_ _ _ _ | | | | | |_ (_) | | __ | | ___ _ __ __| | |_ _ __ _ ___ | |/ \| |/ _ \| '__/ _` | _| '__| / __| | | /\ | | (_) | | | (_| | |_| | | \__ \ |__/ \__|\___/|_| \__,_|\__|_| |_|___/ O---------------------------------------O | Wordtris | | An FAQ | | By KeyBlade999 | | | | Total Size: 13.6 KB | | Current Version: Final | | Previous Update: 11:24 PM 10/5/2011 | O---------------------------------------O -1. Donations********************************WT-1**************************** While I do write all of my guides for free, it does take a lot of time and effort to put them together. If you're feeling generous and want to show your appreciation, I am gladly accepting donations. I don't know exactly what the donations will be used for, but just know that you would definitely be helping me make more quality FAQs! Even the smallest donation amounts are appreciated, and are a great way to say how much you appreciate the work I do. If you do decide you'd like to donate, please send the donations through PayPal at the e-mail address listed below. Thank you so very much for considering this!! keyblade999.faqs@gmail.com 0. Contents***************************WT0************************************ __________________________________________________ / | \ | Section Title | CTRL+F Tag | | | | >--------------------------------< >---------------< | -1. Donations | **WT-1** | | 0. Contents | **WT0** | | 1. Intro | **WT1** | | 2. Version History | **WT2** | | 3. Legalities | **WT3** | >--------------------------------< >---------------< | 4. Start-Up | **WT4** | | 5. Game Basics and Rules | **WT5** | | 6. Notable Information | **WT6** | \_________________________________|________________/ 1. Intro***************************WT1*************************************** And so, we have come so far... This FAQ is one the first FAQs submitted for the "GameFAQs SNES FAQ Completion Project", started by user IceShield, I believe. After the success of the NES Completion Project and its finishing all of the American NES games, IceShield started this up. There is much to be done at this time, but we can get it done! Anyhow, this is my first technically CP-able FAQ. There isn't a project yet made for those I've already done (mostly on the DS and PC). It is also my second SNES FAQ - my first being SimCity nearly two years ago. Anyhow, here you go! Enjoy. 2. Version History***************************WT2***************************** Final - You know, even today, I find it amazing how games can go a near two decades without an FAQ, and only just a few reviews (which do represent this game truthfully). Regardless, I have finished my 75th FAQ. ~~ Start-End Time: 2 hours, 28 minutes. ~~ File Size : 13.6 KB. ~~ Time of Update: 11:24 PM 10/5/2011. 3. Legalities***************************WT3********************************** This FAQ may not be reproduced under any circumstances except for personal, private use. It may not be placed on any website or otherwise distributed publicly without advance written permission. Use of this guide on any other website or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. © 2011-2012 Daniel Chaviers (aka KeyBlade999). If you would wish to contact me concerning this or my other FAQs, use this e-mail: keyblade999.faqs@gmail.com, or PM me on the GameFAQs message boards. O-----------------------------------O O------------------------------------O | Allowed sites for my FAQs | | Forever-Banned Sites | O-----------------------------------O O------------------------------------O | GameFAQs (www.gamefaqs.com) | | CheatCC (www.cheatcc.com) | | Neoseeker (www.neoseeker.com) | | www.cheat-database.com | | SuperCheats (www.supercheats.com) | | Cheat Index (www.cheatindex.com) | | | | Cheat Search (www.cheatsearch.com) | | | | www.panstudio.com/cheatstop | | | | Game Express (www.gameexpress.com) | | | | Mega Games | | | | Cheats Guru (www.cheatsguru.com) | O-----------------------------------O O------------------------------------O 4. Start-Up***************************WT4************************************ Let's begin by finding our dusty ol' SNES and inserting the cartridge for this game. Turn on the console and we can begin. ============================================================================= Main Menu ============================================================================= You soon arrive a menu with a layout similar to the below. Press A or B to be able to choose different options. Bracketed [] options are defaults. Game Mode: - [Single Player]: A simple one-player mode. - Competitive: Play against another player for a high score. - Cooperative: Play with another player to work together and get a high score. - Tournament: Allows play with up to four people in a turn-based competition for the highest score. Difficulty: Determines how hard the game is by determing how fast the tiles fall, whether you know the next tile, and minimum/bonus word length. - Children's: Slow speed; 3-letter minimum. - [Novice]: Moderate speed; 3-letter minimum. - Advanced: Fast speed; 4-letter minimum. - Expert: Extremely-high speed; 4-letter minimum. - Next Tile: - On: You can see the next tile that you can place. - Off: The next tile is a mystery until it appears. Level: Which level do you begin on? From easiest to hardest... - [A] - B - C - D - E - F - G - H - I - J (#1) Time Limit: If you fail to complete the level within a certain time, do you get a Game Over? - [Unlimited]: No limits are placed. - 2:00: Two minutes. (120 seconds.) - 5:00: Five minutes. (300 seconds.) - 10:00: Ten minutes. (600 seconds.) - 15:00: Fifteen minutes. (900 seconds.) Repeat Words: Determines if the same word can be played twice. - [On]: It may. - Off: It may NOT. ============================================================================= Pause Menu ============================================================================= During gameplay, you can also find these options by pressing Select. - Resume Game: Continue gameplay. - Word List: See all words played thus far. - Go to Level __: Go to the next level. - Music: Keep the background music on? - Sound FX: Keep the sound effects? - Next Tile: Shows the next tile if on; doesn't if off. - Abort Game: Do you wish to quit the current game? 5. Game Basics and Rules***************************WT5*********************** When you have selected all of your main menu settings, press Start to begin. In this game, your goal is to make words by moving around the tiles that fall down. You do so by using the D-Pad: Left/Right moves the tile that way, and Down causes it to fall faster. To create a word, you must have the tiles laid horizontally or vertically, but NOT diagonally or backwards, and not a combination of both. For example... T Y E N G Here, I can make the word (3+ letter) YEN horizontally. I can R E R O N make TRY, YEAR, and GNAT vertically. However, I cannot make Y A C N A COG by going diagonally, just like I cannot make CARROT or ANON. O R R Q T Okay so far? T G X U G Additionally, you can make several words at the same time. For example... [G] Assume the G is going down, but is not yet placed. It will T R Y I N E knock down the E and N to make TRYING and SHE. Z Q X S H N That brings me to my next point. When moving a letter on top of another letter, for the first four letters placed, they will go into the light-brown zone. However, if you place a fifth one on there, you will make the stack simply become taller. When you make a word, the tiles will move up or down, depending on the number in the stack. For example, if there are four in the stack, and one is removed, the ones below it go up. However, if there are six, and one is removed, those above it move down. Take this into consideration when making "chain plays" - moves that, after making a word, causes another word to be made. Here is an example: Z S T A Y Once the word STAY leaves, the three letters below each of the Q A W Q X letters in STAY rises, creating a new word, QUITE. After it V U I T E leaves, you then get the word VIEW. O I E W E Additionally, when you make a word, you will obtain some points. The factors that determine such are unbeknownst to me (or apparently anyone - it has been NINETEEN YEARS since this game was released in 1992), although word length and the composing letters' rarity seem to be factors. You'll also find a word at the top of the screen, below the level name. If you make this word, I believe you get some form of bonus points, which is quite good. In the top-left corner of the screen, you'll find some boxes. The top-leftmost one is P1's score; the one to its right is P2's. The boxes directly below these show the number of words made, with the level name between them. You'll find the bonus word below that. The next tile displays are below that, with the game board and timer following it. On the right is some of the most recently played words: five of the recent plays, and the last repeat. Anyhow, I think you understand it so far, correct? After making enough words, you pass the level. You will receive some bonus points if you made extra-long words (ie. six-letter words), then a prompt to press Start to go to the next level. This next level will be slightly faster, and consequentially harder. The levels range from A to J - after J, it is all J. To get a Game Over, you will need to keep stacking up the tiles in the column of their drop/spawn point until it touches the roof. You are awarded bonus points for long words within the round, and you may be able to record a high score. ============================================================================= Notes Based On Mode ============================================================================= - Single Player is one-player only. - Competitive and Cooperative are two-player and require additional controllers. - Tournament is 1-to-4 players and merely needs one controller. - Any mode in which two players play simultaneously is a mode in which player two has GREEN tiles, not purplish. - High scores are based on mode, and can be recorded for all four modes. 6. Notable Information***************************WT6************************* - Not all words you THINK are legal because of Scrabble or something are not necessarily legal. For example, BOT. - Remember about prefixes and suffixes. Here are some examples: - Prefixes: re-, pre-, un-, de-, in-. - Suffixes: -s, -er, -or, -ed, -ing, -est, -ly. - Throughout the game, you may find bombs and dynamite. Bombs will destroy the tile it lands on. Dynamite destroys two tiles below it, then the one to left and the one to the right of the one it lands on. - ? tiles produce random letters. Odds are, if you're focusing on a specific word, you shouldn't put it there. - You'll often run low on vowels (excluding "y"). Try to focus on "y"-vowel words; for example, GYM, TRY, DRY, PLY, PRY, FRY, FLY. - As of 1989, there were over 600,000 formal words in the English language; counting slang and such, there's over 1,000,000. Of course, don't expect ALL of them to be available in such an old game. ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++ +++ +++ This is the end of KeyBlade999's +++ +++ Wordtris FAQ. +++ +++ +++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ________________ | ____________ | | | | | | | | | | |____________| |________________________________________ | |____________| |_________________________ | | | | | | |\ /\ /| | | | | | | | \ / \ / | | | |____________| | | | (_) (_) | | |________________| |_| |_| ___ ___ ___ /'__`\ /'__`\ /'__`\ /\ \_\ \ /\ \_\ \ /\ \_\ \ \ \___, \ \ \___, \ \ \___, \ \/__,/\ \ \/__,/\ \ \/__,/\ \ \ \_\ \ \_\ \ \_\ \/_/ \/_/ \/_/ KeyBlade999