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Players take the role of a cattle driver on the Chisholm Trail, bringing their cattle to set destinations while defending them against cattle rustlers and wranglers. The game has nine levels. You can choose any of the levels from the start menu and the level selected determines how long you have been on the trail, how many steers you have, …
A mythical creature called a Wumpus is sleeping somewhere in a series of maze-like caves, and your goal is to hunt it down. The cave is dangerous, and in addition to the Wumpus there are bottomless pits and cave bats. Walking into a pit ends the game, encountering a bat will cause you to be relocated to a random location …
From Wikipedia.org: The player controls the Munch Man using either the keyboard or joystick. Like Pac-Man, the goal of a level is to visit every part of the maze, but instead of eating dots the player fills the maze with a chain pattern. Four Hoonos (the equivalent of Pac-Man ghosts) attempt to thwart Munch Man's efforts to complete his mission. …
The player in Parsec pilots a spaceship through sixteen differently-colored levels of play which scroll horizontally over the screen. The objective is to avoid being shot by an enemy ship or colliding with any flying object. All ships must be shot.
Created exclusively for the TI, Return to Pirate's Isle was the only Scott Adams adventure which did NOT require the TI Adventure cartridge, available separately. It is still subject to debate whether this is truly #14 in the series or whether it does not count since it was only made for the TI. It uses the same parser and interface …
Number 13 in the Adventure series from Scott Adams, and the first which was never released in all-text format (except for BBC, Electron, Dragon and TRS-80 versions). Solon, the Master Wizard has lost the 13 Stars of Power. It is up to you, his faithful apprentice, to retrieve them from Claymorgue Castle. This is similar to the other SAGA games …
Marooned on the ice planet Krybor, the player uses a laser cannon to destroy legions of demons that attack from above. Visually, the demons appear in waves similar to other space-themed shooters, but individually combine from the sides of the screen to the area above the player's cannon. Each wave introduces new weapons with which the demons attack, such as …
Originally called "Alien Attack," this game pits the player against alien "spores." Although the spores themselves are harmless, they can join together to form giant aliens that chase you down and eat you. To make matters more interesting, scattered around the playing field are a number of "incubators," which can hatch either more spores or, at later levels (or in …