushing the flame up. Push it up until it is two squares from the top of the screen (May will be level with the flame tile). Walk around the flame and push it down one square. Then push it all the way to the left onto the flame tile. Take the stairs and exit. Stage 30/Disciple stage 11: Stage 30 is one of the few levels where getting the flame onto the flame tile isn't the hard part, it's surviving. Remember that there is no time limit, so wait until you have a really clear shot, rather than just rush forward and get yourself killed. Also note that you can't create bubbles while you are walking. The GBC also has one fewer snake, but it isn't much of a problem, anyway. For those of you playing the SNES version, cross the collapsing tile when the snake is below you, so that it gets trapped by the water. Those on the GBC version can cross whenever. The next part can be tricky. You want the up/down snake to be above you and the left/right snake to be heading to the right when you get down there. Use a bubble to block the left/right snake onto the arrow temporarily. Walk to the upper right corner of the level. Wait until this up/down snake is moving down before you step onto the grass. Walk across the collapsing tile and duck into the alcove to your left. Use a bubble to temporarily block the snake if need-be. Wait in the alcove until the snake is above you, then hurry down. Turn left at the bottom to avoid the snake. Wait until the left/right snake is moving left, then follow it. If you create a bubble, you can block off the snake so that you can make it to the left-most alcove. Once the snake is moving right, hurry to the left, walk down and around and push the flame onto the flame tile. Now you just have to get back to the stairs. Deal with the left/right snake in the same manner you did above, just reverse: wait until he's moving right, block him, head for the right-most alcove, when the snake moves left, you go right. You can use a bubble to block the up/down snake to allow you easy access to the alcove to the left. Wait above the arrow until the left/right snake is moving left. Quickly move to the first path up (not the one with the snake). Wait until the left/right snake is to your right and the up/down snake is moving up, then hurry to the other up path (with the snake). Use a bubble to block the snake, cross the arrow, take the stairs and exit. Stage 31/Disciple stage 12: Push the flame down three squares (May will be level with the first tree on you left). Walk around the flame and create a medium or large bubble in the small alcove on the right side of the screen. Quickly push the flame down level with the bubble. When the bubble pops, push the flame three squares to the left (May will be directly above the break in the trees). Create a medium or large bubble in the alcove below you and quickly push the flame one square right, then all the way down. Push the flame three squares to the left (the flame will be directly above the last tree in the row below you). In the alcove above you, on the left side of the screen, create a large bubble. Quickly create a small bubble in the alcove below you, at the bottom of the screen, then push the flame one square to the left. Quickly push the flame all the way up. When the first bubble pops, push the flame up to two squares below the top of the screen (the flame will be level with the stairs). Push the flame down one square. Create a medium or large bubble in the alcove below the stairs. Quickly push the flame up one square, then all the way to the left, onto the stairs. When the bubble pops, take the stairs and exit. Stage 32/Disciple stage 13: First, push the green/yellow block all the way up, out of the way. Then, go down and push the flame one square to the left. Walk around the trees below you and create a medium or large bubble in the alcove below the flame to the left. Run back around the trees and push the flame one square to the left (directly above the bubble). When the bubble pops, push the flame one square to the left, then one square up. Create a medium or large bubble in the alcove on the left side of the screen, above the flame to the left. Run back around the trees and push the flame one square up. When the bubble pops, push the flame one square to the right. Create a medium or large bubble in the alcove that's below and to the right of the flame. Run around the tree and push the flame one square to the right. When the bubble pops, push the flame up one square, then all the way to the right onto the flame tile. Exit. Stage 33/Disciple stage 14: Walk down (watch the snake) and create a bubble directly above the flame. When it pops, walk down a step (kitty-corner with the flame). Create a medium or large bubble to your left and shove it. Quickly walk up a step, create a small bubble to your left and shove it. When the first bubble pops, push the flame down a square and then right one (onto the water). Walk down, around the trees. Create a large bubble in the alcove under the flame tile (use the flame tile to turn around, not the collapsing tile). Quickly run back to the flame, shove it to the right, then create a bubble on the water and manually pop it. Push the flame the rest of the way to the right (watch the spike). Before the bubble pops, walk across the collapsing tile, across the flame tile, onto the stairs. When the bubble pops, it'll move the flame onto the flame tile. Stage 34/Disciple stage 15: This stage introduces something new: fire. You can temporarily put out the fire by shoving it (you don't actually move it, but use the shove button while facing the fire). May can walk onto the fire and it can reappear under her feet (both will kill her). You can push the flame into the fire, but this will destroy the flame. So, walk down, put out the fire, then walk over to the other fire. Put it out, walk down under the water. Create a bubble on the water and manually pop it. Create a small bubble on the water and a shove it. When it pops, push the flame the rest of the way up, onto the flame tile. Walk to the stairs (remember to put out the fire first) and exit. Stage 35/Disciple stage 16: Walk onto the ice to your right, then slide up. You'll stop on the flame tile. Create a medium or large bubble above you. Slide back down, push the flame onto the ice, then push it all the way up (onto the flame tile). Wait where you stop until the bubble pops (otherwise it will move the flame off of the flame tile). When it pops, slide back down. Create a large bubble on the ice, two squares up from the bottom, then slide it up. Quickly walk to the left, use the collapsing tile to turn around, and create a bubble to your right. Slide all the way to the right, then quickly walk down to the stairs. The object is to get to the stairs before the first bubble pops and moves the flame off of the flame tile. Stage 36/Disciple stage 17: Push the flame up but not all the way. Stop when the flame is on the first square of ice. Shove the flame up. Walk around the flame and push it to the right. Again, don't push it all the way, but stop when the flame is on the first square of ice. Shove the flame to the right. Push the flame down. Stop when the flame is level with the first square of water (on your left)/last square of water (on your right). Create a medium bubble to your right, then quickly walk up a step and create a small bubble to your right. Walk down to the flame and shove it to the left. Create a bubble to your left (on the water). When it pops, walk down a step, create a bubble and shove it. Create a new bubble and manually pop it. Walk up two steps, turn around and create a bubble below you. Walk all the way down. Walk left, then push the flame all the way up. Push the flame all the way to the left onto the flame tile. Exit. Stage 37/Disciple stage 18: Walk onto the collapsing tile and create a large bubble to your left. Shove it, create a new bubble and manually pop it. Create a small bubble and shove it. When the second bubble pops, create a new bubble and shove it. Create another bubble and manually pop it. Now, before the two existing bubbles pop, slide to the left, then walk down. One bubble will slide with you, but two will stop you. Push the flame to the left onto the flame tile, then walk to the right to the stairs and exit. Stage 38/Disciple stage 19: Create a bubble to your right, then walk all the way to the right. Walk across the collapsing tile, pushing the flame down one square. Walk to the right one square and create a bubble below you. When it pops, slide to the left. Shove the flame down. Create a bubble below you. Walk over to (but not onto) the ice. Create a medium or large bubble to your left (on the first square of ice). Shove it, create a new bubble and manually pop it. Create a new bubble and shove it. Walk to the left, then across the collapsing tile. Walk to the right until you are directly above the flame. Shove it down, then create a bubble below you. When it pops, create another bubble and shove it. Walk back to the left to the ice. Like above, create a medium or large bubble, shove it, create a new bubble and manually pop it. Create another bubble and shove it. Walk left, then down across the collapsing tile. Walk down to the ice. Create a bubble below you, then push it down. Slide to the right, then walk up to the flame. Shove the flame to the right. Walk up and right (so you're kitty-corner with the flame). Create a bubble to your right (on the ice, directly above the flame) and let it pop. Walk left and down (walk to the left again to get turned around). Create a bubble to your right and shove it. Walk back to the stairs and exit when the bubble pops (moving the flame onto the flame tile). Stage 39/Disciple stage 20: This stage introduces barricades (pink [SNES]/grey [GBC] pillars). These can be knocked down temporarily with a bubble. Each barricade has a "nose" pointing in one direction. Barricades can be taken down by having a bubble popped in front of the nose. For example, the barricade three squares to your left at the start has a nose pointing to the right. Pop a bubble just to the right of it and the barricade will collapse for awhile. Barricades won't pop back up if there is something (May, flame, bubble) on top of them. That said, walk to the left and pop a bubble in front of the barricades. Shove the flame to the left. Create a bubble to your left. When it pops, create a new bubble and shove it. When that one pops, create a new bubble, shove it, create another bubble and manually pop it. Create a medium or large bubble and shove it. Create a new bubble and manually pop it. Create a small bubble and shove it. Walk up and around to the barricades. Pop a bubble in front of them (the lower one has a nose pointing up, although its not obvious), then walk to the stairs and exit. Stage 40/Disciple stage 21: Slide down the ice, then walk up and push the flame all the way down. Shove it onto the ice. Slide with the flame to the right. Push the flame up three squares (level with the middle ice square of the three to your left). Walk around the flame and create a medium or large bubble on the first square of water (level with the flame tile, below the collapsing tiles). Walk back around and push the flame up, level with the bubble. When the bubble pops, walk across the collapsing tiles, down the ice, lower the barricade and walk to the exit. Stage 41/Disciple stage 22: Ready to run? Stand on the flame tile, create a large bubble to your left and shove it. Quickly (well, as quick as you can move), run up, left, and down. When you are level with the barricades/flame, create a small bubble to your right (on the water) and shove it. Create a new bubble and manually pop it. Run the rest of the way around the water and when the barricades are down, push the flame to the right onto the flame tile. Then, push the flame up one square (yes, push it off the flame tile, you'll need the room to maneuver). Walk down around the spikes. Walk up until you are level with the middle square of water of the three to your left. Create a large bubble to your left (on the water) and shove it. Quickly walk down a square, create a small bubble to your left and shove it. Quickly run back to the flame tile. Create a small bubble in front of the right-most barricade. Run up, push the flame down, onto the flame tile. By this time, the right-most and lower barricades ought to be down, so run across them. Stand on the lower barricade, create a bubble below you and push it down. Take the stairs. Stage 42/Disciple stage 23: This stage introduces a new enemy. It looks like an onion or frog (depending on the view) in the SNES version and a ghost popping out of a crater in the GBC version. Regardless of what it looks like, this enemy will fire a projectile when you cross in front of it. This projectile can destroy the flame. The enemy will turn towards your general direction, even if you aren't in directly in front of it, one square on either side of directly in front of it, in fact. Once it gets locked onto a direction, it will stayed locked into that direction until you exit its "sphere of influence" and get it locked onto you in a different direction. That may sound complicated, but it's a little more obvious as you play. Just follow my directions and you'll be fine. That said, walk left and down to the flame. Pass by the flame and walk to the right. Create a medium or large bubble three squares below the flame tile (bottom-most square). Go back and push the flame down one square, then right four (directly above the bubble). When the bubble pops, push the flame onto the flame tile. Walk around to the stairs. Walk to the right of the solitary pillar, and the crater/onion will be locked to the left (this is more apparent on the SNES version). You can walk right next to the enemy without it hurting you. Exit. Stage 43/Disciple stage 24: Walk across the collapsing tiles. Walk to the direct left of the solitary pillar (kitty-corner to the flame). Create a bubble above you. When it pops, create a medium or large bubble above you. Take one step to the left and create a small bubble above you. Create a medium or large bubble to the very right of the left-most enemy, then walk to the right, below the solitary pillar (don't hesitate and the enemy won't hit you). Walk up, above the flame and shove it down. Create a bubble below you, then walk down and push the flame onto the flame tile. Walk back under the solitary pillar to the stairs and exit. Stage 44/Disciple stage 25: Create a small bubble to your right (remember, the bubble grows on lava) and shove it. Create another bubble and manually pop it. Run up, right, then all the way up (the enemy will pop the bubble, but if you don't stop, you'll make it no problem). Walk down, next to the enemies in a row on the right side of the screen. Stand above the lava, kitty-corner to the left-most enemy. Create a large bubble, shove it, create another bubble and manually pop it. For the SNES version, because there are three enemies, create a second large bubble and shove it. Create a third (second for those playing the GBC version) bubble. With a bubble in front of each enemy, run up and push the flame to the left onto the lava. Shove it left, then push it all the way down, onto the flame tile. Go back down to where we stood to block the enemies before. Create a small bubble below you (on the lava, just to the left of the left-most enemy in the row). Walk onto the first square of grass and quickly create a bubble to your left. Quickly walk to the right across the grass, then down to the stairs. Don't dawdle and you'll be fine. Stage 45/Disciple stage 26: Walk down along the left side of the screen. Push the left-most block down one square. Walk back around the left side of the screen (don't walk across the collapsing tile) and down the right side. Push the right-most block down one square. Push the middle block to the left one square. Push the right-most block up two squares. Cross the collapsing tile and push the right-most block all the way to the right. Go back up to the flame and shove it down. Create a bubble below you and let it pop. Create a new bubble and shove it. When it pops, create a new bubble, shove it, create another bubble and manually pop it. When the first bubble pops, create a small or medium bubble and shove it. Create a new bubble and manually pop it. Create a large bubble and shove it. Once the flame is moved, create a small bubble, shove it, create a new bubble and manually pop it. Create a large bubble and shove it. Create another large bubble, shove it (once the first large bubble pops), create a new bubble and manually pop it. Walk down the left side of the screen. Stand to the direct left of the flame and create a bubble above you. Take a step to the left, create a bubble above you and manually pop it. When the first bubble pops, walk back to the right. Create a bubble to your right (directly above the flame). Walk all the way around the lava, down the right side of the screen. Create a bubble directly above the stairs. Quickly push the flame down. When the bubble pops, push the flame down onto the flame tile. Take the stairs and exit. Stage 46/Disciple stage 27: Push the flame to the right, then shove it. Create a bubble and let it pop. Create a new bubble and shove it. When it pops, create a new bubble and shove it. Create another bubble and manually pop it. When the first bubble pops, push the flame one square to the right. Push the flame up until it's level with the lava in between the pillar and the spike to your left. Push the flame to the left, then shove it. Create a bubble and let it pop. Create another bubble and shove it. When it pops, create a new bubble, then shove it. Create another bubble and manually pop it. Walk to the left to the lava directly above the flame. Create a bubble and let it pop. Walk to the left and down until May is level with the flame (kitty-corner to a spike). Create a bubble, shove it, create another bubble and manually pop it. Walk around to the collapsing tiles. Walk across the first two, stopping on the third (kitty-corner with the flame). Create a bubble above you and let it pop. Create a small or medium bubble above you and shove it. Quickly take a step to the right, create a small bubble above you and shove it. Before the second bubble pops, run down to the stairs and wait for the bubbles to push the flame onto the flame tile. Stage 47/Disciple stage 28: This stage introduces a new green (SNES)/yellow (GBC) enemy. He'll walk up and down in the same path, only stopping when you cross its path. Then it'll fire a projectile at you. The projectile can destroy the flame, but the enemy won't see you through a bubble. Push the flame all the way down onto the flame tile, then walk back up. Stop two squares from the top. Wait until the enemy is on his way down. Quickly walk to the right, then down, making sure to create a bubble in front of you to block the enemy. Push the bubble and the enemy all the way down. Pump the bubble up to large, then quickly run up to the grass. Follow the grass around to the stairs. Provided you don't stop, you shouldn't have any trouble getting to the stairs before the bubble pops. Stage 48/Disciple stage 29: There's a slight difference between the two versions of this level. First, the enemies are more aggressive in the SNES version; although in both versions, the enemies won't fire their projectile at you if you are standing right below them. The width of the two paths of the enemies is the same in the SNES version, while the lower enemy has a slightly wider path in the GBC version. Also, on the SNES version there's an extra row of grass below the lowest solitary pillar that makes the level a bit easier. Regardless, start off by waiting for the enemies to be going to the left, especially the lower one (since the paths are the same lengths in the SNES version, the enemies will stay in sync. Go quickly when the upper enemy is to the right. Once you get the upper one to pause, the enemies will be out of sync). When the way is clear, walk right one step and down. Create a bubble below you blocking the lower enemy. Duck back between the pillars if need-be. In the SNES version, the upper enemy will usually destroy the bubble, so you'll have to make another. Once you got the lower enemy blocked, quickly walk up two steps, create a bubble above you and trap the upper enemy to the left. Pump up the lower bubble if need-be, then push the flame down. Push it all the way down in the SNES version. For the GBC version, push the heart to two squares from the bottom (the first square of grass). In the SNES version, push the flame to the left until May is directly under a solitary pillar. Shove the flame to the left. Create a bubble and let it pop. Create another bubble and shove it. When the enemies are both going to the right, head left and up. Create a bubble above you to block a projectile if need-be. Once the path is clear, run to the stairs and exit. Those of you on the GBC version will have to do a little more maneuvering. Once you've pushed the heart down, push it left until May is in between the lowest two solitary pillars. Shove the heart to the left. Wait for the bubbles to pop so that the enemies have the maximum amount of room to run. When both enemies are moving right, run out and push the heart down one square. Run back in between the pillars. Wait for the coast to be clear, then push the heart onto the heart tile. Wait next to the heart, under the pillars until the enemies are moving right. Quickly run back to between the solitary pillars. When the enemies are moving right, take one step right, one up, and create a bubble above you. Quickly run to the left to the stairs and exit. Stage 49/Disciple stage 30: Another slight difference between the two versions: the SNES version has a collapsing tile two squares from the flame at the beginning, rather than a rune tile, like in the GBC version. Not that big of a deal. You'll note there are only three normal tiles on this stage. The two on the right side of the screen will be used quite frequently. I will refer to the lower one, the one two squares above the stairs, as the lower tile. The tile kitty-corner to it will be referred to as the upper tile. Start off by pushing the flame down one square. Walk up and around to the right to the lower tile. Create a large bubble to your left and shove it. Walk to the upper tile and create a large bubble to your left. When the first bubble pops, push the second bubble to the left. Not all the way, just until the bubble is directly under the flame (just to the right of the lava). When the bubble shrinks to small, shove it onto the lava. Quickly walk back to the right, up and around and push the flame down. Walk back up and around to the lower tile. Create a large bubble to your left and shove it. Walk onto the upper tile and create a large bubble to your left. Stay on the upper tile. When the second bubble shrinks to small, create a bubble to your left and manually pop it. Run back up and around and push the flame to the right until it is directly below the bubble. Walk to the upper tile and shove the flame to the left. Walk to the rune tile directly above the flame and shove it down. Walk back to the upper tile, create a bubble to your left and shove it. When it pops, walk to the lower tile. Create a bubble to your left, shove it, create another bubble and manually pop it. Wait for the first bubble to pop. When it does, create a small bubble to your left, shove it, create another bubble and manually pop it. Create a large bubble, then shove it. Quickly walk to the upper tile, create a large bubble to your left and shove it. Create another bubble and manually pop it. If done right, you'll have a large bubble on the solitary normal tile. Stay on the upper tile and create a medium bubble to your left, shove it, create another bubble and manually pop it. Walk up to the rune tile directly above the newest bubble. Shove the bubble down. The first bubble will then move the flame onto the flame tile. Walk back to the stairs and exit. Stage 50/Master stage 1: This stage introduces a new green (SNES)/blue (GBC) enemy. This enemy will stay put until something (May or a bubble) is in front of it. It will then make a beeline towards that object. So, turn to the right and create a large bubble (under the pillar on the corner). Walk to the left a couple of steps, turn around, and create a medium (make sure the first bubble is still large) bubble just to the left of the first bubble. Run to the left and follow the path around. The bubbles will pop and the enemy will home in on them. Hurry across the top of the screen, then push the flame down onto the flame tile (be careful not to push it too far), walk up and take the stairs. Stage 51/Master stage 2: Walk one step up and create a medium bubble in front of the barricade. Walk all the way down to the lower pit (kitty-corner with the teleport). Create a large bubble to your right and shove it. Quickly follow the left path up to the top of the screen. When the snake is moving left, walk up behind it and create a bubble to your left (to block the snake). Walk to the left until you are directly above the flame. Quickly push the flame all the way down onto the pit. When the bubble pops, it will move the flame to the left one square. Then, push the flame down onto the pit and shove it when the snake is to the left. Walk up, create a bubble in front of the barricade and pop it. Wait just below the snake's path until it is moving right. Don't take the teleport until the lower snake is moving left (you'll need to pause and scan down on the GBC version). When everything's clear, hop on the teleport and immediately move all the way right. Once the snake is clear, push the flame up onto the flame tile and take the stairs. Stage 52/Master stage 3: Walk up and take the teleport. Walk to the left, then down to the flame. This isn't necessary, but it makes things easier: when the snake is to the right of the collapsing tile, walk onto it then off (but not the right) to create a pit to trap the snake. Push the flame two squares to the left (not to the path, but under two pillars). To the left and below the two isolated pillars (first square to the left after the short path up), create a medium bubble. Quickly run back to the flame, push it one square left then all the way up. Walk to the left and around the isolated pillars and create a bubble in the alcove kitty-corner to the flame. Run back around and push the flame right one square. Walk back around the pillars and create a bubble in the other alcove, now kitty-corner with the flame. Quickly run around the pillars and push the flame up. When the bubble pops, push the flame all the way left, then up three squares (level with the upper row of pits, kitty- corner with the row of three pillars). Push the flame to the right, then shove it. Create a bubble and let it pop. Create another bubble and shove it. When it pops, walk around the three pillars until you are under the solitary pillar at the top of the screen (you'll be kitty corner with the flame). Create a large bubble below you and shove it. Quickly walk back around the pillars until you are back where we were just moving the flame. Create a small bubble, shove it, create another bubble and manually pop it. When the first bubble pops, push the flame all the way to the right, then down onto the pit. Take the teleport, then walk down onto the stairs. Create a large bubble below you, then quickly walk back and take the teleport. Shove the flame down, then create a bubble and manually pop it. Take the teleport again and push the flame all the way down (onto the stairs). Take a step to the left or right (don't go up) before the bubble pops. When it does, push the flame up one square, onto the flame tile, then walk down and exit. Stage 53/Master stage 4: Take the lower teleport. Walk to the right, create a large bubble on the pit and shove it. Quickly take the teleport and push the flame down. Shove the flame down when the enemy is to the right. The enemy will push the flame the rest of the way to the left where it'll be moved by the bubble. Create a large bubble below you on the pit and shove it down when the enemy is again to the right. When the bubble pops, moving the flame up, take the lower teleport again. Create another large bubble on the pit and shove it right. Quickly take the teleport, create a bubble below you on the pit and shove it down when the enemy is to the right. Hopefully, the enemy will push the second bubble over to the left before the first bubble pops. When the second bubble pops, take the upper teleport. Push the flame all the way up onto the pit. When the enemy is to the left, shove the flame up. Walk to the stairs and wait for the enemy to move the flame to the right onto the flame tile. Stage 54/Master stage 5: Two slight differences actually make the GBC version easier than the SNES version. One, the SNES version has a rune tile below the fire, rather than a normal tile and two, there are two snakes in the upper left corner, rather than one. The lack of the rune tile is significant because time is less of an issue for those playing the GBC version. Regardless, take the teleport, walk all the way to the right and create a medium or large bubble above you (just to the left of the barricade). Quickly take the teleport and push the flame down two squares (in between the barricade and teleport). Take the teleport, then take it again (so that you are now standing on the right hand teleport). When the barricade lowers, push the flame two squares to the right (onto the pit) and shove it (onto the rune tile). Take the teleport again, push the flame up, then shove it up. Lower the barricade again, if necessary, then take the teleport. Stand on the barricade and create a medium or large bubble to your left and shove it. Take the teleport and push the bubble up. Walk all the way to the left to the normal tile. Create a large bubble in front of you, shove it, create another bubble and manually pop it. Create a small bubble and shove it. Walk across the collapsing tile to the square just below the fire. Those on the GBC version can put out the fire now. Those on the SNES version should wait until the last possible second (for the bubble to pop and move the flame onto the fire) because time is much more of an issue. For those on the GBC version, when the heart is on the doused fire, shove it up (onto the teleport). Create a bubble and let it pop. Create another bubble and shove it. When it pops, create a new bubble, shove it, create another bubble and manually pop it. Continue to put out the fire as needed. Create a medium bubble, shove it, create another bubble and manually pop it. Create a small bubble and shove it. When the first bubble pops, create a large bubble, shove it, create another bubble, and manually pop it. Create a small bubble and shove it. Create another small bubble, shove it (when the first small bubble pops), create another bubble and manually pop it. Those on the SNES version have to do basically the same thing, but while standing on the fire. When possible, especially the first couple of moves, don't wait for the existing bubbles to pop before creating the new ones. Once you get the final sequence (up to the medium bubble above since we have to move the flame one fewer square) of bubbles in place, take the teleport and let the bubbles do their thing. This is one of the most difficult points in the game, not because of strategy, but because of speed and accuracy. Once you get the flame up to just under the collapsing tile, the rest is easy. First, use bubbles to block off the snakes (or snake for the GBC folks). Use large bubbles and continue to pump them back up as you move the flame to the right. Use the same sequence above to move the flame onto the right onto the flame tile. Time isn't an issue this time, so stop to re-block the snakes as needed. Once the flame is on the flame tile, stand on the arrow and wait for the up/down snake to be above you then hurry down to the stairs. Those on the SNES version deserve a pat on the back for that one. Those on the GBC version don't get one because their level was much easier:) Stage 55/Master stage 6: Walk down across the collapsing tiles. Go down until May is level with the row of pillars, two squares up from the bottom row of pillars, kitty-corner with the arrow. Create a bubble below you to lure out the enemy. Follow him to the right across the collapsing tiles. Create a bubble to your right, just in case. Go up as soon as you can and push the block to the right, out of the way. Watch the snake and take the teleport. Walk right and put out the fire. Watch the left/right snake: when it's moving left, take the upper teleport. Create a bubble to your left and walk all the way to the left. Walk up across the collapsing tiles and push the flame all the way to the right. In doing so, you'll take the teleport. Step off the teleport, then take the lower teleport. Walk up across the collapsing tiles and push the flame onto the flame tile. Take the teleport. Step off the teleport, then back onto the lower teleport. Walk to the stairs and exit. Stage 56/Master stage 7: Walk up (take the middle teleport). Push the flame down one square (onto the teleport), then shove it down. Walk to the left and down across the arrows. Walk through the break in the pillars to the left. Walk around the pillars to the block. Push the block down 5 squares (two squares above the stairs, May will be level with the collapsing tile). Walk across the collapsing tile, around the block. Push the other block (the one directly to the right of the arrow) all the way to the left. Walk up, taking the teleport. Walk right taking the teleport. Walk across the arrows like before to get to the block. Push the block down one square and left two (onto the arrow). Walk up and take the teleport. Walk down one square, then push the flame all the way to the right (onto the arrow). Shove the flame, then create a bubble and let it pop. Walk up (take the left-most teleport). Walk down and around the pillars, across the collapsing tile, and push the flame up 5 squares (first pit square, two squares from the top of the screen). Walk down one square and left one. Create a bubble above you and shove it. When it pops, walk right one square, then up one, and create a bubble above you. When it pops, walk right one square and up one, then push the flame to the right onto the pit. Walk up and around the pit. Push the flame two squares to the right, onto the teleport. Create a bubble above you, then quickly walk to the left one square, create a bubble above you and manually pop it. When the first bubble pops, create a new bubble on the teleport and let it pop. Push the flame down until it is on the stairs. Walk to the right one square and create a bubble below you. When it pops, walk onto the stairs and exit. Stage 57/Master stage 8: Walk to the left two steps and pop a bubble above the barricade. Wait for the enemy to be to the left of the flame, then step onto the teleport. Step up and to the right (so you have room to dodge) to keep the enemy from firing a projectile at the flame. When the enemy is elsewhere, shove the flame up. Create a bubble above you (directly under the flame) and let it pop. Create another bubble above you and shove it. When it pops, create another bubble, shove it, create another bubble and manually pop it. Remember to dodge the enemy as needed. Create a medium or large bubble above you and shove it. When the enemy is to the left of the bubble, create a new bubble and manually pop it. With the enemy trapped, walk across the right collapsing tile. Push the flame to the left one square, then shove it. Create a bubble and let it pop. Wait for the enemy to be to the right, then walk up and around the pillars. Make sure not to put the flame between you and the enemy. Create a small bubble in front of the barricade, then walk back up and around the pillars to the flame. Watch the enemy, then push the flame to the left four squares (directly above the barricade). Quickly create a small bubble above you. Quickly take a step to the right, create a bubble above you and manually pop it. When the first bubble pops, push the flame down onto the teleport. Create a bubble to your left, quickly walk up a step, create another bubble and manually pop it. When the first bubble pops, create a bubble on the teleport and let it pop. When the enemy is out of the way, step onto the teleport, step off of it, then quickly step back onto it. Push the flame one square to the right (onto the collapsing tile), then shove it onto the stairs. Create a small bubble below you. Quickly walk onto the collapsing tile and create a bubble below you. When the bubbles pop, walk onto the stairs and exit. Stage 58/Master stage 9: The SNES version has most of the screen darkened for the next few levels, with only a small area around May lit up. This doesn't seem to be all that effective as the darkness doesn't really block out anything. This "feature" isn't present in the GBC version. Walk to the left and create a medium or large bubble in the small alcove. Quickly walk up and across the collapsing tiles. Stop on the last one. Create a bubble in front of the barricade and manually pop it. Push the flame all the way down. When the bubble pops, push the flame all the way to the right. Walk down onto the stairs, create a bubble above you and shove it. Walk back up to the rune tiles. Push the flame all the way up, then shove it. Walk back down to the stairs. Create a large bubble and shove it. Create another bubble and manually pop it. Create a small bubble and shove it. When the small bubble pops, push the first bubble all the way up. Walk to the stairs and exit. Stage 59/Master stage 10: The bog tiles in the upper left corner of the SNES version just mean you'll have to react a little quicker. Push the flame up one square (onto the pit). Shove it to the left, then push it down onto the flame tile. Walk across the collapsing tile. Walk up until the enemy sees you and gives chase. In the SNES version, this usually means pulling level with him. Do so, but on the left side of the screen, with a bog tile in between you and the enemy. Once the enemy sees you, run all the way down to the bottom of the level where there's some maneuvering room. Wait for the enemy to follow you down there. The enemy doesn't react as quickly as May, so get him behind you with the path up clear. Once that's the case, quickly head for the stairs and exit. Stage 60/Master stage 11: Walk to the right-most barricade, create a medium or large bubble in front of it, then quickly walk around to in front of the other barricade (just to the left of the flame) and wait there for the bubble to pop. When it does, quickly shove the flame to the right, then walk up and around and push the flame down. Not all the way, but until it is to the direct right of the solitary bush/bubble/whatever you'd like to call it. Walk to the left around the bush to the small alcove in the lower right corner. Create a large bubble in it, then quickly walk up and create a large bubble in the alcove on the right side of the level. Quickly walk back to the flame. Push it down, then all the way to the right. When the first bubble pops, push the flame up until it is to the direct left of the second bubble. When the second bubble pops, shove the flame up. Create a bubble below it and let it pop. Create another bubble below the flame and let it pop (the flame should now be right next to the flame tile). Stand directly under the flame tile. Create a medium or large bubble to your left and shove it. Quickly walk down a step, create a small bubble to your left and shove it. Walk across the collapsing tile onto the stairs and wait for the bubbles to push the flame onto the flame tile. Stage 61/Master stage 12: Take one step to the right, create a medium or large bubble below you and shove it. Create another bubble and manually pop it. Quickly walk to the left two steps, create a small bubble below you and shove it. When the bubbles pop, shove the flame to the right. Create a bubble (just to the left of the flame) and let it pop. Create another bubble and shove it. When it pops, create a new bubble, shove it, create another bubble and manually pop it. When the first bubble pops, push the flame to the right, then shove it. Create a bubble and let it pop. Walk up, right and shove the flame down. Walk right, down, create a bubble directly above the flame and let it pop. Walk down a step and create a new bubble just above the flame and let it pop. Repeat until the flame is on the last pit square (three squares up from right in front of the barricade). Create a small bubble in front of the barricade. Walk back up to the flame, create a bubble directly above it, and manually pop it. Repeat. Push the flame down one square, then all the way left. Walk down a step, create a bubble to your left (directly below the flame) and let it pop. Push the flame up one square, then left one. Walk down a step, create a bubble directly below the flame and let it pop. Walk up a step, create a bubble directly below the flame and let it pop. Create a small bubble to your left and shove it. Quickly walk up a step, create a bubble to your left and shove it. Quickly walk to the stairs and wait for the bubbles to pop and move the flame onto the flame tile. Stage 62/Master stage 13: Walk right and up and create a bubble on the pit just to the right of the flame. When the bubble pops, push the flame all the way to the left. Shove the flame down. Walk down and around and push the block (the one right next to the flame) up. The enemy on the SNES version is typically moving left/right at this point, so wait for it to be going left, then shove the flame left. Quickly walk down and left (onto the upper collapsing tile) and create a bubble above you (just to the right of the flame) and manually pop it. Walk left and up so that you are to the right of the flame. The enemy on the GBC version is typically moving up/down so you don't have to wait for anything. Moving the heart will usually draw the enemy into a left/right path. Push the flame two squares to the left (onto the collapsing tile). Shove the flame to the left and quickly create a bubble to the left of it. This may take a little doing, depending on the co-operation of the enemy. Once you are able to create a bubble on the collapsing tile, create another bubble below you. Quickly manually pop the bubble to your left and walk onto the collapsing tile. Create a bubble below you. Wait for the second bubble to pop (moving the flame) before you move off of the collapsing tile. Walk up until you are directly above the flame. This will cause the enemy to move the flame up. Move up, then right, to allow the enemy to push the flame onto the flame tile. Move all the way right, onto the lower bog tile (well, just to the right of the bog tile for the GBC version). Let the enemy come after you. For the GBC version, move up when the enemy is on the bog tile. As the enemy moves right, hurry to the left, then down and across the collapsing tiles to the stairs. For those on the SNES version, wait on the lower bog tile until the enemy is two squares away. As the enemy moves right, move up. As the enemy moves onto the lower bog tile, step off the upper tile. Hurry to the left, then down across the collapsing tiles to the stairs. Stage 63/Master stage 14: Push the flame all the way up. Walk left to the four arrows in the upper left corner of the level. Walk onto one of the down arrows, then walk across the arrows until you are on the right facing arrow. Create a large bubble above you (in the alcove) then quickly run back to the flame. Walk across (up) the left facing arrow, create a bubble above you and manually pop it. Quickly push the flame all the way to the left. When the first bubble pops, create a bubble on the right facing arrow and let it pop. Walk onto the down arrow, then the up one, and push the flame down one square. Go up a couple of steps to get turned around, then create a medium or large bubble below you and shove it. Walk down over the down arrows and run into the alcove kitty-corner with the flame. When the bubble pops, push the flame all the way to the right. Push the flame up one square, then all the way right. Push the flame down two squares, then shove it. Walk back to the four arrows in the upper left corner, then walk all the way right and down to the right facing arrow next to the flame. Create a bubble on the arrow and let it pop. Create another bubble and shove it. Walk back to the four arrows and walk down across a down arrow. Walk to the flame and shove it down. Create a bubble on the arrow and let it pop. Walk up and right around the three trees, down the down arrow. Push the flame to the left until it is on the right facing arrow (just above the flame tile). Push the flame down onto the flame tile, walk to the stairs and exit. Stage 64/Master stage 15: Walk up, then left and push the flame right one square. Push the flame down until it is just right of the lowest solitary tree (level with the flame tile). Create a bubble above the barricade and let it pop (yes, this will push the flame up, but that's okay). Quickly walk down and create a large bubble on the grassy alcove. Quickly walk up and push the flame down four squares just right of the bubble, just above the water). When the bubble pops, push the flame to the right two squares (under the flame tile). Walk around the flame to the barricade. Create a small bubble below the barricade. Create a medium or large bubble below you. Walk to the left one square, create a bubble below you and manually pop it. Quickly walk back to the flame and push it all the way to the right. When the bubbles pop, push the flame all the way up (onto the water). Shove the flame to the left. Create a small bubble in front of the barricades. Walk under the flame. When the bubble pops, push the flame up two squares, then push it all the way left. When the enemy is out of the way, shove the flame left. On the GBC version, the enemy will push the heart all the way onto the heart tile. Those on the SNES version will have to shove a bubble over to move the flame onto the flame tile. Pop a bubble in front of the barricades, walk to the stairs, and exit. Stage 65/Master stage 16: There are a couple of key differences between the two versions of this level. There are three blocks to manipulate in the SNES version and five snakes to contend with. However, the area by the flame tile doesn't have the collapsing tiles that those on the GBC version have to contend with. The strategies start off the same, however. Push the lowest block all the way down, then four squares right. Push it up one square, and then left one. Push it up one square when the snake is to the left (in the alcove). Go back to the other block(s). Push the middle (SNES)/upper (GBC) block all the way down, then right four squares. Push it up four squares (just below the path of the snake(s)). For those on the GBC version, wait until the snake is to the right and push the block up one square. Push it to the right one square to block the snake in the alcove. Go back to the heart and push it all the way down. Push it four squares to the right, then push it up until it is on the first collapsing tile. Shove it up, then create a bubble and let it pop. Walk to the right one square, then walk all the way up. Push the heart to the left onto the heart tile, walk down, and take the stairs. For those playing the SNES version, push the block to the right one square. Wait until one of the snakes is to the right, in the alcove, then push the block up one square. Go back to the third block. Push it all the way down, then four squares to the right. Push it up five squares (into the path of the snakes). Walk to the left one square and create a bubble above you (you'll need to go down a square to get turned around). Push the third block up two squares, then right one. Wait until a snake is to the right and push the block up. Go back to the flame and push it all the down, then right four squares. Push it up five squares. Like before, create a bubble above you trapping the snake in the left alcove. Push the flame up two squares, then left one. Push the flame up one square, then shove it. When the snake is to the left, create a bubble above you, trapping it. Walk up and push the flame left onto the flame tile, then walk to the stairs (watch the snakes) and exit. Stage 66/Master stage 17: Walk down to the lower left barricade and pop a bubble in front of it. Quickly walk down, then all the way to the right. Create a bubble above you and shove it. Walk back across the lowered barricade. Wait for it to pop back up, then lower it again. Quickly walk to the right and create a bubble in front of the barricade. Quickly walk back to the upper right barricade (kitty-corner with the flame). Pop a bubble in front of it. Shove the flame down, then create a bubble below you and manually pop it. Quickly walk back down and push the flame all the way to the right (across the barricade, onto the water). Walk up a step, create a bubble to the right (just above the flame)and let it pop. Walk down a step, create a bubble just above the flame and let it pop. Repeat one more time. Push the flame down onto the flame tile. Walk up to the stairs and exit. Stage 67/Master stage 18: Walk to the barricade and pop a bubble in front of it. Walk across it, then turn around and create a large bubble just below it. Quickly walk up to the next barricade and pop a bubble in front of it. Walk across it, then quickly walk to the third barricade. Pop a bubble in front of it, then quickly walk up to the flame. Push the flame down three squares (just below the third barricade). Hurry across the arrow back down to the first barricade. Create another large bubble in front of it. Walk back to the second barricade, lower it, then hurry to the flame. Push it all the way to the right, then all the way up. Push it three squares to the right, then hurry down to the first barricade. Create a medium or large bubble in front of it. Go back to the flame and push it all the way down (watch the spike). Push it all the way to the left and wait for the barricade to lower. Once it does, push the flame all the way down then right, onto the flame tile (be careful not to push it too far). Take the stairs and exit. Stage 68/Master stage 19: Walk up a step, create a bubble above you and let it pop. Walk down a step, then right one, create a bubble above you and shove it. When it pops, push the flame to the right one square (onto the first rune tile). Create a bubble above you, then walk to the left one square, create a bubble above you and manually pop it. When the first bubble pops, push the flame down one square. Walk left and down until you are level with the flame (with a square of water in between). Create a bubble to your right and let it pop. Create another bubble, shove it, and let it pop. Walk to the flame, push it down, then shove it. Walk back to where we were just creating bubbles. Create a medium or large bubble to your right, shove it, create another bubble and manually pop it. Create a small bubble, shove it and quickly walk up, right and down until you two squares above the flame. When the small bubble pops, push the first bubble down. Walk back to the bubble creating place. Create a large bubble and shove it. Create another bubble and manually pop it. Create a small bubble and shove it. Quickly walk back to the spot to the right of the solitary tree. When the small bubble pops, push the first bubble down and shove it. Walk down to the collapsing tiles. Walk across the first one, onto the second one, then turn around. Create a large bubble, then walk across the last two collapsing tiles. Quickly walk left, then up until you are level with the flame (again, with a square of water in between). Create a bubble to your right and manually pop it. Create a small bubble and shove it. When the first bubble pops, walk to the remaining collapsing tiles. Get turned around so that you are facing up, but don't walk onto the collapsing tiles. Create a bubble above you, shove it, then quickly walk to the left one square. Create a bubble above you and shove it. Stay to the right of the flame. When the bubbles pop, push the flame four squares to the left (kitty-corner with two squares of water, two squares away from the barricade). Walk around the flame and create a bubble in between the barricade and the flame. Quickly walk back around the flame and stand just to the right of it. When the bubble pops, push the flame to the left onto the flame tile. Walk to the right, across the collapsing tiles to the stairs and exit. Stage 69/Master stage 20: Push the flame up two squares (to the right of the solitary tree). Walk down, left and up across the arrow. Walk up to the barricade and pop a bubble below it. Walk up, across the barricade then turn around. Create a large bubble just below the barricade. Walk to the right, around the solitary tree (watch the snake) and push the flame up one square. Walk back around the tree and push the flame all the way to the right. Create a small bubble above you, then quickly walk to the left one square, then up one. Shove the bubble to the right. When the bubble pops, push the flame all the way down (again, watch the snake). walk back up across the barricade (lower it, obviously, if necessary). Walk left, down and right, then up across the arrow. Push the flame to the left onto the flame tile. Walk up, lower the barricade, then walk left and down (to just to the right of the square of water, two squares above the stairs). Create a medium or large bubble to your left, shove it, create another bubble and manually pop it. You might have to do it a couple of times, depending on the co-operation of the snake. If you have a medium bubble in front of the barricade, you'll be fine if you don't dawdle. Quickly walk up, then left when able. Cross the collapsing tile, and follow the path around. Stand on the lowered barricade until the snake is to your right, then hurry down and to the left. Cross the collapsing tile and exit. Stage 70/Master stage 21: There are three alcoves near the beginning: one, two squares to the right of the flame, two, two squares above the flame tile, and three, four squares to the right and one up from the flame tile. Quickly create a large bubble in each, in the order listed above. Quickly walk back to the flame, push it down a square, then all the right. When the first bubble pops, push the flame down. When the second bubble pops, push the flame all the way to the right. When the third bubble pops, push the flame all the way up. Push it to the right one square. Now, there are three more alcoves that we'll use: one, kitty-corner with the flame, two, on the right side of the screen near the bottom, and three, two squares to the right of the stairs. Again, create a large bubble in each, in the order just listed. Hurry back up to the flame and push it one square to the right. When the first bubble pops, push the flame all the way down. When the second bubble pops, push the flame all the way to the left. When the third bubble pops, push the flame down one square. Walk to the left (onto the collapsing tile), then down. Walk all the way to the left and create a medium or large bubble in the alcove below you. Quickly walk back to the flame. Walk around the flame, across the collapsing tiles, and push it to the left four squares (just above the bubble). Push the flame all the way up. Create a bubble to your left, then walk down a step, create a bubble to your left and manually pop it. Walk to the stairs and wait for the bubbles to move the flame onto the flame tile. Stage 71/Master stage 22: Walk up to the flame and shove it up. Walk to the flame and push it right three squares (two squares below the flame tile). Go all the way back to the beginning. Walk onto the left normal tile. Create a large bubble above you and shove it. Create another bubble and manually pop it. Create a small bubble and shove it. Walk up to just to the right of the first bubble. When the small bubble pops, push the first bubble all the way up. Walk back to the left normal tile. Create a large bubble above you, shove it, create another bubble and manually pop it. Create a small bubble and shove it. Walk up to the right of the first bubble. When the small bubble pops, push the first bubble all the way up and shove it. When the bubble pops, walk to the stairs and exit. Stage 72/Master stage 23: Create a bubble to your left, then slide to the left. Slide up, then go up a step to get turned around. Create a bubble below you, then shove it. Create a new bubble and manually pop it. Create another bubble and slide down. Walk to the left and down to the right of the flame. Before the second bubble pops, turn to the left. Stand there until the bubble pops. When it does, shove the flame. Walk all the way down, create a bubble to your left and slide to the left. Slide up. Shove the flame onto the collapsing tile. Be wary of the snake for the next few steps. Run out, do the step, then run back to the safe square below the path of the snake. Walk onto the right-most collapsing tile (to the right of the flame), then walk off of it (down, not left). Create a bubble to the right of the flame and let it pop. Create a bubble on the collapsing tile and let it pop. Create a small bubble on the water square, and a larger bubble on the collapsing tile. When the bubbles pop, create a large bubble on the collapsing tile. Create a small bubble on the water square. When the small bubble pops, create a small bubble on the collapsing tile. When the second small bubble pops, walk onto the first ice tile (avoid using the collapsing tile) and turn left. When the bubble to your left pops, create another bubble and shove it. When it pops, create another bubble and slide left. Walk down onto the choppy ice. When the snake's out of the way, walk down onto the next patch of choppy ice. Walk down and create a bubble to your left. Walk all the way to the left. Walk down the arrow, then left one square, and wait for the bubble to pop. When the snake is to the right, move up onto the next square of choppy ice. When the next snake is clear, walk up and slide all the way up. Walk to the left one square (onto the upper-most collapsing tile) and create a bubble above you and let it pop. Slide to the right. Slide back to the left, then up. Slide all the way to the right. Shove the flame. Create a bubble and let it pop. Create a bubble and shove it. When it pops, create a new bubble, shove it, create another bubble and manually pop it. Slide left, then when the snake is clear, slide down, then walk down onto the choppy ice. Walk down onto the next patch of choppy ice. Walk to the right one square. When the snake below you is to the left, walk down and hurry to the right and walk up onto the collapsing tile. Walk up, stopping on the choppy ice patches. When you get to the ice, slide to the right. When the snake is to your left, walk down, and hurry to the right and up to the stairs. Stage 73/Master stage 24: Walk to the right a square, then up one. Slide to the left, then shove the flame. Slide up, and follow the path around. Walk to the left one step to get turned around. Create a medium or large bubble on the first square of ice (the upper one). Quickly walk down to the flame and push it up. When the bubble pops, create a bubble above you and let it pop. Walk back down and around and push the flame up onto the first ice square. Shove the flame up, then create a bubble and let it pop. Create another bubble and shove it. When it pops, create a medium or large bubble and slide up. Walk to the right, then up. Push the bubble to the left. Pump it up if needed. Walk back to the right, then down one square, and left. Create a bubble (just below the first one) and manually pop it. When the first bubble pops, slide up, then push the flame to the right onto the first ice square. Shove it right. Of the two water squares above and to your left, create a medium or large bubble on the right square. Create a bubble on the left square and manually pop it. Walk to the right and create a bubble on the right water square and manually pop it. Push the first bubble to the right and let it pop. Slide down and push the flame one square to the right. Walk around the flame and create a bubble on the stairs. Hurry back to the flame and push it all the way to the right. When the bubble pops, push the flame onto the flame tile, then walk down to the stairs and exit. Stage 74/Master stage 25: Create a large bubble in the alcove on the right side of the screen, in between a spike and a water square. Quickly create a small bubble on the water square kitty-corner with the flame. Push the flame down one square. When the small bubble pops, quickly create a bubble on the water square just above the flame, and manually pop it. Push the flame down a square and wait for the first bubble to pop. When it does, push the flame to the left onto the water, then shove it. Create a bubble and let it pop. Create a bubble, shove it and let it pop. Create a new bubble, shove it, create another bubble and manually pop it. walk up and around to the square to the right of the flame. Shove the flame to the left. Walk up and around until you are above the flame (with a square of water in between. Create a bubble below you and let it pop. Create another bubble and shove it. When it pops, create a new bubble, shove it, create another bubble and manually pop it. Walk left and down until you are level with the flame (again, with a water square in between). Create a bubble and let it pop. Create another bubble and shove it. Walk down a step and slide to the right. When the bubble pops, push the flame to the right onto the first ice square, then shove it. Create a bubble and let it pop. Walk all the way to the left and slide down. Slide right, then slide up. Walk up a step, create a bubble on the water square just above the flame, and let it pop. Walk down and slide down. Slide left, then slide up. Slide right then walk up. Walk to the right three steps (under the middle pillar, where we were before). Create a bubble to the right and shove it. Create another bubble and manually pop it. When the first bubble pops, slide right. Create a medium or large bubble on the same water square we used above. Walk down a step and slide left. Get turned around, create a medium or large bubble to your right and shove it. Create another bubble and manually pop it. When the first bubble pops, slide to the right. Walk up a step to get turned around. Create a bubble below you and slide down. Quickly slide up, get turned around and create another bubble below you. Slide down and wait there for the first bubble to pop. Once it does, you can slide to the left. Slide up and get turned around. Create a bubble below you and slide down take the stairs and exit. Stage 75: Another slight deviance in levels. Those on the GBC version will find Master stage 26 below. Walk down and create a bubble on the arrow. Quickly walk left and down to the alcove kitty-corner with the flame. When the bubble pops, push the flame up three squares (kitty-corner with a pillar). Push the flame to the left one square (onto the ice) then shove it. Create a bubble and let it pop. Walk up a step, then slide left. Walk down, slide down, then push the flame the rest of the way down. Walk left and down, and push the flame one square to the right (onto the ice). Shove the flame, then create a bubble and let it pop. Walk up and slide up. Slide right and walk down to just to the left of the up arrow (just above a water square). Create a bubble below you and shove it. Create another bubble and manually pop it. Create a medium or large bubble and shove it. Create another bubble and manually pop it. Create a small bubble and shove it. Walk up and around, back down to where we were before with the two arrows. Slide to the right, then slide down, then slide left. Shove the flame. Create a bubble and let it pop. Slide back to the right, then up, then left across the collapsing tiles. Cross the arrows, slide up, walk left, then slide down to the stairs. Stage 76/Master stage 26: Walk to the ice and slide to the lower right corner. Create a bubble to your left and slide to the left. Slide up. Walk to the right one step, then up one. Create a medium or large bubble above you and shove it (onto the stairs). Create another bubble and manually pop it. Walk to the right one step and slide up. Slide to the left, then slide down. Shove the flame down. Walk to the left one square, slide up, then slide back down. Create a bubble below you and shove it. When it pops, walk to the right one square, slide up, then slide back down. Create a bubble below you and shove it. When the bubble pops, create another bubble below you. Quickly walk to the right, then up to get turned around, and create another bubble below you (just to the right of the first one). When the bubbles pop, slide down, then walk right one square. Shove the flame down. Create a bubble below you and let it pop. Slide to the left, then slide up. Walk to the right one square, slide up, then slide back down. Create a medium or large bubble below you and slide down. Slide up (all the way, to the top of the screen), then slide down. Create a new bubble below you and slide down. Slide to the right. Shove the flame. Create a bubble and let it pop. Create another bubble and shove it. Slide to the left, then slide down, then right. Push the flame all the way up (just below the spike). Push the flame onto the water to the right. Walk down a square and create a bubble to your right. When it pops, walk up a step and create another bubble to your right. When this bubble pops, create a new one to your right, then quickly walk down a square, create another bubble to your right and manually pop it. When the first bubble pops, walk onto the uppermost ice square (just below the flame). Shove the flame up, then create a bubble and let it pop. Push the flame to the left onto the flame tile. Slide back down the ice. Again, when you get to the lower right corner, remember to create a bubble to your left before you slide all the way to the left. Slide up onto the stairs and exit. Stage 77/Master stage 27: Slide to the left, then walk up and get turned around. Create a large bubble below you and shove it. Create another bubble and manually pop it. Walk left and down until you are level with the barricades/flame. Create a small bubble to your right and shove it. You may need to walk up a step and create another small bubble above the first one to keep the enemy from moving the first one. When all the bubbles pop and the barricades are lowered, run back up, right and down, and push the flame three squares to the left (onto the water). If the enemy gets between the flame and the water, or comes after you, you might as well start over. Once the flame is on the water, walk around to it. Create a bubble right above the flame and let it pop. Repeat. When the enemy is moving up, quickly shove the flame to the right, then create a bubble and manually pop it. Slide to the right on the lower ice patch. Walk up until you are level with the flame. Those on the GBC version have it a bit easier as the enemy will push the heart an extra square, plus there is one less spike near the ice. The enemy will push the flame to the right, onto the water square on the SNES version, just past on the GBC version. Regardless of the version, once the enemy pushes the flame all the way to the right, slide back to the left. Walk up, then right two squares. Wait there until the enemy sees you and starts moving up/down. Walk back down until you are level with the flame. When the enemy is moving up, create a large bubble to your left, shove it, create another bubble and manually pop it. Quickly slide to the right and walk up until you're level with the flame. The enemy will push the bubble to the right. When the bubble pops, it'll move the flame to the right. Those on the SNES will have to repeat the process. The flame should now be on the middle of the three ice squares. Those on the GBC version can now just simply push the heart up onto the heart tile. Those on the SNES version will have to do a couple extra steps. Stand to the right of the solitary spike (which is two squares below the flame) and create a small bubble below you. Quickly walk up, get turned around and create a medium or large bubble below you (just above the first one). Slide to the left and wait for the first bubble to pop. When it does, slide to the right. The bubble will stop you on the ice. You can now push the flame onto the flame tile, then walk to the stairs and exit. Stage 78/Master stage 28: coming in future update ----------------------------------------------------------------------- Passwords for the SNES version: stage 1: 372025 stage 35: 983712 stage 69: 559422 stage 2: 053127 stage 36: 597726 stage 70: 351269 stage 3: 919310 stage 37: 475420 stage 71: 845818 stage 4: 441234 stage 38: 125573 stage 72: 711856 stage 5: 907138 stage 39: 187879 stage 73: 261853 stage 6: 716464 stage 40: 190251 stage 74: 550072 stage 7: 265919 stage 41: 835610 stage 75: 222492 stage 8: 851710 stage 42: 488631 stage 76: 556444 stage 9: 242035 stage 43: 471441 stage 77: 106075 stage 10: 334211 stage 44: 275095 stage 78: 245568 stage 11: 622898 stage 45: 278393 stage 12: 335170 stage 46: 975893 stage 13: 984427 stage 47: 254443 stage 14: 025959 stage 48: 027808 stage 15: 359905 stage 49: 637648 stage 16: 653126 stage 50: 094850 stage 17: 119697 stage 51: 403584 stage 18: 461932 stage 52: 195190 stage 19: 451783 stage 53: 698582 stage 20: 046627 stage 54: 885059 stage 21: 248586 stage 55: 527718 stage 22: 250195 stage 56: 050825 stage 23: 773059 stage 57: 560036 stage 24: 181779 stage 58: 431978 stage 25: 935500 stage 59: 395969 stage 26: 451500 stage 60: 460226 stage 27: 514064 stage 61: 113419 stage 28: 231906 stage 62: 498435 stage 29: 193444 stage 63: 481482 stage 30: 211747 stage 64: 089618 stage 31: 725681 stage 65: 642266 stage 32: 069319 stage 66: 292713 stage 33: 090583 stage 67: 628791 stage 34: 526074 stage 68: 721337 ----------------------------------------------------------------------- And that concludes this stage of the walkthrough. If I should make it further, then I will be updating this file. Meanwhile, I would like to thank the following individuals/groups for their part in making this walkthrough possible: me - I did write the thing Altron - they made the games Aeon Genesis & Some Good Shit Translations - Aeon Genesis translated the SNES version, Some Good Shit Translations did the GBC version. Both groups did excellent work CJayC/GameFAQs - for providing a location for many hundreds of authors, myself included, to post our walkthroughs The Whirlpool - for hosting the translation patches so that I could appreciate the work done by Aeon Genesis, Some Good Shit Translations, and other translating groups Joseph Verderame - my proof-reader and just an all around great guy to know Shannon Wylie - she keeps me from going too insane or too drawn into my fantasy world Def Leppard, Aerosmith, The Bangles, The Police, AC/DC, Tom Petty, Oingo Boingo, A-ha, Metallica - music makes it all better and FAQ writing more fun Little Magic is copyright 1993, 1999 Altron this document is copyright 2003 Eric Klasey