_______ _______ _______ _________ _______ ( )( ___ )( ____ \\__ __/( ____ \ | () () || ( ) || ( \/ ) ( | ( \/ | || || || (___) || | | | | | | |(_)| || ___ || | ____ | | | | | | | || ( ) || | \_ ) | | | | | ) ( || ) ( || (___) |___) (___| (____/\ |/ \||/ \|(_______)\_______/(_______/ _______ _______ _______ ______ ( ____ \|\ /|( ___ )( ____ )( __ \ | ( \/| ) ( || ( ) || ( )|| ( \ ) | (_____ | | _ | || | | || (____)|| | ) | (_____ )| |( )| || | | || __)| | | | ) || || || || | | || (\ ( | | ) | /\____) || () () || (___) || ) \ \__| (__/ ) \_______)(_______)(_______)|/ \__/(______/ Magic Sword FAQ/Walkthrough for Arcade and SNES by Raging_DemonTEN Copyright 1990,1992 Capcom FAQ Copyright 2001 This FAQ is for individual use only. If you wish to use it for another reason, please e-mail me at eagle25_100@yahoo.com. Table Of Contents ------------------- 1.Introduction 2.Overview And Controls 3.Allies 4.Walkthrough 5.Monsters 6.Items Version History ---------------- V 1.0 - Monster List Completed Touched-up Areas FAQ/Walkthrough Completed V 0.6 - Walkthrough Completed ASCII Art Included Monster List In Progress Game script In Progress V 0.5 - Walkthrough Floors 31-40 V 0.4 - Walkthrough Floors 22-30 Clerical Errors Fixed V 0.3 - Walkthrough Floors 11-21 Item Box items added to Item List V 0.2 - Walthrough Floors 00-10 Lizardman and Knight added to Allies section Item List started Clerical errors fixed V 0.1 - Introduction Overview And Controls Allies Incomplete Monster List 1.Introduction ---------------- Magic Sword was originally released as a arcade game in Japan in 1990. It was a gigantic sucess, as it borrowed and improved many game formulas, such as Gauntlet and Goledn Axe, and turned it into a side- scrolling adventure. It was then rereleased by Capcom on the SNES, and was brought to the U.S. through the arcade version. Its a popular ROM, and here is a walkthrough to help you through it. 2.Overview And Controls ------------------------- You are a warrior who must cleanse a Tower of Evil. You must fight all the enemies on each floor, get treasure, find keys, and open the door to the next level. I think there are 50 levels, but correct me if Im wrong. The controls are : D-Pad - Move the warrior Y - Attack with sword B - Jump ( Hold Up while jumping to get a higher jump) X - Zenidein 3.Allies --------- There are eight allies in the game. Each ally is good or bad for a situation, but it mostly relies on how you want to play the game. Also, your allies level up and get better attack when you get a Red Heart, or open a door with the same ally inside.The allies are rated on a 1 to 5 star scale. Archer The archer is a blond woman who shoots two arrows straight ahead. When she gets to a higher level, she gains flame arrows. Pro: Has good range, easy to aim Con: Weak attack power Rating: *** Thief The thief throws bombs at an angle. The bombs do more damage when he gets to a higher level and he throws a dagger in front of him. Also, the thief has the ability to tell if a chest is trapped or not. Pro: Good damage Con: Not worth it until the higher levels Rating: *** Ninja The ninja throws out three ninja stars in a fan. The ninja stars bounce off structures and more are thrown when the ninja gets to a higher level. Pro: Great spread attack, good room clearer Con: His high level attacks can't compare to others Rating: *** Wizard The wizard had four orbs that circle around him and shoot out staright ahead. The wizard's orbs get bigger when he gets to a higher level. Pro: Takes out almost every enemy Con: Needs time to recharge between attacks Rating: *** Big Man The big man throws a two-headed axe staight ahead. The axe gains a gold tint and does more damage when he gets to a higher level. Pro: Strongest attack out of all the allies Con: Weak range Rating: *** Priest The priest has three orbs that circle around him and shoots straight ahead. The orbs home in on enemies. Pro: The amazing combination of a ninja and a wizard Con: Almost never find him, loooong recharge time Rating: *** Lizardman The lizardman will not join you unless you have a Diamond Ring in your item box. If you do not have a Diamond Ring in your item box, he will attack you like a normal enemy would. He throws 3-5 swords in a straight line, and his sword's do more damage when he gets to higher levels. Pro: Tough and unbelieveable damage Con: Requires an item to get him Rating: **** Knight The knight throws 2-5 spears in a spread across the screen. His spears do more damage whn he gets to a higher level. Pro: The best ally in the game, period Con: Only found in later levels, hard to level-up Rating: ***** 4.Walkthrough --------------- You have two basic attacks: the sword missle and the sword strike, with an additional attack in the Zenidein. The sword missle is a short- range missle that will fire from your sword. The Magic meter in the lower-right of the screen will flash red when the missle is ready, or when the number above the meter are more than 00. The sword strike is a basic slash that can be performed at any time with the default Y button. The Zenidein is a room-clearing move that takes out all the enemies on the screen at the loss of one bar of life. Although this isn't a step-bystep walkthrough, Ill list what is in the treasure chests, doors, and the enemies on the level. Ill also list any secrets in the level. All lists are in order. When you see an (U) or an (D) after a treasure chest item or door, I am describing the door nearest to the top of the screen with a (U) and the one on the bottom with a (D). If a door or treasure chest is trapped, a (T) will appear after it. Also, the door to the next level of the castle is always a light blue, so go through them to reach the next level. Floor OO Treasure: Shield Upgrade,4000 points,Bat Key,Magic Rod,Circlet,Circle Key,Magic Potion Doors: Female Archer,Big Man Enemies: Dagger Cloaks,Blue Orcs,Brown Bear,Wild Wolves Boss: Chimera Use your allies's attacks and your sword missiles to wear him down, and run under him when he does a high jump. If ou are in trouble, use the Zenidein. Reward: Jagged Scimitar, 8x900 points Floor 01 Treasure: Shield Upgrade,Magic Rod,Face Key,Face Key,Circlet,Face Key, Destruction Book Doors: Ninja,Priest Enemies: Blue Orcs,Brown Bear,Giant Mosquitos LEVEL SKIP - Once you get to the first door, go back the way you came and a door will apear that will take you to Floor 04 Floor 02 Treasure: Bat Key,900 points,Shield Upgrade,Face Key,Circlet,Circle Key Doors: Thief,Archer,2 Skeletons(T),Wizard Enemies: Easter Island Idols, Skeletons, Phantom Line Floor 03 Treasure: Bat Key,Face Key,Circle Key,2000 points,Bat Key,Magic Rod Doors: Archer,Ninja Enemies: Blue Orge,Blue Orc Floor 04 Treasure: Shield Upgrade,Jug,Fairy Egg,Magic Potion,Gauntlet,Red Heart Doors: None Enemies: Blue Orc Boss: Gold Dragon - " Im of the line of the great dragon. Ill end your little adventure." The Gold Dragon is the first dragon you face. He moves from left to right in a hover, and fires a lightining bolt from his mouth. When his head starts flashing, stand at the angle that the lightning bolt will be fired and the dragon will not fire his lightning bolt. Kill him with Sword Missiles and the Archer or Thief. Reward: Scimitar, 8x900 points Floor 05 Treasure: 900 points,Chalice,Destruction Book Doors: None Enemies: Mini-Bats,Blue Orc,Skeletons Floor 06 Treasure: Magic Rod,Face Key,Shield Upgrade,900 points,Bat Key,Face Key,Face Key,Face Key,Circle Key,Bat Key Doors: Big Man,Priest,4 Giant Mosquitos(T) Enemies: Blue Orc,Brown Bear,Giant Mosquitos,Wild Wolves,Skull Witch Floor 07 Treasure: 900 points,Circle Key,Bat Key,Circle Key, Boulders(T) Doors: 2 Skeletons(T),Wizard,Thief,Ninja Enemies:Terraformer,Skeletons Floor 08 Treasure: Circle Key,Diamond Ring,Face Key,Bat Key,Glowing Coal,Face Key Doors: Ninja,Big Man Enemies: Blue Orc,Wild Wolves,Lizardman,Mini-Bats,Bats,Brown Bear Floor 09 Treasure: (Left)Fire(T),30000 points;(Right)Gauntlet,Bat Key,Circle Key,Fire(T),Shruiken,80000 points Doors: Knight Enemies: Skeletons,Blue Orc Floor 10 Treasure: Bat Key,Scroll,Shield Upgrade,Face Key,Destruction Book,Face Key,Blue Potion,Sapphire Ring Doors: 2 Skeletons(T),three Fairies Enemies: Skeletons,Phantasm Line,Dagger Cloaks Floor 11 Treasure: Milk Pitcher,Destruction Book,Magic Rod,Circlet,Bat Key,Circle Key,900 points Doors: Wizard Enemies: Blue Orc,Mummy,Bats,Frost Serpent,Jellyfish Floor 12 Treasure: Shield Upgrade,Vase,Fairy Egg,Magic Potion,Red Heart,Gauntlet Doors: None Enemies: Blue Orc Boss - Skull Chimera - "You're just in time to relieve my boredom.Come.Let's play." This boss's attacks are similiar to the boss of Floor 00, but sometimes he jumps up into the air and forms a barrier of circling skulls. when he does this, use the Zenidein to clear them all at once and attack the Chimera. A good ally for this fight would be the Cleric or Giant. Reward: 8x4000 points,Dual-Edged Sword Floor 13 Treasure: 4000 points,Chalice,Boulders(T),Boulders(T),Boulders(T),King's Crown Doors: None Enemies: Blue Orc Floor 14 Treasure: Shield Upgrade,Face Key,4000 points,Gauntlet,Fire(T),900 points,4000 points Doors: None Enemies: Red Orc,Wild Wolves,Missle Wizard Floor 15 Treasure: Magic Rod,Bat Key,Face Key,Circle Key,Circle Key,Circlet Doors: Priest,Wizard,Big Man Enemies: Red Orc,Skull Witch,Red Ogre Floor 16 Treasure: Apple,Destruction Book,Shield Upgrade,Circle Key,80000 points,Blue Sapphire,Bat Key Doors: None Enemies: Mummy,Skeletons Floor 17 Treasure: Face Key,Circle Key,Face Key,Bat key,Face Key,Fire(T),Destruction Book,Bat Key Doors: Ninja,2 Skeletons(T),Lizardman,2 Skeletons(T),Archer Enemies: Skeletons Floor 18 Treasure: Bat Key,Circle Key,Face Key,Bat Key,Chalice,Bat Key,Destruction Book Doors: Big Man,2 Skeletons(T),3 Fairies,Priest Enemies: Red Orc,Skeletons,Red Ogre Floor 19( This level goes in a complete circle, so treasure listings are for people that are going left) Treasure: Fire(T),Red Heart,Blue Sapphire,Circle Key,Fire(T) Doors: None Enemies: Phantasm Line,Red Orc,Lizardman Floor 20 Treasure: Bat Key,Circle Key,Face key,Shield Upgrade,4000 points(Hidden),Face Key Doors: 2 Skeletons(T),Thief,Wizard Enemies: Skeletons,Blue Scorpions,Mummy Floor 21 Treasure: Fire(T)(D),Bat Key(U),Blue Sapphire,Fire(T)(D),Face Key(U),Magic Rod Doors: Knight Enemies: Red Orc,Phantasm Line Floor 22 Treasure: Fire(T),Gauntlet,Crystal Orb,Circle Key,Chalice(H),Chalice Doors: None Enemies: Red orc,Red Ogre Floor 23 Treasure: 8000 points,Bat Key,Face Key,Circle Key,Magic Rod(U),Destruction Book(D),Face Key,Blue Heart Doors: Priest,Ninja,Wizard Enemies: Skeleton,Mummy Floor 24 Treasure: Shield Upgrade,Magic Potion,Fairy Egg, Gauntlet,Crystal Orb,Red Heart(H) Doors: None Enemies: Red Orc Boss - Space Worms - "Welcome mortal man.It was kind of you to come.My sons are hungry and now I won't have to hunt for them." This boss are two worms that scramble across the screen, doing damage if they hit you. Also, there are spikes all over the floor, so you have to watch your step. Their only vulnerable spot is the blue spot on their body, so aim your attacks there. A useful ally would be the Archer or Knight. Reward - 8x4000 points,Golden Sword Floor 25 Treasure: Sapphire Ring,Destruction Book,Gauntlet,4000 points Doors: None Enemies: Red Orc,Mini-Bats,Skeleton Floor 26 Treasure: Shield Upgrade,Magic Rod,Chalice,Lobster,Sapphire Ring,Bat Key(U),Face Key(D) Doors: None Enemies: Red Skeletons,Blue Scorpions,Giant Mosquitos Floor 27 Treasure: Food,Circle Key(U),Bat Key(D),4000 points,Magic Rod,Armor,Bat Key Doors: Knight,Boulders(T) Enemies: Black orc,Mummy,Easter Island Idols Floor 28 Treasure: Boulders(T),Face Key,Circle Key,Magic Potion,face Key,Sapphire Ring Doors: Priest,Big Man,Lizardman Enemies: Bat,Jellyfish,Frost Dragon Floor 29 Treasure: Circle Key,Magic Rod,Circle Key,Magic Potion,Sapphire Ring,Helmet Doors: None Enemies: Green Dragon, see Floor 04 for Strategy Floor 30 Treasure: Sapphire Ring,Magic Rod,Face Key,Face Key,Fire(T),Scroll Doors: Priest,Ninja Enemies: Dagger Cloaks,Terramissle Wizard Floor 31 Treasure: Magic Potion,Circle Key,Fire(T),Face Key,Shield Upgrade Doors: 4 Giant Mosquitos(T),Ninja Enemies: Bats,Black Orc,Giant Mosquitos,Phantasm Line,Blue Bear Floor 32 Treasure: Magic Rod,Fire(T),Pendant,Circle Key,Mushroom,face Key,Diamond Ring Doors: None Enemies: Bats,Black Orc,Skeletons Floor 33 Treasure: Bat Key,Fire(T),Face Key,Bat Key,Sapphire,Face Key,Shruiken,Bat Key Doors: Archer,Boulders(T),Knight,Ninja Enemies: Blue Bear,Frost Dragon Floor 34 Treasure: Food, Pendant Doors: None Enemies: Skeleton,Blue Scorpions,Mummy Floor 35 Treasure: Circle Key,30000 points,Gauntlet,Circle Key,Circle Key,Magic Rod,8000 points Doors: Wizard,Lizardman Enemies: Black Orc,Skeleton,Phantasm Line Floor 36 Treasure: Fairy Egg,King's Crown,80000 points,Clay Pot,Golden Pot,Magic Rod Doors: None Enemies: Skeleton Boss - Two-Headed Dragon - "Great Drokmar!Give me power.Release the Hydra from the shadow world." This boss has two dragon heads that shoot lightning bolts at you. Grab the Golden Pot first so your ally doesn't have much damage done to him. Then attack from afar, and time when the lightning bolts end. When they do, run the opposite way the monster is going and start firing your ally's attacks and your Sword Missile. Use the Zenidein if you want. Reward - 4x8000 points,Big Scimitar Floor 37 Treasure: Sapphire,Food,Destruction Book,Red Heart,Chalice,King's Crown Doors: None Enemies: Mini-Bats Floor 38 Treasure: Sapphire Ring,Boulder(T),Pendant,Bell,Face Key,Diamond Ring,Golden Pot Doors: None Enemies: Blood Orc,Skeleton,Phantasm Line Floor 39 Treasure: Magic Rod,Face Key,Destruction Book,Face Key,Face Key,King's Crown Doors: Thief,Ninja Enemies: Bats,Mini-Bats,Flame Serpent,Blood Orc Floor 40 Treasure: Shield Upgrade,Red Heart,Face Key,Chalice Doors: None Enemies: Dagger Cloaks,Terramissile Wizard Floor 41 Treasure: Face Key,Fire(T),Fire(T),Magic Rod,Face Key Doors: None Enemies: Mini-Bats,Giant Mosquitos,Blood Ogre Floor 42 Treasure: Face Key,Circle Key,Bat Key,Bat Key,Bat Key,Face Key,Bat Key Doors: Cleric,Thief,4 Giant Mosquitos(T),4 Giant Mosquitos(T),Boulder(T),Wizard,4 Giant Mosquitos(T),Big Man,Boulder(T) Enemies: Dagger Cloaks Floor 43 Treasure: None Doors: None Enemies: Blood Orc,Blood Ogre,Bat Reward - Golden Scimitar Floor 44 Treasure: Sapphire,Boulder(T),Shield Upgrade,Circlet,????,Face Key Doors: Boulder(T) Enemies: Blood Orc,Blue Bear Floor 45 Treasure: Blue Apple,Boulder(T),Circle Key,Fairy Egg,Circle Key,Fire(T),Bat Key,8000 points Doors: Knight,Boulder(T) Enemies: Skeleton,Demon Head,Demon Witch Floor 46 Treasure: Circle Key,30000 points,Boulder(T),Fire(T),Circle Key,Fire(T) Doors: Big Man Enemies: Dagger Cloaks Floor 47 Treasure: ????,Magic Potion(D),3000 po (U),Sapphire,Pendant,Destruction Book Doors: None Enemies: Brown Bear,Dagger Cloaks,Skull Witch Floor 48 Treasure: Bat Key,Shield Upgrade,Shruiken(U),Bat Key(D),Food,Circle Key,Circle Key Doors: 4 Giant Mosquitos(T),Knight,Boulder(T),Wizard Enemies: Brown Bear,Dagger Cloaks,Blood Orc,Lizardman Floor 49 Treasure: None Doors: None Boss - King Chimera - "Ive waited centuries for one such as you.Only the pure and brave man is a fit sacrifice for my Drokmar,King of Shadows." The King Chimera is the same thing as the Skull Chimera, except you have to fight him on a small platform surrounded by spikes. Keep on getting attacks in with your Sword and hopefully the Knight's attack, and don't let him push you off the platform. Reward - 8x400 points,Key to Floor 50 Floor 50 Treasure: Fire(T),Boulder(T),Magic Rod,Magic Potion,Gauntlet,Food,King's Crown,Fire(T) Doors: None Enemies: Demon Head,Blood Orc Final Boss - Drokmar This is it, the final boss. He was a big letdown for me, because he was a little too easy. Basically, stay in a corner, so you avoid his Ground Fire atacks. All you have to worry about are the missles he fires at you, which you can destroy. Note that you can interrupt his Ground Fire attack by hitting him with your Sword Missile before he throws the first fireball. At the end, you have to choose a good or a bad ending. If you choose the bad ending, you become the new Drokmar. If you choose the good ending, you destroy Drokmar and the credits start to roll. You end up back where you started with all the allies in the game. Give yourself a pat on the back. 5.Monsters ----------- There are about 30 different enemies throughout the game, not including bosses. Blue Orcs Found on: 0,1,3,4,5,6,8,9,11,12,13 Attack: Walks strraight ahead towards you. Your typical grunt. Strategy: Head-on attack Dagger Cloaks Found on: 0,10,30,40,42,46,48 Attack: Floats towards you in a wavy pattern Strategy: Stand back and let your sword missile take care of it Brown Bear Found on: 0,1,6,8,47,48 Attack: Slowly moves towards you, requires two hits to die Strategy: Attack from long range with allies and sword missile Wild Wolves Found on: 0,6,8,14 Attack: Runs towards you very fast and in packs Strategy: Jump over or use wizard's attack Giant Mosquitoes Found on: 1,6,26,31,41 Attack: Floats in air and then divebombs Strategy: Attack them before they divebomb Easter Island Idols ( Need official name )( Parody of Konami's games) Found on: 2,27 Attack: Slowly turns around and then starts firing missiles Strategy: Close-up attack while they are turning around Blue Ninja Found on: Every level Attack: Drops from top of screen and steals items on ground Strategy: Too fast to really attack Blue Ogre Found on: 3 Attack: Slowly moves foward Strategy: Long-range attacks Skeleton Found on: 2,5,7,9,10,16,17,20,23,25,26,32,34,35,36,38,45 Attack: Jump from all sides of screen, Blue Orc-like attack Strategy: Watch your back and try to attack close, because they ca block your sword missiles Terraformer Found on: 7 Attack: Floats at top of screen, makes rocks fall on top of you Strategy: Try to jump and attack before he gets rocks in air Mini-Bats Found on: 5,8,25,37,39,41 Attack: Form a swarm, then run into you Strategy: Try to run past, or just start swinging your sword and hope for the best Bats Found on: 8,11,28,31,32,39 Attack: Fly towards you in a wavy pattern Strategy: Stay back and swipe at with sword Mummies Found on: 11,16,20,23,27,34 Attack: Drop down from ceiling and walk towards you Strategy: Start attack as soon as they drop down Jellyfish Found on: 11,28 Attack: Float in place, requires more than one hit Strategy: Close-up attack Red Orc Found on: 14,15,18,19,21,22,24,25 Attack: Faster version of Blue Orc Strategy: Same as Blue Orc Missle Wizard Found on: 14 Attack: Variant on Terraformer, floats down and shoots missiles at you Strategy: Jump up and hit with sword Skull Witch Found on: 6,15 Attack: Materializes along with four skulls which shoot missiles at you Strategy: Attack witch and try to avoid missiles Blue Orge Found on: 3 Attack: Swings big ball-and-chain around his head, swings it when hit Strategy: Use Zenidein or use ally's long-range attacks Phantasm Line Found on: 2,10,19,21,31,35,38 Attack: Moves towards you in a zig-zag pattern of six ghosts Strategy: Take out one by one Lizardman Found on: 8,19,48 Attack: Throws 2-3 spears at you Strategy: Have the Diamond Ring and make him your ally! Frost Serpent Found on: 11,28,33 Attack: Jumps out of water while you're on platform and knocks you into water Strategy: Watch for splashses in the water to give away the serpent's location, and then attack the head when it jumps out Red Ogre Found on: 15,18,22 Attack: Same as Blue Ogre, only faster Strategy: Same as Blue Orge Blue Scorpion Found on: 34 Attack: Comes out of a hole and poisons your character, doing damage and limiting the height of his jump Strategy: Get away from them as fast as you can Black Orc Found on: 27,31,32,35 Attack: Same as Blue and Red Orc, needs two hits to kill Strategy: Same as Blue and Red Orc Terramissile Wizard Found on: 30,40 Attack: Combines attacks of Terraformer and Missile Wizard Strategy: See Terraformer and Missile Wizard Blue Bear Found on: 31,33,44 Attack: Same as Brown Bear Strategy: Same as Brown Bear Blood Orc Found on: 38,39,41,43,48,50 Attack: Same as Blue,Red and Black Orc, requires three hits to kill Strategy: Same as Blue,Red, and Black Flame Serpent Found on: 39 Attack: Same as Frost Serpent Strategy: Same as Frost Serpent Demon Head Found on: 45,50 Attack: Flies over your head and sends a bolt directly at you Strategy: Jump and attack befores he gets over you Demon Witch Found on: 45,47 Attack: Same as Skull Witch Strategy: Same as Skull Witch Blood Ogre Found on: 43 Attack: Same as Blue and Red Ogre, more hits to kill Strategy: Same as Blue and Red Ogre 6.Items --------- Here is a list of items you find in the game Item Box Items --------------- King's Crown - Protection from magic Gauntlet - Increases power of your and ally's attacks Golden Pot - Heals your ally Crystal Ball - Reveals hidden treasure chests Pendant - Doubles your score Magic Potion - Increases your magic skill Diamond Ring - Lizardman will join you Scroll - Brings good luck,which means all enemies drop something ----------------------------------------------------------------------- Blue Heart - Refills your ally's life Red Heart - Levels up your ally Fairy Egg - A fairy comes and drops food for you Circlet - 1030 points Unicorn Coins - Variying amount of points Shruiken - Restores one full bar of life Face Key,Circle Key,Bat Key - Opens doors Lobster - Restores your and ally's life Glowing Coal - Reduces ally's level by 1 Mushroom - Posions your character for a short while, making it impossible to attack Sapphire - 80000 points Thanks To... -------------- - Plasticman's Emulation Zone, for the ROM. Visit them at http://www.plasticman.org/emu - Neo Rasa, for help with the Knight and Lizardman's attacks and information - Alister Lim, for level info,ally info,Item Box info, and translating all the game speech for me ! Thanks for all your help, Alister ! - Kevin Malone, for his info on the Thief ally - Greg Arnold, for info on leveling up your allies Additional Thanks To: David Utterback, B.J. Palmer