+-----------------------------------------------+ | Unofficial Street Fighter Alpha FAQ v0.9 | | by "Dark Avenger" ceet1246@eiger.ceet.niu.edu | ----------------+-----------------------------------------------+-------------- +-------------------+ | Table of Contents | +-------------------+ Preface Information about this FAQ & its author. News Flash The interesting news/rumor about Street Fighter Alpha. How to read this FAQ Explain the content of the format used in this FAQ. Control, Syntax, & Explain the Controls, Syntax, & Shorthands used in this Shorthand FAQ. SFA Characters Explain the known SFA characters in alphabetical order. Expert Advice A few advices to the fellow Street Fighters. Misc SFA Code Interesting SFA codes to improve your enjoyment of SFA. Top 10 Wish List A list of wishes that author would like to see in SFA. How to Receive FAQ A list of various resources on obtain updated USFA FAQ. Speical Thanx Credits given to those in assistance regarding to the construction of this USFA FAQ. +---------+-------------------------------------------------------------------- | Preface | +---------+ *This FAQ is best viewed using Courier New font size 10 with 0.9" margins, or simply standard 80 characters per line, 66 lines per page, & 2 pages on the same side of paper via utility program & H.P. LaserJet 4L. *If you prefer a different notation than the one that I used, please use a word processor to replace my notation with the one which you will be comfortable with. *The author is an engineering major, not an English major. Please excuse the errors in spelling & grammar. Spelling & Grammar checker do not work 4 FAQs. *The author actually has a "life" outside the SFA, please do not send useless e-mail. Complements are always ***Welcome***! *If you think part or entire content of this FAQ is a fraud, then simply ignore it. Flames will now be politely ignored. If there are information that you believe will help this FAQ, please send e-mail to the address specified. *This FAQ is currently 7 pages long (single side) according to the formatting method used by the author. If you wish to obtain this, please send a dollar bill and SASE envelope to the address specified below: Not Available in this point of Time This FAQ is for personal entertainment use ***ONLY***. The author is not to be responsible in any damage caused by the content of this FAQ. The author do not intend to profit in any way or form in composing this FAQ. All Rights Reserved. "Street Fighter Alpha" & its content is a registered trademark of Capcom, USA. ------------------------------------------------------------------------------ I am "Crazy Dan", because there are two type of people who play Dan. 1. They are great player who are crazy enough to use Dan against others. 2. They are stupid enough to use Dan as suicidal character. Mystical Sheng Long "Rising Dragon" says 1. "Always expect the unexpected." 2. "Do I have to teach you all the basics?" Your author has been a faithful Street Fighter Player ever since the first Street Fighter ever came out. The author has played SF series since the release of Street Fighter in August, 1987. The author can be reached currently through Internet, American Online, and CompuServe. However, AOL & CS account will be closed sometimes in August, So please send any constructive comment & criticism to ceet1246@eiger.ceet.niu.edu ******************************************************************************* * * Your Author Don't believe in wasting your time, so Let's begin your training * ******************************************************************************* +------------+ | News Flash | +------------+----------------------------------------------------------------- 1. The negotiation with Capcom to set up WWW site is in progress. 2. According to newsletter, all SFA will be set to Hard 3 instead of Hard 2. 3. According to rumor, there is one Level 3 only super for every character. I will try to find some of them. 4. The author's haunting ground is in Holmes Student Center, DeKalb, Illinois. 5. It is believed that each characters have four quotes. Please verify this! +----------------------+ | How to read this FAQ | +----------------------+------------------------------------------------------- Quotes Quotes from character in SFA after winning a match & how to perform them. Bio Data Bio Data gathered at various sources. Some are unavailable. Background Information available on the character at this point of time. Alpha Counter A move designed to interupt the blocking early and retailate against the opponent. Taunt A show off move Overhead Strike A move that is designed to strike opponent in low blocked position. Special Move Special move are the moves that remove energy if blocked, but do not require energy in the Super Bar. Super Move Super move use the energy in the Super Bar. You must have the energy required to do the level desired. Otherwise, SFA only allows you to perform the level of super move that is allowed by the Super Bar. Level 1 is performed via one button only. Level 2 is performed via two buttons only. And, Level 3 is performed by three buttons only. For example: Ryu's SC L1:2xQCT,1P=3 Hits L2:2xQCT,2Ps=4 Hits L3:2xQCT,3Ps=5 Hits Tick Tick is designed to remove opponent's energy without the fear of retailation from other player. You must successfully make the first move connect without getting damaged. Remember, Alpha Counter is an exception! Example Combo The time-proven combos. However, they are not absolute. Feel free to devise your own. Chain Combo Chain Combo are moves that flows into the next. They are very smooth. The only way to find out if they are chain combo or not is by examine the way animation flows when executed. Surprise Combo How to surprise your opponent with Overhead Strike & Combos. For some reason, Surprise Combo are slow & easily blocked by veteran players. Use it sparely to catch opponent off guard. Favorite Combo My favorite Combo of all time! Re-Dizzy Combo Re-Dizzy Combo are rare, but if performed correctly they can re-dizzy opponent every time. Best Anti-Air The preferred moves against air-borne opponent. Secret Code Code to choose the character if they are a hidden character. Strategy Tip & Hint design to improve one's skill Ending Due to popular demand, the character ending is now included. +-------------------------------+---------------------------------------------- | Control, Syntax, & Short Hand | +-------------------------------+ JB=Jump Back JB U JF 1=Jab U=Up o o o 1 2 3 2=Strong JF=Jump Forward \|/ o o o 3=Fierce B=Back B o-N-o F N=Neutral /|\ o o o 4=Short F=Forward o o o 4 5 6 5=Forward DB=Down Back DB D DF 6=Roundhouse D=Down DF=Down Forward ? ? Box in Character Select Move the cursor to ? box / Or Indicates a choice of attack + And Indicates a combination of #Ps # of Punch Button(s) # of Punch Button(s) needed to press #Ks # of Kick Button(s) # of Kick Button(s) needed to press 2x? Perform ? motion twice A Air-borne While the character is air-borne AJ Air-Juggle Indicate Air-Juggle capable move c Charge Hold the Joystick in Place to Charge I Interupt Move Interupt the move by L# Level # Indicate what level of super it is N.A. Not Available The information is not available P Punch Hit any Punch Button K Kick Hit any Kick Button AC Alpha Counter B,DB,B o- / | o o QCT Quarter Circle Toward D,DF,F | \ -o o o QCB Quarter Circle Back D,DB,B | / o- o o HCT Half Circle Toward B,DB,D,DF,F o- / | \ -o o o o HCB Half Circle Back F,DF,D,DB,B -o \ | / o- o o o CC Complete Circle Rotate Joystick for 360 degrees MH Multiple Hits Button 1/2/3 4/5/6 = 3/4/5 Hits SB Sonic Boom cB,F o- c -o SSB Super Sonic Boom cB,F,B,F o- c -o o- -o FK Flash Kick cD,U | c o o | SFK Super Flash Kick cDB,DF,DB,U / c \ / o o o o | VD Variable Distance Closest/Medium/Longest VH Variable Height Lowest /Medium/Highest VS Variable Speed Slowest/Medium/Fastest +----------------+ | SFA Characters | +----------------+------------------------------------------------------------- Adon: "I am a Muay Tai Master, you are sucking gravel" Hold D+3Ps "My legend starts now" Hold D+3Ks "Don't worry. It's all over." Hold D+1+2+4 "Is that the best you can do?" Hold D+2+3+6 The former disciple and bodyguard of Sagat. After the defeat of Sagat in the tournment, Adon decided to challlenge his former master to seize the power for himself. Alpha Counter AC,K Adon performs a Jaguar Knee Taunt Start Adon gives his opponent a thumb's down sign Jaguar Knee F,QCT,K VH 4/5/6 Jaguar Kick B,QCB,K VH 4/5/6, VD 6/5/4 Wall Pounce HCB,K VD 4/5/6 Kickboxer Fury 2xQCT,P Slice & Dice 2xQCB,K Tick ??? Example Combo JF,5,B,4,DB,3 JF,6,D,1,2,6 JF,6,D,1,2,2xQCT,P Chain Combo N,1,2,6 N,1,2,D,6 Surprise Combo Favorite Combo ??? Re-dizzy Combo N.A. *You are on your own until I have master him. *After Sagat is defeated, Adon exclaimed "I am the greatest fighter!". Bison approach Adon with the condition of "Join me or Die!". Adon replied "Bison if you fight me, you will die.", and with that both fighter ready to fight for their life. +------------------------------------------------------------------------------ Akuma: "Now stay down." Hold D+3Ps "Weakling. Is there no one worth fighting?" Hold D+3Ks "This grows boring" Hold D+1+4+5 "You are not enough even for warmup" Hold D+3+5+6 Akuma is brother to Master Sheng Long. Akuma is roaming through the world seeking opponent worthy of his skill. Alpha Counter AC,K Akuma performs a Crouch Roundhouse Taunt Start Akuma stomp the ground & focus his ki Blue Fireball QCT,P VS 1/2/3 Red Fireball HCT,P VS 1/2/3, MH 1/2/3 Air Fireball A,QCT,P VS 1/2/3 Air Dive Kick A,D,5 Press 5 when Akuma is at the top of his jump Air Rush QCT,JF,P Air Rush Kick QCT,JF,P,6 Press 6 to execute weirdo kick in midair Air Throw QCT,JF,P,3 Press 3 when Akuma overlap his opponent. Ground Roll QCB,P VD 4/5/6 #1 Suicidal Move in SFA Hurricane Kick QCB,K VD 4/5/6, AJ Dragon Punch F,QCT,P VD 1/2/3, VH 1/2/3, MH 1/2/3, AJ Teleport Near F,QCT,3Ks B,QCB,3Ks Akuma Teleports F & B respectively Teleport Far F,QCT,3Ps B,QCB,3Ps Akuma Teleports F & B respectively Violent Dagon 2xQCT,P AJ Air Suprise A,2xQCT,P Super Fireball 2xHCB,P Beware this move turn into Ground Roll Bison Killer 1,1,F,N,4 *** Only works when level 3 Super is charged *** Example Combo See Ryu's for now Chain Combo N,1,2,D,6 D,4,6 D,4,5 D,4,5,6 Surprise Combo JF,3/6,DF,4,4,F,2 It is important to use DF instead of DB/D,otherwise Fireball will be performed at close ranged, resulted in retailation. Favorite Combo JF,D,5,4,4,5,QCT,P Re-Dizzy Combo 2 available for now Best Anti-Air Far N/B,6 F,QCT,3 Near N/B,2 F,QCT,1 B,5 D,3 Regular Akuma Hold Start,?,D,D,D,B,B,B,1+3 Ugly Red Akuma Hold Start,?,D,D,D,B,B,B,4+6 *Use Teleport to escape corner trap or confuse your opponent. *Use Air Fireball to confuse your opponent. *Use Blue Fireball in Fireball fight. Beware the long delay of Red Fireball. *Bison Killer can be stopped by throw, Air-borne, Super, or normal attack. *Avoid using Bison Killer unless you absolutely have no better place for Supers. *Surprise Ryu using your super fireball against his super fireball. *If evil has a name, then it is Akuma. Akuma felt empty as he has triumph over all opponents. He thought to himself, "Weaklings, Is there no one worth fighting?" Akuma would then recollect his memory about his past. He thought of his brother, Sheng Long, then grined and said "It's the path not the goal." +------------------------------------------------------------------------------ Birdie: "It's good to be back" Hold D+3Ps "Still the best" Hold D+3Ks "What made you think you could beat me?" Hold D+2+3+6 "Show some respect & maybe you'll keep Hold D+3+5+6 breathing" Birdie is a gangbanger who loved headbanger & punk rock. After his defeat in the Street Fighter Tournment, Birdie return to the fighting circuit to prove his own worth. Alpha Counter AC,P Birdie performs a Headbutt Rush Taunt F+Start Birdie yawns in boredom at the challenge he faces. B+Start Birdie tastes the blood of victims on his chain. D+Start Birdie combs his hair to stay "cool". Headbutt Rush SB,P VD 1/2/3 Turnaround Rush Hold 2Ps/Ks,C,Release *** See Strategy *** Chain Grab DB,QCT,JF,P Magic Chain Grab 2xQCT,P/K 1=shortest distance & 6=longest distance Rush & Attack SSB,P Magic Throw Air Block Fireball, CC+3 when Birdie touches the ground Best Anti-Air *Use Magic Throw or Magic Chain Grab to counter fireballer from far away. *Use Block then Headbutt Rush to counter fireballer from close by. *Use Chain Grab as primary weapon. Master it for it does 25% Damage to opponent *Birdie's TAR seems to be have interesting effect. For example: Hold all 6 buttons down. Release them in sequence 1,2,3,4,5, and Birdie will keep doing his TAR repeatedly. Use TAR to pass Fireballs. Timing Critical! *Birdie approach Bison with the request of joining Shadowloo. Birdie had to best Bison to prove he is worthy to enter Shadowloo. After defeating Bison, Birdie exclaimed "Watch the Birdie" (no pun intended!). Birdie enjoyed himself in the life of "Shadaloo". But, will he be contend with serving under Bison? +------------------------------------------------------------------------------ Bison: "You are a fool to challenge me." Hold D+3Ps Vega (Japan Name) "You were almost entertaining." Hold D+3Ks "You cannnot fight destiny. The world is Hold D+1+2+4 mine." "Leave my sight" Hold D+3+5+6 Birthday: April 17th, ???? Likes: World Domination Hates: Cowards Height: 182 cm Weight: 80 KG Measurement: 129, 85, 91 Blood Type: A Surrounded by beautiful women, everything about bison is hiding in the cloud of mystery. His aura is an evil one, whoever pose as an obstacle will be send to hell by his Psycho Cruher. Bison used to appear in some Japanese cartoon, therefore, he has always admired by a crowd of older ladies. Bison is seeking world domination. But, he must eliminate all possible contenders who might be an obstacle to his plan. Alpha Counter AC,P Bison Performs a Standing Strong Taunt F+Start Bison gives his opponent a "get outta here" sign B+Start Bison stand up & leviate murmuring something Engergy Sphere SB,P VS 1/2/3 Air Stomp FK,K Daemon Flight performed by hit P after Air Stomp Daemon Flight FK,P Teleport F,QCT,3Ps/3Ks B,QCB,3Ps/3Ks Psycho Crusher SSB,P Knee Nitemare SSB,K Example Combo JF,6,DB,1,F,6 Chain Combo ??? Favorite Combo Re-dizzy Combo N.A. Best Anti-Air Far SSB,P Near ? Regular Bison Hold Start,?,D,D,B,B,D,B,B,1+3 Cool Bison Hold Start,?,D,D,B,B,D,B,B,4+6 *Use continuous Teleport to confuse & terrify your opponent. *You are on your own for now. *Bison has expected Rose for quite some time. After defeated Rose, Bison said "Your Soul Power is so pityful, and you have lost your life". Bison had the match replayed over and over in his mind. Is there no one can stop Bison? +------------------------------------------------------------------------------ Charlie: "Are you always so slow" Hold D+3Ps Nash (Japan Name) "One more down, one with the war" Hold D+3Ks "Be all that you can be, Scumbag" Hold D+1+4+5 "You got talent. Uncle Sam could use you." Hold D+3+5+6 Charlie is currently seeking Bison to arrest him for numerous crimes that Bison is involved with. Charlie & Guile are buddies who have met in services. Alpha Counter AC,P Charlie performs a Standing Fierce Taunt F+Start Charlie Adjust his jacket B+Start Charlie writes your name on his victim list Sonic Boom SB,P VS 1/2/3 Air Throw A,B/F,2/3 Hit 2/3 when sprites overlap in mid-air. Flash Kick FK,K VD 4/5/6, VH 4/5/6 Hop Spin Kick F+5 Great Suicidal Move Hop Kick F/B+6 Charlie rush towards opponent & does a low kick. Sonic Beam SSB,P L1:2 L2:3 L3:4 Super Flash Kick SFK,K (go thru fireball even at Level 1 if timing is correct.) Super Dash Kick SSB,K Example Combo JF,6,DB,4,2,F,2/3 JF,6,DB,4,2,U,K JF,6,DB,4,2,SFK,K JF,6,DB,1,1,4,5,F,2/3 (In Corner) Chain Combo D,1,4,5 D,1,N,2,3 Favorite Combo JF,6,DB,1,1,4,5,SSB,K,SSB,P Re-dizzy Combo N.A. Best Anti-Air Far FK,4 Near FK,4 *Use Sonic Boom against Fireballers. Use Sonic Beam to overcome Fireballers. avoid fireball fight against Fireballer who can overpower your Sonic Beam. *Use lowest Flash Kick only. Beware of opponent who jump in & air block whose intention is to draw your Flash Kick then hit you with a fireball or combo. *Use Super Dash Kick at close range against Fireballers. Timing Critical. *Use Crouch Fierce (Uppercut) as your main Anti-Air Weapon. *DB is the best position for Charlie. Good for all his Special & Super Moves. *After Bison is defeated, Charlie radioed his base to bring a recon team to pick up Bison. Charlie was amushed by Bison from behind. Charlie received a fatal wound. This set the story for SF2 where Guile, Charlie's buddy, attempts on taking Bison down for revenge. +------------------------------------------------------------------------------ Chun Li: "I expected better" Hold D+3Ps "I don't have time for amateurs" Hold D+3Ks "You don't have the skill to beat me" Hold D+1+4+5 "If you're going to fight, fight for real" Hold D+3+4+6 Birthday: March 1st, 1968 Likes: Fruits Hates: Peverts (Balrog) Height: 170 cm Weight: Secret Measurement: 88, 58, 90 Blood Type: A Chun Li is currently seeking Bison to avenge her father's death. Alpha Counter AC,K Crouch Medium Kick Taunt Start Makes a funny face & say "I am sorry!" Burst Kick K... Press any Kick repeatedly Air Throw A,B/F,2/3 Hit 2/3 When sprites overlap in mid-air Air Stomp A,D,5 Air Stomp requires D not DB/DF Split Kick HCB,K Spin Kick FK,K VH 1/2/3, MH 1/2/3, AJ Fireball SB,P VS 1/2/3 Rush Burst Kick SSB,K Super Fireball 2xQCT,P Super Spin Kick SSB,K Tick DB,5,F,2/3 Example Combo JF,3,B,2,F,2 JF,3,B,1,3,F,2 JF,3/6,D,5,U,K SSB,K,HCB,K Chain Combo N,1,2,3 N,1,2,D,6 Favorite Combo SSB,K,2xQCT,P,SFK,K (In Corner) Re-dizzy Combo N.A. Best Anti-Air Far JF,4 Near FK,K 2xQCT,P *Split Kick will go thru fireball including Ryu's Super Fireball *Rush Burst Kick will go thru fireballs. Even L1 will work if timed properly. *Never use Chun Li as a brute force. never get into a fireball fight. *Chun Li is used best as a "gurella fighter". Annoy your opponent with D,5 Push your opponent into corner, then punish them for trying to beat on a girl! *Chun Li was amushed by Bison's Psycho Crusher after winning the match. Chun Li was hospitalized, she burns with the desire to even the score with Bison in SF2 +------------------------------------------------------------------------------ Dan: "Don't even try to get up" Hold D+3Ps "Keep your day job" Hold D+3Ks "My faher can beat you, and he's dead" Hold D+1+2+4 "For a loser, you did pretty well" Hold D+3+5+6 Dan is seeking Sagat to avenge his father's death. Dan's father is the man who has taken Sagat's eyesight in his right eye. Dan is rumored to be Robert Garcia's son. ( Art of Fighting ) Alpha Counter AC,K Dan performs a crouch roundhouse Taunt Start Dan show off his bicep to his opponent Overhead Strike N.A. Fireball QCT,P VS 1/2/3, VD 1/2/3 Tornado Kick QCB+K VD 4/5/6, VH 6/5/4, MH 1/2/3 Dragon Punch F,QCT,P VH 1/2/3 Super Fireball 2xQCT,P Desperation Move 2xQCB,K Still Dragon 2xQCT,K Rumored Super 1,1,F,N,4 *** Level 3 Super *** I sure can't pull it off Tick QCB,6 D,5,QCB,6 D,6,QCB,6 D,5,6,QCB,6 D,1,4,5,QCB,6 Example Combo JF,3/6,D,5,QCB,6 JF,3/6,5,6 JF,3/6,N,1,2,QCT,3 JF,3/6,D,2,5,QCB,6 JF,3/6,D,4,4,5,QCB,6 Chain Combo Surprise Combo Favorite Combo JF,6,D,1,4,4,5,QCB,6,2xQCB,P,2xQCT,P Re-Dizzy Combo N.A. Best Anti-Air Far Near F,QCT,1 Pink (Fag) Dan Hold Start,?,1,4,5,6,3,2 Green Dan Hold Start,?,3,6,5,4,1,2 *Dan's Dragon Punch is vunerable at all times. *Dan is the ultimate fighter. Extremely suicidal in a beginner's hands, but deadly in the hands of an expert. Extremely vunerable character. *Use Fireball only to counter fireball close-up. If you don't have the timing, then it's better off you block. Use Fireball to sneak attack when unexpected. *Use Super Fireball to sneak attack those who are careless in their approach who underestimate Dan's Fireballs. *Use Tornado Kick to continuously tick off energy. Beware of Alpha Counter! *Use short Tornado Kick to travel over certain Fireball. *Dan was celebrating his victory over Sagat when Bison approach him. Bison offered Dan a place in Shadowloo in exchange of special technique. Dan's pride has made him turned down Bison's over & Dan further muck Bison. Bison vowed that he will never let such an insult pass by without revenge. +------------------------------------------------------------------------------ Guy: "You can't beat what you can't touch" Hold D+3Ps "You're so outclassed" Hold D+3Ks "Don't worry, everyone loses to me." Hold D+2+3+6 "Shouldn't you be crawling to hospital about Hold D+3+5+6 now" Guy is determined to cleanse the world of all evil. After his victory in destroying Sodom's gang in Final Fight, he is currently seeking Bison to prevent Bison from bringing further harm to the world. Guy is a warrior of Bushido. Alpha Counter AC,K Guy performs a crouch forward. Taunt Start Guy turns around and flip his opponent off Overhead Strike F+2 Guy performs an overhead elbow Tornado Kick QCB,K VH 4/5/6 Bushido Run QCT,K,K 4=Stop, 5=Slide, & 6=Twist Kick (hits low block) Bushido Leap QCT,P,P VD 1/2/3, VH 3/2/1, Overlap+2/3=Throw or air drop elbow Bushido Fury 2xQCT,P Good only against air-borne opponent Bushido Rage 2xQCT,K Example Combo D,5,6 D,4,5,6 D,5,QCB,6 N,3,QCT,6,6 Chain Combo N,1,2,3,6 D,4,5,6 Favorite Combo QCT,3,N,1,2,3,6 Re-dizzy Combo JF,6,D,1,N,2,3,QCT,6,6 (In Corner) Best Anti-Air Far Near QCB,K *Use Bushido Leap & Throw to counter Fireballer from far away *Guy is the fastest character in SFA. continuous assault & harrasment of your opponent. *Use Jab Bushido Leap to counter some projectile. *Guy finally has realized his "inner power". After defeating Bison, he said to Bison "You could have been a great man, but you have abused your power for too long. I leave you with your conscious..." Bison vowed to revenged his defeat. +-----------------------------------------------------------------------------+ Ken: "Don't tell me, you're actually unconscious" D+3Ps "Now you can see the difference between us" D+3Ks "Next time I won't be so easy on you" D+1+4+5 "You're better than you look, try harder" D+3+5+6 Birthday: Febuary 14h, 1965 Likes: Gourmet Cooking Hates: Sour Plum Height: 178cm Weight: 76 KG Measurement: 114, 82, 86 Blood Type: B Ken is a friend and rival of Ryu. They grew up together and trained under Master Sheng Long. Ken is currently seeking Ryu after hearing the news of Ryu's victory in Street Fighter Tournment. Ken's arrogant personality often get him into deep trouble. Ken's favorite move is using hurrican kick to knock his opponent senseless, then finish them off with his fierce Dragon Punch. Alpha Counter AC,P Ken performs a fierce Dragon Punch Taunt F+Start Ken grins and gesture the opponent to come closer B+Start Ken fixes his hair then gives a thumb's up sign Overhead Strike F+5 Ken performs a vertical split kick Ground Roll QCB+P VD 4/5/6 Fireball QCT,P VS 1/2/3 High Roundhouse B+5 Hurricane Kick QCB+K VD 4/5/6 Dragon Punch F,QCT,P VH 1/2/3, VD 1/2/3 Violent Dragon 2xQCT,P Only the 1st Dragon Punch is invunerable. Still Dragon 2xQCT,K Tick D,5,QCT,3 D,6,QCT,3 D,5,6,QCT,3 D,1,4,5,QCT,3 Example Combo JF,3/6,D,5,QCT,3 JF,3/6,5,6 JF,3/6,N,1,2,QCT,3 JF,3/6,D,2,5,QCT,3 JF,3/6,D,4,4,5,QCT,3 Chain Combo N,1,2,D,6 D,4,6 D,4,5 D,4,5,6 Surprise Combo JF,3/6,F,5 JF,3/6,DF,4,4,F,5 Best Combo JF,3/6,D,1,4,5,QCB,6 Courtesy of Tony Defily Re-dizzy Combo N.A. Best Anti-Air Far B,5 F,QCT,3 Near F/N/B,2 F,QCT,1 *Use Ground Roll or Violent Dragon Punch to counter fireball to surprise your opponent with a combo of your own. *No Fireball fight pattern with Super Fireball characters, unless you have a death wish. Use Fireball to cancel normal fireall only. *Be on offensive & try to work ground roll into combos at all time. *You'll notice the friendly rivalry between Ryu & Ken. After winning the match, Ryu returned to Japan to retrain himself. While Ken reply to a challenge from some unknown competition. Ken met Eliza after obliberate the oposition and became lovers. Ken went head over heel for Eliza and neglect his training. Ken received a wake-up call, a letter from Ryu challenge him to enter the Street Fighter Tournament. (SF2) Due to the lack of training, Ken's fireball has a longer delay & slightly slower speed. Is this time really the destiny that he should be defeated by Ryu? Ken's arrogance will never yield to anyone! +------------------------------------------------------------------------------ Rose: "Power is nothing without skill." Hold D+3Ps "Are you done?" Hold D+3Ks "Forgive me, but my fight is not with you." Hold D+1+4+5 "Today's lesson is over." Hold D+3+5+6 Rose is a former acquaintance of Bison. Rose is tracking down Bison to prevent Bison from abusing his gifted power to achieve his desire in te world domination. Alpha Counter AC,P Rose does a harmless Soul Catch which stunts Taunt Start Rose gives her opponent a "no-no" sign & tell'em that they have been naughty Slide DF,5 Soul Spark QCT,P Soul Reflect QCB,P 1=Absorb, 2=Reflect, 3=Reflect Diagnolly Soul Catch F,QCT,P Anti-Air Move Mega Soul Spark 2xQCB,P L1:3 L2:4 L5:5 Super Soul Catch 2xQCT,P Soul Images 2xQCT,K L1=Shortest Time, L3=Longest Time Tick Continuous Slide after Soul Images. Example Combo JF,6,B,4,HCT,3 JF,6,DB,1,4,5,6 Chain Combo D,1,4,5,6 Favorite Combo Re-dizzy Combo N.A. Best Anti-Air Far Near F,QCT,P followed by a combo of your choice *Use continuous Slide after Soul Images will penetrate opponent's low block. *Use Mega Soul Spark to overpower opponent's fireball. *Use Soul Reflect to either absorb opponent's Special Move into your Super Bar or relect the fireball while they are stunted. *Beware of Super Fireballs can not be reflected using Soul Reflect. *Rose possess a fireball, but should never be use as a fireballer. She requires finesse rather than brute force. *Rose was sent by unknown people to confront Bison about his abuse of his special gifed power. She chew Bison out for his behavior, and Bison told her "Shut up and fight!". Rose defeated Bison's Psycho Power with her own Soul Power. She was near death and exhausted after the match. Suddenly, a sound of heartbeat is heard, could it be that Bison has survive the encounter after all? +------------------------------------------------------------------------------ Ryu: "Dragon" "You fought well, I was honored." Hold D+3Ps "I look forward to our next battle" Hold D+3Ks "What's wrong? Why do you hold back?" Hold D+2+3+6 "Now I'll find a better challenge." Hold D+3+5+6 Birthday: July 21th, 1964 Like: Martial Art & ? Hate: Spider Height: 175 cm Weight: 68 KG Measurement: 112, 81, 85 Blood Type: O Ryu has devoted himself to the art of fighting. He travel only with whatever that he carried on him. Always travel alone no matter what the season or weather is like. Ryu is always seeking worthy opponent to improve his skill and to prove his own worth through fighting. People often think "Who da hell is this guy?!" After claiming the "King of Hill" title in the Street Fighter Tournment, Ryu has received a challenge for a rematch from the former champion Sagat. Alpha Counter AC,P Ryu performs a Fierce Dragon Punch Taunt F+Start Adjust Headband B+Start Adjust Handguards Overhead Strike F+2 Ryu execute an overhead 2 hit punch Spin Kick F+5 Ryu hops while execute a spin kick Blue Fireball QCT+P VS 1/2/3 Red Fireball HCT+P VS 1/2/3, set opponent on fire Hurricane Kick QCB+K VD 4/5/6 Dragon Punch F,QCT,P VH 1/2/3 Super Fireball 2xQCT,P L1:3 L2:4 L3:5 AJ:2 Super Hurricane 2xQCB,K L1:4 L2:8 L3:12 Tick QCT,3 D,5,QCT,3 D,6,QCT,3 D,5,6,QCT,3 D,1,4,5,QCT,3 Example Combo JF,3/6,D,5,QCT,3 JF,3/6,5,6 JF,3/6,N,1,2,QCT,3 JF,3/6,D,2,5,QCT,3 JF,3/6,D,4,4,5,QCT,3 Chain Combo N,1,2,D,6 D,4,6 D,4,5 D,4,5,6 Surprise Combo JF,3/6,F,2 JF,3/6,DF*,4,4,F,2 *It's important to use DF instead of DB/D, otherwise, Fireball will be performed at close range, resulted in retailation. Favorite Combo JF,3/6,(B,4,DB,5,6,QCT,P)/(F,4,DF,4,F,2) JF,3/6,D,4,4,DB,5,B,QCB,K,2xQCT,P Re-dizzy Combo N.A. Best Anti-Air Far N/B,6 F,QCT,3 Near N/B,2 F,QCT,1 B,5 D,3 *Use Fireball to draw opponent into a fireball fight then use Super Fireball to overpower their fireball. However, beware of Akuma & Sagat's Super Fireball. *Use Super Fireball to punish those who jump towards you the moment before landing but too far away from your other attacks. *Use Super Fireball to cancel Akuma's Air Fireball & Punish him for annoy you! *Use Spin Kick to punish player who missed a nearby low attack (Low Roundhouse). *Beware of Sodom player who will use Slide Surprise to counter your Fireball. *Always alter the speed of you fireball to confuse your opponent. Use Jab Fireball to punish Sodom for trying to use Slide Surprise to counter Fireball. *Use early Overhead Strike to ensure a clear hit + Fireball Combo. *Ryu was designed as vs. character right from start. The author suspect that Ryu is the altered ego of the original programmer, who was 16 years of age, when he programmed the original Street Fighter. Ryu had a faster response, recovery from fireball in SF series. Later given invunerability in Hurrincane Kick. Ryu do more damage & faster Ken. Ryu will always be in SF series. *After defeated Sagat. Sagat kneeled in front of Ryu full of anger & hatred. Ryu was upset by the fact that the match brings him no honor. Before departing, Ryu reminded Sagat that "A true warrior fights with heart & skill, not with anger & hatred". And with that Ryu continued his voyage in search of the Warrior's Way, while Sagat vowed to revenged his further dishonor by Ryu. +----------------+------------------------------------------------------------- + Sagat: "Now who's the strongest" Hold D+3Ps "It will take more than you to best me" Hold D+3Ks "Do not challenge what you cannot defeat!" Hold D+1+4+5? "Accept your weakness & never return here!" Hold D+3+5+6 Birthday: July 2nd, 1955 Likes: Worthy Opponent Hates: Rising Dragon Punch Height: 226 cm Weight: 78 KG Measurement: 130, 86, 95 Blood Type: B After the defeat in Street Fighter Tournament, the former "King of Hill" has return to reclaim the title of the world's strongest from the "lucky boy" who has taken it from him. Sagat's chest bares a scare caused by Ryu's Dragon Punch which knock him out cold in the last Street Fighter Tournament. The scare glows from the ki, whenever Sagat remind himself of the defeat at the hands of a mere boy. Alpha Counter AC,K Sagat performs a stand medium kick Taunt Start Sagat analysis the opponent for a moment then grin Tiger Wave QCT,P/K VS 1/2/3 4/5/6, Sagat does High/Low Tiger Wave Tiger Uppercut F,QCT,P AJ, VH 1/2/3, VD 1/2/3 Tiger Knee F,QCT,K AJ, VD 4/5/6 Super Tiger Ki 2xQCT,P AJ:2 Hits Tiger Genocide 2xQCT,K AJ Tiger Fury 2xQCB,K Example Combo JF,6,F,2,QCT,3 JF,6,D,5,QCT,6 JF,6,N,1,2,2xQCB,K JF,6,D,5,2xQCT,K Chain Combo N,1,2,6 N,1,2,D,6 Favorite Combo Re-dizzy Combo N.A. Best Anti-Air Far N,6 Near F/N/B,2 *Use Tiger Wave to draw opponent into a Fireball fight. Use Super Tiger Ki to overpower their fireball. Remember L1 STK = Ryu's L2 = Akuma's L1 Fireballs. *After Sagat winning the match, Sagat saw the sad look on Ryu's face. He also noticed that Ryu did not use all his skill & full strength during the match. Sagat suddenly realized that Ryu was holding back. Ryu has let him redeem his shame by letting him winning the match. Sagat realized such a victory was an empty one. Sagat vowed to seek Ryu in the next Street Fighter Tournament (SF2) to redeem himself in the honorable fashion. Until then, Sagat's consumed by his own anger & hatre toward Ryu. Sagat will join Shadowloo in search for Ryu. +------------------------------------------------------------------------------ Sheng Long: (Rising Dragon) Master Sheng Long is the mentor of Ryu, Ken, & Akuma. Master Sheng Long is also Akuma's brother. Master Sheng Long is the keeper of deadly secret of Shoruken ( Rising Dragon Punch ). He did not pass the fatal technique of Shoruken to Ryu, Ken, or Akuma. Sheng Long is currently nickname "the old man" in the SFA fans. See Akuma's Section No Hint will be given, if you receive any hint in prior USFA FAQ, disgard it! The author will not hear about anyone losing their money or mind in attempt to get the Sheng Long Code. You'll do so in your own risk. Sheng Long Code will be released upon USFA FAQ v1.0 ( Full Release ) If you have Wolverine or Spiral, then I would be more than happy to trade. Wanna C Sheng Long, But having a hard time getting the code??? Well, finish the game with Akuma, the old man in the background is Sheng Long. +------------------------------------------------------------------------------ Sodom: "You're just too weak" Hold D+3Ps "Not bad, you should work for me next time" Hold D+3Ks "You will not interfere with my plans" Hold D+1+4+5 "I guess I beat you pretty good. Nothing Hold D+3+5+6 personal" Sodom is the head of the yakuza ( Japanese mafia ) that terrorize the Metro City. Sodom is currently seeking Guy to avenge the destruction of his gang & plan in Final Fight. His ultimate goal is to remove Guy from being a further obstacle in world domination. Alpha Counter AC,P Sodom performs a medium Sai Strike. Taunt Start Sodom bow to his opponent in "respect" Slide Suprise D,6 Sai Strike F,QCT,P Sai Pounce CC,P Carpet Burn CC,K Sai Rush 2xQCT,P Sodom Nitemare 2xCC,P Tick F,QCT,3 Example Combo JF,3/6,F,5,QCT,3 JF,3/6,B,5,DB,3,F,QCT,3 JF,3/6,F,5,2xQCT,3 JF,6,F,4,5,QCT,3 JF,3/6,F,1,5,6,QCT,P JF,3/6,B,4,CC,K Chain Combo N,1,2,D,6 Favorite Combo JF,6,F,4,5,6,CC,K (In Corner) Courtesy of Tony Defily Re-dizzy Combo N.A. Best Anti-Air Far F,QCT,2 Near D,3 *Sodom's standing roundhouse is unblockable when the opponent is just getting up *Use Slide Surprise against fireballers. Beware that Slide Surprise do not work against certain slowest projectile, such as Charlie's. *Use Sai Strike against air-borne opponent, even against Akuma's Air Fireball. *Sodom is probably the #1 character against Ryu, Ken, & Akuma. Keep DB as your neutral position as you keep your enemy within your Slide Surprise range. If they jump towards you use D,3 or Sai Rush to keep them back. If they throw fireball, use Slide Surprise. If you have to block their fireball, perform an Alpha Counter immediately to punish them. Use Unblockable Standing Rounhouse after knock down to further your punishment. Punish those Fireballers for all the cheap moves they have tried to pull on you. Make them Pay for their crime! *Sodom defeated Guy to prevent Guy from interfere with Sodom's plan for the world domination ever again. Sodom gathered his former underlings from "Mad Cear" gang & decided to form a new gang named "Daemonic ? ? ?" gang. Will Sodom succeed in his conquest of world domination? Only the time will tell... +------------------------------------------------------------------------------ Spiral: Spiral is a member of X-Men. She is in the SFA. If you know how to use her or her move, please forward the information. +------------------------------------------------------------------------------ Wolverine: Wolverine is a member of X-Men. He is in the SFA. If you know how to use him or his move, please forward the information. +---------------+ | Expert Advice | +---------------+-------------------------------------------------------------- 1. Analysis your opponent. Observe their pattern & weakness by watching they play other player. Use this information obtained against them! 2. Always try to be unpredictable. Once you're predictable, then you are good as dead. Be spontaneous, reactive, & dominative. 3. Always try to lure your opponent into a repeatitive pattern. 4. Super can be countered by escape, Super, or AC. If all else fails, BLOCK! 5. Always tick energy off, no matter what you do, always make them bleed a little at the time. (See Tick under Individual Character) 6. Psychological Warfare is the most lethal trick of all form of attack. This includes trash talk. However, remember that this is only a game. That means don't carry it too far, otherwise, you better have eyes on the back of your head when you walked out the arcade, or pray you can fight like the characters in SFA. Psych your opponent out! 7. Always be courteous, remember to give those player without a chance an extra round or two. Otherwise, you will be a very lonely player. 8. Counter all attack, attack fiercely, and intimidate the opposition with crushing combos to instill fear into their mind. Play with their mind! +----------------+ | Misc SFA Codes | +----------------+------------------------------------------------------------- Vs. Akuma Hold Start,anywhere,2+5 Warning: The game only last one match whether or not you win or lose. Vs. Bison 1st P Hold Start,U,U,Release Start,U,U,1 2nd P Hold Start,U,U,Release Start,U,U,3 Note: 1st Player=Ryu & 2nd Player=Ken 1st P move to Ken's Spot Repeat Code Replace 1 with 3. 2nd P move to Ryu's Spot Repeat Code Replce 3 with 1. Note: 1st Player=Ken & 2nd Player=Ryu *** Do not overlap the cursors *** Vs. Dan Hold D+3 P/K when the match is over. Repeat for first 5 stages. On the 6th Stage, Dan will challenge you. This code will work if you lose rounds, but not sure if it will work if you lose a match. Warning: You will not get your character's regular ending. Vs. Sheng Long ??? Vs. Spiral ??? Vs. Wolverine ??? Code Sequence: Vs. Bison, then duel it out, then Vs. Dan Code will work in Sequence. +------------------+ | Top 10 Wish List | +------------------+----------------------------------------------------------- 1. Increase Aggressiveness & Artificial Intelligence in AI routine. 2. Information on each character will be expanded to exactly to fit on one page for easy reference. 3. The stupid flames will stop. People are entitled to different point of views. My reason for writting this FAQ is not for fame or glory. My reason is to help fellow Street Fighters in improve themselves and my skills, too. 4. If anyone can tell me what the port on the side of SFA machine is for. 5. If anyone wants to help me write a C program to test all buttons & joystick combination, so I can hook it up to SFA machine to find out more codes. 6. Better graphix on SFA. I liked the game play, but the graphix can use improvement for sure. 7. New Update chip on SFA, please! 8. Repeatable Taunts like Dan for all characters! It will be better if Taunt can be interupted at a given moment of notice. 9. More constructive advice, comment, & criticism from fellow SFA players. 10. More constructive posting on Newsgroup alt.games.sf2. Not flames or stupid posting that insult each other. If you must do so, do it in e-mail. Let's keep the net traffic flow smoothly, & not wasting the bandwith. +--------------------+ | How to receive FAQ | +--------------------+--------------------------------------------------------- 1. The current version of USFA FAQ will be posted in Usenet Newsgroup Alt.Games.SF2 & Alt.Games.Video.Arcade on an irregular basis by volunteers. 2. The current version of USFA FAQ can be obtained through Anonymous FTP at brawl.mindlink.net under /pub/sfa/StreetFighterAlpha.faq.Avenger. 3. The current version of USFA FAQ can be obtained directly from the author at ceet1246@eiger.ceet.niu.edu. Please indicate if you would like to be placed on the subscription list of all future version of USFA FAQ. 4. The current version of USFA FAQ will be accessible through World-Wide-Web at Dark Avenger's Street Fighter Alpha Home Page. URL will be posted in the newsgroups described above as soon as it becomes available. 5. Please make this USFA FAQ widely circulated, this will keep the author more constructive to bring you further enhanced version of USFA FAQ in future. +---------------+ _\\///_ | Special Thanx | (' O O ') +---------------+--------------------------ooO-(_)-Ooo------------------------- Special Thanx to all the people who help me in idea & construction of this FAQ. *DarkNyght3 for virtually unlimited access to SFA machine inside & out *Robert Gorniak for some Spelling & Grammar Checking. *lanzer@mindlink.net for Chun Li's taunt correction. *Tony Defily for some Sodom Combo. *Fellow SFA Players for insight & enjoyment of my SFA matches. *Finally, my special thanx to those who has give me the time & patience to read this FAQ, and e-mail me constructive advice, comment, & criticism. +------------------------------------------------------------------------------